O'Reilly Showcases PS2 Linux Gear
cascadefx writes: "The O'Reilly Network is currently running an article that showcases the much talked about Playstation 2 Linux distribution. Nice parts of the article include analysis by a Blizzard developer on the Linux PS2 as a gaming platform and a screenshot and pic of the hardware that comes with it."
The Blizzard developer quoted in the article is non other than Sam Lantinga, of Loki and SDL fame.
In my very limited email correspondance with Sam, he proves to be a great guy. SDL is an awesome development API, and he already ported it to the Playstaion 2 Linux.
I could watch the Simpsons and play Civ3 during commercials, without even having to SPIN THE CHAIR. This is truly beautiful. :,)
You truly are the pinnacle of the information age.
The speed of time is one second per second.
this is definitely for personal amusement and not for "real" gaming.
;-)
Yeah, when I play games, personnal amusement is the farthest thing from my mind!
You can't take the sky from me...
A lot of people are saying it's not all that useful because it can't play DVD's in Linux and stuff...I want to get it because it allows you direct access to the PS2 graphics hardware and will give me some experience in programming console games. I would have killed to have gotten a Net Yaroze (for the original PlayStation) just to get to play around with it. With the Net Yaroze, you developed on a PC and uploaded about a meg and a half max through a paralell port. At least now I can develop on the box (through ethernet) and play my game right there, and then send it to other people with PS2 Linux.
Would you want to make this your only Linux box? Not really. Make it a server? Nope, not really. Use it as a way to program PS2 games without paying the extraordinarily high Sony licensing fees? Yep. That's what I'm using it for.
If I want to hack Linux, I'll just hack the linux PC I already own.
Here ya go!
From the FAQ on the playstation2-linux.com page:
The PlayStation 2 contains a subsystem for operating peripherals and audio including the SPU2 (Sound Processing Unit), the IOP, the HDD, the DVD drive, controllers, memory cards, USB and other peripherals. The hardware specification for these units is not disclosed. The Runtime Environment provided on DISC 1 includes binary software device drivers for controlling these hardware units. Source code for the Runtime Environment is proprietary and will not be disclosed. However, DISC 2 contains Linux device drivers (with source code) which show how to access all these devices through the Runtime Environment interface. This gives the developer access to the functionality of all the devices but not the complete hardware specification.
If CBDTPA passes, this is precisely the kind of scenario we'd have on all PC hardware. Sure, you could still use Linux with it, but you'll have to use proprietary binary drivers to access any I/O device. Replace "Runtime Environment" in the above paragraph with "government certified anti-copying device" and you've got a near perfect preview of CBDTPA. And of course, note that "hardware specifications are not disclosed." In other words, if you reverse engineer a device.. say a USB scanner.. to write a Linux driver, you'd be in violation of the proposed law. Only the manufacturer would be able to legally provide the drivers to access their hardware. And we all know the wonderful track record of PC hardware manufacturers in supporting alternative operating systems. I for one, will not support any company who produces proprietary hardware in the name of "anti-piracy."