Linux On Your Dreamcast
A reader writes: "Looking for a low-cost way to get started with embedded Linux? Or a fun weekend project? In this detailed how-to article at LinuxDevices.com, Bill Gatliff explains everything you need to do to install Linux on a Sega Dreamscast gaming console. Even the necessary Linux kernel, bootloader, and utility kernel patches are included and available for download. Nuffa those mindless video games ... it's time to become an embedded Linux hacker ;)" First time I saw this was in Japan with VA Japan folks -- very cool watching it boot.
I'm putting Windows 3.11 on my Dreamcast
Yeah, it's impressive, but I'm waiting for the ultimate hack...linux embedded in a person. Finally make that 'Linux inside' tattoo worth getting...
--trb
Buy a few dreamcast install linux and apache and you have a cheap webserver farm.
Mix that with an NFS mount and a DataBase Server and you could run slashdot off it.
I wonder how well a dreamcast rack mounts?
It's nice to see the portability of Linux demonstrated. And you can use it to really freak out some non-Linux people.
But has this any practical use? A TV screen isn't any good to display text. It isn't useful for developing games either. The Dreamcast community has created tools that are far better suited for that.
Really, it's a nice hack. But it's been on slashdot before (Dreamcast runs Linux, X-Windows on Dreamcast).
Netbsd> Has had a dreamcast port for a while now. It runs great. Have been running it at home for a while. FYI....
-Doon
To E-mail me, replace the first period in my domain with an @
If you want to develop software for the Dreamcast, use KOS, which is a free development system, much better suited to the task than Linux. Similar systems exist for almost every proprietary platform (I know of a C compiler for the gameboy...)
Porting from the PC to console will never be easy anyway. Consider input methods. Most PC games use the mouse, with a lot of keyboard shortcuts. That won't work on a console.
Many PC games also assume a specific display resulotion. If the Dreamcast has less, you've got problems. (And the resolution of a TV ain't great.)
MAME.
Dreamcast+MAME =A cheap arcade emulator with 2000 games. sweet.
[Please type your sig here.]
Actually, the BBA is quite supported, and the article says as much.
XML is like violence. If it doesn't solve the problem, use more.
All I know is that if someone could stick Heroes of Might & Magic 3 on the thing, I'm there.
(Not only could I feed my addiction in the computer room, I could feed it in the living room too! Woo-hoo!)
'Life is like a spoonful of Drain-O, it feels good on the way down but leaves you feeling hollow inside'
and maybe 10 dollars in RD...
WOW! So 5 developers receive a salary of two dollars for their trouble?
Recheck your facts there, chief. A lot more than five people go into the making of a game.
-- Give him Head? Be a Beacon? :P)
(If you can't figure out how to E-Mail me, Don't.
The odds of it costing only $3 for the entire production run materials doesn't make sense - so neither does your comment.
Only if you consider it to be $3+$10 per copy sold does the comment make sense - and at that I would consider the material cost fairly high. I have seen prices of a few cents per copy for a large "pressed" CD run, and I doubt the box and little booklet would be that expensive.
-=DaveHowe=-
Sounds like that could be the real use of this type of project. Rather than spend $200+ on one of those firewall/router devices (such as those from Linksys) just buy a Dreamcast at the $49 firesale price and then run a real operating system on it. It would make for a superior device that can be admin/maintained and updated as necessary..
DC has a VGA adaptor for 20 bucks that works great, defaults to 640x480 but i've read from dev sites that it goes higher.
I have my DC connected to a flatpanel monitor i picked up from ebay and love it.
Can't get much better than that.
GDROM
24 Megs Ram
6+ mill polys a second
Great Sound
4 controllers, with support for Mouse & Keyboard
Rare Broadband adaptor
Built in modem
New webbrowser with modern features.
dot dot dot (for those who listen to stern)
I'm not sure why you would want to exclude x86 stuff. There's tons of older do-it-all mother boards lying around for next to nothing. Some of them have low enough power requirments, but all of them use hardware that you already own. While it's nice to see so much work going on outside x86, I'd never ignore x86.
I'm waiting for systems like Agenda to get cheaper and less NDA burdened.
Friends don't help friends install M$ junk.
What the ...? Parent is an almost direct copy of an old comment made by "Kagato" to an old article! (The title of the comment is "Re:And the benefit of this would be?")
Can someone tell me what special gaming
chips there are inside the DC, and whether
drivers exist for them?
Just in retrospect, maybe all this Dreamcast hacking wasn't such a good thing. I mean, these companies make money off software license sales, and often lose money on the hardware. Didn't our (infinitely small, but still there) part in hacking the machine and help assist the driving of Dreamcast into the ground. Sort of like a parasite: we fed on it and we accidentally killed the host, now that they aren't making the system anymore.
Man, it was great. I put the entire CD in there and it booted in about 3 minutes (with the config set to "medium". Amazing.
Dont eat yellow snow
If you're as lazy as me, you can get a DC Linux CD image from dcemulation on their DC Linux page. They also link to an image for Padus DiscJuggler on the news page, but I won't link that here.
:)
Note that I am also so lazy that I haven't downloaded said image, or even gotten around to fixing my broken dreamcast.
-Puk
When Karl Kalleberg and myself started the port at LinuxDC (yes, not the same as the originial .jp port, for reasons I won't go into, but we're all friends now :P), the idea was to provide an embedded Linux system as an alternative for the hobbyist Dreamcast developers instead of the plucky toolkits (libdream, KOS, etc.) that were available. LinuxDC is *designed* to go as close to the metal as possible.
I'm still doing DC kernel hacking, check out the Task Manager on the SF project page for info on what's currently being worked on.
I wouldn't expect you to understand, as you obviously are inhibited from reading in some sort of way, but anyway, the port of Linux to the SuperH processor (to which the LinuxDC port belongs) is very real. Just browse your latest mainline kernel tree in the arch/sh/ directory for code relating the the DC and other SuperH boards.If there are true kernel hackers, people interested in porting apps, testers, or people who are serious about tinkering with embedded Linux development feel free to stop by linuxdc.org. The developers are usually on #linuxdc on irc.openprojects.net.
Have fun, and thanks goes to Bill for the well-written article :P.
M. R.
I think that's how Scooby-Doo says it.
N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
Ive seen a lot of questions asked about the Dreamcast, plus a few inaccuracies posted, so here is my sad little attempt to inform :)
;p) with room to spare.
Some people are too lazy to follow the link to see the Dreamcasts tech specs, so here is the condensed version:
Hitachi SH4 @ 200MHz
8MB NEC PowerVR2 Gfx
2MB Yamaha Audio
12x GD/CD Drive
16MB System RAM
56k Modem Included (US Model)
Also there is some confusion as to pricing. In the US the Dreamcast's MSRP is $79.95 and many stores are selling for less than that to clear out remaining stock.
As for Input, the Dreamcast has 4 controller ports and a Keyboard and Mouse are available through standard game outlets. So you couild have Keyboard, mouse, and even a gamepad plugged in (xmame
As for burning (and people having trouble doing so). Burning a bootable DC CDR can be tricky, any mistake WILL result in a coaster. There are several good dreamcast burning guides around at sites like http://www.boob.co.uk and http://mc.pp.se/dc/
Also despite rumors to the contrary, there are NO US or European Dreamcast's that won't boot CDR's. Sega only released 2 units in Japan ( The Sakura Tisen LE DC and the Hello Kitty DC) that won't boot CDR's. They had originaly wanted to do the same for the US, but Sega stopped production of the Dreamcast before this could be implemented.
Other than linux, there is also a Dremcast port of NetBSD (and indeed, this port seems to be more active than the linux port). Details @ http://www.netbsd.org/Ports/dreamcast/ .
Dan Potter has also made a homebrew Dreamcast/GBA Operating System / development library called KallistiOs (KOS) which is completly open source and well documented, which can be found at http://dcdev.allusion.net.
Hope this is usefull to someone !
- "Scientia non habet inimicum nisp ignorantem"
Can anyone verify this though. Or at least explain where to find the manufacturing date on a DC?
I'm the big fish in the big pond bitch.
Hmmm I took a chance and bought a used one last night, I didn't see a manufactured on on the unit. The girl at the store knew that the information was in the bar code but didn't know how to read it. I've seen on a couple of sites that the whole not reading CDR things was a rumor, soemthing that was never implemented in the US. Mine works, I'll check over it again to make see when it was made. Is it possible that you made a coaster the first time burning a disc for your original DC?
I'm the big fish in the big pond bitch.