O'Reilly Showcases PS2 Linux Gear
cascadefx writes: "The O'Reilly Network is currently running an article that showcases the much talked about Playstation 2 Linux distribution. Nice parts of the article include analysis by a Blizzard developer on the Linux PS2 as a gaming platform and a screenshot and pic of the hardware that comes with it."
The Blizzard developer quoted in the article is non other than Sam Lantinga, of Loki and SDL fame.
In my very limited email correspondance with Sam, he proves to be a great guy. SDL is an awesome development API, and he already ported it to the Playstaion 2 Linux.
I could watch the Simpsons and play Civ3 during commercials, without even having to SPIN THE CHAIR. This is truly beautiful. :,)
You truly are the pinnacle of the information age.
The speed of time is one second per second.
this is definitely for personal amusement and not for "real" gaming.
;-)
Yeah, when I play games, personnal amusement is the farthest thing from my mind!
You can't take the sky from me...
A lot of people are saying it's not all that useful because it can't play DVD's in Linux and stuff...I want to get it because it allows you direct access to the PS2 graphics hardware and will give me some experience in programming console games. I would have killed to have gotten a Net Yaroze (for the original PlayStation) just to get to play around with it. With the Net Yaroze, you developed on a PC and uploaded about a meg and a half max through a paralell port. At least now I can develop on the box (through ethernet) and play my game right there, and then send it to other people with PS2 Linux.
Would you want to make this your only Linux box? Not really. Make it a server? Nope, not really. Use it as a way to program PS2 games without paying the extraordinarily high Sony licensing fees? Yep. That's what I'm using it for.
If I want to hack Linux, I'll just hack the linux PC I already own.
Here ya go!
Linux for Playstation 2 Community
Pre-Order Linux for PS-2
Quidquid latine dictum sit altum viditur
From the FAQ on the playstation2-linux.com page:
The PlayStation 2 contains a subsystem for operating peripherals and audio including the SPU2 (Sound Processing Unit), the IOP, the HDD, the DVD drive, controllers, memory cards, USB and other peripherals. The hardware specification for these units is not disclosed. The Runtime Environment provided on DISC 1 includes binary software device drivers for controlling these hardware units. Source code for the Runtime Environment is proprietary and will not be disclosed. However, DISC 2 contains Linux device drivers (with source code) which show how to access all these devices through the Runtime Environment interface. This gives the developer access to the functionality of all the devices but not the complete hardware specification.
If CBDTPA passes, this is precisely the kind of scenario we'd have on all PC hardware. Sure, you could still use Linux with it, but you'll have to use proprietary binary drivers to access any I/O device. Replace "Runtime Environment" in the above paragraph with "government certified anti-copying device" and you've got a near perfect preview of CBDTPA. And of course, note that "hardware specifications are not disclosed." In other words, if you reverse engineer a device.. say a USB scanner.. to write a Linux driver, you'd be in violation of the proposed law. Only the manufacturer would be able to legally provide the drivers to access their hardware. And we all know the wonderful track record of PC hardware manufacturers in supporting alternative operating systems. I for one, will not support any company who produces proprietary hardware in the name of "anti-piracy."
First off, you must boot off of Sony's bootloader disc. The code on the bootloader, which runs before the kernel gets loaded, is basically a NT-like hardware abstraction layer that prevents you from getting direct register-level access to the GS (graphics/sound coprocessor) chip, the DVD CSS mechanism on the DVD-ROM (so no CSS-supported DVD player possible in Linux), memory card (Linux uses a special memory card format different than normal Playstation games, probably to prevent you from getting at and modifying saved game data), and possibly others as well.
The VGA box is only supported under Linux as well -- a shame, as Dreamcast has a VGA box which is actually supported by most of its commercial titles, and really makes them look better.
There's 10 types of people in this world, those who understand binary and those who don't.
Most people seem to forget the target audience of the PS2 Linux. It's *not* for desktop or server use, definitely not for average gamer or even typical Linux hacker. It's not for mainstream in any form, if it was it would be available outside of the net as well. It won't be very supported officially, it's supposed to be community-supported. PS2-games and DVDs won't work in Linux. Software made on PS2 Linux can't be run on another PS2 without Linux. Bootable CD/DVDs can't be burned even on PC, because PS2 won't boot from burned discs (at least without hardware mods).
It's for people who already know Linux and possibly programming, and want to play with PS2 hardware, try what it's really made of. Documentation and development tools for processor, vector units and graphics synth are included. And I'm going to get it, because I'm very interested in that very nice piece of hardware.
I think it's quite a smart move from Sony. PS2 has always been criticized as being a very difficult platform to develop to. PS2 Linux will make it possible for a couple of thousand (no, it won't sell much more) hobbyists, and even game developers without previous PS2 experience, to familiarize themselves with PS2 hardware. It won't brew a large community of home-made PS2 games, but it may give a good start for a few of PS2 coders.
Guess you didn't read the article. But that is not surprising. If you think about it, the PS2 makes a pretty limited general purpose computer. It features very little upgradibility and limited general computing power. As I recall, it only has 32megs of system RAM. That's fine for running a couple of applications, but nothing memory intensive.
Not strictly true. A DVD work-around has already been produced (search on Google, I can't remember the URL) for the (admittedly beta) Japanese versions of the Linux kit.
--- My dad's political betting