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Apple Delays QuickTime 6 Over Proposed MPEG-4 Licenses

znu writes: "Apple announced at the QuickTime Live! conference today that there's a public preview of QuickTime 6 with full MPEG-4 support ready to ship, but the terms of the proposed MPEG-4 license are holding it back. For those who haven't been following this, MPEG wants $0.25 per encoder/decoder for MPEG-4, up to $2 million per company per year. Apple is fine with that. But MPEG also wants content distributers to pony up $0.02/hour for any content that's distributed for profit. Apple feels that determining just what is "for profit" will be problematic, and that this pricing will seriously inhibit MPEG-4 adoption. You are encouraged to complain to MPEG LA about this situation."

71 of 224 comments (clear)

  1. Greedy bastards! by Danga · · Score: 2

    Will the greed ever end? The 25 cents per encoder/decoder is bad enough, but then charging by the hour as well??? Give me a break

    --
    Hey, there is only one Return and it's not of the King, it's of the Jedi.
    1. Re:Greedy bastards! by nurightshu · · Score: 5, Funny

      The 25 cents per encoder/decoder is bad enough, but then charging by the hour as well?

      You know, I don't really have a problem with them charging $.25 per codec. The developers of the MPEG-4 standard deserve to be compensated for their time, and money is a pretty good universally understood medium (popped popcorn is often too bulky to mail in mass quantities, and oral pleasure from each purchaser could be difficult -- and in today's epidemiological climate, hazardous). So more power to 'em, I say.

      The $.02/hour scheme does seem a little tough to enforce, though. I mean, if I'm selling for-profit movies (and really, there's only one type of movie that's truly profitable on the World Wide Pr0n Repository), don't you think it would be in my best interests to lowball the estimate just a teensy bit? "Well, I'm going to sell movies encoded in MPEG-4, but only, um, three hours' worth. Yeah, that's the ticket! Three hours -- here's your six cents. Bye!"

      Seems to me like this is yet another case of greed being foiled by stupidity.

      --
      They that would sacrifice their .sig space for that cliched Franklin quote deserve neither.
    2. Re:Greedy bastards! by Shiny+Metal+S. · · Score: 3, Interesting
      Remember that even 1/100 of cent per codec makes it impossible to implement as free software. If you write a free software encoder and ten milions of people will start using it, will you just pay $2.5M to MPEG-4 guys, begging people to stop using it in more copies?
      If free like free beer, you're right.
      If free like free speech, you're not.
      When I say free software I usually mean free software .

      If the program is gratis (like free beer) but it's not a free software, it can be possible to control how many people are using it, so you can control how much money you have to pay to MPEG people. But if it's a free software, you can't control how many people are using it.

      So I suppose, you wanted to say:

      If free like free speech, you're right.
      If free like free beer, you're not.
      which is exaclty right. We already have proprietary Quicktime or Windows Media players to download for free. Apple and Microsoft can pay $2M/year for MPEG-4 but if they don't want to, they can always offer a fixed number of copies to download, forcing you ro gegister. But people making a free software movie player, can't force such restrictions.
      --

      ~shiny
      WILL HACK FOR $$$

    3. Re:Greedy bastards! by Shiny+Metal+S. · · Score: 5, Informative
      No one is ever going to use Ogg anything except for uber-geek OSS zealots. I know I sure as hell am not converting 1000 MP3s into .oggs anytime soon. Nor am I going to use their slow-ass encoder to encode new music.
      Let me quote my old post:
      The standard response is "I won't use Ogg Vorbis, because it's not popular enough" or "I won't use Ogg Vorbis, because I have already so many MP3s". People seem to forget that they can have MP3 files and Ogg Vorbis files.

      I remember when the best file format for photos available was GIF. That time when I digitalized a photo I stored it as a GIF file. But when I first heard about JPEG, I didn't say "it's nice but not popular". I didn't also say that "I have lots of GIFs and I don't want to convert them". I just started saving the new pictures in JPEG format, leaving the old GIFs alone. Now I have converted those old files to PNG, because of problems with Unisys, but I didn't have to do it, I had been using old GIFs and new JPEGs for many years.

      But it's totally off-topic.

      We're not talking here about which audio format do you want to store your ripped CDs in. We're not even talking about which video codec do the corporations and artists want to use to publish their movies and streaming video (which by the way, is a matter of saving milions of dollars). I'm not talking about Ogg Vorbis vs. MPEG-1/2 audio layer 3 -- I'm talking about Ogg Tarkin vs. MPEG-4, in the terms of license and in the context of free software. Maybe read what I said:

      Remember that even 1/100 of cent per codec makes it impossible to implement as free software. If you write a free software encoder and ten milions of people will start using it, will you just pay $2.5M to MPEG-4 guys, begging people to stop using it in more copies?
      All I was talking about is free software. I thought I was clear enough.
      --

      ~shiny
      WILL HACK FOR $$$

    4. Re:Greedy bastards! by Shiny+Metal+S. · · Score: 2
      err... the best format for photos was NEVER GIF. IFF, TGA and TIFF all predate it.
      You're right, I used IFF on Amiga and TIFF on PC for very important high quality pictures. Now I use PNG for that. What I was saying about was a way to save pictures with enough (not best) quality, taking minimum of disk space. And back then space was much important than now.
      --

      ~shiny
      WILL HACK FOR $$$

    5. Re:Greedy bastards! by radish · · Score: 3, Informative


      You just don't get it do you??? Even after he explained it very very clearly. So I'm going to try again, speaking very s l o w l y.

      If I write an open, free, GPL, lovely player which uses MPEG4 and stick it on my website, I am required to pay $0.25 for each user. How the hell do I know how many users there are? Because it's free, people can download, modify and distribute my player all over the place. All MPEG have to do is prove that more people are using it that *I* have paid for, and they can sue me, send me off to jail, whatever. Therefore, it is impossible (well maybe the word should be impractical) for anyone to use MPEG4 in a free (as in speech) app.

      In the case of free (as in beer) then people, legally, must only download it from me, or my affiliates (or at least I could make that a license provision). Then whatever lovely business model I have which supports giving away all this good stuff will have to be modified to pay the $0.25 per download. No biggy.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    6. Re:Greedy bastards! by Cadre · · Score: 5, Interesting

      We already have proprietary Quicktime

      If you mean proprietary as in fully documented (you probably want to start in the API section) and open you'd be correct. In fact, there are several projects started that will play Quicktime movies fine under Linux.*

      Perhaps you meant the proprietary and closed Sorenson codec?

      *Of course, they won't be able to play the ones that use the Sorenson codec, which is the most popular codec to use with Quicktime

      --
      All editorial writers ever do is come down from the hill after the battle is over and shoot the wounded.
    7. Re:Greedy bastards! by Shiny+Metal+S. · · Score: 2
      We already have proprietary Quicktime
      If you mean proprietary as in fully documented (you probably want to start in the API section) and open you'd be correct. In fact, there are several projects started that will play Quicktime movies fine under Linux.*

      Perhaps you meant the proprietary and closed Sorenson codec?

      You quoted half of my sentence. The whole sentence is:
      We already have proprietary Quicktime or Windows Media players to download for free.
      I was talking about the software, not about the standards or file formats. I even made the word "Quicktime" link to the place, where you can download the player from, not to the place, where you can read about the standard -- intentionally.

      It suprises me, however, that my post was modded down, while yours was modded up...

      --

      ~shiny
      WILL HACK FOR $$$

    8. Re:Greedy bastards! by Shiny+Metal+S. · · Score: 2
      they can always offer a fixed number of copies to download, forcing you ro gegister.
      I can't believe I wrote "ro gegister" instead of "to register" and that I didn't notice that while reading it a couple of times... Strange, very strange... I may need more 3,7-Dihydro-1,3,7-trimethyl-1H-purine-2,6-dione.
      --

      ~shiny
      WILL HACK FOR $$$

    9. Re:Greedy bastards! by Shiny+Metal+S. · · Score: 2
      No, again, you're totally wrong
      I referenced your statement: "Remember that even 1/100 of cent per codec makes it impossible to implement as free software" - which is in fact wrong, even for gnu standards: ``Free software'' is a matter of liberty, not *price*. And you ("even 1/100 of cent...") are talking about the price.
      Please read it carefully. I tried to explain my previous post as well as I could. If you read it carefully you have to understand. Also read radish's comment, it may help you. This is the same problem as with software patents, when you ask me to pay $0.01 per copy of my program, I can pay you $10 and distribute 1000 copies of my program for zero price (like free beer) and it won't cost me more than $10, provided it's not a free software (like free speech), in which case I can't control how many copies people are going to use, ergo I would take a risk of paying you a fortune, if my program is used by millions of people. But I have already said that, just please read it carefully.
      --

      ~shiny
      WILL HACK FOR $$$

  2. Another source by clambert · · Score: 5, Informative

    CNET's had a nice, objective article online since early this afternoon.

    --
    mailto:<?=implode("@", array("chris", implode(".", array("php", "net"))))?>
  3. hmm by MathJMendl · · Score: 5, Insightful

    What we really need is a nice, free, high quality and open source standard. Then, anyone can use it without paying the license fees, and it will be able to run on any platform. Whereas music files have converged to mainly MP3 and OGG Vorbis files, videos are heavily divided between MPEG, QuickTime, DiVX & AVI, RM, and ASF. It is really annoying to use so many different players to play simple videos, I use at least four different ones regularly. Plus, I haven't found anything that can play RM except for RealPlayer, which is unfortunate since some of them have not been displaying correctly on my computer.

    --


    "I have not failed. I've simply found 10,000 ways that won't work." --Thomas Edison
    1. Re:hmm by Scooby+Snacks · · Score: 4, Informative

      Well, if you're sick and tired of this, like I am, there's always Ogg Tarkin that could use an extra hand or two.

      --

      --
      Runnin' around, robbin' banks all whacked on the Scooby Snacks...
    2. Re:hmm by drik00 · · Score: 2, Insightful
      What's really interesting to look at is how the commercial companies and individual's handle these things.

      Most music lovers are going to migrate to MP3, some to OGG for their personal use, and if you're talking video, everyone has started using divx for ease of use, and b/c everyone else is using it ;) hell, we're individuals and its easier to use something that everyone else uses, too

      Commercial companies are the problem here. If you go to a commercial site, they could be using any one of the formats for video, depending on what all-knowing management decided would be the best idea.

      If you ask me, there's the rub.

      --
      Beer, now there's a temporary solution -- Homer Jay S.
    3. Re:hmm by Ryan+Amos · · Score: 2

      Then what we really need is a team of top notch researchers to develop, debug and test a video encoding algorithm.. Oh yeah, and all for free. MPEG (the group, not the standard) invests lots of time and money into developing these standards, and that's why they work so well. OGG is nice and all, but video is significantly more complex than audio and as such, a free (speech and beer) video encoding format that achieves the compression ratios of MPEG-4 is (for now at least) a pipe dream. The MPEG4 encoders now are slow, and they're super-optimized for the processors they run on, imagine if the standard was cross-platform (read: C) and compiled with a non-optimal compiler (read: gcc.) MPEG4 would still be the standard.

  4. Accounting Nightmare by MADCOWbeserk · · Score: 2, Informative

    Sounds like the same accounting nightmare than governs licensing between the record companies and radio stations.

  5. This is like IPIX. Send them a message. by mmerlin · · Score: 2, Informative

    The site seems to be all about MPEG-2...

    But you can send them a message here explaining that a per-use licence is morally wrong and will stifle early adoption of MPEG-4

    --

    smile, it makes everyone else wonder what you're up to :-)
  6. Quicktime 6 Links by Metrollica · · Score: 2, Redundant
    --



    --Metrollica
  7. Just ignore mpeg-4 ... by bani · · Score: 3, Insightful

    ... and contribute to work on vorbis/tarkin instead ...

  8. The foolishness of licenced standards by FrostyWheaton · · Score: 3, Insightful

    If the internet has taught anyone anything over the last 20+ years it is that closed standards, or standards that require licencing do not work . Standards are developed (or at least should be) as means to an end. Packet switching is a means to send data. Data Comression is a means to transfer data more effectively. HTML is a means to simplify and "standardize" web content.

    Companies that have "crate patented standards and get rich off the licencing" as part of their buisiness plan should be shunned by those who are seeking to make money by providing entertainment or information.

    I personally a mystified that things like this MPEG insanity can and have survived. Open standards have reigned supreme on the internet, and nearly everywhere else, but somehow these proprietary video compression algorithms live on.

    I don't pretend to be an expert on video codec's and the like, but I would like to believe that some sane individuals could develop an open video compression system and stop all of this idiocy

    --
    Comments should be like skirts. Short enough to keep your attention, but long enough to cover the subject
    1. Re:The foolishness of licenced standards by Nailer · · Score: 2

      I don't pretend to be an expert on video codec's and the like, but I would like to believe that some sane individuals could develop an open video compression system and stop all of this idiocy.

      You mean like Ogg Tarkin?

    2. Re:The foolishness of licenced standards by Jace+of+Fuse! · · Score: 4, Insightful

      Open standards have reigned supreme on the internet, and nearly everywhere else, but somehow these proprietary video compression algorithms live on.

      Sadly, I can think of more contradictions to that statement than examples of it.

      We are still using GIF, after all.

      http://images.slashdot.org/title.gif {- See?

      Oh, and there are a whole lot more more people using MP3 than Ogg.

      Oh, and uh - Isn't Flash a pretty darn closed standard?

      What about that Windows thing? I think it has a pretty wide installed user base. Doesn't it? Not to mention Internet Explorer.

      Sorry, dude. I think your post was a bit off the mark. It's not that I don't agree that it would be nice if stuff was all free and opened and life was good and all, but uh -- well. It's not. Sucks plenty.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    3. Re:The foolishness of licenced standards by Nailer · · Score: 2

      Isn't Flash a pretty darn closed standard?

      Why are so many Linux people ignorant about the avaliability of the Flash format? Flash is about as Open as PDF: a new version comes out, the new format is documented reasonably soon afterwards and third party players, Open Source or proprietary, go about making their apps work with the new version without paying licensing fees.

    4. Re:The foolishness of licenced standards by stikves · · Score: 4, Informative

      No, Flash is a very open format. See: http://www.openswf.org/.

    5. Re:The foolishness of licenced standards by j7953 · · Score: 4, Insightful
      We are still using GIF, after all.

      At the time at which GIF became standard, the licensing issues were not known, so it appeared to be an open standard.

      Oh, and there are a whole lot more more people using MP3 than Ogg.

      MP3 might be a closed standard, but at least no license fees are to be paid for distributing players (as far as I know, they're only required for encoders) or content.

      Also note that, similar to GIF, when MP3 took off, encoders were developed without paying license fees as well. The license fees were not requested before MP3 already was popular, and even then, there was a lot of discussion about whether this would stop MP3. But there was no free alternative ready at that time.

      Oh, and uh - Isn't Flash a pretty darn closed standard?

      No, it's not. It's documented similar to PDF. Besides, I wouldn't exactly call Flash an internet standard, it's more a marketing and salespeople standard ;-)

      What about that Windows thing? I think it has a pretty wide installed user base. Doesn't it? Not to mention Internet Explorer.

      The original poster didn't claim that all implementations of the standards were free, but that the standards themselves were. IP, HTTP, HTML etc. are all open standards. The fact that they're implemented by proprietary products like Windows or Internet Explorer doesn't make the standards less open.

      --
      Sig (appended to the end of comments I post, 54 chars)
    6. Re:The foolishness of licenced standards by wfrp01 · · Score: 2

      Maybe I'm wrong, but I think the point was that there are lots of examples of proprietary/closed standards. Unfortunately standards do not have to be free/open to be successful.

      --

      --Lawrence Lessig for Congress!
  9. Re:Talk about throwing money around... by 2b|!2b · · Score: 2

    No, 25c per copy. $2M is the cap. If you sell one copy for $1 you give them $0.25 and pocket the rest. Woo-hoo! 75c! Yummy!

    --
    It's nice to be liked, but it's better by far to get paid
  10. Re:Its a good thing by 90XDoubleSide · · Score: 3, Interesting

    The "official" version of DivX ;-) (the one that the company that makes the playa owns) is no longer open source, so there's no reason they can't start charging for the encoding tools sometime in the future (almost no one can get away with charging for a decoder). DivX ;-) and the forthcoming Ogg Tarkin may be excellent codecs (more so the latter), but try to face the fact that the big-name content is going to be in big-name codecs, so if we can get a patented standard, it is better than having patented, undocumented formats.

    --
    "Reality is just a convenient measure of complexity" -Alvy Ray Smith
  11. Why wouldn't the TV model work on the net? by NanoGator · · Score: 3, Interesting

    It seems to me that nickle and diming the customers on a per-stream basis for what they download is a very quick way to kill VoD on the internet. Seems like the Television Network approach would be much better suited. "This content comes from our sponsors."

    Then they can go as far as to order merchandise for that show. "Click here to purchase a Transformers: Robots in Disguise Optimus Prime Toy for your kids." The can reward me for watching commercials. "Click now and we'll give you $1.00 off your next burger." They can even do things like broadcast a show live, just like TV does today for free. But if you want to see earlier episodes, you have to pay for a subscription to access them.

    The idea of saying 'your time on the net is metered' scares me. Using the Internet for entertainment is a luxury, not a need. If the market thinks the price is unfair, then programs like Morpheus will suddenly reign supreme.

    --
    "Derp de derp."
    1. Re:Why wouldn't the TV model work on the net? by Oink.NET · · Score: 3, Interesting
      It seems to me that nickle and diming the customers on a per-stream basis for what they download is a very quick way to kill VoD on the internet. Seems like the Television Network approach would be much better suited. "This content comes from our sponsors."

      You're paying for your content, one way or the other. One is with your time (watching commercials), the other is with your money.

      People are used to paying for content by putting up with commercials, and after you get used to it, it hardly seems like it costs you much at all. But once you make it easy enough for people to ditch the commercials entirely, you can bet many will do that. Putting content on the internet makes it that much easier for people to ditch the commercials, thereby devaluing the amount the networks get paid for each ad.

      There are at least two different ways to respond to this problem: 1) pay-per-view, or 2) make sure it's not easier to ditch the commercials. Which method do you think will cost the networks more to implement and enforce?

      Until they can come up with a streaming protocol that makes you sit through the ads (either through ingenious new technology, or more likely though a half-baked, legally enforced "can't break this or else" protocol), you will probably see more of these pay-per-view strategies, since they are otherwise at a loss for how to keep making the same kind of profit off their content in this new medium.

    2. Re:Why wouldn't the TV model work on the net? by Baki · · Score: 2
      You're paying for your content, one way or the other. One is with your time (watching commercials), the other is with your money.

      Even worse, watching commercials also costs you because of higher prices. All costs, including those of commercials, are paid for, in the end by the consumer buying the product.

      Thus, commercials are a horrible thing that put a general tax on all product prices, an utter waste of resources. It would be way more efficient to pay directly for content, instead of through commercials.

      The only use for commercials is giving product information, but I think it is better to pay for objective non-sponsored product information (e.g. tests from impartial consumer organizations).

    3. Re:Why wouldn't the TV model work on the net? by leuk_he · · Score: 2

      The proposed licensing is more like it works for CD's now. Philips (and sony) get a (very) small amount for every cd pressed.

      You are talking about content. that is more like "The RIAA get a % of every song made"

      Or am i wrong?

    4. Re:Why wouldn't the TV model work on the net? by NanoGator · · Score: 2

      Because with streaming you can start watching right away. Downloading from other users is slow and unreliable.

      --
      "Derp de derp."
    5. Re:Why wouldn't the TV model work on the net? by Rick+the+Red · · Score: 2

      There are at least two different ways to respond to this problem: 1) pay-per-view, or 2) make sure it's not easier to ditch the commercials.
      What's wrong with the HBO model? Pay a flat fee for all you can watch. Why does it have to be Pay Per View? You'd think the MPAA and RIAA would look at the number of cable subscribers who pay for basic or extended -vs- the number who pay for a premium package with HBO/Showtime/etc. -vs- the number who consistantly buy PPV. Discounting the occasional one-off PPV (Mike Tyson vs. Godzilla for 15 rounds -- exactly what PPV was made for), I'll bet PPV is way down on the list. If you watch many movies, HBO/Showtime is a much better deal.

      Personally I don't bother with the premium channels -- I rent videos because the selection is so much better, and it's truely on demand, when I want. If they'd offer on-demand selection (which is what the Internet promises) at a flat rate, then I'm interested; otherwise, keep your god-damned DRM crap away from me -- I ain't buying it (literally).

      --
      If all this should have a reason, we would be the last to know.
  12. but aren't we already using mpeg4? by OmegaDan · · Score: 2

    Can someone explain what the DiVX codec is if its not mpeg4? I was told it was a modified mpeg4 codec?

    or is this just a myth ?

    1. Re:but aren't we already using mpeg4? by Anonymous Coward · · Score: 2, Informative
      DivX ;-) version 3 (aka MS MPEG v4) is a modified version of MPEG4 (DivX 3 is a hacked version of a Microsoft codec, modified so it could be used in AVI files instead of just ASF). It's incompatible with MPEG4, but it's close enough that an open-source codec exists for it.

      DivX 4 is based on the MoMuSys MPEG4 implementation. The license for this specifies that derived versions must remain compatible with the MPEG4 specs, so DivX 4 is basically the same as MPEG4 (but DivX uses AVI as a container format instead of QuickTime). FFmpeg has a codec for MPEG4, and it can play most DivX 4 videos.

    2. Re:but aren't we already using mpeg4? by MiTEG · · Score: 5, Interesting

      The previous release of DiVX was based on a hacked version of the MS MPEG-4 (actually an interesting story, I believe it originated in a beta version of a MS media encoder program that had MPEG-4 encoding support, but was later removed in the final version). The major issue with this was the fact that it was done without any licensing, meaning the entire DiVX format was illegal. That being said, paying the royalties per encoder or hour of commercial video distributed was the least of the developer's concerns. This with was fixed with the new Open DiVX/DiVX 4.0+ which supposedly were completely re-written and NOT based on the original MPEG-4, therefore bypassing the licensing technicalities. Although the original DiVX 3.11 is still much better than the newer versions, OpenDiVX is open source.

      Anyway, divx.com says "DivX is the most widely distributed MPEG-4 compatible", which I take to mean it is similar to MPEG-4 but is a completely different codec.

      I could be wrong, but that's what I've gathered from what I've read on the web. If anyone knows more about this, feel free to correct me.

      --
      The future isn't what it used to be.
    3. Re:but aren't we already using mpeg4? by SpinyNorman · · Score: 5, Informative

      Just a few points:

      1) MPEG-4 is a compression standard just like MPEG-1 and MPEG-2, not a specific CODEC (implementation), so the DivX implementation is just as much MPEG-4 as are Microsoft's, Phillip's or Apple's. It's meaningless to say "it's similar to MPEG-4 but is a completely new CODEC".

      2) The MPEG-4 patents cover the algorithms not the implementation (in fact the source of a reference implementation is available for free, and was the basis for the rewritten DivX implementation). There's no way around the MPEG-4 licencing - MPEG LA could one day choose to shut down the open source MPEG-4 implementations (or DivX for that matter, if they don't abide by the licencing requirements).

      3) The original poster referred to "Quicktime, MPEG, AVI and DivX" as if they are comparable, but these are all different things:

      - Quicktime is a file/stream container format that can use any CODEC. The most common CODEC used with Quicktime is Sorenson, but it can also use others such as MPEG-4 being discussed here, or the open source VP3.

      - MPEG is a collection of standards which define two different container formats (MPEG-1/2 and MPEG-4 = Quicktime), plus the associated video and audio compresion standards (MPEG-1/2/4 video, MPEG-1/2 layer 3 audio - aka MP3, MPEG-2 AAC audio, etc).

      - AVI is a non-streamable container format that like Quicktime can use any CODEC. Common CODECs used with AVI include the original ones like Cinepak, Intel Indeo, Motion JPEG, and the newer ones like Microsoft's MPEG-4 v3 (aka DivX 3) and DivX's MPEG-4 (aka DivX 4).

      - DivX is nothing more than an MPEG-4 CODEC for the AVI container format, despite the marketing wizards at DivX Networks success in getting people to think of it as something else.

    4. Re:but aren't we already using mpeg4? by SpinyNorman · · Score: 2

      That's where it becomes important to distinguish between the containter format and the CODEC..

      Apple are referring to MPEG-4 compressed video in an MPEG-4 (i.e. Quicktime) container format, whereas DivX is MPEG-4 compressed video in an AVI container format and as you point out is therefore not playable by a Quicktime or MPEG-4 (container/codec) player.

      But note that this doen't mean that DivX CODEC isn't MPEG-4 - it just means that it uses a different container (and hence can be manipulated/played with a different set of tools - e.g. VirtualDub vs Quicktime tools).

      It's no different to putting MPEG-1 video or MP3 audio into an AVI file - the relevant compression standards apply even if a "non-native" container format is being used.

      In terms of cross platform portability, arguably AVI is better than Quicktime (although massively inferior technically) because it's so simple that many tools have been written for it. Good luck finding a Quicktime player or editor for Linux that works with anything other than a few hardcoded formats. If you're using Windows or Mac then Quicktime is definitely the way to go, but in terms of availability it's not really a cross platform standard in the way that MPEG-1/2 are.

    5. Re:but aren't we already using mpeg4? by alannon · · Score: 2

      One thing that you should keep in mind, though, is that the Quicktime container format has a published standard that is free to use and implement. As far as I can tell, Microsoft does not give away any documents describing the .AVI file format. Also, the 'official' MPEG4 format uses Quicktime as its container format, so your concerns about cross-platform compatibility, while possibly valid now, will surely go away.

    6. Re:but aren't we already using mpeg4? by SpinyNorman · · Score: 2

      Actually they do - there are docs available as well as the Video for Windows header files.. I've implemented my own AVI read/write library for Linux using them.

    7. Re:but aren't we already using mpeg4? by SpinyNorman · · Score: 2

      I wasn't aware there was a Quicktime player that could play AVI content as well as Quicktime, but obviously this is specific to a particular player... anyone implementing a player is going to write to the Quicktimemspec, and would seperately have to add AVI suport if they wanted a multi-function player.

      I assume you meant that AVI can't support variable bit rate audio, not non-compressed audio! You're right (people do it, but it's non standard and causes compatability problems), although it would be possible to do it cleanly by defining another stream type with it's own header type and semantics (AVI isn't limited to just the standard "VIDS" and "AUDS" video and audio streams - you can have as many streams as you want, and define them however you want).

  13. Tarkin by krmt · · Score: 5, Informative

    Tarkin is very very much in the planning phase right now, so if you've got any knowledge of video compression or wavelets in general, now's the time to hop on! If you've got the time to learn wavelet encoding and read a bunch of papers, this will be a great project. I don't have time personally to do much more than follow the mailing list (which has seen a lot of traffic in the last few days) but there's a lot of people on this project who really know their stuff. It's a good chance to learn from them.

    That said, the definitions for the project aren't certain at all right now. No one knows if it's going to be for streaming video or just plain compressed video. There's even been talk of using it as a professional editing standard, but that's not likely to be a focus. Right now, Tarkin is so new it's scary. It's going to be an exciting project to follow, but don't expect anything too soon.

    --

    "I may not have morals, but I have standards."

    1. Re:Tarkin by Anonymous Coward · · Score: 2, Informative

      I don't think Tarkin has a web site yet, but you can browse or join the mailing list from the Ogg site.

  14. Re:But How Long Can They Do It? by TheMCP · · Score: 3, Insightful
    how long can Apple keep a leash on a potential money-maker?
    I think what you're not getting is that Apple does not view this as a potential money-maker: they're recognizing that the licensing model is sufficiently flawed that to use it would do harm to their business goals.

    So, if you want to know how long Apple can afford not to release the product, the answer is "forever": they can go with some other codec and rework the product. Then they can advertise that *their* system is free for use, unlike everyone else's.
  15. Re:money for information by seanadams.com · · Score: 2

    truly a bizarre idea if you think about it, right? Money for information...

    Dude, get over it. Information is valuable. Otherwise, you wouldn't give a shit about this issue, right? Things which are valuable are, by definition, worth money. Got it?

    BTW I'm curious who provides the food you eat and the roof over your head.

    MPEG can charge whatever they want, and Apple can tell them to shove it. That's what the free market is all about. I'll be happy to buy your fucking one-way ticket to China if you don't like it.

  16. Re:Hotbot Search? by Graymalkin · · Score: 2

    Sites with content only available to links from authorized referers is going to stop search engine spiders from getting at a good percentage of porn videos on various websites. The same goes for any content protected in this fashion. Those spiders don't need to be looking at that sort of stuff anyways!

    --
    I'm a loner Dottie, a Rebel.
  17. Re:Its a good thing by Ogerman · · Score: 3, Informative

    "the forthcoming Ogg Tarkin may be excellent codecs, but try to face the fact that the big-name content is going to be in big-name codecs"

    Bullcrap. If all the media playing software supports both patented MPEG-4 codecs AND Tarkin, which one do you think content producers are going to use? The one they have to pay hourly royalties on?! And when Apple and Microsoft release media players that support this finalized MPEG-4 standard, are they going to charge people $0.25 to download them or just absorb the cost for a free download? Or would *most* people actually hastle with going through an online payment system for such a small amount just so they can see the latest gee-wiz streamed content? I highly doubt it. And you don't really have a standard unless everyone's using it.

    There is a very real opportunity here to take over the codec scene. But first we need a completed Tarkin codec and enough content that people will begin clamouring for it to be supported by default in Quicktime and Windows Media Player.

  18. Re:Better yet! QUICKTIME FOR LINUX DAMIT by pelorus · · Score: 2

    Probably the exact reason why they don't produce it for Linux. You've got Windows lying around.

  19. Re:investing in open-source software pays itself by Pathwalker · · Score: 5, Informative

    quicktime sucks anyway with this sorenson shit - a codec you can smoke in a pipe...

    Do you realize that sorenson is not the only codec that quicktime can use?

    Personally, I've been using the open source vp3 codec for a lot of the videos I've encoded lately.
    In my opinion, it beats the free version of sorenson at moderate bit rates, and as the source code is available, someone should be able to plug it into one of the Quicktime frameworks that run under [Free,Open,Net]BSD or Linux.

  20. new meaning - corporation tax by Martin+S. · · Score: 2

    Changing a few words and a whole new world of hypocrisy is opened up and a whole new meaning to expression corporation tax.

    "The marketplace recognizes the role that intellectual property rights play in the development of these technologies, and the good news is that the market understands the need for it to be respected and paid for."

    "The citizens recognizes the role that taxation play in the development of these public services, and the good news is that the populous understands the need for it to be respected and paid for."

    Or

    "The serfs recognizes the role that levies play in the development of my kingdom, and the good news is that they understand the need for me to be respected and paid for."

  21. Who are these MPEG guys... by jonr · · Score: 2

    Is there a company named MPEG? What am I thinking, critizising articles here on slashdot?! Oh well, "Greed is good".

    1. Re:Who are these MPEG guys... by SpinyNorman · · Score: 2

      MPEG-4 is covered by literally dozens of patents owned by a bunch of different companies. To avoid the nightmare of having to individually negotiate licencing terms with all the companies involved, the MPEG-4 licencing company was set up so that you have a simple company to work with.

  22. Feed the Troll by _Sprocket_ · · Score: 2


    Hopefully if enough OSS neofascists complain loudly enough, Apple will be forced to squander more of their money on developing software that no-one is going to pay for.


    Meanwhile, Microsoft is raking in all those licensing fees for Windows Media Player.


    The reason Linux doesn't have the full suite of useful applications is that the companies producing those apps KNOW that Linux users are pirates, demanding "free" software instead of paying for it.


    Yep. All those "warez" guys are actually Linux users. Not a single one of those "appz" are Windows or MacOS.
  23. A Microsoft Ploy ? by mbone · · Score: 3, Insightful

    Apple is not in this alone. Apple is a founding member in the Internet Streaming Media Alliance, or ISMA, which is standardizing MPEG-4 for streaming. At the Fourth ISMA forum last week, the move by MPEG-LA to apply a per stream license fee was seen as pretty brain-dead.

    MPEG-4 is being rolled out for set-top boxes for Cable Companies. The MPEG-LA license fee would add a charge of almost $ 15.00 per box per month to your cable bill. This would just about double my cable bill. This will kill MPEG-4 if it is not changed.

    The speculation is that this is Microsoft (a member of the license pool) trying to squelch competition, without leaving any fingerprints.

  24. Apple/MPEG Consort: You are both right - FIGHT!!! by SubtleNuance · · Score: 2

    You are encouraged to complain

    Complain? Why? The longer these greedy thieves continue there scratching and in-fighting the better. Let MPEG4 die a slow expensive death for all involved.

    This will give time for competitors (Ogg Video) to prove themselves, without the "Intellectual Property" bull$hit.

  25. Re:investing in open-source software pays itself by sab39 · · Score: 2

    Despite what they claim, vp3 is not open source. The license forbids modification of the software in any way that is incompatibile with the data format of the original codec, which (for example) completely rules out using any of the technology in it to form the basis of a new and better codec. It is also completely at odds with the Open Source definition, as found on opensource.org, and the free software definition, as found on gnu.org.

    You may think I'm being pedantic, but the term "open source" gets devalued every time somebody uses it to describe a license that is not truly "open source". Next thing you know, the Sun Community Source License will start being accepted as "open source", which is even worse than the vp3 one. Then anything which provides the source but doesn't let you modify it.

    The Open Source definition was written for a reason: to specify a minimum set of requirements for licenses that are open enough to allow the code to be used for anything, by anyone, in perpetuity. The vp3 license ain't it.

    Stuart.

  26. Tarkin won't really get you much... by SpinyNorman · · Score: 4, Informative

    Better just use something that actaully exists like VP3. Tarkin is little more than a research project right now, and the direction is just using wavelets rather than the DCT.. the compression they'll achieve will at best be of the same ballpack as MPEG-4.

    Tarkin's goal of an open source licence free CODEC is fine, but something like VP3 (source available, competetive compression, no licencing requirements - just a restriction that derived works still be able to decode VP3) is really good enough. If you look at the audio/video components of high quality A/V files then you'll notice that quality audio takes up at least as much - if not more - space as the video. Using conventional transform (DCT/wavelet) techniques to make video smaller is really a waste of time - the only break through will come from another approach (most likely overcomplete specification methods), and the overall savings in A/V file size are limited by the audio anyway.

    1. Re:Tarkin won't really get you much... by Refrag · · Score: 2

      One detail you left out of your statement is at what video resolution the audio component takes up about half of the filesize.

      We don't want to stick with 320x200 or even 640x480 video streams. That is why further work on video compression is needed to get filesize down.

      --
      I have a website. It's about Macs.
  27. Quicktime Streaming Server 4 has MPEG4 by Aapje · · Score: 3, Informative

    The free Quicktime Streaming Server 4 has been released today and its open source companion the Darwin Streaming Server (has the same features, but it does run on Linux, BSD and Windows). It already supports Mpeg-4:

    "MPEG-4 Support: now you can serve ISO-compliant hinted MPEG-4 files to any ISO-compliant MPEG-4 client, including any MPEG-4 enabled device that supports playback of MPEG-4 streams over IP. You can serve on-demand or live MPEG-4 streams, and reflect playlists of MPEG-4 files."

    I'll bet they tried to mention MPEG-4 as many times as possible.

    You can now also stream MP3's with it, set up your own radio station! The streaming uses the standard Icecast streaming format so any MP3-player that supports streaming should work.

    --

    The Drowned and the Saved - Primo Levi
  28. Apple: Go open... by supabeast! · · Score: 3, Interesting

    So I'm wondering... why doesn't Apple just dump mpeg4 and spend less money support vorbis/tarkin? Developing a free, open-sourced video format would only be good for Apple, probably save Apple money, and hell, Apple is already doing Open Source work with OS X.

    1. Re:Apple: Go open... by donglekey · · Score: 2

      If they were going to do something like that, then it would be for Quicktime 7 at least. This is happening right now, and Tarkin is more in the planning than writing stage. Mpeg 4 is all planned out and is an option for right now.

  29. Re:Its a good thing by 90XDoubleSide · · Score: 2
    And when Apple and Microsoft release media players that support this finalized MPEG-4 standard, are they going to charge people $0.25 to download them or just absorb the cost for a free download?

    They are going to absorb the cost; they mentioned that in the story and the press release. That's why you have to put up with those QuickTime Pro reminders; Apple buy licenses to several codecs that you get in the free download of QuickTime.

    If all the media playing software supports both patented MPEG-4 codecs AND Tarkin, which one do you think content producers are going to use?

    And when is that going to happen? ;) It's not that I don't like Tarkin and the other open codecs; I have half a dozen or so of them on my machine, and often they are a good choice for encoding video for my personal storage, but I don't expect to be able to distribute content with them. OTOH, there's no reason Tarkin can't make a plug-in that lets you use the codec in QuickTime; many other new codec makers have done it, like 3ivx; if they were willing to have Tarkin encoded data in QuickTime format files, they could even set it up so that the QuickTime player would automagiacally download the Tarkin codec if the user tried to play a Tarkin encoded file, but I doubt the people at Ogg would do that. Apple is all for having as many formats supported in QT as possible, but the push will be for everyone to use the standard, since that's where you'll be able to reach the largest audience, and with MPEG-4, it includes many devices other than computers; they had an MPEG-4 streaming to a cell phone at QT Live.

    --
    "Reality is just a convenient measure of complexity" -Alvy Ray Smith
  30. Re:Fill in the gaps by Knobby · · Score: 2

    What does fullblown MPEG 4 bring to this that we dont already have?

    It brings a documented standard to the table. DivX and WMA are undocumented hacks that MS threw together before the MPEG4 codec was completed. So, while it will cost $0.25 per encoder/decoder anyone can get a copy of the standard and write their own code. (Note: I believe there's a fee that must be paid to get a copy of the standard, but it is for sale atleast.)

  31. Re:But How Long Can They Do It? by MaxVlast · · Score: 2

    I think Apple's beef is that it could really hit their customers hard. Every Mac comes with FireWire and iMovie. If a group of suits starts defining "for-profit" differently, suddenly millions of Mac users would have to be paying royalties.

    By moving the cost to the company, Apple doesn't have to worry about its user base going through licensing hell.

    --
    There should be a moratorium on the use of the apostrophe.
    Max V.
    NeXTMail/MIME Mail welcome
  32. Re:apple should move forward with something else by geekoid · · Score: 2

    A)It will reduce long term costs i.e. NOTpaying royalties
    b)Gets the Apple name and quality out to many different platforms
    c)points a and b will help sell there hardware.
    d)Other companies are giving there's away, and there codecs suck, but will become dominate.
    e)will help apple move into the DVD market.

    Of course, you can't see that can you? I'm mean flying off the handle like that just shows your blinded by your nawrrow knee-jerk mentality.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  33. Re:apple should move forward with something else by Alan+Partridge · · Score: 2, Informative

    as a compressionist, I've been dealing with these questions day to day for YEARS, if only the Slashdot crowd had some inkling how utterly pathetic QuickTime's competitors are, you'd see why all this stuff pisses me off so much. QT is open, enormously well documented, amazingly extensible and versatile, the MPEG standards take different - but equally valid - approach. Microsoft's approach is nothing less than an outright attempt to kill Apple, MPEG and Real by predatory pricing (exactly the same as the Netscape scenario), and it looks like Real WILL eventually die because of it - despite being the only system where streaming is REALLY solid, and despite0 doing innovative things such as licencing audio codecs from Sony and working hard with SMIL integration. And as for Apple "moving into" the DVD market, well I hardly know where to start except to say that ALL of the DVD video and audio tracks that we compress are from QuickTime source movies using the Digital Voodoo 10bit video codec, and PCM audio.

    --
    That was classic intercourse!
  34. Re:Hopefully this will kill Quicktime by MoneyT · · Score: 2, Insightful

    At least Quicktime is useable. I still can't stand the fact that I can't save WMP files as anything else or export the files.

    Personaly, Quicktime is highly efficient. True if you want to watch MPEGS full screen, you need to register, but as you so pointed out, there are hacks availible.

    --
    T Money
    World Domination with a plastic spoon since 1984
  35. Executive Summary by sfgoth · · Score: 3, Insightful

    Wow, people are all over the map on this one.

    Simply put:

    MPEG-LA is a company that represents the patent holders of technolgy used by all the parts of a multimedia standard known as MPEG-4.

    MPEG-LA says that if you want to sell a codec that infringes on any of their _extensive_ patents, you need to pay $0.25 per copy sold, up to $1M per year.

    MPEG-LA says that if you want to USE a codec covered by their patents, you have to pay $0.02/hr per stream.

    Apple refuses to make QuickTime 6 available until the usage fee is removed.

    IMHO:
    This is awesome, Apple is standing up for the rights of the individual to create multimedia content and publish it royalty free. Sure, they're saving themselves some $ since they stream video too. But consumers will be the ones paying that $0.02/hr if it sticks, via their Digital Cable subscription, their DirectTV subscription, watching streaming movies on the net, etc...

    The $0.25 per codec sold is fair. Many of you might not think the underlying patents are fair, but that's a different issue. If the patents are fair, then it seems fair to charge $0.25 a copy for any other products sold that infringe on the patents.

    -pmb

  36. Re:They have been paid.. by BinxBolling · · Score: 2
    They have been ... they got their salary.

    So who pays their salaries? Where does that party get the money with which they do so?

    Well, I say greedy bastards, and hope the open source community comes up with something better.

    Even if they do, it probably won't matter. What you and many other technologists can't seem to acknowledge is that the hard part usually isn't coming up with new technologies, but rather getting those technologies into the hands of users in a convenient and usable form. By the time the open source community catches the MPEG-4 taillights, there will already be a load of content out there in MPEG-4 form, and no users are going to want to futz with a new format.

  37. Re:Talk about throwing money around... by Wesley+Felter · · Score: 2

    Apple didn't say anything about QT Broadcaster needing QT Pro, so I'm guessing that MPEG-4 encoding will be in all editions of QuickTime.