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Holographic Sonar Cryptography

Atomic Snarl writes: "New Scientist.com has this story on how to encrypt a underwater sonar message using multiple sound path timing. By detecting and adapting for the current variations on underwater sound channels, the transmitted message can be received intelligibly only at a single point. This holographic approach suggests a method of web encryption using multiple hop paths and ping times to create a message which can only be decoded when received at a specific target node!"

182 comments

  1. timing is everything by ubugly2 · · Score: 0, Redundant

    subject sez all

    1. Re:timing is everything by Anonymous Coward · · Score: 0

      Could you imagine a beowulf cluster of these.

    2. Re:timing is everything by premier · · Score: 0

      What movie was that line from?

    3. Re:timing is everything by ubugly2 · · Score: 1

      clerks

      Slashdot requires you to wait 20 seconds between hitting 'reply' and submitting a comment.

      It's been 9 seconds since you hit 'reply'!

      If you this error seems to be incorrect, please provide the following in your report to SourceForge:

      Browser type
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      Whether or not you know your ISP to be using a proxy or some sort of service that gives you an IP that others are using simultaneously.
      How many posts to this form you successfully submitted during the day

    4. Re:timing is everything by Anonymous Coward · · Score: 0

      how can this be redundant when it's actually on topic and it's the first post?

  2. Secrecy by Delocalization by Spootnik · · Score: 3, Interesting

    Exactly, they aimed more at reliability -- even though the codes were lossy and reliability was achieved mainly by coherent en/decoding, because noise is incoherent. However, much of that was dropped in favor of faster and better (in that approach) use of homomorhic processing and other DSP techniques.

    Further, Holocomm's "delocalization" feature can be seen also in SHA-1, where *all* output bits change when one changes a *single* input bit. However, SHA-1 hopelessly mixes and merges all the data (as it is intended to do), while Holocomm allows for reversible and selective delocalization.

    Thus, in two contrast points to former pure holographic codes, Holocomm aims at (1) non-lossy reversible (2) selective delocalization -- which also allows interoperation with all known cryptography algorithms (that require exact data for decoding). The reliability feature is also further enhanced by the non-lossy aspect of it. As mentioned, Holocomm can also work in lossy modes, including lossy compression -- which can be quite useful.

    Holocomm is the first example of a practical quantum mechanical communication and encoding system that affords privacy and reliability, to a high degree, while also offering compression and selective information delocalization.

    As such, it naturally has many parallels in several things that are based on wave functions or on the Schroedinger equation .. which essentially defines wave phenomena ... as the theoretical basis of Holocomm, as stated.

    1. Re:Secrecy by Delocalization by lightspawn · · Score: 2, Funny
      Further, Holocomm's "delocalization" feature can be seen also in SHA-1, where *all* output bits change when one changes a *single* input bit.


      Wouldn't that mean that if you changed two input bits, all output bits would stay the same?

    2. Re:Secrecy by Delocalization by Spootnik · · Score: 1

      With this construct, if one input word is changed, the probability of a nonzero difference is ((2**N-1)/(2**N))**L (where L is the number of FFT layers, and the log2 of the number of input words), and furthermore, output differences of 0 are correlated in an easily detectible way.

    3. Re:Secrecy by Delocalization by jovlinger · · Score: 2

      if taken litteraly, then yes. An example of such a function would be parity.

      however, to be precise, SHA has every output bit influenced by every input bit. As does every other block cipher that comes to mind.

  3. Speed of sound versus ping times by Chiasmus_ · · Score: 5, Insightful

    It seems to me that the speed of sonar through water is a physical certainty; that's why we can accurately use it to detect the distance from an object.

    Internet traffic is another matter. If I tried to use a ping time to measure the geographic distance to another server, I'd be about as scientific as the Slashdot poll.

    Am I wrong, or could internet latency give or take 100 ms or so from a ping, rendering the encrypted message readable by.. no one?

    --
    "Beware he who would deny you access to information, for in his heart he deems himself your master."
    1. Re:Speed of sound versus ping times by c_ollier · · Score: 2, Insightful

      I think the speed of sound in the water has small variations due to pressure & temperature shifts. And error checking & correcting would be difficult, as these variations would make the message unhearable.

      To me, it seems as hazardous underwater as on the Internet.
      --

    2. Re:Speed of sound versus ping times by Spootnik · · Score: 2, Interesting

      I will let you calculate it. The following are empirical equations from Kinsler and Frey.
      t is in degrees C and c is in m/sec.

      In Fresh water c = 1403 + 5t - 0.06t^2 + 0.0003t^3
      Good for 0 to 60 degrees C.

      In sea water
      c = 1449 +4.6t - 0.055t^2 + 0.0003t^3 + (1.39 - 0.012t)(S - 35) + 0.017d

      Where S is the salinity expressed in parts per thousand, and d is the depth below the surface in meters.

    3. Re:Speed of sound versus ping times by Anonymous Coward · · Score: 0

      speed of sound(sonar) isn't constant that i'm aware of - I believe submarines use this to their advantage, something like the '100 fathom curve' where temp/pressure changes causes bad distortion.

    4. Re:Speed of sound versus ping times by ntr0py · · Score: 1

      If the encryption were actually based on ping times, you're right, this would definately not work. But, it doesn't have to be. It does bring up a fairly good idea that, to my knowledge, has not been successfully implemented.

      Why does an encrypted message have to be sent all at the same time, and therefore by the same route? If you were to split a message into an arbitrary number of pieces, with each one getting to its destination through a slightly different route, it might be a little more difficult to intercept.

    5. Re:Speed of sound versus ping times by asterisk_man · · Score: 1

      It becomes a little bit easier to intercept when all your traffic has to flow through a few routes FBI style

    6. Re:Speed of sound versus ping times by Anonymous Coward · · Score: 0

      Yes, but the path that sound wave takes in water is an other matter. It can sometime travel in a wave guide in layers of water that have different densities (due to variation of water temperature).

      Internet routing does not always follows tha same path, so your ping time might vary.

    7. Re:Speed of sound versus ping times by Phanatic1a · · Score: 0, Redundant

      Speed of sound through seawater isn't constant; it can vary dramatically with temperature and salinity.

      I question the usefulness of this technique. As described in the article, then went between a land-based station and a hydrophone. The article claimed that for it to work, they needed to know the location of the hydrophone. It also seems that water conditions needed to remain static; if they change significantly, I don't think you have a link anymore.

      And more importantly, when communicating with subs at sea, you don't know their precise location. Subs go out on patrol, and might be assigned to a given area, but they don't constantly update COMSUBLANT or whoever of their position and depth. Generally, they're alerted to incoming message traffic by ELF radio transmission, which tells them to go shallow and talk to a satellite for more detailed information.

      A transmission system that requires the person sending the message to know exactly where the submarine is kind of defeats the entire purpose of having submarines in the first place.

    8. Re:Speed of sound versus ping times by friscolr · · Score: 1
      The article claimed that for it to work, they needed to know the location of the hydrophone.

      I can;t wait for Dug Song to release dsniff v3.0 with an implementation of the Sub-in-the-Middle (sitm) attack.

    9. Re:Speed of sound versus ping times by Ronin+Developer · · Score: 5, Interesting

      The sonar conditions vary considerably through time. There are inversion layers and tunnels that are formed due to the differences in the index of refraction for the audio signals.

      In optical holography, you are recording the interference patterns resulting from a reference beam and reflected light. When you shine a laser of the right wavelength through or off the hologram, the interference patterns are "replayed" thus reproducing the image.

      Little if any information can be gleamed from a single intererence pattern.

      In the case of sonar, you are recording audio interference patterns. However, unlike in an optical holographic environment, the conditions change drastically under water depending upon weather condition and seasonal (or even geophysical (i.e earthquakes and volcanos) variations.

      In a controlled scenario as described in the article, it works because the replay occurs in a very short time period and the interference patterns may not change much. Without an initial reference signal, it may be very hard to get a good mapping of the sonar environment.

      As for the security, I wonder if you recorded the signal eminating from a single transducer at short range if you could actually receive the message at a spot other than intended.

      RD

    10. Re:Speed of sound versus ping times by Anonymous Coward · · Score: 0

      I thought the point was that you didn't need to know where the sub was, as long as you record the information concerning its transmission. It seems like this would really only be useful when the sub initiates the communication, and then the changing conditions in the environment will be continuously taken into account as the communication progresses. You could not use this to initiate a communication from a point on land to another sub. Though you could use the same radio transmission that used to tell the sub to surface for a satellite link to tell them to start transmitting toward where they think the comm station is.

    11. Re:Speed of sound versus ping times by kryzx · · Score: 2
      A transmission system that requires the person sending the message to know exactly where the submarine is kind of defeats the entire purpose of having submarines in the first place.

      Not only that, but if the enemy had enough passive sonar out there listening they might be able to collect enough data on this message to determine where it was "focused", giving away the location of the sub.

      --
      "I don't know half of you half as well as I should like, and I like less than half of you half as well as you deserve."
    12. Re:Speed of sound versus ping times by DerekLyons · · Score: 0, Redundant

      It seems to me that the speed of sonar through water is a physical certainty; that's why we can accurately use it to detect the distance from an object.

      The speed of sound through water varies with temperature, pressure, and salinity. Different frequencies are effected differently. The variance is generally small enough that it does not effect the usage of active sonars to determine range. (Passive sonars rely on mathematical processing.) However the variance is large enough to make communicating via sonar difficult, especially over longer ranges.

      For range determination you are simply relying on the existence or absence of a return pulse during a given time gate. Previous sonar communications were analog, thus relying not only on the presence or absence of a pulse, but it's frequency, power and relationship to the pulses proceeding and following it. Enviromental changes that affected how the sound traveled could thus easily screw up the signal.

  4. That's refreshing... by John+Leeming · · Score: 2, Insightful


    ...which leaves the question...

    Does this mean that they need more "big rocks" under the Great Lakes, or can they still use the same "big rock" to use this?

    --
    "Eustace? Eustace? Are you there? Are you there?" = John Leeming
  5. Radio? by redcliffe · · Score: 3, Interesting

    Could this be used to secure wireless networking? This would be an ideal way, because it is only understandable at one location. I don't know if it would work well though on Seattle Wireless or Brismesh style 802.11 networks.

    David

    1. Re:Radio? by Spootnik · · Score: 1

      Yes radio is a good approach. Running thru holographic sonar cryptography is a good way to protect the content of your data stream but it WILL NOT protect your internal network, mind you MANY of these systems act as BRIDGES and not routers/switches.

    2. Re:Radio? by sandgroper · · Score: 2, Interesting
      Could this be used to secure wireless networking?


      Secure??? Who knows. What it should allow with radio is something I've been calling "Space Division Multiple Access". In effect, using scatterers in the environment (e.g. buildings, mountains, what have you) the "cell size" could be brought down to a few tens of meters using the same number of base-station transceivers as currently exist. Who needs more spectrum when you can focus the same bandwidth on multiple physical locations?


      BTW, the New Scientist article is talking about kinda old work. NS had a blurb on this back in '97 or so.

    3. Re:Radio? by jlseagull · · Score: 2, Informative

      i've done some work on this. this is indeed possible, though the radios on both ends need high sample rates if the communication will be recieved over short distances, which isn't practical on 802.11b cards - the sample rates are in the Gs/s range. in addition, the signal environment that 802.11b operates in is highly variable, and subject to reflective and refractive variations in power on the order of +/-3dB over 10us. Phase variations can be as large as 1000%(that is, 10 times as long as the wave itself) over the same timescale, making phase correlation and interferometrics totally useless. Something as simple as a fan running can perturb the signal environment on the other side of the building to this degree(believe me, we tried it). it might, *might* work over larger static environments like a city or a mountain range, but 802.11b isn't spec'd for that kind of range. so the short answer is, no.

      --
      'Be always mindful, even when ditch-digging.' --D. T. Suzuki
    4. Re:Radio? by sandgroper · · Score: 1
      Interesting piece, JLSeagull. I hadn't come across anyone who had actually done experiments in this area.

      This is some hope, however, in accomplishing this in time-varying scattering/refractive/wave-prop environments (albeit at different ratios of carrier wavelengths to characteristic-length-of-scatterer). The medical ultrasonics people do essentially the same thing to accoustically destroy kidney-stones in-vivo. Matthias Fink, who is quoted towards the tail end of the NS article, is heavily involved in that work (along with his research group), and has published extensively.

      (ObSlamDot: My gosh! An actual rational scientific discussion on SlashDot, where actual factual information is exchanged! We can't have that! Quick! Someone post a flame! ;-)

    5. Re:Radio? by sylyon · · Score: 1


      Interresting.
      Do you have references on these measures of phase variations, and perturbation of environment. As a former PhD in mathias Fink's Lab, I'm interested in those results, because of the possibility offered by time reversal to compensate 'in average' for the medium, and maybe not to be disturbed by local variations.

      Sylvain Yon

    6. Re:Radio? by jlseagull · · Score: 1

      i wrote about eight internal publications on my research about this when i was an intern at cisco systems/aironet last semester. all of them got marked 'cisco confidential', sorry. to our knowledge, there was - and still is - very little publicly available research on the topic. UNSW, Lucent, and... AT&T(i think) are the best places to go for public stuff. other companies(SMC, dlink, linksys) are all just concentrating on making a buck and not doing research, so don't look there.

      given the results we got, the channel is not improved by reverse correlation in time, as the signal environment is non-symmetric; that is, it looks different from the reciever and transmitter. however, i didn't do an exhaustive study, as by then my internship was over.

      --
      'Be always mindful, even when ditch-digging.' --D. T. Suzuki
  6. Interesting, but too scientific? by friday2k · · Score: 3, Insightful

    I think the idea Edelmann is pursuing here has some very interesting implications but also limitations. I wonder how stable the environment on greater distances might be, current, the seabed itself, and other environmental influences. The same goes for the suggested idea of using ping times and number of hop points to encrypt a message. These are highly unstable factors and in order to encrypt the message the environment shall be the same for both sides for the time of the communication flow. But I am also not enough cryptographer to really tell. Maybe others can shed some light on this?

  7. The web is not wet, and is there a risk here by bLanark · · Score: 2, Interesting

    The internet lag times on each leg vary from moment to moment, so there's not the same degree of certainty that the speed of sound in water has. This probably wouldn't work. Plus, we've got asymetric crypto, which works very well, thank you.

    Also, in the sonar field, would it be possible to guess at the location of a recipient by catching some of the signals? One wouldn't want to give away the location of your subs, would one?

    --
    Note to ACs: I won't mod you up, even if you are being funny or insightful. So take a chance! It's not real life!
  8. Doubt that it would be useful.. by Bowie+J.+Poag · · Score: 4, Interesting



    A well-seasoned network admin friend of mine and I once had a conversation over dinner about an idea I had brewing -- An application that would attempt to guesstimate where you were on earth based on triangulating distances from known servers by means of measuring ping time. A small network database that contained, say, a hundred servers nationwide that constantly maintained a list of ping times to a hundred other machines would provide enough coverage and enough data to allow a single machine to guesstimate where it is on earth based upon simple trig.

    The only problem with this idea is that A) Network latency times can change erratically from moment to moment, and B) Some nodes may even drop out of the network due to upgrades or flaming death. Depending upon how fine-grained the mesh is, and depending how accurate you want the guesstimate to be, you could be reasonably certain of at least being able to determine your location within a couple hundred miles.

    Not useful for you and I, I know.. But it would be kinda cool if people could buy PCs, set up them straight out of the box, and the box goes out on the mesh and figures out where it is in the U.S., and sets the time accordingly, suggests local IPs, other stuff.

    Amazing what you can discuss over a bacon cheeseburger, eh?

    Cheers, and yes, PROPAGANDA is still up,

    --
    Bowie J. Poag

    1. Re:Doubt that it would be useful.. by chris.bitmead · · Score: 2

      With error correction and a means of continual
      adapting to the current situation it would be
      definitely doable. The bandwidth may be poor
      though.

    2. Re:Doubt that it would be useful.. by Black+Parrot · · Score: 1


      > An application that would attempt to guesstimate where you were on earth based on triangulating distances from known servers by means of measuring ping time.

      I can reliably locate Slashdotters in meatspace by observing the time it takes for them to accumulate three troll responses to their posts.

      --
      Sheesh, evil *and* a jerk. -- Jade
    3. Re:Doubt that it would be useful.. by MrFredBloggs · · Score: 2, Informative

      Its been done. Read `the cuckoos egg` by clifford stoll. They worked out the hacker was in Germany via a similar method to the one you described.

    4. Re:Doubt that it would be useful.. by blibbleblobble · · Score: 1

      or even whether it is in the US.

      Finally, a way to get rid around the horrible US_orientated software!

    5. Re:Doubt that it would be useful.. by kc0dby · · Score: 2, Interesting

      Much more reliable a method would be to use a traceroute and look at suffixes until a 'listed' suffix appeared. Just set it up to trace to a few different hosts, and see where the routes begin to diverge.

      This has been quite useful for air based wireless-

      The theory behind it is even a standard part of amateur packet radio. When your using typically 50 watts (or even 1500 watts, legally) you tend to connect to some interestingly distant stations that you'd have no idea where they were if they didn't leave a little identifying information in their 'hostname'

      Ah, yes. Manual routing of packets. Really makes one appreciate all the neat tools we use now..

      --
      I apparently forgot that sig != uptime...
    6. Re:Doubt that it would be useful.. by exploder · · Score: 1

      Or you could ask the user for his area code / prefix. Which you probably did before you connected to the net anyway.

      --
      Yo dawg, I heard you like the Ackermann function, so OH GOD OH GOD OH GOD
    7. Re:Doubt that it would be useful.. by Merlin42 · · Score: 1

      Check out xtraceroute. It gives you a view of the globe (using OpenGL) and will attempt to locate a given IP and the route to that IP and plot it. It uses a list of know routers around the globe and simple rules similar to: If domain name contains .md. then its probably in Maryland...

    8. Re:Doubt that it would be useful.. by mjh · · Score: 1

      Might work most of the time, but there are very obscure times when it will fail miserably. I used to work at a company in Houston. Our parent company was in California. This was before the time of widely deployed firewalls, and our internet access was through our parent company.

      If I wanted to send email across the street, the email first went to the parent company in Cali, and then across the street. This was true of pings also.

      So, any amount of probes that you had deployed would have thought that my network was about 2500 miles away from California, and none of them would have thought that I was in Houston.

      $.02.

      --
      Key to financial independence: Spend less than you earn. Save and invest the difference. Do it for a long time.
    9. Re:Doubt that it would be useful.. by dachshund · · Score: 1
      They worked out the hacker was in Germany via a similar method to the one you described.

      No, all they did was measure the time it took his packets to get from place to place, then performed a back-of-the-envelope calculation to guesstimate a distance. It was about as scientific as Dianetics, even if the final answer happened to be more or less correct (as in, within a couple of thousand miles, in some direction.)

      Had the hacker been sitting on the end of a modem in France, but dialed into a machine in Germany, their "system" could have produced an even more bogus result.

    10. Re:Doubt that it would be useful.. by Glytch · · Score: 2

      A nice program, but after seeing various coloured balls stacked straight up to lunar orbit almost every time I've used it, I'm going to be careful about how accurately I take it's results. :)

    11. Re:Doubt that it would be useful.. by Xerithane · · Score: 2

      There has been a commercial solution out for a very long time, called VisualRoute. I used it for a job I did a while back. Pretty slick stuff. You really don't need *any* centralized server, if the end box is up - you can find out pretty close where it's at. One of the major problems with this is AOL because all their IPs are divied out of Ohio or some other state (can't recall).

      Sorry ya got beat to the punch, but you can go punch your friend because there is a company that is making a lot of money off that idea.

      --
      Dacels Jewelers can't be trusted.
    12. Re:Doubt that it would be useful.. by superflex · · Score: 1
      "It was about as scientific as Dianetics"

      Oh, thank you for that... I think we could all use a little more Hubbard-bashing in our lives... :)

      Q: What's the difference between an auditor and a thetan?

      A: Who cares? Only nutjobs believe in that shit anyways!!! :)

      --
      sigs are for suckers
    13. Re:Doubt that it would be useful.. by Anonymous Coward · · Score: 0

      Yes, I suppose it was much more scientific than Dianetics. Bad example :)

  9. secure mobile phones? by jluxe · · Score: 1

    Every time my phone beeps to alert me that "Voice Pricacy is not active" I wonder who could be listening.
    It seems like an approach somewhere between the holographic approach, and the web 'node' approach could be applied to digital/PCS/cell/mobile phones. Does anyone know about research being done into voice privacy on mobile phones?

    --
    /* jluxe */
    1. Re:secure mobile phones? by Anonymous Coward · · Score: 0
      Every time my phone beeps to alert me that "Voice Pricacy is not active" I wonder who could be listening.

      What kind of feature is that? I live in Europe and have never even heard of "Voice Privacy" on cell phones.

    2. Re:secure mobile phones? by jluxe · · Score: 1

      I have a nokia 8260 with ATT PCS (cdma) It actually beeped every time i placed a call, so i turned it off. May just be a feature that the phone has, but network doesnt.

      --
      /* jluxe */
    3. Re:secure mobile phones? by Anonymous Coward · · Score: 0

      Your cell phone calls are not secure (well the MS to BS interface is "secure" but once it hits the network of the operator it's not encrypted anymore) unless you have special hardware. So why not make a hands-free device which just scrambles and descrambles the voice data (or send it as data)?

    4. Re:secure mobile phones? by rhs98 · · Score: 0

      they exist already, a german company makes a mobile phone with 1024bit encryption, but it only works between two phones of the same kind.

  10. pish posh by Anonymous Coward · · Score: 0

    if you understood the algorithm, you could brute force through all possible points

    or if you had intelligence about the destination...

    this isn't so special.. a key is a key is a vector (even literally)

  11. Re:You should see my boner by Anonymous Coward · · Score: 0
    Aren't you even a bit embarrassed?

    You see, even though you are posting "anonymously", it's very easy for CmdrTaco to figure out your IP and correlate it with that of an account...

    So, don't be surprised when CmdrTaco mails you and demands an apology.

  12. Sonar audio pollution more important by sethdelackner · · Score: 2, Offtopic

    While underwater encryption is a nifty idea, I would much rather we discuss the US government plans to start using powerful sonar communications that, in test runs, have caused whales to beach with under highly atypical signs of death (the equivalent of bleading ears).

    1. Re:Sonar audio pollution more important by Phanatic1a · · Score: 2, Insightful

      You don't have a cite for that, do you?

    2. Re:Sonar audio pollution more important by Procrasti · · Score: 1

      Here's one: A DEAF whale is a DEAD whale.

      Its quite well known really, I read about it in Scientific American, or New Scientist, one of those pop-sci mags anyway, about three years ago. It was related to global warming studies where they used extremely loud sounds to study the temperature of the ocean, but of course, this deafens whales - why would a deaf whale sing?

    3. Re:Sonar audio pollution more important by Anonymous Coward · · Score: 0

      The noisiest sounds underwater are due to earthquakes, not sonar. Water absorbs high frequency sounds much more quickly than air, so anything resembling a sonar "ping" is gone within a few kilometers. If you want to communicate with submarines hundreds or thousands of miles away, you need to go to really low frequencies - tens of hertz. Earthquakes make sounds in this frequency range.

      Also, the ocean forms an acoustic waveguide - the way sound reflects off the surface and deep ocean layers acts much like a fibre optic cable, meaning you can transmit sound long distances without having to generate high intensity sounds. That's why you can hear humpack whale sounds thousands of miles away.

      You should see the uproar animal rights people get into when they see how many decibels underwater sound systems run at, not understanding that a dB underwater is not the same as a dB in air.

    4. Re:Sonar audio pollution more important by Procrasti · · Score: 1

      Okay, another link: Stop Low Frequency Active Sonar.

      There's a huge amount of evidence supporting the fact that underwater sonar causes damage to Whales, causing beachings and deafness. Some evidence for this includes busted whale inner ear bones - cochlear damage.

      Could a human withstand the levels of sound these things generate?

    5. Re:Sonar audio pollution more important by Anonymous Coward · · Score: 0

      ...and there is significant evidence that these "observed" problems could be more due natural occurances rather than the USN LF sonar.

      There are plenty of washed up whales with cerebral hemorrhaging, inner ear damage (wait. I didn't think they used their ears to hear their sonar, but their sonodomes) that has NOTHING to do with USN LF sonar...

    6. Re:Sonar audio pollution more important by Procrasti · · Score: 1

      Personally I'm disapointed that this got moderated all the way up, then all the way down. This isn't offtopic, or a troll, its informative and interesting.

      Oh well, what can you do, guess /.ers don't give a damn about the environment, unless they can control it with nanobots!

    7. Re:Sonar audio pollution more important by Phanatic1a · · Score: 1

      Hmm.

      The cite you link to is pure activism, a message board for people who want to interfere with these tests for whatever reason.

      Looking at the other references on that page, including the ABC news article, we see that the "link" between these specific sonar experiments and beached whales is that one beaching took place a few days after one of the tests occurred.

      That's not a link, that's a coincidence. And yes, I know that the scientist calculated the "odds" of this being just a coincidence as being 0.07 percent, but that's an excellent example of lying with numbers. You could use similar logic to link whale beachings to the release of Limp Bizkit albums if you really felt like it.

      Nothing on that page bolsters the original post's claim that "the US government plans to start using powerful sonar communications that, in test runs, have caused whales to beach with under highly atypical signs of death (the equivalent of bleading ears). "

    8. Re:Sonar audio pollution more important by Phanatic1a · · Score: 1

      Anyone can put up a web page and claim anything they want. If you go to http://whosiwhatsis.com, Professor Smartypants claims that it's alien experiments which are causing these effects in whales, and not the USN at all.

      I therefore find it extremely suspicious that dreamweaving.com links to or mentions articles in the popular press, which hardly has a good track record on scientific matters, and hasn't a clue what "epistemology means," and not one obvious link to Nature or some other peer-review scientific journal in which this evidence is directly provided.

  13. net encryption by ruppel · · Score: 2, Interesting

    Supposing one intercepted the signal underwater it could still be decrypted. Admittedly this would require formidable computing power since one would have to simulate the geometry of sender and reciever in a continuous medium.

    In communications across the net this kind of playing around with different routings and time delays would not be as effective since once intercepted the decoding would be assuming a descreet medium (only so many different pathways). It isn't clear whether the effort put in this kind of scheme would be worth it, ie. it could bne much more effective to refine the encryption algorithm.

    One should note that in descreet systems, like electronic locks that open when a transmitting key is waved in front of it, the principle of asynchronous signaling is already in use. These systems use clockless processors to make the recording and decoding of the transmitted signals near impossible.

    1. Re:net encryption by PhilHibbs · · Score: 2
      Supposing one intercepted the signal underwater it could still be decrypted. Admittedly this would require formidable computing power...
      From the article:
      The system works by broadcasting messages in such a way that they can only be received at one point in the water - so no one else can intercept them
      The signal is uninterceptible, not encrypted. The only place in the water where the multiple split signals coincide is the destination.
    2. Re:net encryption by statusbar · · Score: 2

      Hmmm.... But it IS interceptable! All you need to do is have an array (or matrix) of listening devices near the transmitter. Then with (massive?) computing power you should be able to search for the sort of correlation that the transmitters form. Right? Probably would help if you knew the distance to the submarine too.

      My question though is why not just steal the buoy?

      --jeff

      --
      ipv6 is my vpn
    3. Re:net encryption by Anonymous Coward · · Score: 0

      It seems like if you had prior knowledge of the
      message, you could derive the location of the
      intended submarine. Alternatively, decrypting
      a message would require knowledge of the intended
      submarine's location. I guess the location of
      the intended submarine acts like a key, and the
      propogation through the sea is (hopefully, but
      probably not) a "one-way" function.

    4. Re:net encryption by Anonymous Coward · · Score: 0

      I'm not sure if shore-to-ship transmissions would be possible with this, considering how ships are intended to be mobile. :)

      Now, a secure way for a ship to transmit to a fixed base, on the other hand...

  14. Writers? by Anonymous Coward · · Score: 0
    An invitation is more likely.

    Any talented writers here?

    I'd like to see a witty dialogue made of that.

  15. Impossible. by bornie · · Score: 4, Interesting

    "This holographic approach suggests a method of web encryption using multiple hop paths and ping times to create a message which can only be decoded when received at a specific target node!"

    This implies that all routes are static and no routers ever will go down. It also implies that pingtimes are constant between routers/hosts. Both with are false.

    If the IP of all intermediate routers are used in the encryption (which isn't clear) a change of route will make the current 'key' unusable. Further, the ping-time between hosts/routers vary alot as the use of internet vary and will also make this system unusable. A simple DoS-attack will completly destroy any encrypted data in transit which will make it only more insecure.

    --
    Börnie

    1. Re:Impossible. by DoctorNathaniel · · Score: 1

      There's more.

      The holographic system works, if I understand correctly, by integrating signal over many known paths, similar to a QED-style Langrangian. The number of possible paths for the sound to go must be large in order to 'encrypt' the message with sufficient complexity. One can integrate over many (i.e. an infinite) number of paths.

      However, if done in net-space, you have only a small, integer number of paths.. perhaps 10 or 20 at most. This would just mean that you are breaking up your signal into 20 discrete packets that the listener can all find. Then the listener just needs to reconstruct the transmission times for all 20 paths to reconstruct the message. This might be difficult, but not impossible, if we make the necessary assumption that net-space transmission times are predictable.

    2. Re:Impossible. by bornie · · Score: 1

      And it is still easy to locate the point where all packet will converge in such way that the message will be plain since all packets has the same destination-adress. With omnidirectional sound that is not possible. This does not take in account that ones uplink (if one is an end host) will receive all packets and will be able to decrypt the message even though is is not meant for them.

      If one want omnidirectionality in net-space one has to exclusivly use broadcast-packets which in this case should be routed indeffinitly. This is not only against several RFCs but are also foolish and will break the net. This still makes it possibly for the uplink for end-hosts to decrypt the message, it is not hard for that computer to calculate the result of the last hop for all relevant packets.

      I don't want to see those broadcaststorms if this is used in a large scale. :)

      --
      Börnie

    3. Re:Impossible. by Anonymous Coward · · Score: 0
      "Because they travelled back through the same environment, the signals interfered to reconstruct the original ping at the exact location where it was sent - at the near-shore hydrophone. "

      it would be pretty much impossible to guarantee that you could send a message back and forth across the internet over exactly the same path.

    4. Re:Impossible. by bornie · · Score: 1

      Yes, I know, I adressed that point in my original posting.

      "This implies that all routes are static and no routers ever will go down. " and "If the IP of all intermediate routers are used in the encryption (which isn't clear) a change of route will make the current 'key' unusable."

      --
      Börnie

  16. Asymmetric routing makes this moot anyway by Kenneth+Stephen · · Score: 5, Interesting

    Even if you could eliminate the problems with the latency, the asymmetric routing that exists in the internet will kill this technique. This communication technique depends on the forward and the reverse path being identical - something which is not true when asymmetric routing is used.

    --

    There is no such thing as luck. Luck is nothing but an absence of bad luck.

  17. heh by newt3k · · Score: 1

    kewl, next time i fart in the pool, i'll have to try to encrypt it :)

  18. Covert Operations by DMouse · · Score: 2, Insightful

    So let me get this straight, they are suggesting that a submarine can communicate securely with something else in the water ... by being really noisy.

    I can see that going down a treat when a sub is trying to keep itself invisible.

  19. YRU : Your rights under-water by TheMMaster · · Score: 5, Funny

    will this article on slashdot mean that the FBI will now 'tap' the oceans too??

    --
    Fighting for peace is like fucking for virginity
  20. One time pad by Anonymous Coward · · Score: 1, Insightful

    So they've basically reinvented the one time pad, just using the environment as a key...

  21. Multiple hop routes by nysv · · Score: 1

    Multiple routes seems to be pretty hard to come by.
    I'm pretty sure huge majority of systems on the net can only send packets to one gateway and don't have any control in the route those packets take.

    1. Re:Multiple hop routes by TrebleJunkie · · Score: 1

      True, if you're using TCP/IP and nothing higher. Shove a simple gateway on top of TCP/IP (or gateways, really, in multiple locations) and you can get the behavior you're looking for, I think.

      I post this link every time something like this pops up. It's an idea I had last summer, I think, that's along these lines. One of these days, someone will actually read it:

      It's Here.

      --

      Ed R.Zahurak

      You know, oblivion keeps looking better every day.

  22. Quantum communication coming? by King+Of+Chat · · Score: 1

    For years, I've been reading about the idea of data transmission using quantum entangled pairs of particles (possibly photons). The idea (Bell's Hypothesis) being that measurement of a property (eg spin) of a quantum particle will affect the property of another particle (which it has previously interracted with) instantly. That's instantly - not at the speed in light. This has been tested in the lab and proved to be true.

    This effect could be used for communication and would imply two things:
    1. As stated above, the communication would be instant, regardless of distance.
    2. It is impossible to intercept the message with affecting it as any measurement will affect the result.

    If it could be made to work, then you would have instant, uninterceptable communications. The problem being how you separate entangled pairs and get them to each end of the line. It's only been tested with distances of about 10 feet so far.

    --
    This sig made only from recycled ASCII
    1. Re:Quantum communication coming? by ymgve · · Score: 1

      This is a really interesting technology, but I don't think it will be useful for us commoners quite yet. And I don't think I would have one either - for once, I believe the speed of this thing will be much lower than normal wires for some time yet, and it will be very expensive.

      But the possibilities are countless - Imagine how much easier it would be to control a space probe on Mars with zero latency!
      If this thing really works over such great distances this could be one major step ahead for space colonization and long-distance communication.

      (About encryption - it might seem like a swell idea, but remember that the particles have to interact some time before separating them, and then it would be just as practical giving your trusted party a symmetric cipher key instead of a molecule.)

    2. Re:Quantum communication coming? by CProgrammer98 · · Score: 1

      I have my doubts about the use of entanglement for long (I mean really long!) distance communication for one simple reason - Although the entanglement effect is instantanious, the particles involved in the entanglement still have to travel from source to destination - and hence are restricted by the speed of light. Of course, for really long distances (interplanetary or perhaps even interstellar) some system of generating the particle streams ahead of time, and capturing the entangled particles at the destination in some sort of buffer at the destination could be envisioned but that would mean that (a) bidirectional streams would have to be generated for every source/destination pair of nodes and (b) sufficient particles for future use would have to be generated. Once a set of particles has been used to read/send a message, the entanglement is lost and a fresh set of particles would have to be used for the next message - this may well limit the usefulness of such a system. so, if you wanted to send a message a few light minutes/hours, this may not be a big problem, but if you were using it for interstellar traffic, you would have to estimate bandwith needs years in advance.

      --
      And the people shall be oppressed, every one by another, and every one by his neighbour Isaiah 3:5
    3. Re:Quantum communication coming? by Anonymous Coward · · Score: 0

      Information flow is still limited by the speed of light...

    4. Re:Quantum communication coming? by Guignol · · Score: 1

      Yes, you are correct I think
      But it's even worse, because you won't even
      solve the latency problem (not easily at least)
      Because, even with thios scheme where you already
      send "preloaded" Exabits of data for future use
      when you instantly change their value,
      you will still need to let them know you did so.
      but if they measure somthing before you sent the message,
      then the roles are inverted :)
      So you would need (maybe) another load of boggus
      data, whose purpose would be to be constantly chewcked
      by your remote fellows to see appear "self obvious" messages
      like "ok, we did it now, check the data !"
      But, as you wish 0 latency, you'll have to check
      the bogus triggers so often, that you'll have an interesting probability to have self-obvious
      messages appear randomly now and then
      (remember you can't have initialized data, their value is unknown at "entanglement creation"
      It only become previsible at measuring time
      and only by the one that is measuring against his own
      data-stream, giving it the value of the actual data-stream.

  23. Ideas anyone? by sperling · · Score: 2, Interesting
    I'm not a cryptographer at all, but i'm familiar with the basics and quite interested in the logics behind cryptographic techniques. I wonder, if anyone here have any ideas on a scheme that would let us use the routes (assuming they're static) or the pingtimes (assuming they vary very little) to improve security of a communcation channel? Maybe in a setup with 5-6 different computers all working together in a model designed to do key exchange and validations, to let a new computer into the circle.

    If you think in term of a small distributed network with all point to point secure connections established, how can this be utilized to verify the identity of a new participant?

    --
    The next great MMORPG.
    1. Re:Ideas anyone? by Anonymous Coward · · Score: 0

      I don't think I follow the idea of using ping times/routes to create a secure connection at all. It seems to me that the basis for all cryptography is a shared secret(s). Sure, the ping times and routes taken are shared, assuming they are unchanging and such, but how are they secret. What stops an attacker from sniffing on your subnet and having all the same information you have, and therefore having the key. I just don't get it.

  24. am i missing something here? by larva · · Score: 1

    is ìt a crucial part of the article that i missed, or couldnt *anyone* just listen in on the conversation from whereever they like and distinguish two different sets of sounds? i mean, the sounds wouldnt be exactly like the ones the reciver gets, but wouldnt they still be able to
    tell the two waves apart? if they can then this is pretty hopeless

    k

    --
    -- gunzip-howto.tar.gz
  25. That's pretty cool. by Anton+Anatopopov · · Score: 1
    We could always use a new encryption technology. Although I would expect that the signal would probably need to go through some other encryption system to make it harder to crack.

    It strikes me that this system is almost an 'obscurity' based encryption which we all know is never a good thing :-)

    The technique reminds me of something I read a while back about a 'directional' loudspeaker that could target an individual person in a crowded area (e.g. an airport). It was sort of like 'laser' but using sound waves from different sources which created an interference sound at a certain point.

  26. Is it really a good idea??? by AtomicBomb · · Score: 1

    The exact location of a submarine is of the ultimate concern for its survival during the war time. The holographic approach seems to solve the communication problem.... But, I doubt if that will in fact expose the secret location of a sub.

    Decrypting the msg will be hard, but finding out where the constructive/destructive interference zone s are should be much easier... Hopefully, the system won't become a sub location broadcaster.

  27. Internet version probably not workable by Gumshoe · · Score: 2, Interesting

    Although it is a fascinating idea, I seriously doubt you could
    use a similar method for encrypting traffic on the present day
    Internet.

    The biggest show stopper will be the lack of reliable source
    routing. Unless you can reliably specify the route the packet
    takes (or alternatively, predict the route), the whole schema is
    unworkable. IP/4 simply does not support source routing to any
    usable degree. IP/6 does IIRC, but even then, I suspect the ping
    times will not be consistant enough.

    Secondly, a serious change will have to be made to the TCP stacks
    as the time interval between the arrival of packets will be an
    important factor in this system. Again, I don't see how you can
    rely on the transit time given the infrastruture of the Internet.
    Don't forget that this infrastructure is what gives the Internet
    it's power.

    Finally, in the Internet scenario (as opposed to the SONAR
    version) this is as about as secure as private key encryption.
    Unless my machine is multi-homed, there's likely to be at least
    one router that sees every packet my machine sees. This is
    fundamentally different to the SONAR version, where you have to
    be a precise physical location to be be able to "hear" the
    transmission.

    Cute idea, but not feasible.

  28. Re:You should see my boner by warez_d00d · · Score: 0, Offtopic

    That's what you think.
    Try:
    http://sarcasta.net/graphics/cleavage.JPG

    or even

    http://sarcasta.net/graphics/
    for all the graphics on that shitty website.

  29. Under(sea)Net ? by saqmaster · · Score: 1

    I wonder who's going to be the first brainiac (sorry, excessive VC funded mulch) to try and build some form of network using sound and water as the carrier..

    Imagine it in 5 years.. Worldcom advertising "dark water" - buy your unused water now for $$$$, expect high latency!

    I suppose you've got a lot of bandwidth (wetwidth?)

    --
    "Never let the truth get in the way of a good story..."
    1. Re:Under(sea)Net ? by Anonymous Coward · · Score: 0

      oh great. Talk about bigh pipes. I'll have to keep my water tap running to get my internet connection and flush the toilet for pings.

  30. Only in the real world by joe_fish · · Score: 2, Insightful
    It won't work on the net well, and there are problems with the idea in the real world too.

    In effect the sea floor and positions of sender and reciever are acting as a secret key. They 'encrypt' the messages and you can only decrypt if you know the secret key in enough detail - i.e. you are the reciever, and the working with the sender. However the snooper in *theory* could decode the signal if he knew enough about the sender/reciever/sea bed, and could do some farily complex maths. How complex the maths is says if it will work in practice. But given that computer can model huricanes, I would guess that modeling the sea bed is plauible.

    In the virtual world though all bets are off. The terrain is very mappable, and fairly simple. So if the problems of varing ping times can be worked out the encryption is very easily broken.

    I wonder if the sea bed version stops working if the tide changes.

  31. Why Chaos makes this impossible... by lkaos · · Score: 1

    While the system that governs this type of communication may not be as chaotic as say the weather, it definitely should have sensitive dependency on initial conditions.

    Large amounts of packet loss would occur anytime a fish swims through the line of sight. My question is how sensitive is it to such things. My guess is that a minnow could render a message totally useless. I imagine that is what has kept the Navy from adopting such technology.

    --
    int func(int a);
    func((b += 3, b));
    1. Re:Why Chaos makes this impossible... by wkreamer · · Score: 1

      The frequencies used underwater (10s of kHz) and the speed of sound (~1500 m/s) mean that the wavelengths of most sound waves (lambda = f/c, 15 kHz wave has length of 1.5 meters) compared to average fish sizes are much greater than 1.0... Sound waves of whose length is much greater than the characteristic length of an object in its path will just pass by the object instead of being reflected.... In short, minnows have NO effect...

    2. Re:Why Chaos makes this impossible... by wkreamer · · Score: 1

      Let me clarify:

      a SINGLE minnow has no effect -- however, schools of minnows can have a conglomerated effect which _is_ significant. Other temporary environmental factors can also interfere -- entrained air in the water column (air bubbles), sea creatures that contain gaseous air in their bodies (i.e. "popping" shrimp).

    3. Re:Why Chaos makes this impossible... by 3am · · Score: 1

      okay, 2 semantic points and an apology.

      1. Certainly, the equations governing fluid dynamics are highly non-linear, and predicting currents may be hampered by chaotic behavior, but schools of fish are pretty far outside the conventional definition of chaos.. they're more like interference.

      2. There is no packet loss, as there is no routing/no packets.

      Sorry, I hate being an jerk on semantics.

      --

      A: None. The Universe spins the bulb, and the Zen master merely stays out of the way.
    4. Re:Why Chaos makes this impossible... by lkaos · · Score: 1

      As you may probably know, a chaotic system is different from a non-linear system. A non-linear system exhibits dependence on initial conditions but a chaotic system exhibits extreme sensitive dependence on initial conditions.

      Since this system already exhibits extreme sensitive dependency on initial conditions in terms of the position of the receiver, it is safe to assume that variations in the interface are likely to cause similiar problems.

      What needs to be realized is that the weather is no more chaotic than any other chaotic system. The difference is in the amount of iterations of the system before the deviances begins to show. A ton of work was done on this by Lorenz who was arguably the father of modern chaos theory.

      Packet loss would occur because when these tiny factors become involved (which I imagine as more variable become different, the system becomes less stable) packets would have to be dropped and rebroadcasted if the system had any chance of working.

      This system is trying to exploit chaos theory without taking in to account the problems it would impose. I am not saying that it is impossible, but not nearly as promising as it may seem to be.

      --
      int func(int a);
      func((b += 3, b));
    5. Re:Why Chaos makes this impossible... by lkaos · · Score: 1

      Extreme sensitive dependancy on initial conditions.

      A.K.A The butterfly effect.

      A butterfly flaps it's wings in Tokyo and it rains in New York.

      A minnow swims in the sea and causes packet loss in an undersea communications channel.

      It's chaos theory. A decent book (pretty good for the average Joe) is Chaos by James Gleick.

      I am sure it is part of the book shelf of many slashdot geeks.

      It's not just some silly thing that was mentioned on Jurassic Park, but a very true form of mathematics.

      --
      int func(int a);
      func((b += 3, b));
    6. Re:Why Chaos makes this impossible... by lkaos · · Score: 1

      I should probably clarify too by addressing your point directly :)

      I only disagree slightly with your statement. Reflect does not occur but diffraction should occur. This diffraction would be slight (probably too slight to detect) but is still a change in initial condition which would lead to the randomness predected by chaos theory.

      --
      int func(int a);
      func((b += 3, b));
  32. Exactly by Anonymous Coward · · Score: 1, Funny

    Whales - the vermin of the seas. I say we should whale the blubbery buffoons.

  33. Better article: Scientific American Nov 1999 by Alsee · · Score: 5, Interesting

    A much more detailed (7 pages) article on time-reversed acoustics appeared in the November 1999 issue of Scientific American.

    I pasted the summary below, but here's a link to the summary just to make it official.
    Time-Reversed Acoustics
    Mathias Fink
    Record sound waves, then replay them in reverse from a speaker array, and the waves will naturally travel back to the original sound source as if time had been running backward. That process can be used to destroy kidney stones, locate defects in materials and communicate with submarines.


    I thought it was so cool that I wrote a program to simulate the effect. It simulates 1 or more waves emitted by 1 or more sources, and records the waves at 1 or more "microphones". It then treats the "microphones" as "speakers" and plays back the time reversal of the recording. At first the screen is filled with chatoic expanding circles, but after a while the expanding (and fading) circles combine to create a CONTRACTING and STRENGTHENING circle!

    I wrote it for my own curiosity, and the code is "dirty". If there's some real intrest here I could dig it out and clean it up a bit.

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    1. Re:Better article: Scientific American Nov 1999 by GlobalEcho · · Score: 2

      It's probably worth noting that this works fine as an approximation, but that physically almost any medium will exhibit a certain amount of dispersion. That is, you will have not just

      d^2 u / dx^2 = d^2 u / dt^2

      but also a small diffusion term (size mu)

      d^2 u / dx^2 = d^2 u / dt^2 + mu du/dt

      This cannot be run backwards in the way the wave equation can. Essentially, it loses information, which will be evidenced by instability of your numerical scheme.

      Brian

    2. Re:Better article: Scientific American Nov 1999 by Alsee · · Score: 1

      diffusion...This cannot be run backwards in the way the wave equation can. Essentially, it loses information

      True, there are imperfections in the time reversed wave, but in actual use the results are amazingly good. As of 1999 this was in medical research.

      They were also mentioned that the skull was particularly porous and dissipative. This "breaks the time-reversal symmerty of the wave equation". They have developed with a technique to pre-compensate for the dissipative losses. Pretty cool.

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  34. Military radio communications by Anonymous Coward · · Score: 0

    The same has been done for years in military radio communications.
    Use two or more antennas at the transmitter applying phase and time shifts to the signals in the appropriate way and, taking into account the different paths the waves can take, you will have a signal that is combined to produce something useful in the desired spot; in all the other places it will look like noise.

  35. Difference between water and the Internet by darthtuttle · · Score: 1

    The difference between the water and the Internet is that it's possible to be at different places at the same time, and over a peroid of time on the Internet to intercept trafic.

    --
    Darthtuttle
    Thought Architect
  36. Lookit me, I'm mister smartey science man!! by Anonymous Coward · · Score: 0

    Hoobajoob.

    Quantum, this, applications of that, blah, blah blah. Some people use the big words just to make themselves sound interesting, if not smarter.

    I really don't see how you can make the leap from submarine sonar pings to internet communication. You see, the pings are actually quite different, and have no relation that would make one draw this parallel. Barring some of that funky quantum-mojo you're throwing around.

  37. SHA-1 != XOR by morzel · · Score: 2
    Further, Holocomm's "delocalization" feature can be seen also in SHA-1, where *all* output bits change when one changes a *single* input bit.

    <NITPICK>

    Due to the nature of bits (being 0 or 1), changing a bit means flipping them from 0 to 1 of vice versa. Changing *all* bits, would mean flipping them all, i.e. a XOR operation.
    Changing a single input bit will change *some* output bits, not all of them. Would be a pretty useless hash algorithm ;-)

    </NITPICK>
    --
    Okay... I'll do the stupid things first, then you shy people follow.
    [Zappa]
    1. Re:SHA-1 != XOR by asterisk_man · · Score: 1
      Changing *all* bits, would mean flipping them all, i.e. a XOR operation
      <NITPICK>

      And to think that all these years I've been under the assumption that bit flipping can be accomplished with a NOT ;-)

      </NITPICK>

    2. Re:SHA-1 != XOR by morzel · · Score: 2


      Damn!

      I really meant "XOR with one input always 1" ;-)

      </SLAP>

      --
      Okay... I'll do the stupid things first, then you shy people follow.
      [Zappa]
  38. It suggests no such thing by Zero__Kelvin · · Score: 2


    "This holographic approach suggests a method of web encryption using multiple hop paths and ping times to create a message which can only be decoded when received at a specific target node!"

    It suggests no such thing, and the post should be updated to reflect this. The way a sonar wave travels through water is so fundamentally different from the way packets move through the net that the comparison is in fact quite absurd. Indeed, the IP protocol in no way supports the kind of controlled packet delivery the poster is assuming.

    --
    Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
  39. Re:Quantum communication coming? Misinterpretation by Anonymous Coward · · Score: 0
    1. As stated above, the communication would be instant, regardless of distance.

    This is a common error to think the immediate, non-local interaction between entangled pairs leads to 0-delay communication. This is FALSE.

    The measurement of one particle affects immediately the other, true, but in an impredictable manner; so you cannot "force" the other side to be a 1 or a 0; However, if you measure 0, then you are assured the other side measure 0 too (to put it simply).

    All of this is not very interesting at first sight, except there are ways to know if someone else measured the passing photons (there are visible perturbations if you are not the 1st one to do a measurement, I don't remind the details). So the real advantage of communicating with entangled pairs of particles is that you can exchange Random one-time pads with the assurance that no-one can intercept it (if they do, you will know and will restart).

    So, NO this doesn't give instant communication; But YES you have completely secure communications.

  40. Re:Damn tree-huggers by Anonymous Coward · · Score: 0

    precisely that arrogance that gets you targeted by the terrorists you talk about.

    precisely that ignorance that gets us extinct as the climate/ecosytem around us undergoes to rapid a change for us to cope with - but that as you say is evolution , stupid americans die out.

  41. Re:Quantum communication coming? Misinterpretation by King+Of+Chat · · Score: 1

    Since I wrote the original, I did a bit of digging and found this (scroll down a bit for a really flash diagram). By affecting the measured polarisation on one end, they are, instantly, affecting the measured polarisation on the other.

    Yes, you are correct that the reason it can't be intercepted is that because it would break the message. And, of course, it's totally impractical. Interesting though - and, as a lot of Quantam Physics things are - totally counter-intuitive.

    --
    This sig made only from recycled ASCII
  42. All I want to know is... by hyrdra · · Score: 2

    Since when does the Internet considered a particle wave system? 'Holographic packets' sounds more like an invention of Steve Gibson than a method with sound scientific and technical backing...

    --


    "I'll just chip in a bit for RedHat: I actually have that installed on my university machine." - Linus, '95
  43. This might be a stupid question, but by pyramid+termite · · Score: 1

    ... wouldn't I have to get a waterproof computer case to do this?

  44. Waves and Particals by Nonsanity · · Score: 1

    Don't confuse waves and particles.

    This holographic sonar communications system relies on the interference patterns of pressure waves in water (sound). Internet packets do not behave like waves, they behave like particles. There is no interference between them, nor are multiple packets ever combined into one packet.

    Quantum effects allow the merging of particle and wave features, but we don't have that sort of technology in place in the internet at this time.

    (Though such things ARE being researched.)

    ~ Chris

  45. use 'an' not 'a' with underwater by Anonymous Coward · · Score: 0


    1. use an with vowels
    1.a. except where the vowel makes a 'you' sound

    k, thx

    1. Re:use 'an' not 'a' with underwater by TikkaMassala · · Score: 1

      If we're going to be picky, it's where the sound of the next word starts with a vowel. :)

  46. But that's not the point. by Pascal+of+S · · Score: 1

    The point of the discovery is that you can send a message, possibly without revealing your exact location. This is not cryptography. There is probably not a lot of (public) research on this subject - it may be very possible to locate a ship regardless. If it is hard to locate a sender this way, the interesting thing seems to be the distance over which this works.

    Even if distances don't go much beyond 10 kilometers, you can still create a buouy that a sub launches, and uses as a message relay. Or launch a few while enroute and leave a relay network behind.

    Now, if and when this becomes a real world application *nobody* will be sending uncompressed, non-encrypted information over the link. The regular public and symmetric cryptography has a very calculatable 'risk' of decryption in it.

    Btw, Like so many others said: the Internet idea is totally bonkers. That won't work.

    1. Re:But that's not the point. by O2n · · Score: 1

      possibly without revealing your exact location

      I think that's the problem: sending the initial ping will almost guarantee detection, both in water and on the internet; the other problems, the changing (non-static) conditions only come to make this worse, 'cause you have to send additional 'pings' when the environment changes enough to make the transmissino incomprehensible.

  47. Encryption not possible. by TrixX · · Score: 2

    What makes this a viable option for underwater encryption, is that nobody can sample a big area of ocean entirely to be able to reconstruct the "holographic signal".

    But in the internet, it just only obscures your data. Anyone can read it provided it has backdoors in routers in every path you are using. Yeah, it's harder than monitoring a single router, but still possible, so this approach wouldn't give Real Security[tm]

  48. Timing problem? by UnhandledException · · Score: 1

    Yeah, but wouldn't the transmit time of sound through water be a lot more constant than that of packets through different internet paths?

  49. TCP/IP Ping != Sonar Ping by Tassach · · Score: 2

    This holographic approach suggests a method of web encryption using multiple hop paths and ping times to create a message which can only be decoded when received at a specific target node!


    I don't think so. Sound travelling through water conforms to well-understood, consistant physical laws. You can accurately predict how long it will take a sound wave to reach a given destination. However, packet transmission time varies unpredictably based on current load, which changes from millisecond to millisecond. With sonar, if a stationary source pings a stationary target, the ping time will remain constant. With TCP/IP, pinging the same address will give highly variable ping times. Since it appears that this technique is highly dependent on timing, an analogous technique isn't possible on a TCP/IP network.
    --
    Why is it that the proponents of "one nation under God" are so eager to get rid of "liberty and justice for all"?
  50. shouldn't even work in real world by guidobot · · Score: 1
    This article sounds like hoax to me (and the fact that its on New Scientist only bolsters that suspicion).

    They say the problem with normal transmissions is that they go in all directions. This means they're also bouncing off of lots of surfaces and echoing back at different times, which is why the sonar ping works.

    However, to play sounds back in reverse as claimed in the article, you'd need to be able to send each piece of the signal directionally, towards the area it came from. If you're broadcasting each piece in all directions, then you're still going to get weird echos off of everything else, and thus end up with weird interference. For the first piece of the transmission this might be OK (since you assume non echo'd transmission will arrive first). But then the echos of prior transmissions will interfere with the actual signal in the parts of the transmission that take longer to arrive. Maybe you could try to subtract these out afterwards? But I suspect its not that simple.

    of course this wouldn't be a problem if they could send each piece of the signal directionally, but then if they could do that they wouldn't need this in the first place...

    am i missing something?

  51. It won't work for the Net by Anonymous Coward · · Score: 1, Informative

    You can't emulate wave interference on the net (soon to be .NET). With sound or light you can use wave interference to either cancel or amplify a wave form depending on the frequency, distance, and position. The sonar technology is nothing new. The same approach has already been applied to Light, and the NSA has already investigated using this technology for secure satilite transmissions, and the DoD is rumored to be using this technology for secure land-line connections.

    However, You can not use wave interference on the net because the information is received as a digital signal. The communication devices have no control over the way the data is encoded on a fiber or copper connection, so its impossible to implement this technology for net traffic. At best if you have control access at both end and you create custom hardware between two points you could use this to encode traffic.

  52. Suggests? by DaedalusLogic · · Score: 1

    This article does not suggest a way to secure computer networks in the least... I'll read it again twice, but I doubt I'll find the missing paragraph that someone must have read...

  53. Wrong (surprise) by thejake316 · · Score: 1

    Water more or less cooperates and is predictable in terms of transmitting information (in this case sound); a large heterogeneous network is anything but predictable.

    --
    AC's cheerfully ignored
  54. Duck-plunge Fourier Transforms by Anonymous Coward · · Score: 0

    Sounds like Bill B's idea re anti-chirping (http://www.amasci.com/hoax.html)

    When a large rock is flung into a pond, the waves spread into a series of ripples of descending wavelength, as if the water has "Fourier Transformed" the splash signal. It has! The water surface is not a linear medium, therefore any signal becomes "chirped" in a similar way to the "whistlers" produced in ELF radio sets by distant lightning pulses. If an "antichirp" series of ripples could be made on the water's surface (a temporally-reversed version of the ripples from a big splash,) then as the ripples moved, they would slowly compress together and finally create a little explosion of spray.

    Ripples also take the form of an expanding circle. Rather than just reversing the "chirp", we could also reverse their direction. If water ripples could be created as inwards-curving rings, so that they focussed themselves to a point, so much the better.

    Therefore build a bicycle-powered wave generator which can be placed at the shore of a pond. It would slowly vibrate a long, curved wall which floats half-immersed in the water. When aimed at a distant unwary duck, a series of ripples is created. The duck sees the distant ripples approaching, and contracting, and concentrating, then... DOOOSH! WAAAK-Aaak quaaak quackquack...

    Or build the device onto a large fountain pool. Design the wave-generator to produce several superimposed "antichirp" patterns per revolution of the flywheel. Then, if you pedal at the right speed, a mysterious zone of violent splashing would appear out in the middle of the pool.

    Suppose the wave-generator was adjusted to produce a *line* of splashing, and every so often the antichirp waves would contract and produce a long burst of "chop". This line might act to reflect other water waves, especially if the event was repeating at the same frequency as the waves. Perhaps we could trap a standing wave between the shore and a nonlinear barrier made from "chop." Design the wave generator to temporarily create a square *hole* in the water. Make a really big one, so small 3rd-world countries can tickle the ocean for awhile and have it swallow approaching aircraft carriers.

    Soliton waves can exist on the surface of water. The "tidal bore" is one such soliton wave. Perhaps a soliton can be assembled from many smaller waves. If so, then a bicycle-powered wave generator could create the smaller waves which contract together, then sum nonlinearly to build a travelling soliton. Very cool museum exhibit!

    1. Re:Duck-plunge Fourier Transforms by Anonymous Coward · · Score: 0

      Kitchen sink demo of wave summing: fill the sink, let the watter settle down. Take a bowl or sommething with a "ring" shape, spray the edge with cooking spray, dip gently and rythmically. Do it right, you can make a little fountain in the middle of your ring that "appears" much more energetic than the surface of the water would make you think it should be.

    2. Re:Duck-plunge Fourier Transforms by Crusty+Oldman · · Score: 1

      Great comment! And compelling proof that Slashdot modding sucks.

  55. Some problems. by DerekLyons · · Score: 1
    A very interesting idea, but it has several flaws for use in covert operations as proposed by the the developers;
    • A submarine is generally moving, thus sending a message recieveable at 'only one point' is problematical
    • If the range is significant, there is a good probability that the sound conditions will change significantly during the combined travel times of the reference pulse(s) and the data pulses.
    • Last but by no means least, for this to work over strategically useful distances, the boat is going to have a transmit a fairly powerful reference pulse, which will be detectable by those who the sender would rather not know they are there at all.
    In the near term, this maybe useful tactically, but not over strategic distances.

    Derek L.
    USN Submarine Service 1981-1991
  56. Meteor Burst Communications by PhantomReference · · Score: 1
    I'm not so impressed by this sonar thing, but some aspects reminded me of meteor burst communications, which is just cool:

    High atmosphere ionization trails from micrometeors (of which there are a surprisingly large number every hour) alter the transmission properties of the atmosphere. Given two stations, you do some geometry, and then wait around for a suitable ionization event. When such an event occurs, transmissions will be symmetrically reflected between the two stations as long as the ionization trail has not dispersed too much.

    This fact is exploited by broadcasting a pseudo-random (like a DS/SS chip) signal from a master station. When transmission sites that know the chip happen to pick up an ion-trail reflection of the master signal, then there exists for a short time a symmetric path back to the master, during which buffered data can be burst transmitted. If the trail lasts long enough, bi-directional communications may be possible. The system as a whole exhibits classic spread spectrum properties, including low probability of intercept, resistance to interference, and channel sharing.

    Meteor burst communication is, however, very low bandwidth, but thats OK - most people using LPI communications aren't exactly streaming MP3s; you can get some pretty good milage with a few dozen bytes of text.

    I don't know anything about the power requirements here... anybody have any usefull info, or corrections to my description? Its been a while since I've looked at this stuff.

  57. I dispute the premise by MarkusQ · · Score: 3, Interesting
    I dispute the premise of the original article.

    Their logic seems similar to that of "whisper" chambers, but they break one of the assumptions when they start sending a steady stream of phase encoded ones and zeros. Now instead of having to reconstruct a complex wave form, all an eavesdropper has to do is:

    1) Listen for pink-noise with a strong 1kHz component.

    2) Play with the (recorded) signal a bit (e.g. adding 1us delayed copies to the original) until you can decompose it into two types of 1us segments--call them A & B.

    3) Now you have a stream of As and Bs, and two possibilities; either A=0 and B=1, or visa versa. Test both.

    -- MarkusQ

  58. Oh yes you CAN intercept it along the way by PD · · Score: 4, Insightful

    Theoretically, at least.

    In astronomy, the coolest research is in adaptive optics (do a Google search and you will be reading in fascination all day). Here it is in a nutshell, step by step:

    1) The earth's atmosphere is turbulent. That turbulence causes the images of stars to dance around in telescopes, making the image all fuzzy. This is what causes the stars to twinkle when you look at them. Avoiding this problem is the big reason why the Hubble Space Telescope gets such amazing photos when it is much smaller than the largest telescopes on the Earth.
    2) How to fix this problem without launching telescopes into space? Adaptive optics, of course. If you can flex a telescope mirror into exactly the right shape, you can compensate exactly for the distortion that turbulence introduces into the image, removing the majority of the noise from the signal. Suddenly the image becomes almost perfectly clear and steady, not fuzzy.
    3) We know that stars look like points of light, even through the largest telescopes. When we receive a fuzzy image, a very fast computer figures out what shape a mirror would have to be to focus that fuzzy image back into a single point of light. That star is called a reference star. Any interesting objects close to that star are also therefore made clear.
    4) Commands are sent to mechanical actuators on the back of a mirror that deform it to the correct shape to focus the reference star. This happens very quickly, so the resulting image is steady and sharp, despite all the turbulence in the atmosphere. Neat trick.

    OK, so that's how it works.
    You can do the same thing to submarines too, if you know what they sound like. The submarine's sound becomes the "reference star" in this case. When you receive the garbled signal, you might be able to correct it based on the sub's sound. If you apply that correction to the message as well, you might be able to hear the message.

    This has a lot of problems, so practically it wouldn't work. For example, the easiest way to defeat the intercept is to change the noise that your sub makes, maybe with a random noisemaker. But that makes your sub less quiet. Also, the person trying to make the intercept would have to be listening to the sub before the message is sent, because once the message is sending, that would make the sub a random noise and you couldn't focus the sound. And, since the turbulence conditions change (I don't know how fast), over time your ability to focus the sound into a message would steadily degrade. The sending submarine would only have to figure out how fast the sea conditions are changing, and only start sending the good parts of the message after you've lost your ability to focus the sound.

    1. Re:Oh yes you CAN intercept it along the way by Dolly_Llama · · Score: 2
      You can do the same thing to submarines too, if you know what they sound like. The submarine's sound becomes the "reference star" in this case. When you receive the garbled signal, you might be able to correct it based on the sub's sound. If you apply that correction to the message as well, you might be able to hear the message.

      I see a significant problem in using the sub's sonar signature as a baseline, it's sort of obvious actually. The boats are damn quiet. Or at least can and should be. Missle boats, the russian akula, and the Seawolf class are so quiet that the best way to look for them in the open ocean is to look for a "hole of no sound" where you think ambient ocean sound should be.

      --

      Somewhere, something incredible is waiting to be known. -- Carl Sagan

  59. ping sonar xscreensaver by Danny+Rathjens · · Score: 1

    The sonar xscreensaver rocks. It plots hosts on the sonar screen based on ping time.
    man sonar:
    The sonar program displays a sonar scope on the computer's screen. This scope
    polls a sensor as the sweep goes around the scope and displays what it finds as
    bogies on the screen. The program is designed to support different modes repre-
    senting different types of sensors. Currently the only implemented sensors are a
    simulator, and a network ping function that pings hosts and plots the results on
    the scope.

  60. Quantum but not communication by MarkusQ · · Score: 2
    Since I wrote the original, I did a bit of digging and found this [mediaone.net] (scroll down a bit for a really flash diagram). By affecting the measured polarisation on one end, they are, instantly, affecting the measured polarisation on the other.

    The snag is, the only way for them to know that we did it is for us to tell them by some other means. This system can't be used to transmit any information since there's absolutely no way for them to know that the polarization entanglement has colapsed without either 1) measuring it first (which would make them the sender) or 2) getting a regular old non-quantum message from the sender.

    So unlike Ma Bell and church Bell's, etc. J. S. Bell doesn't help you get your message through.

    -- MarkusQ

  61. Duh by Anonymous Coward · · Score: 0

    It is called NTP and GPS.

  62. Submarines move by BoffoTMC · · Score: 1

    Am I missing something, or would this method be completely useless if the submarine is moving in the slightest bit? How do you get a submarine to be motionless? There's going to be currents and such moving it. Won't nearby ships moving throw it off as well?

    1. Re:Submarines move by twidget · · Score: 1

      some submarines (ballistic missle boats especially)can hover in a fixed posit (for missle launch). seems that this type of comm system would be ideal for targeting/launch orders.

  63. Technobabble! by bartle · · Score: 1

    That's some mighty fine technobabble you've assembled there. If you're not already there, I strongly recommend heading out west and becoming a Hollywood script writer. They need people like you, to make the characters seem smart without actually saying anything.

    Seriously though, I should point out that in a hydrological holographic communications medium, the thermal dynamism will, while not affecting the message in, a, lossy way, will cause changes in the order, that, the binary components might be received. It is of course trivial to correct for this, current use of super string theory provides an elegant method for accounting for said brownian reverberations in the stream, but it's still important to XOR the bits into a checksum before sending, just to make sure you understand.

    1. Re:Technobabble! by superflex · · Score: 1
      you forgot about making sure the isolinear chips are interfaced to the plasma conduit through the positronic warp field controller.

      on that note, (get ready to mod -1, offtopic) where did the people on star trek poop? i figure they must have used the transporters to extract waste directly from the crews' bowels/bladders. I never saw any toilets on the enterprise, did you?

      --
      sigs are for suckers
    2. Re:Technobabble! by Anonymous Coward · · Score: 0

      The bridge bathroom was supposedly the door next to the conference room entrance. It was tucked behind the paneling and difficult to spot. That's what the plans (yes, you can buy the blueprints of the Enterprise D) say anyway, although it seems like the set designers ended up sticking a turbolift there anyway.

      They weren't so forward thinking on the original show.

    3. Re:Technobabble! by Anonymous Coward · · Score: 0
      where did the people on star trek poop?

      They interfaced with the quantum excremental disposal facilities at the rectal membrane. Don't you know anything?

  64. There is no analogy by CedgeS · · Score: 1

    "This holographic approach suggests a method of web encryption using multiple hop paths and ping times to create a message which can only be decoded when received at a specific target node!"

    There is no analogy between the interference patterns in the water and the internet. The patterns interfere with each other because they are waves. (Recall Physics 1). On the internet, two signals sent down two different paths will (hopefully) not interfere with and distort each other. It is true that if you cut a letter in two, and send it in two different envelopes, someone who intercepts only one will not be able to read the entire message.

    This works underwater because the sounds are designed so that their interference is only meaningful at one point in the water and that intercepting the interference pattern elsewhere is always meaningless. I suspect that, if the interference pattern were read at multiple locations, the message could be interperated.

  65. Won't work on the net by bill_kress · · Score: 1

    This holographic approach suggests a method of web encryption using multiple hop paths and ping times to create a message which can only be decoded when received at a specific target node!"

    Two problems with this statement--
    #1: anyone listening at the source ISP (Like carnivore?) would get everything, and
    #2: The paths would tend to converge, you could TRY to use different routes, but they'd all converge on one of the cross-country links more likely than not.

  66. Not 1 kHz, but ?? KB by trenton · · Score: 1

    Sample stated, "The system can transmit data at 1 kilohertz." The unit kilohertz is a measure of frequency, not rate or velocity. What you want is a measure of the scheme in kilobytes (KB). That, is left as an exercise those wanting a (Score:5, Insightful).

    --
    Too big to fail? Does that make me to small to succeed?
  67. I really don't see this being hackproof by drinkypoo · · Score: 1
    I can't see how you could keep someone from figuring out what your signals are up to and figuring out where you are sending them, and thus how to put the sounds back together digitally to get your message out. This is basically security by obscurity, hoping that your coding's fragmentation will prevent anyone from piecing it together. This is not encryption, this is encoding. One hopes they will use actual encryption at the same time.

    My backup reasoning is thus; The sounds are intended to carry very long distances without degradation in order to be properly assemblable at the other end. This means that inconsistencies between the various audio streams should make themselves clear and differentiate the various frequencies. If they are layered on top of one another sufficiently, they will interfere with one another, so basically, the longer you're transmitting, the easier it should be to decode your message without being in the right place, because you have to avoid your signals stepping on one another.

    Also, it'll make you tragically easy to locate. If they can blow you up, they almost don't need to know what you're saying. Silence being golden and all of that.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  68. This is too cool... by KC7GR · · Score: 1

    ...Especially considering the theory that dolphins and other cetaceans may communicate by means of sonic holography.

    Could make things interesting if, say, a blue whale misinterprets part of the transmitted message from a sub as an invitation to mate. Let's see the boat's skipper explain THAT one to Pearl Harbor! (or wherever).

    --

    Bruce Lane, KC7GR,

    Blue Feather Technologies

  69. Why Chaos makes this possible... by sylyon · · Score: 1


    The main advantage of time reversal techniques is their robustness : they are quite insensitive to modification in the propagation medium or at its boundaries.
    The reason of this robustness is that time reversal provide basically a compensation for each propagation path, and thus final quslity does not depend on a specific path.
    Furthermore, when the medium is reflective, and propagation chaotic, more paths exist between two points, and time reversal becomes more robust to small variations ( such as fish, waves, etc...)

    Experiments made ny SCRIPPS in Italy were conducted for periods of several days, showing this robustness over time

  70. This wouldn't quite work on the web. by BlueTurnip · · Score: 3, Insightful

    If one reads the article carefully, one would discover that this "encryption" technique makes use of the wave nature of sound to both obscure the data in transit, and reconstruct it at the final destination.

    There is no analogy for web traffic which travels over IP which is sent as discrete packets of bytes. They resulting packets cannot be made to interfere with each other at the destination to produce plaintext, nor do they interfere and reflect and become distorted in transit!

    The closest analogy would be to split a message into many small parts and send them along different paths in the hopes that no one could catch them all in transit, but then timing isn't really an issue at all as others have suggested. Also, anyone bugging your connection to the internet (your ISP for instance) could still catch all the packets, ditto for the source. Some have suggested splitting keys and sending some parts by snail-mail, others by FedEx, others by e-mail to different accounts which you read on different machines, and that is really a form of security through obscurity, not encryption, whereas the sonar technique is more like encryption in that even if an adversary knew that information was being send and knew from where, they could't recover the plaintext unless they were at the target location.

    Perhaps quantum cryptography is a better analogy to what's going on, but it's not a perfect one either as there are fundamental differences between accoustical waves and quantum wavepackets.

  71. Not encryption, just focusing. by Anonymous Coward · · Score: 0

    It's a phased array, and they have solved the problem of unpredictable (but not rapidly varying!) propogation velocity, an interesting signal processing challenge. Like all phased arrays, this works on the principle of constructive interference. Two packets arriving at the same time cannot reinforce each other.

    From the short description given, it would seem that the system can only reply to an incoming signal, because that signal contains information about propogation velocities. There seems to be no way to initiate communication if the sub doesn't transmit first, i.e. the system can't predict propogation velocity, only measure it.

  72. Not Encryption by Hien480 · · Score: 1

    As far as communication goes, reverse sonar holography seems like it could establish a reliable line of communication, as it uses interference to focus the sound waves at one particular location instead of diffuse them.

    However the security of the communication, as others have pointed out, is probably suspect.

    At first read, I thought that it would take a considerable amount of computing power to decode this holographic communication. At any point other than the intended target, the recording will be diffused, diluted, and garbled. Increase the number recorder/speakers and increase the broadcast rate, piling more and more garbled sound together and it will become harder and harder to decode.

    But what about this attack: If I can sound a ping at the right time so that you record it in your recordings (along with your recording of the honest ping from your base station), when you play back your reverse holographic transmission, I'll get a carbon copy of it delivered right to my doorstep! If I can make my ping frequency match that of your base station, you won't even it got in there.

    Looks like you'd better encrypt your 1s and 0s before you send them; you might not know exactly who your data is sent to!

  73. GeoTrace by Mad+Marlin · · Score: 1

    It's been done. It is called geotrace, it's webpage is http://geotrace.sourceforge.net. It is currently only at version 0.0.4, but it works decently anyway. I just performed a trace from me to www.yahoo.com, which you can look at here.

  74. Hydrophonic PGP by jasonjwwilliams · · Score: 1

    This hits me as a fundamentally new twist on public/private key encryption. I send you my public key (a ping) which you then use to encode a message back to me. Doesn't matter if someone hijacks the ping, because the ping will "appear" differently to them. They can still transmit to me, but they can't decrypt any other message sent from ANY other position, even if they record it and then move into the original transmitting position later. It's almost like a dynamic public key. Very cool.

  75. No chaos here. by sandgroper · · Score: 1
    This system is trying to exploit chaos theory without taking in to account the problems it would impose.

    Sorry, but I think you might have a fundamental misunderstanding here. The time-reversed (acoustic/electromagnetic/arbitrary-wave-equation system) phenomena that this technique is seeking to exploit have very little to do with chaos and nonlinear dynamics. They have far, far, more to do with interference in propagating waves. Think of the wave interference tank in your high school physics class. Randomly place a bunch of rocks into the tank; these are the scatterers. Drop a penny into some arbitrary spot. See the pretty interference patterns (at least in your mind's eye) as the waves spread out? Now consider that arbitrary (perfectly linear) solutions to the wave equation are insensitive to "the arrow of time". (In other words, if you can construct things so that time "runs backwards", then these too are perfectly linear solutions to the wave equation.)

    Now, how do you make time "run backwards" you ask? Glad you asked! ;-) Well, this class of techniques cheats a little bit. They simply record a signal due to some source at multiple locations (kind of like an array of seismometers). Once the signal has been recorded, all the transceivers (in pricipal at least) play the signal backwards, but synchronously. Voila! You've created a wavefield that is approximately the time-reversal of the original wavefield (at least in a Huygen's principal sense; i.e. you are unlikely to have complete spatial coverage with your transceivers). This wavefield will converge back to the site of the original penny drop. It will not be perfectly focused (remember, the field is an approximation), but will still do a fairly decent job.

    Slightly perturbing the positions of your transceivers (i.e. much less than a wavelength) will not affect the quality of the approximation too much. The quality suffers more if the playback trasceivers are not time-synchronous (and hence are out-of-phase with each other), since then the coalescing wavefield does not constructively interfere. A time varying medium of propagation (such as an atmosphere causing stars to twinkle) poses its own challenges.

    Within the confines of the validity of a linear wave-equation phenomenon, and a static medium of propagation, there is NO CHAOS in this system (no nonlinearities, no insets and outsets of fixed points in phase space, etc. etc.). The extreme sensitivity in terms of position of the receiver that you allude to in your post is simply a phase-rolling thing. It is perfectly linear, and the bread-and-butter of lots of people who do practical things with waves (e.g. acousticians, seismologists, radio engineers, add-someone-who-studies-your-favorite-kind-of-wave -phenomenon here).

    Hope this clarifies things somewhat, but feel free to flame away if you like. This is after all slashdot, and I would kinda fell left out if I didn't get flamed for a posting.

    1. Re:No chaos here. by lkaos · · Score: 1

      I have to say that your response is very well written and totally agree with it when speaking about a closed system. In a real world senario, one has to also consider turbulence. You speak of turbulence as something that is neglible because of it's tiny effects but it is quite important to realize that turbulence is a chaotic system and has the potential to behavior in a random manner.

      I admit, it has a chance to work if the conditions can be construed to the point where the chaos is controlled and the system behaves in according to classical wave dynamics. This seems to me atleast to be unlikely (although I do not proclaim myself an expert) considering the desire to produce a "secure" communications channel.

      This isn't a flame, just a discussion. You must either be a pretty big geek or have a degree in physics...

      I do not doubt that the system could be used but I just dont seem to think that it could be used effectively as far as security is concerned.

      Do you feel that this system would be as secure as they make it out to be? My whole point is that they are using turbulence to create security but turbulence IS CHAOTIC.

      --
      int func(int a);
      func((b += 3, b));
    2. Re:No chaos here. by sandgroper · · Score: 1
      OK. You're concerned about security. That's what the article in New Scientist, and the lead entry in /. implied. Personally, I think that going for security with this kind of system is a pretty darned big ask (although not beyond the realm of possibility). Good luck to Edelman and his crew, but I'm not holding my breath.

      IMHO, as others in this thread have also pointed out, trying to do this on the net, using router delays etc., is just plain silly! (I wouldn't mind being proven wrong, on this point, however! ;-)

      With regard to your points about turbulence, I'll grant that you do have some valid concerns. However, IMHO, the turbulent/time-varying propagation medium is not the heart of the problem, especially when you are talking about something as big as the ocean basins. I think that the scatterers defined by the bathymetry of the ocean basin will be far more dominant (in determining the quality of the final constructive interference) than the relatively minor effects of a time varying wave-speed water column. (The effects of the bathymetry, incidentally, is what the time-reversed acoustics gets you almost for free!) However, that is mere speculation on my part, and the answer is best determined experimentally. That is what Edelman and his group have done.

      The time varying prop. medium plays more of role like slightly varying the transceiver positions before playing back the signal. It changes the phase (and possibly the propagation direction) of the local signal. But the signal at the "sweet spot" of the focus is composed of the sum of all the signal paths, and so, on average, the quality of the constructive interference is more sensitive to the "average" phase roll over all paths (modulo the energy leaked out of the system by the differential scattering, of course, but lacking complete spatial coverage with transceivers, you expect energy leakage problems in the first place). If that "average" Feynman-like-path-integral phase roll is time varying, then yes, your concerns about chaotic media are quite valid. On the other hand, if that "average" phase shift is constant, then accomplishing the constructive interference shouldn't be too big of a problem. Which is right? I don't know, and don't know if anyone else knows either. (I do know which way I'd bet, however.) In fact, I kinda suspect that *both* end-members will crop up in different cases (albeit with different probabilities). That's another reason why the experiment is important.

      So, bottom line, we agree that there is likely to be turbulence in the propagation medium. I think that won't be too large an issue to accomplish time-reversed acoustical constructive interference at the focus, and Edelman's experiment seems to support that viewpoint.

      As to your accusations of my being a pretty big geek, or having a degree in physics, neither is true, actually. Ummmmmm, "I'm not a seismologist, but I play one on TV", OK?

    3. Re:No chaos here. by lkaos · · Score: 1

      As to your accusations of my being a pretty big geek, or having a degree in physics, neither is true, actually. Ummmmmm, "I'm not a seismologist, but I play one on TV", OK?

      Lighten up... It's a compliment, trust me. You've made some very interesting points. We could really speculate all days as to how the system is going to behave in the real world. I work for the Navy so this topic is particularly interesting to me.

      I'll have to admit, my original post was almost fodder for someone to prove me wrong since my initial reaction was that a system such as this could never function in the real world due. The only thing I can equate it to is the arguments that must of been had when radar was being developed as to whether is was possible or not...

      BTW: I did not even take the whole internet thing seriously... The comparision between the two mediums was almost asinine IMHO.

      --
      int func(int a);
      func((b += 3, b));
  76. BDA : Been done already... by philistein · · Score: 1

    Euh, ahem, the oceans were wired for sound years ago already. Not joking. Really.

    Hydrophones were dotted around to be able to track subs, think it was somewhat declassified a few years ago (gave some new insights in whale behaviour, migration paths etc. then).

  77. Re:Plagiarism by Delocalization by Anonymous Coward · · Score: 0

    Holocomm may have aimed at more reliability, but Spootnik aimed at more Usenet plagiarism.

    Please help moderate him to -1.

  78. Re:Speed of sound versus plagiarism by Anonymous Coward · · Score: 0

    How much karma should Spootnik lose due to Usenet article theft? I will let you calculate it.