Garriott's New Project Cooking Along
omeros writes "Looks like Garriott's latest project will have plenty of human support, as much of the creative staff from Origin has joined him in the hills outside Austin. They've just moved to a larger space. Also Jake Song, creator of "Lineage," will be working with Destination Games on their first title, "Tabula Rasa." Ultima fans rejoice!"
For a second there I forgot what game they actually made...
GCM d+ s+:+ a- c++ U? P! L E-- W++ NM+ V PS- PE+ Y+ PGP- t 5+ X?+ R+++$ tv+ b+ DI++++ D---- G e
Idioto.
Maybe the question is stupid, but I've been out of touch with gaming for a while and the article wasn't exactly forthcoming on the game, focusing on the new office space (really important, yhea). All it says is that it's some form of online game, I guess an RPG, and that it is somehow supposed to be revolutionary.
:-)
What I would enjoy is if it where an RPG where society, science, and technology develops and advances, somehow like a complete virtual world.
P.S. What is with all teh ASCII art trolls that are currently appearing, did someone discover aalib
Not the most profound observation, but it is interesting that a Korean company is switching to the US rather than vice-versa
Get the EULA T-shirt
here
, 2808054,00.html
Talks about who ncsoft are and what Garriot is doing with them. No mention of property deals for all you office space geeks though.
If you prefer to cut and paste then go here: http://gamespot.com/gamespot/stories/news/0,10870
(Is those first-post boobies to go away)
..is Ultima IX: Ascension done right. Like, no half-done maps in the commercial product, no hang-ups and crashes during the first five seconds of installation, nor the numerous graphical and story bugs and glitches that the game has. I bet there are many 3D engines today that could handle this kind of game with much more style than Garriot's (et. al.) own engine did.
Still, I'm a believer. I believe Garriot had not much chance but to push out the half-finished product as funding and time grew short. I sincerely hope he will have more time and reliable funding this time around.
My self i didnt like Lineage when i beta tested it for usa release
maybe they can make a good on-line game better not be a another lineage clone
m0zone
Warren Spector is the one responsible for the good Ultima games. All the Ultima classics that everyone loves (Ultima 6,7 part 1 & 2, Ultima Underworld 1 & 2) where all the work of Warren Specter (of Deus Ex fame) not Richard Garriot. Play the Pre-Spector Ultimas, they suck. Richard Garriot is not really any good. He just lucked out and got his start when a no plot no graphics crap games could be passed off. The first Ultimas had almost no plot at all, stick figures for graphics and repetitive gamplay. But even today look at Ultima 9 what a load of shit. Not to mention it was unacceptably buggy at release and wasn't patched into completion until 4 months later. Sorry but Richard Garriot games are not that good.
One of each every single day?
A bit unreasonable I think!
Would you please keep in mind that there might be a lot of Anonymous Cowards that do not agree with you?
42 + 1 = 42
Jesse Jackson is a poverty pimp.
I really hope he won't screw up this time. Ultima IX was, to put it mildly, terrible! Also Ultima On Line would have been good, if it hadn't been full of PK's...
With a smaller company, I hope (and in this sense the news of the acquisition are bad news), the Garriot brothers will find the hope and inspiration to produce some more masterworks like Ultima IV - VIII.
Hail the Avatar!
My Stack Overflow user
First used by John Locke in "On Human Understanding", meaning that all human's are born with out any form of intellect (see slashdot editors) and must learn though experience.
Ofcourse, this implies that it is a working title.
Stop making shit up. Stupid mods will probably mod you up to haha. Slashdot is gay.
You might as well ask, "why does a cheetah on steroids run faster than a baby on heroin?"
... is the link at the bottom of the page that says "Click for permission to reprint". Apparently, it includes permission to link to the article as well. Has anybody on /. checked that text before linking?
I apologize for the lack of a signature.
That article reads more like a marketing piece or press releasse than a news article.
"Oh, yet another important game developer in Austin". "Gaming Powerhouse moves to Austin".
Alas, it is nice, but this article is less news and more feel-good than anything else. Yeah, I've come to love Garriott's old and new products. The first game I loved was Ultima I, circa 1982.
But as a news article, it doesn't tell us anything newsish. It doesn't inform us of the sources, or even claim to have interviewed anyone. WHERE did this information come from? Competitors? Corporate headquaters? Garriott? Friends?
Or is this piece of news just a press release?
"UO is dead and AO is buggy"
Uo dead? I guess the thousands of people on Great Lakes havent head that it was dead, and it must just be my imagination that most of the people I know still play...
*grinz* Just ranting!
when in a recent interview this guy says his only mistake with ultima online was not charging enough?
perhaps thats just because the pricing was the only thing garriott himself was involved in regarding the game.
i'm excited as a gamer when new, interesting, and fun games come out. not when great game designer falls from creating one of the greatest rpgs ever (ultima4) to not even publicly recognizing the bad decision making regarding the launch and execution of the 2 most recent influential games (u9, uo) to hold his name.
shame on the cult of personality.
// "Can't clowns and pirates just -try- to get along?"
I like the Ultima Series, and I suppose I'm somewhat looking forward to seeing whatever Tabula Rasa becomes, but. . .
The article starts out talking about how Garriott's new company just sold themselves to NCSoft. SO, EA screwed up the Ultima Series, and now Garriott is going to allow NCSoft to screw up whatever games his new company creates. RG needs to find some other way to fund development than finding some big Sugar Daddy company to fund him. Like finding private investors who are willing to allow him to run the company semi-autonomously (yeah, I know, easier said than done, blah, blah; but the fact is someone with as much gaming clout and previous success as Garriott shouldn't have that hard a time finding investors), instead of some big corporate headquarters constantly butting in and throwing their weight around.
I mean, I could be totally wrong here; maybe NCSoft will allow Garriott and co. to do their thing and come up with a great game. We'll see. . . but I doubt it.
Shadowbane will be out sooner, and offers everything that can be desired in a MMORPG. Don't take my word for it, check it out: http://www.shadowbane.com I loved most of the Ultimas and was quite addicted to UO for a while, but whatever Richard G. does, it can't compete with SB.
When Garriott started out, he was the heart, soul, designer, and programmer of his games. But for the last ten years, he's been tangential at best. That's not his fault; games with 25 or more people working on them tend to be so diluted that a personal vision cannot shine through. Remember, he _was_ Ultima, yet Ultima VII was such a horribly misguided mess that he apologized to the computer gaming world for releasing it. Ultima IX was all technology to the point that 95% of the development effort went into creating a 3D world...and it still fell short in that department. The actual gameplay and story were laughable.
So unless we're looking at something small, something created by a handful of people, something that goes off in a different direction, then we're being set-up for another big mess (Ultima IX, Daikatana, Messiah, etc., etc.). This is how it always is.
I'm glad to hear some of that group is still around. Austin has had a fairly good gaming industry. We have Steve Jackson Games, Digital Anvil, and Origin to name a few. However, Origin's layoff and apparent fall into a coma was quite a blow, especially falling on the heels of massive layoffs from companies like Dell, the shutdown of .bombs like Living and Garden, etc.
I really wish these guys luck. Austin's a great geek city and gaming, to me, plays a symbolic role in demonstrating that to the world. Not to mention the fact that it keeps my dream alive of quitting my day job and coding games for a living.
A man without a God is like a fish without a bicycle.
..in classical education but where I come from without is one word.
Tabula Rasa is also used as the name of a secret group dedicated to wiping out Maestros (magicians) in Clive Barker's Imajica. See here for a review.
Sweet. That is like right across the street from my house. I also know a guy at Works. I think in a few months they may be subleasing ALL their space out.
From the article:
:-) I gotta whole lotta nothing right here - any takers? Bidding starts at $3 mil!
"Grajeda says NCsoft has bought all of Destination Games' technology and intellectual property."
Let me get this straight - Garriott et al found a new company, carrying over nothing from EA/Origin, and have not yet produced any actual games, publications, or other copyrightable material of any great magnitude... and NCsoft has "bought" their "intellectual property" anyway. Gee, can I get people to give me money for nothing too?
Install.
Reboot.
Crash.
Re-Install. Run game. Jump. Jump. Crash.
Restart game. Jump. Jump. Land in water.
Un-Install game.
"Chill, Orrin!"---Trent Lott
I just heard sad news on talk radio - philosophy writer Friedrich Nietzsche was found dead in his Weimar house this morning. I'm sure we'll all miss him - even if you didn't read his books you've probably enjoyed one of his movies.
Truly a philosophy icon.
Sweet. That is like right across the street from my house. I also know a guy at Works. I think in a few months they may be subleasing ALL their space out.
Dude, what a small world. That is like right across the street from my house too. What are the odds? Oh wait, you're my roommate. Shouldn't you be working or something?
Mister Black
> Ultima fans rejoice!
:)).
:-D
After Ultima 8 and Ultima 9? Unless you are a heatseeker or uncritical fanboy of Richard Garriott, then you won't be rejoicing about RG's group moving into new office space (I'll spare you the allusion to Ion Storm and their Dallas offices
I don't think many Ultima fans will be rejoicing at this bit of news. You see, we are interested in *Ultima*, not just any old thing RG puts out (for example, the old Car Wars computer game). At this point -- for whatever reason, bad decisions/burnout/you pick a reason/etc. -- Ultima fans will be taking a wait and see attitude. They want to know what the finished product will be like. And after the botches made of U8 and U9, who can blame them?
If he designs a great online game, cool, we all benefit. If he designs an online game as revolutionary as U4, well, enough said.
At this point, Ultima fans have had _years_ of promises. It is what RG actually produces that will speak for him.
"All the darkness in the world can not quench the light of one small candle."
If I could ask of Garriot one big thing, it would be "Please don't loose site of yourselves in the storm of business, please listen to that child inside you that wants to create, and please go back to more emphasis in gameplay, story/plot and immersion and then artwork will augment it all... Not pretty bells and whistles first and the whole gaming experience as an afterthought." OK, so it is not one thing and is really long.
I have faith they will find their way and become the group of gaming and game making fanatics that they used to be. Good Luck! (yet another thing making me want to move back to Texas)
I seek not only to follow in the footsteps of the men of old, I seek the things they sought.
> This need-to-be-3D is something I have never understood, other than as marketting ploy.
As a 3D programmer it is NOT just a marketing ploy.
4 words: "skeletal animation" and "motion blending"
It is tedious for artists to create EVERY frame of animation for one sequence of motion (i.e. weapon action.) Then they have to create another set for movement (walking,) Now what if we want the char to walk and slash at the same time? All the permuations with sprites QUICKLY chew up memory (CDROM space and RAM.)
Motion blending (usually with a simplified Inverse Kinematics for real-time performance) allows the artist to create a few "base" animations. Then at run-time, players can have their avatar simultaneously perform ANY number of combinations based on those motions !
I agree that it 2D art has a much better "graphical cuteness" compared to the "harsh euclidean edges" of 3D.
Cheers
You forgot about Acclaim Entertainment, Retroactive, Inevitable, Kalisto, etc..., etc...
Unfortunatly, since we still have a viable tech market we also have the inevitable influx of Californians. No offense meant, but since Cali is so expensive already they don't mind paying a hell of a lot more for rent, clubbing, etc... which raises the prices for the rest of us "locals". Oh well, you take the good with the bad.
Warning! Keep Out of Eyes! Wash Out with Water! Don't Drink Soap! Dilute! Dilute!
Autoduel, you mean. That was a fun game, but hard as all hell. I think Chuckles was the lead on that one, not Garriott. Also, (correct me if I'm wrong) I think it was not directly based on Car Wars, although obviously the idea came from there. They must have been trying to avoid license fees to Steve Jackson Games, much as Black Isle, who dropped the GURPS system for Fallout in favor of their own S.P.E.C.I.A.L.(?) for those reasons.
Speaking of Fallout, does anyone remember a game called Wasteland? It resembled Bard's Tale/Wizardry but with a post-apocalyptic setting. Is Fallout somehow descended from that?
BH
Fools! They laughed at me at the Sorbonne...!
So I work in the offices just adjacent to the Origin building here in Austin. The Lakewood Center (where Destination Games is setting up shop) is literally 2 miles down the road. It's funny to me that after all these years and broo-haha the origin and destination aren't that far apart at all.
I have been trying to post articles on Slashdot for a month now, but they are insistant on publishing other articles. I just posted an article on Quantum Computing. I think you will all enjoy it quite a bit. For those of you who do not know what Quantum computing is, the article explains it quite well. Here is the link . You can post comments on the article below it. Please tell me what you think.
SJG backed out? According to who? Black Isle? Steve Jackson had a bit of a different story, namely that one day some reporter asked him to comment on Fallout no longer using the GURPS system, and him saying "What are you talking about?" because he hadn't been told any such thing.
Makes you wonder who to trust, the Illuminati's frontman, or some weird guys..
I began playing Lineage months ago because I heard that Garriot et al. were joining the team. It has been the most regrettable, unpleasent gaming experience I've ever had (and I even tried playing Battlecruiser....
The NCI (Origin) staff is unable to make any changes to the game mechanics without approval of the Korean staff, who could care less about the hundreds of U.S. users vs. the millions (yes) of Korean users. The game becomes unplayable after every server update as the original players exploit the inevitable bugs and Garriot and crew just wave their arms and say "we'll try to fix it".
Lineage really had promise - there are some nice elements - but NCSoft has made it impossible to manage the on-line world, leading to no end of player frustration - hard work wasted, characters deleted, and quests/missions broken.
Do yourself a favor and find a new god, Lord British has sold his soul again.
THE YEAR WAS 2081, and everybody was finally equal...
Install.
Reboot.
Crash.
Re-Install. Run 'OS'. click. click. Crash.
Restart 'os'. click. type. BSOD.
Un-Install OS.
The Slashdot Effect: A new for
Absolutely right. U9 was a great start, but they needed another year to add decent quests, add alternate solutions and debug/speed the engine. And of course more NPC activity in towns. And and and.
But the roaming freedom! I'd sometimes have a good smoke and just wander with the distance cutoff set to some obscenely large value. Refresh rates went below 1/second, but the scenes were so gorgeous!
Another fun thingy was enabling the flying cheat, then raising up 1000 ft above an area to see how it all looked from above. At some point you caused the VM manager to barf cause it was loading so many textures -- heh.
I WISH they'd just buy the rights to the U9 world and make a good game based on all the work they had done up to that point.
Completely agree with other posters that game development suffers from the heavy investements needed in the graphic dept.