Slashdot Mirror


MP3 for Gameboy

sluggo140 writes: "Cnet has an article regarding a new startup called SongPro that is devloping an add-on for Gameboy and Gameboy Advance. The add-on will play various music formats including MP3."

51 of 163 comments (clear)

  1. DRM: Permission denied by qwerpoiu · · Score: 5, Funny

    To play this MP3, you must complete Bonza Land level 3 or get 350 gold coins.

  2. Missed opportunity for Ogg Vorbis by Fastball · · Score: 2, Insightful
    Besides playing songs in the standard MP3 and Windows Media Audio formats, the SongPro device will also play a proprietary SongPro Audio, or SPA, format that will use the Game Boy's screen to display lyrics and pictures.

    I see two and a half proprietary file formats in there and zero non-proprietary (read: Ogg Vorbis) formats there. Not to carp on xiph.org or any other developers or marketers for Ogg Vorbis, but this is the kind of platform and opportunity that could help to make a free-as-in-beer, open source audio codec like Ogg Vorbis a player in the portable audio world.

    Hey, it's not like it isn't possible. This thing can do multiple file formats. Why not another with Ogg Vorbis?

    1. Re:Missed opportunity for Ogg Vorbis by gatekeep · · Score: 2

      The average Joe on the street probably doesn't even know what Ogg is, and probably couldn't care less if their GB plays it or not.

      That said, is their even a chip capable of decoding Ogg? Without hardware support, it seems unlikely devices like this will ever support Ogg. Having a general purpose processor with a software decoder is just too expensive, and has too much overhead to be worth doing within the tight resources of handhelds.

    2. Re:Missed opportunity for Ogg Vorbis by cygnus · · Score: 2

      it doesn't have an FPU. and the reference implimentation requires one. and since there's nothing out there specwise other than the reference implimentation, that pretty much does it.

      --
      Just raise the taxes on crack.
  3. Not the first time by boa13 · · Score: 5, Interesting

    ... such announces are made. I remember such an product being announced for the Neogeo Pocket Color. Does anybody know if the maker of this one has a significant financial backing? Do they have a chance of making a well-distributed product, or will this just be offered on some catalogs and bought by geeks?

    1. Re:Not the first time by GodInHell · · Score: 2, Insightful

      Do they have a chance of making a well-distributed product, or will this just be offered on some catalogs and bought by geeks?

      Of course this will probably remain more of a tech-toy than a mass-market attactor, but if it gets kids (and who else is going to use a GBA as an MP3 player rather than just buying the real deal), into working with technology and specifically computing, BOOH YAH!

      I have a kid sister, who has consistently anoyed me for the past 12 years or so with requests for assistance with one PC issue or another. Yesterday I went back to the folks place for a visit and found her sitting at a table playing with those new cell-phone mods. Totally geeked out, little screwdrivers all around, cell bits scatered over about a square meter of table space. Suddenly my heart swelled with joy, and I forgot how much I hated nokia for all those stupid little mods.. they get people teched out. Anything, Everything, that introduces folk young and old to the idea that it is Okay to go into the gutts of their machine and muck around, is better for the tech world in the long run.

      Though maybe not for geek salaries.. hmmm

      -GiH
      This is your mind, This is your mind roasting on the back of a Celeron overclocked to 1.3 gigahertz. Any Questions?

  4. Interesting, but... by Nogami_Saeko · · Score: 5, Insightful

    It's going to do the same thing as MP3 players for Palm units I'd imagine. All the processing and hardware will be offboard and the only thing the gameboy will provide is the interface.

    I can't see that it's any great advantage over a standalone MP3 player - the majority of the price point of portable players seems to be the amount of memory included which is hard to work around, no matter which platform you're on.

    Small standalone players like the Samsung YEPP are tiny, can run for hours on one AAA battery, and are slowly decreasing in price.

    --
    "Nothing strengthens authority so much as silence." - Charles de Gaulle
  5. Well... by Arminius · · Score: 2, Insightful

    As long as it doesn't display ads on my own music I rip, I think this is a very good idea. A way to get free music to listen to while "paying" for it at the same time. Just hope that format is of decent quality.

    --

    ------
    Never underestimate the power of stupid people in large groups.
  6. Whence the content? by casio282 · · Score: 4, Interesting
    It does say there's a USB interface for file transfer, but also mentions in the "about the company" section that...

    ...users will have access to thousands of SongPro enhanced files on our website, partner sites, and Digital Docking Stations. Nintendo® Game Boy® users will be able to download multimedia content to their SongPro(TM) players from stations located in airports, retail stores, entertainment centers, hotels, and other locations...

    Has anyone seen any of these reputed SongPro stations?
    --

    :wq
  7. MP3 under GameBoy emulator by rickthewizkid · · Score: 5, Funny

    Hmm...

    Run this under GameBoy Advance - then run the Gameboy Advance Emulator under Windows - then run Windows under VMWare - hmmm......

    It's a hall of mirrors!! :)

    -Rick

    1. Re:MP3 under GameBoy emulator by edrugtrader · · Score: 2

      and the end result: 24/96 high fidelity audio! wow.

      --
      MARIJUANA, SHROOMS, X: ONLINE?! - E
  8. Yuck. by CaffeineAddict2001 · · Score: 5, Interesting

    First you convert music to digital information that is an approximation of the original sound and you say "No, it's still good!" Then compress and stream the music and it's like "No, it's still good!" Now you are playing Digital Compressed Music through Gameboy speakers? What's the point? This is like taking a painting and then running a guassian blur filter on it.

    1. Re:Yuck. by cygnus · · Score: 2

      how do you know the add-on doesn't impliment it's own headphone out with 16-bit capability?

      that's what that visor springboard module did...

      --
      Just raise the taxes on crack.
    2. Re:Yuck. by T3kno · · Score: 5, Funny

      First you take five guys who can't sing, and have them sing a song by someone who cant write. Then you pass it through thousands of digital filters, mixers and other doohickey whatsits and arive at something that someone with a gameboy would call music. It really doesn't matter that it's being played out of a speaker the size of a quarter with a range of about 12Hz, it's not music in the first place. Your anology should read "This is like taking a polaroid of a painting, photocopying it onto thermal fax paper , and then running a guassian blur filter on it." You can't call velveeta food.

      --
      (B) + (D) + (B) + (D) = (K) + (&)
    3. Re:Yuck. by Otto · · Score: 2

      The GBA's headphone out is full stereo and sounds a hell of a lot better than the little tinny built in speaker. I wouldn't be surprised if the audio chip could handle a 16 bit stream but it only sounded worth a damn on the headphone jack.

      --
      - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
    4. Re:Yuck. by Dr.+Bent · · Score: 2

      Digital reproductions of an analog signal are just as accurate as analog reproductions for the purposes of music playback. The only limiting factor is the playback device (as in, a set of speakers instead of a piano)
      The proof for this is based on Nyquist's Theorem, which states that if you sample an analog signal at a rate twice as high as the highest frequency in the signal. Since humans can't hear signals higher than about 20Khz, a sample rate of 44.1Khz (sound familiar?) will produce a digital signal that no human will be able to distingush from it's analog contemporary.
      Now, using lossy compression like MP3 WILL cause you to lose singnal, but anyone who says they can tell the difference between analog and digital over the same equipment (amp, speakers, etc...) is full of crap.
      As to listing to music over game-boy speakers, you could just as easily shove a screwdriver in your eye, but this begs the question...WHY?!?!?

    5. Re:Yuck. by silvaran · · Score: 4, Insightful

      You're thinking the iPAQ with its little speaker inside the directional pad. Oh, wait, the iPAQ has a headphone out. Hmm... if only the GB had a headphone jack... oh wait, it does! Hmm... if only it had 16-bit sound. Well, the GBA does. So that's most of the problem solved.

      The only sound quality problem I see here is with the original game boy and game boy color, assuming they implement their MP3 player for it. I see mention of the game boy color, but may have overlooked any mention of the MP3 device supporting it (I'm not sure if it mentions it). In any case, since the GBA can play everything back to the original game boy games, and since it's more attractive, lighter (than the older, larger ones) and is becoming fairly cheap, I can't see there being as much of a market for it. I see the GBA one taking a chunk, but not so much the GBC and original GB. My guess is if anyone's going to go out and buy an MP3 player, or even an MP3 add-on, they'll likely buy a full-fledged player, or they'll already have a GBA.

    6. Re:Yuck. by edrugtrader · · Score: 2

      modded up because he said guassian...

      people, it doesn't play through the speakers, it does all the processing on-board, and has its own audio out jack.

      --
      MARIJUANA, SHROOMS, X: ONLINE?! - E
    7. Re:Yuck. by edrugtrader · · Score: 2

      it has an audio out jack... so you plug this into your home entertainment system and listen over those speakers.

      --
      MARIJUANA, SHROOMS, X: ONLINE?! - E
    8. Re:Yuck. by captaineo · · Score: 2

      Actually, a Gaussian blur is a very good thing to do if the DAC's maximum sample rate happens to be lower than the original sample rate of your music =)...

    9. Re:Yuck. by T3kno · · Score: 2

      HAHAHA that's hillarious

      --
      (B) + (D) + (B) + (D) = (K) + (&)
  9. Processing power by gpinzone · · Score: 5, Informative
    There's no way a GameBoy has the processing power to decode MP3s natively. This thing has got to be an Rio with a GameBoy program to display the status on the GameBoy rather than have it's own LCD.

    Whoopdie dooo.

    Here's a better option:

    Amazon has the SP90 player at $85 - $5 coupon CHNKBKAMZNLT - $20 rebate = $60 shipped. There's a simple way to hack it and upgrade the firmware.

    • Plays standard audio CDs as well as MP3 + WMA
    • Electronic shock protection up to 120 seconds
    • Supports ID3 tags and audio CD title display (CD Text)
  10. Re:Why?? by casio282 · · Score: 2

    As it has its own output jack, it would appear the sound hardware is in the SongPro itself.

    It even claims that you might want to connect it to your "home entertainment system."

    Bold.

    --

    :wq
  11. Just the other day... by Steveftoth · · Score: 2

    I was in Fry's Electronics and I saw that they have a radio addon for the GBA. It plugs into the device and lets you play the radio while the game is playing and uses the battery of the GBA. Neat, but not that amazing. But unlike this, you can pick it up at Fry's tonight!

  12. GB Karaoke? by gatekeep · · Score: 5, Interesting

    This seems to me to have the potential to be HUGE in Japan. From what they're saying it'll allow the ability to display lyrics on screen, presumably in synch with the music. From what I've read, the Japanese are nuts about Karaoke, and also about Gameboys. There could be a huge market for this thing over there, probably less so in the US.

    That said, how does one go about loading the songs on the unit, and what will it's capacity be? Those are the key things I consider in a portable MP3 player. So far, I've found nothing rivaling the iPod (pause for Nomad and Rio users to chime in). At the $99 price point I'm guessing there's not much storage there.

    1. Re:GB Karaoke? by Kredal · · Score: 2

      It has two flashcard slots (cards sold seperately) and supports upto 512 megs. Onboard, it comes with 32 megs of memory out of the box.

      You can buy a Rio that can put out much better sound than a GBA for a lot less than 100 bucks, and it will fit in your pocket or on your belt a lot better. (:

      --
      Whoever stated that signature sizes should be limited to one hundred and twenty characters can just go ahead and kiss my
  13. Re:Mp3 on Regular Gameboy? by Bonker · · Score: 2

    Uhmm... Yeah. The Gamebody has a Z80 clone processor, IIRC. Here are some specs I dug up:


    CPU: 8-bit (Similar to the Z80 processor.)
    Main RAM: 8K Byte
    Video RAM: 8K Byte
    Screen Size 2.6"
    Resolution: 160x144 (20x18 tiles)
    Max # of sprites: 40
    Max # sprites/line: 10
    Max sprite size: 8x16
    Min sprite size: 8x8
    Clock Speed: 4.194304 MHz (4.295454 MHz for Super GB)
    Horiz Sync: 9198 KHz (9420 KHz for Super GB)
    Vert Sync: 59.73 Hz (61.17 Hz for Super GB)
    Sound: 4 channels with stereo sound
    Power: DC6V 0.7W (DC3V 0.7W for GB Pocket)


    So, basically, any mp3 player for gameboy will be doing all the processing, storage, and DSP *in the cartridge* while using the Gameboy's integrated controls and speakers for playback.

    --
    The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
  14. Cost?!?!? by jsimon12 · · Score: 4, Insightful

    Am I missing the point? They want 99 bucks for the device, on top of the 99 (or whatever the current price is) for the Game Boy Advance, plus the cost of a memory card. Hmmmm, or I can just spend 99 bucks a get a Rio or other MP3 player that gets better battery mileage then my GBA.

    1. Re:Cost?!?!? by fliplap · · Score: 2

      Yeah,you could do that. But what's the likely hood that someone is going to write a GBA addon for your mp3 player? The point is device convergence. I could carry a calculator, date book, universal remote, gameboy and little-black-book everywhere I go. Or I could carry my Palm Pilot.

  15. Such a waste by Kredal · · Score: 2

    I'm all for geeking out my GBA (I have it painted black and dark red, with the internal light from Tritonlabs.com, and have a 256 MBit cart filled with NES games to play... but I don't need yet another device to play MP3s. My watch (Casio Wrist Audio Player), my Rio 300, portable MP3-CD player, and MP3 CD car stereo do that just fine. This device has very little use to me.

    The most expensive part of it's manufacture will be the memory cards that it uses, and the batteries it will chug through. It has a headphone jack, and I *assume* that it will be where the best music quality will be piped through, with it also downgraded out to the system speaker, if you really want to listen to it that way. But if you're going to use headphones anyways, get something that was MADE for playing MP3s, and don't waste the resources of the GBA like that...

    Now what might be cooler is if you could plug a regular game boy cart into the Song Pro, and listen to your favorite music while playing Tactics Ogre or something....

    --
    Whoever stated that signature sizes should be limited to one hundred and twenty characters can just go ahead and kiss my
  16. Hype by guttentag · · Score: 2
    At $99 for the device, it costs more than the Game Boy, plus you still have to buy storage media. If you fill the device's two slots with two 128MB flash memory cards, you've got a bulky $370 MP3 player that requires two to four AA batteries. You may as well buy a smaller, rechargeable 5GB iPod. Plus the iPod isn't going to show you ads.

    Better yet, buy a used Rio-PMP300. It uses the same flash memory cards, runs for days on one AA and is even smaller than the iPod.

  17. link request & loose thoughts by mcc · · Score: 2

    There was this product awhile back that was kind of an integrated low-level sound synth and sequencer/drum machine for the normal, 4-color gameboy. It was only available in europe, and you could make these REALLY funky tiny little techno tunes on it. Very aphexy. Does anyone remember the name of this, or have a link?

    I would probably have more fun with a sequel to that, than this... but that's just me. That being said, this soundpro thing is an absolutely amazing work of engineering. I mean, LOOK at that thing.. it's tiny, it has a 512 MB upper ceiling, it's mac-compatible, and it's CHEAP. And this part really impresses me:

    Besides playing songs in the standard MP3 and Windows Media Audio formats, the SongPro device will also play a proprietary SongPro Audio, or SPA, format that will use the Game Boy's screen to display lyrics and pictures.

    That makes me happy.. it's always cool when people try to push a device like the Game Boy to the limit of its abilities, rather than just saying "well, we have an mp3 player in it, that's impressive enough on its own, lets stop here". -_-

    I wonder how hard it would be to create a gameboy version of Vib Ribbon and then stuff it inside the SongPro II along with the mp3 player? ^_^ Eh, that's probably pushing it.

    That being said, I dunno. If you just want a handheld thingy that plays mp3s and games, i still say-- i've said this on slashdot before-- it might be worth a shot to try to hack the iPod to have a first-gen gameboy emulator on it :) I still have no idea if that's POSSIBLE, but by all accounts the iPod has an ARM chip, a 4-color lcd screen and some buttons. I'm not certain that reverse-engineering the iPod's firmware would be more difficult than designing a system that stores 512 MB of mp3s in the backslot of a Game Boy :) Is this relevant? Is this? Anyway, if you could get it to work, that would be way more expensive than gameboy+songpro, but a MUCH nicer form factor than this lumpy songpro thing :)

    Busterman will rise again

    1. Re:link request & loose thoughts by uebernewby · · Score: 3, Informative

      There was this product awhile back that was kind of an integrated low-level sound synth and sequencer/drum machine for the normal, 4-color gameboy. It was only available in europe, and you could make these REALLY funky tiny little techno tunes on it. Very aphexy. Does anyone remember the name of this, or have a link?

      I think you're referring to Nanoloop, which can be found here.

      --

      News and bla for computer musicians: http://lomechanik.net/
  18. how effective is advertisting on a handheld device by Dr.+Awktagon · · Score: 2

    Richmond said the screen will also be used for advertising, meaning that some content could actually be offered with a free, ad-supported model.

    Of course, we'll need a metal retainer to keep the screen situated eight inches away from your eyes while the advertisement is playing, but that's being worked on, and as soon as it's finished, the record companies are ready to sign on!

    Remember, you're not just bound by a contract to watch all advertising... now you'll also be bound by a handy metal strap!

  19. My flat mate has nearly made one by brejc8 · · Score: 2

    My flat mate Matt has allready got the game boy to play Amiga MOD files using only 3% CPU time in this demo.
    He is now working on a MP3 player along with other demos.
    When he makes it ill slap him about and release te code.

  20. Re:how effective is advertisting on a handheld dev by Kredal · · Score: 2

    And we all know how well the "free, ad supported" model worked for the internet, right?

    --
    Whoever stated that signature sizes should be limited to one hundred and twenty characters can just go ahead and kiss my
  21. Re:Important--Please Read! by fmaxwell · · Score: 2

    dont forget to take your viagra and prozac!

    I understand the Prozac since he's a nut case. But the Viagra has me puzzled. Are you trying to make him into a fucking nut case?

  22. Re:ipod.. by nebby · · Score: 2


    I did have an idea once of getting eBooks on gameboys. That would be neat for people who can't afford PDA's and convinent - cartridge based.

    Been done.

    --
    --
  23. Re:Shades of CD+G? by prockcore · · Score: 2

    "Sounds kinda neat. But the "screen for advertising" angle makes me wonder about exploitation. The latest Korn and Doritos Munching Game anyone?"

    Yeah, but you got the game name wrong. It will be called Korn-nuts.

  24. They are not the last.... by Steveftoth · · Score: 2

    Nintendo is the only portable system around because they have a monopoly on it. Period. They have crushed every other attempt at creating a portable gaming platform.
    Neo Geo Pocket ... dead.
    Sega Game gear ... dead.
    Tiger Game.com?... what?
    Lynx? ... oh yeah, like Atari had a chance.
    Nintendo has ruthlessly demolished every other portable gaming platform. Not that this is a bad thing, the system is great and the games are fun. The reason that they have had such a monopoly is the backwards compatability.

    Did you know that the last Zelda game(s) (Oracle and Seasons) had special features that you could only unlock if you play them on GBA? They are both GBColor games, but have special shops that you can only get to on GBA. They are all about encouraging you to upgrade.

  25. It's been out for a couple years by L-Train8 · · Score: 2

    The SongPro for GameBoy has been around since late 2000. It was originally called the SongBoy, but Nintendo sued for trademark infringement and they changed the name.

    This is the same company, and pretty much the same product, only in a version for the GameBoy Advance. I would expect to see similiar market penetration for the GBA model as there was for the original. Which was negligible, in case everyone's lack of knowledge of the earlier product hasn't made that point.

    --

    Don't forget that Friday is Hawaiian shirt day.
  26. Windows Media Player by yerricde · · Score: 2

    then run the Gameboy Advance Emulator under Windows [and run that under several extra layers of emulation]

    A video game emulator has to emulate cartridge hardware such as mappers on NES, superfx/sa1/dsp on Super NES, etc. The SongPro cartridge contains an MP3 decoder. If a GBA emulator were to emulate SongPro, it would probably just embed Windows Media Player or something.

    --
    Will I retire or break 10K?
  27. Re:I wonder if you can load other stuff.... by Otto · · Score: 2

    Actually, it uses SmartMedia, MMC, or Secure Digital cards. Not CompactFlash.

    --
    - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
  28. That's true too. by Steveftoth · · Score: 2

    I guess that I should fill in my theroy of why the GB is so damn popular.

    The main reason I think is that it has had the best games, year in and year out. Since the original GB, it has always had good games.

    But the second reason that it's so popular is that it doesn't require any batteries compared to any other portable. The new GBA only needs 2 AA. The original GB needed 4 AA. With the newer models of GB only neededing 2 AAA.

    Third reason is that they have kept the price of the platform down, the price of the GB is much lower then many other systems. This help because if you break it (dropping it , spilling something on it,etc...), it's cheap to get another. Which is a big thing, all the other platforms were much more expensive then the GB ever was.

    Lastly, the backwards compatability helps people upgrade. If it weren't for that, I think that the adoption rate for the GBA (and GBC) would be much lower since many people still have an old copy of tetris or mario for the GB they want to play. And don't forget the MASSIVE popularity of the Pokemon games. They still haven't ported over all the Pokemon stuff yet to the GBA. (gotta catch them all, right?)

  29. Obviously.. by BigZaphod · · Score: 2

    The cart must have its own MP3 decoder chip in it. Not everything need be done by software, you know...

  30. Re:Why?? by edrugtrader · · Score: 2

    uh, that is why this is HARDWARE UPGRADE and not just a ROM cartridge with mp3s.

    RTFA, and moderators, *5*!, mod parent down.

    --
    MARIJUANA, SHROOMS, X: ONLINE?! - E
  31. OLD product by Kris_J · · Score: 2

    This product was first announced at least two years ago. It was to be called Song-Boy or MP3-Boy or something-Boy and Nintendo smacked it down. It never recovered. It's vapour.

  32. in other news... by SGDarkKnight · · Score: 2

    console giant Nintendo takes on the RIAA in a multi-million dollar lawsuite claiming that the Nintendo Gameboy and Gameboy Advance is in violation of muisc copy rights...

    --

    ...A no smoking section in a restaurant is like having a no peeing section in a swimming pool...
  33. 8 bit sound by TrilinearDesign · · Score: 2, Interesting

    As a GBA developer I can tell you that the GBA can at best do 8bit 16khz music, perhaps slightly more with a custom hardware assist, far from the 16/44.1khz cd standard. If you regularly listen to music through a fuzzy telephone, you may like the GBA's sound. And don't even think about the original GB. The GP32 is the only handheld game platform at the moment that comes close to cd quality.

  34. sorry, it's not a cool hack. by TheOnlyCoolTim · · Score: 2

    They made an MP3 Player like any Rio or what-have-you except it fits in the back of the gameboy, takes up the gameboy's battery, and listens to the gameboy telling it what buttons were pressed.

    Tim

    --
    Omnia vestra castrorum habetur nobis.
  35. I've said this before, but.. by Joel+Ironstone · · Score: 2

    Everyone is trying to target the youth demographic with pagers, cell phones and what not. I think this demographic is best served by using the gameboy as a staring platform