MS Buys (Some) SGI Patents
FatRatBastard writes "The Reg. is reporting that Microsoft has purchased the rights to most of SGI's 3D patents. Speculation from the Reg hacks is that MS may want the patents more for crushing OpenGL support than for technology they're building inhouse." Well, crush is strong - but it would give them more leverage with some hardware vendors for sure.
I know that directx has improved greatly over the years making it much nicer and easier to use. Does anybody know if they're porting it to Linux?
WINE supports it, but are they going to modify so that it can be used like glut and opengl in X apps?
internet like monkeys'
I believe this is just the first step in a larger attempt by Microsoft to buy the entire 3rd Dimension.
I'm really going to hate having to pay them royalties when I'm using it.
-Rothfuss
So now MS can use some of the GL tech on improving Direct3D!
No, wait, that's crazy talk.
... so Silicon Graphics can go back to the "cube" logo!
Remember how MS made their own Java VM and modified the language to suit themselves?
Perhaps they're aiming for MS OpenGL (MS OpenJelly, lube up and aim for penetration)
(please don't troll me)
internet like monkeys'
There's a mental image - sitting in the audience watching episode II and the screen suddenly turns bright blue in the middle of a fighter battle...
Proteus' Child
Doko ni datte; hito wa, tsunagette iru.
So, Microsoft says all the right things - that they support OpenGL and include it as part of windows. However, it is a bit like their half-hearted posix mode. Win2k does not included any hardware acceleration for Opengl (according to the register). Also, OpenGL on win32 is stuck at an old version (1.1? or 1.0) and extensions and more recent (eg 1.2) features must be used via their ugly extension mechanism. Microsoft backed out of their agreement with SGI on Fahrenheit - burning SGI in the process.