The Economist Looks At The Console Industry
Fromeo writes "The Economist is running an interesting article discussing the state of the console industry, along with their usual interesting graph, showing the cycle that the industry follows."
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Gotta love how the game industry plays with their numbers of bits. I imagine it'll take another hardware generation or two before the marketing guys come up with another number to hype.
Why buy a $1500 gaming computer, with all the worries about compatible hardware, flaky software, etc. etc., when you can buy a $300 console, plug it into your TV, and be on your way? I have a console because I use linux on my main box, and if I'm working and want to take a break, I don't want to have to save everything, shut down, reboot into Windows, play the game, shut down, reboot into Linux, and re-open my work. There are also all kinds of games (like Gran Turismo) that are unavailable on the PC.
Toronto-area transit rider? Rate your ride.
... is like the National Enquirer mentioning Scientific American.
My god...this article has more inaccuracies than a Slashdot story!
but Sony, Microsoft and Nintendo all intend to release plug-in adaptors to link their boxes to networks.
And WHERE do you plug in the Xbox broadband adapter, eh?
Both Sony and Microsoft decided that ordinary modem connections were too slow to do justice to their advanced consoles.
Really? Then why does the PS2 network adapter have BOTH network and modem ports?
All three firms are losing money on their consoles, though exactly how much is difficult to say.
Wrong again! Microsoft is the only one doing this!
And as far as that sales graph goes...not a single one of these systems is 128 bit. The GameCube and Xbox are both 32-bit systems (PowerPC-based and Intel x86, respectively). I don't know about the Emotion engine in the PS2, but I suspect that with less than 32 MB of RAM, there's no reason for it to have more address lines, so it's probably 32-bit as well. And the Dreamcast uses a SH4 processor...That certainly isn't 128-bit either.
"Mod, mod, mod...and another troll bites the dust."
Nintendo stated many times that they plan to eventually offer the Gamecube for $99 and they will still be turning a profit on the machine itself. However, they didn't plan on cutting prices so soon to fight the competition. As usual the person writing the article just assumes all the consoles are losing money when in fact Sony has refab'd their system for the pricecut so they dont lose money, and Microsoft has done nothing but lose tons of money from the start.
It makes people cry? Maybe the hardware makers, I guess.
-Dave
That sounds like either new math or Andersen accounting practices.
To many, total abstinence is easier than perfect moderation. -- St. Augustine
It's called subsidies. They were using profits from the games to offset losses in other groups. Because of this, the profits from the PlayStation business were actually larger than the profits for the whole company.