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EFF Takes Bnetd Case

An anonymous reader sent in: "As reported three previous times, Blizzard is attempting to squash the Battle.net emulator and open source bnetd project. The EFF has taken the case. Read the press release. LawMeme also has a satiric fable."

21 of 348 comments (clear)

  1. Good Penny Arcade by commonchaos · · Score: 3, Funny

    There is a good Penny Arcade comix describing the situation (for thouse of you with short attention spa..)

    http://www.penny-arcade.com/view.php3?date=2002- 03 -04&res=l

  2. What a terrible approach to build game interest! by Yoda2 · · Score: 4, Insightful
    Yikes!

    It is these gaming communities that build interest in the games, add features, etc. These enthusiasts dump untold hours into improving games and this is how the software companies reward them?

    I have some ties to N.E.R.D., the worlds 3rd largest CounterStrike server and would venture to guess that 90+% of the gamers happily paid for their software. The community only gets better when Sierra Games backs the gaming centers.

  3. Re:I gotta agree with Blizzard... by TroZ · · Score: 3, Insightful

    No, it's not the same thing!

    It is like creating an AIM server and telling all your friends to log the AIM client into it insted of the actual AOL server bucause you do want to be spammed by unknown people or because of firewall / network issues you keep getting disconnect from AOL.
    However, the server you create will also let Trillian or whatever other client connect because you have no help from AOL

  4. Re:I gotta agree with Blizzard... by BilldaCat · · Score: 4, Interesting

    To quote a couple paragraphs from the Penny Arcade news item:

    Obviously you can use Bnetd to facilitate quote bad things, let's say the piracy, but I hardly believe that is the focus of the project. Indeed, when discussing the issue with lawyers representing Blizzard, the Bnetd man made it clear that they would like nothing more than to roll in a function to do legitimate CD-Key checks, the way that Battle.net itself does. It's not something they can even implement without Blizzard's help. It goes without saying that the attorneys in question were not there to try and improve Bnetd, and as a result, they ain't trying to hear that. The blood of any breathing geek is enticed by the prospect of running their own Battle.net. What if they could? What if a sanctioned, but not supported product were delivered - one that diligently performed the anti-piracy measures assigned to it, ran their official ads, all while removing load from their main body of equipment? I'm trying to figure out who loses here.

    Though Battle.net is a matchmaking service, it's silly to call that its only function. I've always thought of it as performing a sort of de facto authentication, a la Half-Life. This watchdog element is (I'm sure they believe) crucial to sustaining their business, and Blizzard has absolutely every right to try and protect their stuff via whatever methods they want to. Whatever else is going on here, I don't think that it's okay to make something that emasculates their security mechanism. I don't mean that in a legal sense, this violates statutes W, A, N, and G or what have you, I mean it in a personal one.

    --

    I support Blizzard and their attempt to protect their property, income sources, etc. What reason do they have to play nice and let bnetd do whatever they want? They certainly lose ad revenue if they do that, and they -potentially- lose more sales due to piracy.

    If I had a product and was reliant upon providing a means for people to meet up for games, and used that as a revenue source, to feed my programmers and staff, and some joe schmoe comes along with a service that bypasses all that, and makes it easier for pirates to hop on, I'd be mighty pissed, and rightly so.

    --
    BilldaCat
  5. Re:"Freedom" of thievery? No. by iamsure · · Score: 5, Interesting

    Incorrect.

    As a paying customer, I demand value and satisfaction from my Blizzard software like Warcraft and Diablo2.

    Since the Blizzard server is:

    - SLOOOOW
    - Unreliable
    - Hacked all to hell
    - VERY buggy

    I choose to have the ability to play my ALREADY PURCHASED SOFTWARE on a server of my choice. Just because Blizzard would prefer I didnt doesnt mean jack.

    Your argument that Bnetd is punishing Blizzard for creating value is totally incorrect.

    It punishes Blizzard for NOT creating value on the server side.

    I rewarded them for their client side software. What I choose to connect to is *MY CHOICE*.

    And its entirely legal too..

  6. A good defense. by iamsure · · Score: 3, Insightful

    Its actually a good defense. If you take the time to read through the DMCA portion relating to interoperable programs you'd understand better.

    No one stated that Diablo, etc. were Interoperable programs. That was directed at bnetd being interoperable. Since Bnetd is trying to interoperate (thru reverse engineering) with Blizzard software, the DMCA clearly states that they do not have to interoperate with ALL the functonality Blizzards' server provides.

    Its a very sound defense using the very law you are attacked with to defend yourself.

  7. Actually Contributing by erasmus_ · · Score: 5, Informative

    Payment Information

    A payment has been sent to bnetd-defense@bnetd.org.
    You will receive an email receipt for this transaction shortly.
    For details on your transaction, please contact bnetd-defense@bnetd.org.

    Item Name: Bnetd Project Defense Fund
    Item Number: Defense Fund


    Rather than just talk about it, I have put my money where my mouth is on this issue, by donating to the cause. I encourage everyone else to do the same at this link.

    --
    Please subscribe to see the more insightful version of th
  8. Re:"Freedom" of thievery? No. by iamsure · · Score: 3, Interesting

    Its a concern, certainly.

    Bnetd doesnt HAVE to cause that problem. Blizzard can provide a very simple network request scheme to allow the Bnetd server to challeneg the cd-key.

    Blizzard does NOT want that.

    As such, it is a simple case of a software manufacturer who does NOT maintain their software (server-side) driving their customers to find alternatives.

    As to playing the beta thru Bnetd violates the point of having an open beta?

    It still exposes bugs on the client side, and BOY does Blizzard ever have PLENTY of those in EVERY release.

  9. Re:"Freedom" of thievery? Indeed. by barawn · · Score: 5, Insightful

    Oh, please. Do you people NOT understand that reverse engineering is legal, and completely allowed. Do you also not understand that a free capitalist society WITHOUT the ability to reverse engineer would be a complete disaster? You wouldn't have two chipmakers competing in the x86 market, you wouldn't have any open source software whatsoever, not to mention that many scientific projects would be down the drain as well!

    Blizzard sells games - people BUY games. Bnetd is not challenging the sale of those games - it's allowing people to play the games as they were intended - on a Battle.net server. Blizzard cannot, should not, and absolutely will not ever be able to say "oh, and you can only play these games on OUR server at Battle.net, and if you try to play them anywhere else, that's illegal."

    bnetd is creating a free alternative to a necessary extra piece of 'hardware' to use the game to its full value. This is IDENTICAL to the Bleem/Connectix case. Completely identical. In that case, they created a free implementation of a Sony PlayStation on a computer, and the courts agreed "well, yes, if people BUY the games, they can attempt to PLAY them on whatever they want." If you try to say that bnetd is wrong, then by extension WINE is wrong, Bleem is wrong, hell, VMware is wrong. But they're not. Why? Because reverse engineering is legal, and critical, for any healthy economy.

    Blizzard makes money off of games. In fact, Battle.net earns them no value, no reward in your own terminology. God. Blizzard, and everyone else, are just plain stupid here - let bnetd run, and Blizzard makes MORE money, for crying out loud. How the heck can it be bad to offer people MORE ways to play a game you're selling?!?

  10. Blizzard Entertainment sadly mislead? by pinkUZI · · Score: 3, Offtopic

    I wonder what Blizzard hopes to achieve by taking this route. It would seem to me that it has been proven that being a nazi doesn't improve sales. Why don't they look to companies like ID software and the example they have set with Quake. Creators of one of the most successful multiplayer games to date, ID Software has maintained a much more loose policy for multiplayer game play. {plus they have a policy of releasing every game under linux!}

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  11. I get to decide, according to the law. by iamsure · · Score: 4, Insightful

    Nope. Wrong.

    By law, as a consumer, once I purchase a product, I am entitled to FAIR USE.

    Software "licensing" has NEVER been successfully upheld in court, and many argue that it goes entirely against the protections the law has traditionally given the consumer.

    Further, the Blizzard licensing agreement does not in fact restrict me from playing my software with a third-party server software.

    Not to mention, they didnt come after the END USER violating those terms of service! They came after programmers who offered them an alternative. Programmers not bound by those TOS/Licensing terms.

    So, No. I get to decide what I do.

  12. The point by SQLz · · Score: 5, Insightful

    The point of this whole thing is that legally the bnetd project has the right to reverse engineer Battle.net. It says so in the DMCA. The fact their code does not check CD keys is trivial to this matter because bnetd itself was not created to bypass copy protection. Its a piece of standalone software. Its not a crack/hack file that patches anything in the client and allows it to bypass Battle.net key checking.

    Even if you agree with Blizzards point that the bnetd project does in some way promote piracy, unless you are a complete fool, you should not agree that the DMCA applies to this case. Blizzard is grasping at best.

    Its everyone's right as a consumer to fight this even if you agree with Blizzard. This is everyone's chace to stop complaining about the DMCA and actually do something. This will determine if software companies have the right to not only tell you how, when, and where you will utilize their products after your purchase them but also gives them the right to prosecute you if you don't. If Blizzards case holds up, it will open the door for many many more useful emulation projects to be shut down.

  13. You might be pissed but... by BLKMGK · · Score: 3, Insightful

    You'd be $hit out of luck IMHO. If you build a networking protocol that only allows certain computers or clients to talk to one another and someone decides they want to do the same thing by reverse engineering yours you've got no leg to stand on. Unless there was some sort of copy protection (DMCA SUX!) in it that they had to crack then Sorry Charlie.

    In this case it would seem that Blizzard feels that they DID have some sort of copy protection and that this software went around it - that's not so. What Blizzard HAD was a FEATURE in their server software that performed the JOB of checking for legit copies. While that could be construed as some sort of "copy protection" these guys did NOT crack it. They did NOT infringe - they simply chose not to include that feature. And for this Blizzard is unhappy? Would they have been happier if these guys had cracked their feature and implemented it? I think not...

    The scenario of the early IBM BIOS has ben brought up before and I believe it's a VERY good parallel. IBM tried to take Phoenix and others to court for creating a "clone" BIOS years ago. However these folks were smart enough to have created a "clean room" implementation of the IBM BIOS. They simply (cough) created two teams - one to examine the original BIOS completely and the other to create a version of it without ever seeing the real original code. They were able to ask questions about timings and what occured when certain signals were injected into the "black box" - the results of those questions influenced their coding. When done they had code that did the same JOB as the original firmware but one that didn't actually the same CODE.

    IBM lost their case - as Blizzard should surely lose theirs. These programmers never had access to Blizzard's original works - how could they possibly have infringed? IMO this is pretty cut and dry. Unless these people have included portions of the Blizzard binary or other "works" in their code they have no leg to stand on. Saddest of all is that these people are FANS of Blizzard's work and they are being stupid enough to alienate them. Duh!

    Personally, I'm happiest with clients like iD has created (Quake etc.). Yeah, they rely on a "master server" but they don't require you to go through their "portal" to get the information you want. For that matter iD releases SOURCE of older games - they're VERY friendly to their fans and I buy their products as a result. Tribes and others have used this model too - it's nice though I don't think they release source. The GameSpy software sprung from this and I think it's terrific when a 3rd party can concentrate on a niche like that. Enter Blizzard... I don't know how different the Blizzard model is but if it's "broken" enough for people to work to code their own then they've got problems that need to be addressed by something other than a lawsuit against their fans. somehow I cannot imagine a company like iD doing this. Funny, I was considering buying one of their games too - glad I DL'ed the server code before it got zapped :-) Not that I'm o sure I want to deal with Blizzard after this mind you....

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  14. Who has Responsibility? by dschuetz · · Score: 4, Insightful

    I see a lot of people here commenting that if the open-source server simply did a check for CD keys or whatnot, that the case probably wouldn't have even been brought. That is, they're facilitiating piracy, so they must be shut down.

    But I ask -- whose responsibility is it to ensure that the players are using a legitimate copy of the game? Should that be done at the network level, by the open-source game server, or at the client / cpu level, by the software that should have actually been paid for?

    I say that the key-checking isn't anyone's responsibility but their own -- if you write software, and it doesn't check, then nobody else should be forced (or even expected) to do that job for you.

    Look at it this way -- does HP have a responsibility to ensure that all users sending print jobs to its printers are doing so with properly licensed installations of Microsoft Office? 'cause that's about what the people here are asking for. There's no method for a printer to check whether a printjob came from a paid copy of Word, just as there's no way for bnet to check the validity of an incoming connection. Nor should there be.

    They came up with a lousy copy protection / validation scheme. Too bad for them.

    [note -- I admit that I'm not particurlarly versed on the specifics of this case, so if I zigged when I should have zagged up there, try to ignore that and focus on my argument, eh? thanks.. :) ]

    1. Re:Who has Responsibility? by Sloppy · · Score: 4, Insightful

      But I ask -- whose responsibility is it to ensure that the players are using a legitimate copy of the game?

      Nobody's. To legally place that responsibility upon anyone, legitimizes copy protection.

      Copy protection is just a hack. It's a cheap way for publishers to avoid expending effort enforcing copyright. If it works for some of them, fine: let 'em try doing things that way. IMHO, it's a bad idea, but they should have the right to try it (for now -- but every time I see it abused, it makes me want to take away that right). Copy protection should never be legitimized or legally recognized or institutionalized. It should remain merely a hack. That's where DMCA went wrong.

      Blizzard should deal with the copyright issue and sue the infringers, instead of thrusting new responsibilities upon other parties.

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  15. Re:Is This Fight The Good Fight? by kindbud · · Score: 3, Funny

    Regardless does the EFF really think this is something worth fighting over?

    No dude, this is nothing to worry about. Fair Use and all that rot is just a bunch of theoretical bunk the pointy-headed academics use to keep us all confused. Just do whatever Blizzard and Disney want, and you'll be fine.

    And when American Standard gets around to joining the game, you can ask them for permission to shit, and it'll be all good.

    --
    Edith Keeler Must Die
  16. Sign the petition by drivers · · Score: 3, Informative

    Please sign and spread the word about the Blizzard/DMCA petition.
    http://www.petitiononline.com/blizdmca/

  17. Your logic is ... not there by Hrothgar+The+Great · · Score: 4, Insightful

    >What reason do they have to play nice and let
    >bnetd do whatever they want? They certainly lose
    >ad revenue if they do that, and they -
    >potentially- lose more sales due to piracy

    It's not up to them whether they should "let" people do things that are perfectly legal. It's not "playing nice" to respect the rights of other people; it's the way it has to be. Get all of the other fascists together and get this through your hard stone heads: Blizzard CAN NOT create legal policy; nor can any other corporation. They are not lawmakers; they can not decide to declare something illegal because it presses upon their revenue stream. They (and you) also need to realize that stretching the boundaries of an existing law while operating under the assumption that your legal opponents will not gather the funds needed to fight back is intolerable and does ABSOLUTELY NOT constitute fair defense of your property.

    >I'd be mighty pissed, and rightly so.

    No, not rightly so. It would suck because someone is COMPETING with you. Are you a capitalist or a dictator?

  18. Letter sent to Blizzard... by Bonker · · Score: 4, Insightful

    To Whom it May Concern:

    I have been purchasing and playing Blizzard games for about four years. I have enjoyed Blizzard titles like 'Diablo', 'Diablo II', 'Starcraft' and 'Starcraft: Broodwar'. I have spent hard-earned money on Blizzard titles and have spent countless hours playing them.

    That said, I do not plan to purchase or play any more Blizzard titles. Why? Blizzard games has threatened legal action under the DMCA against the Bnetd project (http://www.bnetd.org/), an open source multiplayer system for games that use Blizzard's 'Battle Net' multiplayer system.

    In press releases and news articles, Blizzard has indicated that it feels that because Bnetd will not and cannot check users for proper licensing that it contributes to piracy of Blizzard games.

    Unfortunately, Bnetd is a small project run by volunteers who have no ability to hire expensive lawyers to defend themselves against Blizzard's claims, regardless of their merit. Blizzard software is effectively using their financial resources to silence and eliminate a possible competitor.

    This practice is despicable. I don't associate with individuals who believe that this is an acceptable practice and I will not support a company who does so either.
    Further, I will encourage everyone I know to stop supporting your company and to stop buying Blizzard games because of this reprehensible act. In effect, your 'anti-piracy' concerns have lost you a paying customer. I hope that the irony of this is not lost on money-conscious salespeople or executives.

    Hopefully, Blizzard games will realize that it is driving away in dependant developers, gamers, and other customers with this act and will with withdraw its legal threats against the Bnetd project. Hopefully, it will even issue a formal apology to the members of the Bnetd project. Until then, what I stated above remains in effect. You have lost me and everyone else I speak to on the matter as paying customers.

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  19. Re:Bnetd ok, but not ok by kindbud · · Score: 4, Interesting

    You see, to play blizzard games online you need to use battle.net.

    Bnetd proves that you don't need battle.net to play Blizzard games.

    Except for the fact that it allow people who have pirated blizzard's games to play them online, which they would not be able to do with only battle.net.

    So fucking what? They can also play pirated games offline where there are no controls at all. Shall we outlaw offline play of Blizzard games because there is no CD Key checking?

    Bnetd has many completely legal and ethical uses. It allows people who have bought the game to play it even if Blizzard decides to close up shop (which seems only a few months off, way things are going) or even if Blizzard's ISP is having technical difficulties. It also allows people to play in a controlled environment free of cheaters, something Blizzard has failed to provide.

    It's also not strictly true that you can't play with illegitimate CD Keys on Battle.net. Keys are valid until Blizzard invalidates them. You could tell your friend your valid CD Key, and as long as neither of you are online at the same time, both of you can share the CD Key and play on Battle.net. So much for stopping piracy. Battle.net does not in fact, prevent piracy of Blizzard games. In fact, one could say that, like Bnetd, the primary purpose of Battle.net is not to prevent piracy, but to provide an online arena where players can meet each other and play. That it can have some effect on piracy is a secondary function. Bnetd tried to add this secondary function, but Blizzard refused to cooperate. So it was left out.

    I have moral qualms about stealing form blizzard, they deserve to get money for their software.

    What exactly has Bnetd stolen from Blizzard? Be specific. Name an item that Blizzard once possessed that they no longer possess because of Bnetd. If no one has lost anything, no theft has taken place.

    It's one thing to pirate music. The RIAA is an evil organization and I have no moral qualms about stealing from them. ...I have moral qualms about stealing form blizzard, they deserve to get money for their software.

    This is not morality, this is what some people derisively call situational ethics. Your "morals" amount to "I'll do what I please." Following your ethical compass, it's OK to pirate Blizzard's software if you think it or the company sucks. I'll think I'll pass on your theory of ethics.

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  20. Re:No leg to stand on by kindbud · · Score: 3, Funny

    Any suggestions for additional entries?

    Anyone who posts lists of people who should have been in the WTC.

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