XBox Released
Gallowglass writes: "Salon has written a review of the Xbox which damns with extremely faint praise." There was a big hoopla in Times Square last night, but apparently no one pied Bill Gates. So, for all you poor souls who lined up to give money to the borg: does it work? Any blue-screens yet? :) Update: 11/15 15:23 GMT by M : Okay, I'm sorry. That's green screen of death, not blue screen.
the register is also carrying a story about this. it talks about the uk release date as well as containing links to sites with more info on where to buy it and where you can test them out.
...take a look at C|Net's review of Microsoft's strategies with the Xbox. Bottom line of their article is that Microsoft has had to put on a completely different face to court developers for their game console, switching from monopolistic tyrant to play-nice we-want-to-help-you-succeed hardware investor. According to the quotes cited, it's worked, too. So far.
The problem here is that people instantly lambash the box without thinking of the ramifications. Basically:
- It's a strong PC with great graphics. In the living room. The centerpiece of the family community.
- It is a console to actually push competition and strengthen games. Other consoles from here on out are going to have to consider putting an ethernet card on board. Or a hard drive. Competition is always good (even non-franchise reliant Sony is getting stale at this point).
- It's just another system. It's not the antichrist. Bill Gates personally doesn't take a cut on each box (in fact, cuts are probably taken out of HIM).
Let's think about that first one a good deal. A real PC. In the living room of thousands of people -- people, additionally, who wouldn't have thought of putting a PC in their living room. Why doesn't this get more people excited? It does for me. Naysayers like to tout X-Filish conspiracy theories about MS owning the world. It's not going to happen. Other companies are going to expand, reject, and strengthen parts of the box with 3rd party peripherals and software. The dream of having some kind of decent server in everyone's house will finally be realized.
Even if you completely reject the box and all it's strong points, you've got to admit THE CONVERSATION IS GOOD. Unfortunately, even with a thousand comments, Slashdot editors won't learn that this is one of the things we want to talk about. And quite frankly, I still like to follow the average Slashdotter's opinion over hype.
Is this my imagination, or does slashdot take its anti-microsoft bias into everything they do?
I mean really, linking the xbox release with one totally negative article, while other sites have given it a much better outlook.
Please try to be fair here slashdot.
What's next, Ars Technica's take on national health care?? Tom's Hardware celebrity gossip? If you're going to post a hardware review, you should aim a little higher than the online version of "The Nation". Surely someone that knows what they're talking about has reviewed this product?
Check this picture
Or this other one
More on The Register
Kindly get your facts straight.
Sony seems to think the xbox is going to force them to abandon PS2 sooner than they anticipated....and roll out the PS3...check it out here.
Full Story
--GuntherAEPi
"
you claim things are good (such as having a PC in the living room or having an ethernet or a harddrive on a console) but you don't explain why these things are good.
i'll tell you my take; both of those things are not good in and of themselves.
i don't have my PC in my living room, it's in my bedroom. the console is in the living room with the TV. i play different games on them, completely different (RTS, RPG on the computer, Gran Turismo, Mario, Zelda, Final Fantasy (which are not RPG IMHO) on the console.)
an ethernet connection on a console isn't some gaming messiah. there are currently no games which i could see benefitting from this on any console, nor any in the future. same with having a hard drive. great, it'd lead to faster and more saved games. dandy. personally i don't run out of space on my memory cards, but that's me. this by itself is not a reason to buy a console.
as this salon article says (and i hate salon), it's the games, stupid. great games sell consoles, mediocre games sell a few as will the flood of adverts that MS has put out.
but in the end, there are no interesting games for the console, thus it is uninteresting and will ultimately fail.
personally, i'm spending $700 on a new computer which has more than twice the power (and 5 times the storage space, and that's nothing) of the X-box. there are actually interesting games for this computer i'm buying; civ3, dark ages of camelot, max payne (which i still haven't played), et cetera.
anyway, this is a dead horse i'll stop beating it.
...dave
Think different? I'd be happy if most people would just think...
They are really cheap on on eBay.
"My mother never saw the irony in calling me a son-of-a-bitch." - Jack Nicholson
There is a _major_ difference - the PS2 won't/can't do any resolutions above the NTSC standard 480i. That looks like crap on anything bigger than a 32" tube TV, and pales in comparison to the HD quality games that you can play on a PC. XBOX games are 480p (non-interlaced) at least, and the developers have the option of making them 16:9 - not by letterboxing, but by having more horizontal resolution. This is the #1 reason I've been waiting for the XBOX, as NTSC stuff just looks poor on my 120" FPTV.
Think outside the... Hey, where'd the friggin' box go?
I am giving the domain xboxlinux.com to the first person to successfully port/install Linux to the X-Box. No cost, no strings except you must be willing to continue work on it and release it to the public in some form.
Hammer of Truth
Salon is overlooking something very critical. They run down the list of X-Box titles and call them boring and pedestrian, then detail FUTURE Sony titles that will be innovative...
But they don't mention any future X-Box titles which will innovate, other than a dismissive mention of the 2002 lineup which claims to have 'nothing ambitious'.
Are they forgetting that Sega has close ties with Microsoft? Jet Set Radio Future, the first franchise to effectively work cel shading into the game's stylistic approach, is due out for X-Box. In addition, Shenmue, the series which redefined how adventure games and peristent worlds work on Dreamcast, will be an X-box franchise from now on. US gamers will be getting Shenmue 2 on X-box alone.
If you're going to hold one console above another, at least consider all aspects of both, rather than forgetting a key area. That's just good journalism, whatever your preference for gaming platforms or your like/dislike of Microsoft may be.
A couple auctions of interest. This one sold a link to where you can preorder the Xbox for a final bid of $407. Funny, considering the link is in the description and the seller says "If you decide to place a bid, then I will only resend you this website. So if you bid, you will not receive the xbox system, just a link to where you can purchase a x-box".
The other auction of note is here, where the winner gets the box that the Xbox came in. The seller is very clear about the person only getting the box that it came in, yet the winning bid was still $366.
Was a crime committed here? Nope. They were just helping the fool part from his money sooner.
hmm yeah - I played GTA3 a couple of times on a friends PS2 and whilst it was very very beatiful, inclusing reflections of the secnery in the gleaming paintwork (and I could elect to drive my actual real life car which was kinda wierd)at the end of the graphical amazement, it left me cold - basically - it is *nothing* like driving a car. It may have been a different story with a wheel to steer with rather than that funny joystick thing, but I I'm not prepared to spend the £250 to find out :)
:)
We played some other PS2 titles (which I forget the name of, although one was a Sar Wars title) and I came away thinking "hmm so basically, scenery of one type or another scrolls towards you, and you steer" This seemed the basic premise of most of the games. In some you could shoot things as well, whilst others you just avoided obstacles (snowboarding was one excuse). The annoying thing that all these games had in common, is that you are never *really* in control of your ship/board/car/shopping trolley etc as the game will just not let you move outside of the "approved" area of the scenery. For example, I couldn't fly out of the canyon in the SW game. But there was no apparent reason for this, it was just arbitrary.
The only other basic type involved 2 psuedo 3d avatarsviewed in 3rd person who face off in some osrt of kickboxing fight. The game appeared to be won by pressing everything on the controller at the same time rapidly.
Apparentley, GT3 is hailed as one of the best if not the best console game. Hmm well if a very pretty version of "horace goes skiing" is the state of the art, I'll stick to me PC this time around. With games like Star Wars Galaxies and Planetside from Sony coing next year, it's gonna be a blast.
Before I get flamed by all the console lovers, I should state that I fully recognise that the console has a place - it's damm sight cheaper than a PC for start (My video card cost more than a PS/2), and is more easily accesible by non "hardcore" gamers who just want a bit of a laff with their mates round the TV with the aforementioned beer and pizza, and not to have to spend the first few days of playing any new game, writing macros and message binds, and downloading the essential addons and extra maps you need to play in the "big league" - in many ways, the very flexibility offered by the PC as a games platform provides many more potential ways to cheat. And cheating is what ruins many an online multiplayer gaming experience - just ask any Counterstrike player. These games are effectivley being driven onto the private LAN tournament scene where inspections of the players kit whilst in play are possible leaving just the casual games on the 'net. Serious tournaments are almost impossible on the Internet because of the cheating opportunities available by simply hacking the models or game client. These client mods are undetectable by the server. So, with the "closed" nature of console games (ie you can't write your own config scripts or alter the models, sounds and textures ) perhaps there will be a resurgence of serious Internet based multiplayer play. That is, until the consoles start to look so much like a PC that they suffer the same fate...
OK the ramble factor has reached the "shut up now scoot" stage so I'll not bore oyu any more
Um, why has an unqualified picture of an XBox Development Kit* message box been promoted to front page news? All we can glean from this is that the "oct" in the URL implies that it was posted to HardOCP in October. There's no evidence that this is from a unit sold to a consumer. Nor is there evidence that this is from a crashing in-store demo kiosk.**
Michael, this is neither funny nor professional. You're doing more to reinforce Slashdot's reputation as a childish, "M$ sux0rs linux 0wnz j00" site than any hundred Anonymous Cowards.
I've almost never agreed with Jon Katz's editorials. But I've always felt that squelching his opinion by banning him from my front page was wrong. You, Michael, have crossed that line. I'm banning you from my front page. I know that will cut my story count in half, but at least I can read the front page with the resonable expectation that I won't have my intelligence insulted.
*: That's the XDK in "XDK Launcher".
**: Sorry 'bout the annoying pop-unders, but that's the only crashing demo reference I could find through HardOCP on short notice.
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Some of the higher quality TVs now will de-interlace incoming NTSC signals, and smooth out the picture by interpolating between the lines.
The result is that the picture looks like it has a higher resolution than it actually posseses.
So having NTSC input isn't as bad as it used to be.
...when it comes to error messages. That green-on-black look alone is "hip" and "trendy," but the attention to detail shows that Microsoft has put a lot of effort into making the user's error message experience an enjoyable one. In the future, I'm sure we can look forward to more "dynamic" and "interactive" error message paradigms from this "innovative" company.