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Open Source, Real Media Mega-player?

chill writes "CNN is reporting "RealNetworks on Monday will unveil a new open source version of its streaming media software that supports multiple file formats for audio and video, including those that use Microsoft's Windows Media technology." and "RealNetworks did not formally license the ability to offer Windows Media software, but instead re-created the technology based on data streams sent between the server and player software, The New York Times reported. A Microsoft representative told the newspaper that the company would need to determine whether RealNetworks licensed the software before taking action. " I can't wait to see the actual license." Update: 07/22 19:10 GMT by T : The software can be downloaded from the Helix site, if you're interested.

139 of 350 comments (clear)

  1. I hate by geekoid · · Score: 5, Funny

    when something I hate does something I like.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    1. Re:I hate by EyesWideOpen · · Score: 3, Interesting

      I hate when something I hate does something I like.

      Ditto. Though I'm not entirely sure that I'm going to like what Real is planning on doing.

      I find Real's software (Jukebox, Realplayer) to be very annoying in that it registers itself in the [Windows] taskbar more persistently than another software I've seen and that it's also very persistent about ensuring that you register the product. Besides that, the display of the player is riddled with advertisements by default. And the new RealOne thing they have going on turned me away from the company for good, I think.

      --

      As with the sun's light
      My mom was magnificent
      Unquestionable
    2. Re:I hate by geekoid · · Score: 2

      true, but for some reason I can forgive someone I like.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    3. Re:I hate by uncoveror · · Score: 3, Interesting

      Once the source code for the new real player is available, someone is sure to strip out the crap, and make a spyware free version of it that doesn't bog your computer down. Until then, real player will continue to suck.

      --
      The Uncoveror: It's the real news.
    4. Re:I hate by Rick+the+Red · · Score: 3, Insightful
      Does this mean I'll finally get to see Real videos? I refuse to install their software as long as their license means I grant them the "right" to load anything they please on my computer. The relevant section of their license is "6. AUTOMATIC COMMUNICATIONS FEATURES." where they say stuff like "RN may match the user id to personally identifiable information" and "However, as we describe above, certain updates to RealOne Player functionality will happen automatically and without advance notification." Naturally, I can't provide a link as this license is not on-line, and naturally I'm not allowed to copy it here:

      "REALNETWORKS, INC.

      "END USER LICENSE AGREEMENT

      "REALNETWORKS PRODUCTS

      "REDISTRIBUTION NOT PERMITTED"

      Yeah, whatever. But your crap ain't go'n on my PC under those terms, buddy!

      So, how soon before we see a spy-ware free, non-self-"updating" version?

      --
      If all this should have a reason, we would be the last to know.
  2. Reverse engineered? by Marx_Mrvelous · · Score: 2, Redundant

    Ok, so they supposedly reverse engineered the MS protocol, then? It surely sounds like they did. The article says they are offering the client source immediately, and then the server source in a few months. Maybe they're waiting to deal with MS first.

    --

    Moderation: Put your hand inside the puppet head!
    1. Re:reverse engineered? by Skyshadow · · Score: 3, Interesting
      Maybe my understanding of the DMCA is a bit off, but couldn't MS insinuate that, since an OSS media player that decodes Media Player could be used to circumvent someone's copyright protection (regardless of who), the reverse engineering was in violation of the DMCA?

      Of course, this is *assuming* that they did as you suggest and had isolated virgin programmers, which I hope they did for their sake (that said, I've seen companies do this on a couple of occassions for whatever legal reason).

      --
      Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
    2. Re:reverse engineered? by pieterh · · Score: 3

      Assuming that RealNetworks did spend the extra money on making a legal reverse engineering of the MS protocols, this is an excellent way of distributing that information in such a way as to do some damage to Microsoft.
      However... it's probably a waste of time. MSFT will simply change their protocols. Any OSS player based on RealNetwork's code will remain a niche player. Sorry for the pun.
      History shows that you cannot fight MSFT head on. You have to invent a new game. Streaming video and audio in the classic manner is dead. Long live P2P TV!
      RealNetworks would have done better to invest their money in an open source P2P TV product.

    3. Re:reverse engineered? by curunir · · Score: 5, Funny

      a team of "virgin" programmers

      Is there any other kind?

      --
      "Don't blame me, I voted for Kodos!"
    4. Re:reverse engineered? by Our+Man+In+Redmond · · Score: 2

      They don't actually have to sit and talk. In fact, IMHO, IANAL, ETC, it's probably better if they don't, just because information might leak out that could taint the clean team.

      Much better is for the reverse engineers to fully document the protocol on paper, then for the clean team to implement the protocol from that document, along with a statement that they did not do the reverse engineering and have not seen the original code.

      This is how Phoenix did their clean-room clone of the original IBM BIOS.

      Documenting the protocol on paper gives you two additional benefits. First, it gives you a written snapshot of the protocol at the time the implementation was done, and second, it can be used as documentary evidence in case of a lawsuit. Portions of the clean code can be compared to the spec, and to the original code, to show the differences in implementation.

      --
      Someone you trust is one of us.
    5. Re:reverse engineered? by ethereal · · Score: 2, Insightful

      Of course, if Microsoft has patents on any of this, it's likely that Real is out of luck even if they did a complete "clean room" implementation of the software.

      --

      Your right to not believe: Americans United for Separation of Church and

    6. Re:reverse engineered? by jstott · · Score: 2, Insightful
      Maybe my understanding of the DMCA is a bit off, but couldn't MS insinuate that, since an OSS media player that decodes Media Player could be used to circumvent someone's copyright protection (regardless of who), the reverse engineering was in violation of the DMCA?

      IANAL, but assuming RealMedia did a proper clean-room implementation, what they've done is an independant creative work. Microsoft's copyright has not been violeted because nothing of the new implementation belongs to Microsoft.

      There are also passages of the DMCA that deal with reverse-engineering for the purpose of inter-operability, but it will probably take a real lawyer to say anything intelligent about how applicable they may be to this situation.

      -JS

      --
      Vanity of vanities, all is vanity...
    7. Re:reverse engineered? by Anonymous Coward · · Score: 3, Informative

      In 1997 I worked for VXtreme as a developer on the server end. At the time there was a nice little market contest going on between Real and VXTreme to send video over the Internet, and Microsoft had a stupid thing called Net Show they were pushing but it required too much bandwidth.

      In the middle of 1997 I went into work one day, and we were all called, a company wide meeting, into the lunch room. A bunch of chairs for us as audience, and a row of chairs up front containing Microsoft people. They (M$oft) bought the company, and the software became Windows Media Player and the server component whose name I don't know.

      Over the course of the purchase it was disclosed that at the same time as M$oft bought VXtreme, they also did deals with Real and a couple other video companies. The deal with Real was some kind of cross licensing, and over all the deal was to change the whole market from this little competition to M$oft owning it and all the other players being tools vendors supporting M$oft. Of course Real and M$oft later had a falling out.

      My point is, that in 1997 Real and M$oft made a deal. I certainly don't know what was involved in that deal, and didn't care to look and find out more.

      Real may be in trouble.

      - David Herron

    8. Re:reverse engineered? by Cardhore · · Score: 2

      How, exactly, would the prosecution (microsoft) prove any of this???

  3. Will it be vaporware? by strredwolf · · Score: 3, Interesting

    License, smishence. We need the code. Give us the code. If it's going open source, it's going to get rewritten.

    --

    --
    # Canmephians for a better Linux Kernel
    $Stalag99{"URL"}="http://stalag99.net";
  4. Part Open Source, Part Not by Bruce+Perens · · Score: 5, Informative

    About the RealNetworks Release
    Bruce Perens
    Free Software Evangelist
    22-July-2002

    RealNetworks is announcing today that some of their software will be
    released as Open Source or Free Software. While RealNetworks is making a
    significant contribution to Open Source, today's release does not include
    the "crown jewels" -- their "codecs", the encoding and decoding software
    for their proprietary RealAudio and RealVideo formats. I will go into more
    detail regarding what they are proposing to release, and when, in this
    message.

    I'd also like to say what my role is in this. It is not to endorse, but
    to explain what's going on from an Open Source perspective. Some of the
    pieces announced today will be Open Source, but many will not be. Thus,
    I can't fully approve of what is going on. I will continue to lobby
    RealNetworks to follow today's step by going fully open, and I urge you to
    continue to use fully open codecs in preference to the RealNetworks ones.

    It was entertaining to see the first sentence of the invitation that
    RealNetworks sent to some of the press:

    > On Monday at 10am in SF, Eric Raymond, Bruce Perrins, Brian Bellendorf
    > etc. will all be attending a press conference with Real Networks and 30
    > other top industry companies for a significant industry announcement.

    I am flattered by their enthusiasm, especially since I'd told them
    repeatedly that I'd not be making an endorsement. This shows that
    RealNetworks may actually be able to deal with the Open Source community
    on the community's own terms. That will be essential if a real partnership
    is to come of today's announcement.

    So, what is RealNetworks proposing? They plan to release code in 90
    days. Some of the details of that code, including what parts are included
    in the release and how they are licensed, may change before then.

    RealNetworks "client engine", the thing that lives in the desktop or the
    web browser and drives the client half of their codec, will be available
    under a license that is derived from the Apple Public Source License, but
    with goals much closer to the GNU General Public License. The license text
    includes a patent grant. Like the APSL and the NPL licenses, it grants
    RealNetworks a right to relicense your code under any license of their choice.
    So it is unlike the GPL in that it gives one party more rights than all
    others. This license has yet to be approved by the Open Source Initiative
    board, or accepted by the Free Software Foundation, or even fully reviewed by
    yours truly. It may have to be modified before it is worthy of acceptance by
    the community.

    The Open Source client engine will probably include:

    > - RTSP/RTP/RTCP/SDP network playback
    > - UDP support
    > - Local file playback
    > - Single source A/V
    > - A/V data type interface
    > - file format interface
    > - some A/V codec support (TBD; standards-based, probably MP3 and 3GPP
    > codecs)

    I have an even longer list of other features that the Open Source client
    _may_ include, which I can't show you until they decide. On the list of
    functions that most likely won't be included, besides the codecs, there's
    a lot of utility and user-interface code.

    So, we're getting some network protocols that go on top of IP and UDP,
    and do their best to provide continuous playback despite the fact that
    the Internet doesn't guarantee throughput or latency. On top of that are
    file formats and data objects, and other pieces necessary to make an Open
    Source player for some already-open file formats. It is likely that many
    of the client pieces will be applicable to servers and encoders as well,
    although RealNetworks is not placing their server and "encoder engine"
    in Open Source. Combining the Open Source player with RealNetworks
    proprietary codecs will produce a player for the RealAudio and RealVideo
    formats on new platforms where no player existed before.

    Perhaps the greatest beneficiary of RealNetworks contribution could
    be the Ogg Vorbis audio format. Ogg is a fully Open Source codec,
    unencumbered by patents or royalty payment requirements, which
    offers audio quality comparable to, or better then, its proprietary
    competition. The Ogg encoder and servers, not just the client, are
    available as Open Source. The addition of RealNetworks network protocols
    and other utilities might make Ogg even better, and might facilitate the
    inclusion of Ogg as an option in RealNetworks proprietary products.

    RealNetworks server and "encoder engine", without the actual codecs,
    will be under a "community source" license. This means that source code
    will be disclosed to people who sign an agreement, and those people will
    get a lot less than the full set of rights that come with Open Source
    licensing. Since other streaming servers and encoders are already fully
    Open Source, we can't expect the Open Source community to have much to
    do with this part of RealNetworks code. However, community source does
    make life easier for RealNetworks partners, whose business depends on
    this code and who might not have had source code until now.

    The RealAudio and RealVideo codecs will be available in compiled form, as
    proprietary software that can be linked into a larger product. Again, no joy
    in the Free Software camp. However, these codecs will be available for use
    along with various Open Source pieces that Real is releasing, and thus it will
    be easier to for third parties to produce a half-proprietary Real-format player
    under Linux and on other operating systems where one is not supported today.

    Why is Real doing this? Obviously, they are under pressure from
    Microsoft's Media Player, and would like to prevent that product
    from achieving market domination. Increasing open-ness is a weapon in
    that battle, because a perception of open-ness will make more people
    consider RealNetworks products as standards rather than just products.
    But RealNetworks may not be able to afford to be open enough - their
    revenue today depends on licensing fees for the use of their software, and
    unless they can change their business model somewhat, it will be difficult
    for them to achieve a real partnership with the Open Source community.
    That community has little to gain by replacing Microsoft's proprietary
    audio format with RealNetworks still-proprietary audio format. The Free
    Software folks will continue to develop Ogg Vorbis and other solutions,
    although perhaps in a way that is more compatible with RealNetworks
    proprietary software. Thus, I consider todays announcement to be only a
    first step for RealNetworks, with additional steps necessary if they are
    to succeed. On behalf of the Open Source and Free Software developers, I
    hope to be able to help RealNetworks take those additional steps.

    Respectfully Submitted

    Bruce Perens

    1. Re:Part Open Source, Part Not by buzzdecafe · · Score: 5, Informative

      The Reg has digested this stuff here:

      http://www.theregus.com/content/6/25690.html

    2. Re:Part Open Source, Part Not by Phil+Wilkins · · Score: 2

      >On the list of functions that most likely won't be included, besides the codecs, there's a lot of utility and user-interface code.

      Which is a pity, as their user-interface is terrible, and could do with some external inspection (although admittedly open source doesn't have the worlds greatest track record on that front either ;).

    3. Re:Part Open Source, Part Not by liquidsin · · Score: 5, Interesting

      So if they have the right to take any derivative code and relicense it as they see fit, does that mean that once someone makes a usable version of their client software (which they seem unable to do themselves) they will just take it away and return it to a closed-source license?

      --
      do not read this line twice.
    4. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 2, Interesting
      Don't get your dander in a huff :-)

      It's not a dictatorship if nobody has to do what they say - and they have no way of compelling anyone to do so. What FSF and OSI do is leadership. And you know that I am not always happy with the leadership that either organization exercises. Like FSF and OSI, I take the trouble to review companies approach to the community and tell people whether or not I find them acceptable. If I were totally in left field, nobody would listen. Same with FSF and OSI.

      Bruce

    5. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 3, Informative
      Well, you have a lot of the guts other than the UI, so you can rewrite the UI.

      Bruce

    6. Re:Part Open Source, Part Not by Elwood+P+Dowd · · Score: 3, Informative

      According to Bruce's post, under the current plan, yes and no. They could take it and release it in a closed source license, but you would still be able to distribute the modifications you made as OSS. They would not be able to take your rights away, they would just have special rights with your modifications.

      Of course, he also pointed out that their license has not been given careful review, and could change for better or worse before release of any software.

      --

      There are no trails. There are no trees out here.
    7. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 2
      I'll ask. I'm sitting in the audience at the press conference right now.

      If nothing else, they could be getting into the patent battle, but it may be that they and MS are cross-licensed.

      Bruce

    8. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 2
      I too would prefer the equality of the straight GPL. When you don't have that, you have to consider very carefully what you are investing into the "partnership", simply because of what the other partner could do.

      Bruce

    9. Re:Part Open Source, Part Not by Bruce+Perens · · Score: 4, Informative
      The answer from Real's president was rather confusing. It sounds as if they have reverse engineered Microsoft's transport and not their codec. I'll follow up.

      Bruceg

    10. Re:Part Open Source, Part Not by SpatchMonkey · · Score: 2

      I noticed it earlier - thanks. Unfortunately when you then posted to the article, the mod point was removed. But I appreciate the thought.

      Unfortunately, insightful comments that don't 'toe the party line' here do tend to get moderated down as 'Flamebait', or even 'Troll'.

      Such is Slashdot, eh?

    11. Re:Part Open Source, Part Not by Kaya · · Score: 2, Informative

      This is *not* true - see section 11 of the RPSL at http://www.helixcommunity.org/content/rpsl.html

    12. Re:Part Open Source, Part Not by Florian+Weimer · · Score: 2

      They could just sue for patent infringement:

      No patent license is granted separate from the Covered Code, for code that you delete from the Covered Code, or for combinations of the Covered Code with other software or hardware.

      You may create a derivative work under copyright, but you don't have the right to run the code for profit (or whatever use can infringe a patent in your legislation).

    13. Re:Part Open Source, Part Not by Kaya · · Score: 2, Informative

      See section 11 of the RPSL at http://www.helixcommunity.org/content/rpsl.htm

    14. Re:Part Open Source, Part Not by _Sprocket_ · · Score: 2

      For what its worth...

      I found the comment interesting, though I completely disagree with it. Whats more interesting is watching Bruce respond to it. But unfortunately, you started drifting off about cults and the whole thing starts to get trollish.

      BTW - I always find the "troll" tag rather interesting. The trouble is that people with honest opinions they feel that are important but obviously against the "party line" get mixed up in it. After all, a troll is an expression that is designed to instigate argument. Sometimes its hard to tell the difference between honest opinion and calculated attempt to get a negative reaction. Not that trolls don't have a place - I fully support the idea of playing Devil's Advocate to hash out an issue and challenge one's position. But when the same "ignorant" (I hesitate to use the word - its emotionally charged and a matter of perspective) opinion is expressed again and again... it gets old. And thus moderated as 'troll' burried down in to the bottom of the conversation with the other noise.

    15. Re:Part Open Source, Part Not by Sunnan · · Score: 2, Funny

      What does unexplained bruises have to do with free software? RMS isn't going to beat you. ...very hard.

    16. Re:Part Open Source, Part Not by bogado · · Score: 2

      In your letter you urge us to keep using open source codecs. While I couldn't agree more with you, I would like to remember that many of the codecs used by linux are not yet open-source, both xine and mplayer use codecs from windows in the form of win32 dlls. Maybe if realnetworks give us a choice of having those codecs natively it would be a prgress, woudn't?

      --
      []'s Victor Bogado da Silva Lins

      ^[:wq

  5. Re:All I care to know is by stuuf · · Score: 2, Informative

    They probably wouldn't think of using the GPL. RealNetworks is definitely not 'free'.

    --

    Everyone is born right-handed; only the greatest overcome it

  6. But.. by iONiUM · · Score: 5, Interesting

    but instead re-created the technology based on data streams sent between the server and player software,

    Dare I say it, however isn't this exactly what BnetD did with Battle.Net? Why can Real media get away with it but not BnetD? This makes no sense at all.

    1. Re:But.. by elefantstn · · Score: 2

      Who says they're "getting away with it?" In the write-up, Microsoft makes some thinly-veiled threats of upcoming lawsuits. This was just announced, they haven't gotten way with anything yet.

      --
      If it ain't broke, you need more software.
    2. Re:But.. by Citizen+of+Earth · · Score: 2

      Why can Real media get away with it but not BnetD?

      The BnetD case has very little merrit. RealMedia can get away with this because they are big enough not to get pushed around lightly. Plus, their opposition would be a convicted predatory monopoly attemtping to foil interoperability, something that could be viewed dimly by a court.

  7. The Player War? by Knacklappen · · Score: 4, Interesting

    Maybe we will soon wittness an updated version of The Player War (I still hope for a new Browser War...). If M$ can find a hair in RN's soop, they will almost certainly pick it up and make a big deal out of it, either as patent infringement or as proof that they indeed do *not* have a monopoly. Either way, it's going to be ugly...

    Good news is if the thing is waterproof and 100% Open Source... Maybe time to rejoice after all...

    --


    Excellence: Moderate (mostly affected by comments on your karma)
    1. Re:The Player War? by Rivard · · Score: 5, Insightful

      This might be great, you're right. But it won't be: this is Real we are talking about, the pioneer of the clunky-as-all-hell media applications that do nothing for anyone but barely stream audio and crash when the juices start flowing.

      On the one hand, it is nice that Real is doing this for Open Sourcers, but, on the other, what other choice did they have?

      So, before anyone wets their skeeves with dreams of Open Source-everything, be prepared for this to be the first in an unwieldy trend of crap being released to be saved by open sources, with no credit given back to them.

      Some people say don't look a gift horse in the mouth, well this isn't a gift horse, it is just another media dinosaur waiting in the bushes to rip everyone off.

      But hey, I could be wrong.

    2. Re:The Player War? by bilbobuggins · · Score: 2

      Sorry, but no 'player war' that isn't already going on is about to happen.
      If Real open sources some of MS's obfuscated protocol will it tick them off? Yes.
      But saying it would start a 'player war' would imply they aren't already competing for market share, which of course they are or they wouldn't be businesses.
      Furthermore, in the market share battle, being open source won't make a drop of difference, they're both free to the consumer and in the end it will inevitably just come down to prettier graphics or how much easier one is to use .

  8. reverse engineered? by Lxy · · Score: 5, Interesting

    The article was light on details, but it sounds like RealNetworks was sniffing the data stream and reverse-engineering the Media Player protocol. I'm really hoping they did it the correct way, or Microsoft could literally sue them into oblivion.

    AFAIK, you can reverse engineer the protocol correctly. What you need to do is have a programmer or team of programmers reverse engineer the stream and create a working replica. Once they've successfully created a Windows Media streaming program, they sit in a conference room with a team of "virgin" programmers who haven't seen the source or any data from the stream. The virgin coders then talk with the team that reverse engineered the stream, but don't actually see the source or the technical information. The virgin coding team then takes that data and creates a new software component.

    I just really hope they took that vital step, otherwise RealNetworks is violating Microsoft's IP and will get sued off the face of the earth.

    --

    There is no reasonable defense against an idiot with an agenda
    :wq
  9. The Register also has an article about it by some+guy+I+know · · Score: 4, Informative
    --
    Those who sacrifice security to condemn liberty deserve to repeat history or something. - Benjamin Santayana
  10. Interesting Comparison by RazzleFrog · · Score: 5, Insightful

    The article compares Microsoft's battle with Real to their past battle with Netscape. It is an intersting comparison since both battles I believe were a combination of Microsoft's maneuvering and the other companies failure to put out an adequate product. Real has consistently put out bloated, resource-hogging, spywaring, bug-ridden software.

    RealOne is a huge improvement over previous products but you still have to be careful with it re-associating itself with certain file types. I think what has helped Real, though, is the fact the Windows Media Player really peaked at 6.4 and has itself become bloated.

    1. Re:Interesting Comparison by Malcontent · · Score: 2

      I believe the comparison was made because in both cases MS started "dumping" software for free thereby cutting off the other companies air supply. Since MS can not actually make a decent 1.0 product they dump and force people to install it. You can do that when you have a monopoly.

      --

      War is necrophilia.

    2. Re:Interesting Comparison by Malcontent · · Score: 2

      "Real has given away its basic player since the beginning so I don't see how they can make the claim that Microsoft undercut them. "

      real sells it's server MS gives their away. In any other industry and for any other company this would be illegal. Several companies were fined by the US govt for doing the same thing. Bill Gates and MS are above the law so they get to do whatever they want as long as they continue to grease the palms of the politicians.

      "When I installed AOL on my girlfriend's computer it forced me to install Real. Real then took over her file associations."

      1) AOL is not a monopoly.
      2) AOL is free
      3) Installing AOL is a free choice.
      4) Just because someone else does something evil it does not excuse your evilness.

      --

      War is necrophilia.

  11. Re:All I care to know is by mmurphy_helix · · Score: 4, Informative

    The open source pieces will be released under the RealNetworks Public Source License (RPSL). We have posted the license on the Helix site at http://www.helixcommunity.org. We will be sending it to the OSI for certification shortly, and we're looking for feedback now.

    --
    ----------
    Mark Murphy, Helix Community Manager
    CollabNet, Inc.
    http://www.helixcommunity.org
  12. Parallels with Netscape? by jvmatthe · · Score: 5, Interesting

    Step 1: Make a name for yourself in the market
    Step 2: Microsoft steps in and begins to eat up your market with their desktop integration
    Step 3: Struggle. Squirm.
    Step 4: Release source to your application.

    Granted, this might not be all of Real's assets in the way that Netscape released their browser source, but it could be the leg up that free software needs to get into the streaming and streaming client market. Also, it bears noting that Netscape (i.e. AOL/TW) invested tons of money to make the product work after they released the source. The Mozilla project certainly wouldn't be where it is today without that investment.

    Now, how would it proceed?

    Step 5: Company is marginalized, possibly dies.
    Step 6: Free software product lives on.

    We've already seen Nautilus from Eazel do this on the GNOME desktop (although some people seem to dislike the bloated desktop). It certainly is a possibility with Netscape, given the recent troubles at AOL/Time Warner. And I can't remember the time I read a positive article about Real, but then again, I might just be missing out.

    Now, I guess I should read the CNN article... ;^)

    1. Re:Parallels with Netscape? by Rogerborg · · Score: 5, Funny
      Step 1: Make a name for yourself in the market
      Step 2: Microsoft steps in and begins to eat up your market with their desktop integration
      Step 3: Struggle. Squirm.
      Step 4: Release source to your application.

      Now, how would it proceed?

      • Step 5: ...
      • Step 6: Profit!
      --
      If you were blocking sigs, you wouldn't have to read this.
  13. DMCA Violation? by MadFarmAnimalz · · Score: 2

    RealNetworks did not formally license the ability to offer Windows Media software, but instead re-created the technology based on data streams sent between the server and player software

    I'm not American, so my details on this would be hazy. But this is reverse engineering. And you're in trouble of the DMCA kind when you perform such an operation, I've observed.

    Am I correct?

    --
    Blearf. Blearf, I say.
    1. Re:DMCA Violation? by strags · · Score: 2

      Depends on whether or not you view ASF stream protocols as containing copy-protection, which non-DRM'd streams certainly don't. If there's no copy-protection to "circumvent" then surely the DMCA doesn't apply?

      The bigger problem for Real, I would imagine, is the (insane!) patents that Microsoft was able to obtain for the ASF protocol. Despite the fact that ASF is basically very simple, MS was able to obtain a patent, thus effectively preventing anyone from producing anything compatible with it unless they license the Windows Media Format SDK.

    2. Re:DMCA Violation? by donutello · · Score: 3, Informative

      IIRC the DMCA explicitly allows reverse-engineering for the purpose of interoperability. It only does not allow reverse-engineering when it is used to circumvent a security mechanism.

      --
      Mmmm.. Donuts
    3. Re:DMCA Violation? by MadFarmAnimalz · · Score: 3, Interesting

      Fair enough. What then when the security mechanism is there to protect against reverse engineering?

      --
      Blearf. Blearf, I say.
    4. Re:DMCA Violation? by civilizedINTENSITY · · Score: 2

      For copyright purposes: if the security mechanism is there to protect against reverse engineering, then it might me harder to reverse engineer, but thats all. *If* the purpose is legal (DMCA) then reverse engnineering is just legal, yes? If not DRMed, then reverse engineering is also just plain legal. The only problem is patents.

  14. The New York Times article. by adastra · · Score: 2, Informative

    Reg required, etc, but this NYT article, besides getting the scoop, is longer and better with details than CNN. Shocking, I know.

  15. NY Times link by hoowee · · Score: 2, Informative

    similar article posted at NY Times: http://nytimes.com/2002/07/22/technology/22REAL.ht ml

    --

    Comic Book Guy: "There is no Groening in my store."
  16. Real's web Site for this release opens. by Bruce+Perens · · Score: 5, Informative
    See helxicommunity.org

    Bruce

  17. Do not support this if... by RhettLivingston · · Score: 2, Insightful

    they release Microsoft's codec and don't release their own codec. We should not become a tool in the wars between these behemoths. That is a road to mediocrity.

  18. Um?! by eddy · · Score: 4, Interesting

    Didn't Real put Streambox out of market because Streambox had reveng'ed the protocol to allow downloads of streaming media?!

    Maybe I'm remembering this wrong, but that would really smell of hypocrisy.

    --
    Belief is the currency of delusion.
  19. Re:Isnt it against the DMCA? by B.+Vhalros · · Score: 2, Informative

    Reverse Engineering isn't illegal, the DMCA 'merely' (the quotes mean sarcasim) makes it illegal to distribute something which would 'circumvent an effective copyright control mechanisim.' Now, reverse engineering was probably involved in the production of that something, but the reverse engineering aspect of it is not itself illegal (well, atleast not as a result of the DMCA).

    If the releasing of this code allows the circumvention of some stupid DRM thing in windows media player and associated formats, then MS might actually have a case with the DMCA. Which would put me actually agreeing with Real about something, which would be damned weird. I haven't used WMP in years though, so I have no idea if it actually implements any DRM things or not.Any one care to enlighten me on this?

  20. Marketing hype != OSS by tshoppa · · Score: 5, Informative

    So far, what Real has shown is marketing hype. There is no open source software until they give us the source. And as Bruce and others have pointed out, they're only open-sourcing Microsoft's codecs, not their own; this is not the spirit nor the letter of open-source!

    1. Re:Marketing hype != OSS by VegetariMan · · Score: 2, Informative

      FYI: Real did announce that they are going to be submitting their RealVideo9 for incorporation into MPEG4. RV9 is an outstanding codec and I look forward to seeing MPEG4 being improved by it.

      http://www.realnetworks.com/company/press/releas es /2002/mpeg.html

      --
      --Nick
  21. Articles usage numbers suspect?? by mcwop · · Score: 4, Interesting
    Article states

    In April, RealMedia reached 17 million at-home viewers, compared with Windows Media at 15.1 million and Apple Computer's QuickTime at 7.3 million, according to Nielsen/NetRatings. At work, Windows Media drew about 12.2 million unique viewers, compared with RealMedia's 11.6 million and QuickTime's 5 million.

    In 2001 Quicktime was downloaded about 80 million times. My personal website experience also contradicts Quicktime usage numbers as well. Huh? Are they counting porn in those numbers?

    --

    "I don't think it's selfish, to eat defenseless shellfish." -NOFX

    1. Re:Articles usage numbers suspect?? by NeoTomba · · Score: 3, Insightful

      NetRatings suspect? Maybe...

      You've got to consider certain things...

      NetRatings software availiable only for Windows:
      http://www.macopinion.com/columns/tangib le/00/02/2 4/

      Then, take a look at their website:
      http://pm.netratings.com/nnpm/owa/NRpubl icreports. toppropertiesweekly

      This list seems suspect. Obviously Microsoft tops the list since MSN.com is the default homepage for IE.

      Also, keep in mind that NetRatings is simply tracking its own users. The 7.3 million for QuickTime is amongst those being tracked. Obviously, this number will differ greatly from the actual number of downloads (which is also misleading as I'm sure you've downloaded QuickTime more than once due to re-installs, upgrades, etc.)

      Ratings (like statistics) tend to lie. How can RealPlayer have a larger install base on Windows when Media Player is installed by default? Who knows. Maybe they only track certain versions, intentional usage or something else.

      -NT

    2. Re:Articles usage numbers suspect?? by gehrehmee · · Score: 2

      You're trying to compare # of downloads to # of unique viewers.

      Consider how many times each individual may have downloaded Quicktime, to reinstall, to upgrade, to move to a different computer, to load it on multiple computers...

      Of course how they determine unique viewers is likely questionable.

      --
      "You know, Hobbes, some days even my lucky rocketship underpants don't help" -- Calvin
    3. Re:Articles usage numbers suspect?? by quantaman · · Score: 2

      I believe (though I could be wrong) that all 3 have some sort of viewing network on which you can watch content and these are the likely numbers that the article refers to. Considering that Windows Media is pre-installed on all Windows machines their numbers should be much higher than the other 2 which you have to expicitly download.

      --
      I stole this Sig
    4. Re:Articles usage numbers suspect?? by Epi-man · · Score: 2

      "I don't think it's selfish, to eat defenseless shellfish." -NOFX

      Is there such a thing as "defenseless shellfish?" Aren't the shells their defense? It is things like this that keep me up at night...

    5. Re:Articles usage numbers suspect?? by realdpk · · Score: 2

      Don't discount porn too much. Porn is still a very large part of the Internet, and will always be a large part of Real and Microsoft Media Player's businesses.

    6. Re:Articles usage numbers suspect?? by mcwop · · Score: 2

      Depends on the perspective. The shell may provide defense against smaller fish, but the shell is no match for humans with sharp tools. Anyways, it may be slightly out of context. It is a pretty funny NOFX song though. Don't let it keep you up at night.

      --

      "I don't think it's selfish, to eat defenseless shellfish." -NOFX

    7. Re:Articles usage numbers suspect?? by mcwop · · Score: 2

      My personal experience is that users have all three players. They use the one needed for the particular viewing task. If they are counting paying or non-paying subscribers fine, but otherwise I suspect media player usage is quite different. The installed base has to be bigger than these numbers might lead some to believe.

      --

      "I don't think it's selfish, to eat defenseless shellfish." -NOFX

    8. Re:Articles usage numbers suspect?? by Eric+Smith · · Score: 2

      "Your superior intellects are no match for our puny weapons!"
      -- Kodos and Kang

    9. Re:Articles usage numbers suspect?? by blowdart · · Score: 2

      Judging from client requests, and the end user numbers (over 1 million streams a week) for content that is available in both formats, MS is approx 85% of the end user choice, Real 15%. A lot of my clients don't even bother asking for real encoding, and we do the encoding cheap.

    10. Re:Articles usage numbers suspect?? by lordpixel · · Score: 2

      Fair enough, but if 80 million is the number of downloads

      80 mil / 7 mil = ~11.5

      which seems high, given the original poster said "80 million times in 2001". I don't think Apple released all that many version in 2001.

      Numbers seem fishy...

      --

      Lord Pixel - The cat who walks through walls
      A little bigger on the inside than out

  22. Re:Dreamcast, PS2 and Xbox ports ??? by paradesign · · Score: 2
    why real in the first place, there are many other codecs with much better sound/video support?

    this is not a flame, i just want to know the logic behind your decision.

    --
    I want 2D games back.
  23. License by Sloppy · · Score: 2
    A Microsoft representative told the newspaper that the company would need to determine whether RealNetworks licensed the software before taking action.
    Heh. Probably because: if they licensed it, then they broke a contract and can be sued. If they didn't license it, then there is no basis for any action. :-)

    Sorta like DVD players. Apex probably broke their contract, but mplayer/xine/etc didn't break anything.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  24. DMCA is toothless without the Bono Act by yerricde · · Score: 3, Interesting

    thought [reverse-engineering a proprietary protocol] was no longer legal in [the United States]

    1. Only if the protocol "effectively controls access to a work protected under this title". If you test the app using Charlie Chaplin movies or other pre-1923 content, you're not triggering the DMCA's circumvention ban (17 USC 1201).

    2. The circumvention ban contains an exemption in 1201(f) for reverse engineering necessary to achieve interoperability. It's not my fault Judge Kaplan ignored this subsection; I consider it an incompetent error.

    --
    Will I retire or break 10K?
    1. Re:DMCA is toothless without the Bono Act by Sloppy · · Score: 2
      If you test the app using Charlie Chaplin movies or other pre-1923 content, you're not triggering the DMCA's circumvention ban (17 USC 1201).

      Oh my goodness, what a beautiful loophole! It couldn't really come up in the DVD case, but WMA has been used on a far wider variety of content. I think you've really got something here. :-)

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  25. Seems like an obvious strategy from the start... by drudd · · Score: 2

    I often wonder why format creators don't always do this (i.e. release specs for format into public domain, while maintaining control over servers/encoders).

    If I create/sell tools for a format, and give the players away for free anyway, I want as many people to use the format as possible. If the format becomes standard, I'm in a great position since I control the content creation side (i.e. where the $$$ is).

    So people creating open source players/viewers doesn't hurt me, it helps me enormously, since I don't have to expend resources maintaining all possible platforms.

    Doug

    --
    Venn ist das nurnstuck git und Slotermeyer? Ya! Beigerhund das oder die Flipperwaldt gersput!
  26. Speaking of reverse engineering protocols . . . by 0bjectiv3 · · Score: 5, Interesting

    Microsoft did precisely the same thing to Novell's IPX/SPX protocol, developing a "clean room" implementation called NWLink. This protocol allowed for critical interoperability with Netware, and played a large role in companies' gradual migration to NT.

    In other words, Microsoft wouldn't be where it is today without reverse engineering.

    The sword cuts both ways, Billy.

    --

    "Saddam Hussein cavorts with terrorists."
    1. Re:Speaking of reverse engineering protocols . . . by _Sprocket_ · · Score: 2


      What if its a scimitar? :P

      Reverse your grip.

    2. Re:Speaking of reverse engineering protocols . . . by (H)elix1 · · Score: 2

      The sword cuts both ways, Billy.

      Yes, but lord gates probably has one of those +5 black bladed, soul sucking two handers. Don't even get me started on the armor or ring of protection +3 vs DOJ....

  27. Patent problems, not DMCA by strags · · Score: 4, Insightful

    As far as I can see, the DMCA is unlikely to apply here since plain (non-DRM'd) ASF streams do not contain any form of copy protection.

    If I remember correctly, though, Microsoft has a patent on the ASF format scheme itself. The granting of this patent in the first place was ridiculous - (thought sadly commonplace these days) - ASF is a very simple format for multiplexing video/audio/whatever over a single stream. There's nothing innovative about it.

    Of course plenty of patents are issued these days for very unimaginative, uninnovative things - what makes MS's patent so unusual is that it's tantamount to patenting a file format - something that could effectively prevent otherwise legal reverse-engineering.

    The author of Virtual Dub was forced to remove ASF compatibility after pressure from Microsoft regarding the patent.

    Microsoft - boldly leading us back into the dark ages of incompatibility!

  28. more details by bryam · · Score: 2, Informative

    REALNETWORKS ANNOUNCES HELIX -- THE FIRST COMPREHENSIVE, OPEN STANDARD FOR DIGITAL MEDIA DELIVERY

    RealNetworks forms the Helix Community with support from HP, Intel, Nokia, Oracle, PalmSource, Sony Corporation, Sun Microsystems and more than 20 Other Companies and Organizations

    read the complete announce

  29. No codecs to be released by benwaggoner · · Score: 4, Informative

    They aren't releasing any codecs. Streaming servers don't parse the underlying video data, they just (well, that's a misuse of the word "just" - it's hard to do right) turn the file into packets, and try to make sure that as many arrive to the client on time as possible.

    For example, today's RealServer can stream QuickTime files, and they certainly don't have source to the Sorenson codecs.

  30. Could this make things worse? by DragonHawk · · Score: 5, Insightful

    One of the major reasons streaming media is used today is not for live productions, but rather, as a misguided and ill-conceived form of copy-protection and content-control. If Real goes open, and that creates a perception that Real is easier to copy, will the media cartel (RIAA, MPAA, etc.) drop Real entirely, in favor of Windows Media or some other more suitably evil technology?

    In other words, could this make the Open Source streaming media situation worse, at least in the short-term?

    --

    dragonhawk@iname.microsoft.com
    I do not like Microsoft. Remove them from my email address.
    1. Re:Could this make things worse? by Bruce+Perens · · Score: 3, Insightful
      Well, this release does not include any DRM, so it is likely that in the future (or even now) thare will be some DRM-protected RealMedia that the mostly-Open-Source player won't play.

      Bruce

    2. Re:Could this make things worse? by krmt · · Score: 2

      Or perhaps it'll be another closed, DRM containing codec that can plug in to the open framework? We'll at least be able to watch things then if we want to make that choice, which is more than we can really say now.

      --

      "I may not have morals, but I have standards."

    3. Re:Could this make things worse? by peter · · Score: 2

      The issue is not with possible bugs in the DRM implementation that would allow it to be hacked to do stuff with the data that the MPAA doesn't want you to. The issue is that for the problem that DRM addresses, restricting access to data except under certain conditions, the owner of the computer is the primary threat. DRM needs to defend against the system administrator who installed the software in the first place.

      If you had an open source DRM implementation, you could defeat it by changing the code to let you do anything you want, instead of limitting you to only watching a movie once, for example. Since the admin is a threat, you can't make it easy for the admin to modify the code. Even worse for the running-dog capitalists, people could redistribute the new implementation to people who couldn't hack the code themselves.

      --
      #define X(x,y) x##y
      Peter Cordes ; e-mail: X(peter@cordes , .ca)
  31. Real is shooting themselves in the foot on this. by InnovATIONS · · Score: 5, Insightful

    The smartest thing that M$ could do is just let Real do it. Then all M$ has to do is to create a version of Media Player that includes ALL of Real's protocols (after all they have made it clear through their actions that they believe it is perfectly acceptable to reverse-engineer a protocol based on a data stream) give this new version a nice interface with less advertizing clutter and make it available as minor free update available as part of a service patch. Not that we have never seen this done before, right? Do these companies ever learn?

  32. Open source, hrm. by autopr0n · · Score: 2

    Well, I suppose we'll have to see the license they use. Hopefully it will mean someone can strip out all the real networks garbage that spawns all over my machine when I install (or even use real player). Theoretically, Microsoft could even take their code and use it to support RM in media player. I have no idea why Real thinks people would want to watch WM stuff in real player, or anything at all in real player.

    --
    autopr0n is like, down and stuff.
  33. "to-little-to-late" by Damek · · Score: 2, Funny

    And if CmdrTaco goes back and fixes the "to"'s in the dept, it'll also be too little too late.

  34. There is no such thing as a copyrighted protocol by autopr0n · · Score: 2

    You can't copyright a protocol; if they use Microsoft patents then there might be some problems, even if they did a 'clean room' implementation.

    --
    autopr0n is like, down and stuff.
  35. Re:All I care to know is by rainwalker · · Score: 2, Informative

    The license itself is here, if you are too lazy to look for it.

    I just read through the license, and really I don't see anything that restrictive or unusual here. It seems to hold to the spirit of OSS; namely, that you can modify & release your modifications to your hearts content, and they can do the same. I don't see anything where they can release your modifications under a different license. Any release of modified code would fall under the license itself, which prohibits releasing non-open code. So, feel free to correct me if I'm wrong, but this looks pretty legit.

  36. Helix Encoder by krmt · · Score: 2

    The site talks about open-sourcing the Helix server, as well as the encoder. While the server isn't too much of a surprise, given the success of the Quicktime one, what is the encoder going to be?

    You said that it won't be the Real format, which is fine, but what formats will it encode for? Windows Media? MPEG? Or is it more just a pluggable framework for codecs?

    --

    "I may not have morals, but I have standards."

  37. clean room not nessisary. by autopr0n · · Score: 2

    You don't actually have to do a 'clean room' reverse engineering unless you are probably going to end up with lots of bit-for-bit stuff that looks like it was copied. In the case of Compaq and the IBM bios, you didn't have much space, and you weren't really doing much, so there was a really good chance that lots of the data would be exactly the same if it was going to work. If Compaq didn't use a clean room IBM could sue for copyright violation because the data would be the same.

    Most of the time you don't need a clean room.

    --
    autopr0n is like, down and stuff.
  38. This is not analogous to the Vivendi complaint... by casio282 · · Score: 4, Informative

    ...as their claim is that the BnetD developers actually *copied* portions of Blizzard's code rather than reverse engineering and rewriting it. They have dropped the DMCA component of the complaint, the latest (amended) version of which is here.

    IANAL, but it seems that honest to goodness reverse engineering is still legally safe, for the time being.

    --

    :wq
  39. Open source and 'Secure' for Sony? by David+Price · · Score: 3, Informative
    Quoth Sony on the announcement page:

    "Under the Ubiquitous 'Value' Network strategy, Sony aims to create a secure (emphasis added), user-friendly environment where people can enjoy a wide variety of online digital media contents via various networked CE devices and PCs."

    If Sony's definition of "secure" is what I think it is, then that means that they expect that this platform will contain DRM features to "protect" their content.

    DRM is fundamentally incompatible with open source. If, as I am given to understand, the only thing closed-source about this release is Real's codecs, then there are no barriers to arbitrary saving, copying, and redistribution of downloaded streams. There will no longer be such a thing as a 'stream-only' Real feed; the software can be altered to not respect the appropriate bits. There is no security for the likes of Sony when consumers have control over their own computers - it flies in the face of their DRM strategy.

    So what's up? Has Sony et al changed their mind about what defines "secure?" Has this consortium decided to give the content industries the cold shoulder? Or, if this is to contain some form of concession to the ??AAs, what technical shape will it take?

  40. No open-source server by Nogami_Saeko · · Score: 2

    Well, that's the reason my company is bailing out of Real's products and going windows media (well, the 2nd reason I suppose):

    1. Real's server license costs and arm and a leg. Thousands of dollars a year. Windows Media server can be installed (for now) for free on MS Server operating systems.

    2. Real's player is an absolute pain in the ass to set up. Have to dodge around dozens of registration pages, email address requests, deselecting "additional bonus spam", etc. Then you get bombarded with advertising, and disabled features.

    Windows media - just doubleclick on the link on MS's web site, and it's installed. Done.

    Real REALLY dropped the ball on streaming media - they used to have a near monopoly on it, but the additional crap they shoveled on us made it useless.

    --
    "Nothing strengthens authority so much as silence." - Charles de Gaulle
  41. cvs diff RealPlayer.c by panck · · Score: 3, Funny
    Index: RealPlayer.c

    RCS file: /usr/cvs/real/RealPlayer.c,v
    retrieving revision 1.1
    diff -r1.1 RealPlayer.c
    68c68
    < get_and_show_banner_ad();
    ---
    > /* get_and_show_banner_ad() */;
    --
    "What thou shalt not, I shalt did!" -Bart Simpson
    1. Re:cvs diff RealPlayer.c by Tack · · Score: 2

      It's actually fine. The semi-colon will act as a no-op. It will compile and execute as intended, even if it was a mistake.

      Jason.

  42. Humorous exchange by slagdogg · · Score: 4, Funny

    During the Q&A session of the webcast:

    Perens: I've been reading questions off of slashdot, most of which have been positive.

    Glaser: Are you sure you have the right URL?

    --
    (Score:-1, Wrong)
  43. Re:Reverse engineered? DMCA? by Anonymous Coward · · Score: 2, Informative
    Reverse engineering is not prohibited by the DMCA. In fact, the only section that mentions reverse engineering is this one (stop whining about the legalese and just read it):

    (f) REVERSE ENGINEERING- (1) Notwithstanding the provisions of subsection (a)(1)(A),* a person who has lawfully obtained the right to use a copy of a computer program may circumvent a technological measure that effectively controls access to a particular portion of that program for the sole purpose of identifying and analyzing those elements of the program that are necessary to achieve interoperability of an independently created computer program with other programs, and that have not previously been readily available to the person engaging in the circumvention, to the extent any such acts of identification and analysis do not constitute infringement under this title.

    (2) Notwithstanding the provisions of subsections (a)(2) and (b),** a person may develop and employ technological means to circumvent a technological measure, or to circumvent protection afforded by a technological measure, in order to enable the identification and analysis under paragraph (1), or for the purpose of enabling interoperability of an independently created computer program with other programs, if such means are necessary to achieve such interoperability, to the extent that doing so does not constitute infringement under this title.

    (3) The information acquired through the acts permitted under paragraph (1), and the means permitted under paragraph (2), may be made available to others if the person referred to in paragraph (1) or (2), as the case may be, provides such information or means solely for the purpose of enabling interoperability of an independently created computer program with other programs, and to the extent that doing so does not constitute infringement under this title or violate applicable law other than this section.

    (4) For purposes of this subsection, the term 'interoperability' means the ability of computer programs to exchange information, and of such programs mutually to use the information which has been exchanged.

    * "Thou shalt not circumvent thy neighbor's technological measure."

    ** "Thou shalt not manufacture, import, offer to the public, provide, or otherwise traffic in circumvention devices."

    Do you read me, pooky?
  44. Player? by Junta · · Score: 2, Interesting

    I saw no mention of open sourcing the player, or even mention of anything that would necessarily do encoding... It seems the portion being open sourced would be transport and delivery, and even the license to that would be restrictive.

    This is a move to appeal to providers starting to go on the fence regarding Windows Media, not to end-users. This will offer the most tweakable solution to vendors and potentially a way to make the most efficient server in town, without opening the realmedia format. They know full well the minute they do that alternative players will pop up that don't show ads, that don't 'call home' to real, and offer an easy to use interface that is easier to get at than real will allow its player to be, and their player software will fall by the wayside.
    Without the ads/private information provided by their player, their business model would fall apart and they know it. They've been thus far relying on being encumbant to power their usage, and in the face of the Microsoft behemoth, that is going away.

    They are perfectly willing to sacrifice ad revenue and excessive personal info collection for their linux player for the sake of claiming to be more cross-platform (even their developing RealOne player doesn't do ads and doesn't even offer the 'gold pass' option). If they were sure that the information would only be used for linux and other 'fringe system' decoding, they would gladly open up their format. They don't seem to like developing their non-windows versions as they take forever to do so, and that would mean they no longer had to worry. Mplayer has had some success with their binary codecs, and I doubt they could care. The current linux user base would provide more bad than useful data anyway in their forms and not tend to be influenced by Real's marketing. Linux is just a nice platform to say 'look, look, does Windows media or quicktime work natively with linux? we must be better, we are cross-platform!"

    But the second ZoomPlayer had realmedia support, Real could kiss RealOne's popularity goodbye, and then next stop, chapter 11....

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:Player? by civilizedINTENSITY · · Score: 4, Informative
      I saw no mention of open sourcing the player...
      "RealNetworks will begin offering Helix's client source code within 90 days and then release the server source code in "subsequent months," the company said. Details will be further outlined on a special Web site for Helix developers."
    2. Re:Player? by Junta · · Score: 2

      I'm glad they are making a cross-platform effort, but am not glad that their cross-platform strategy comes off as more of a peripheral 'as they feel like it' effort rather than a serious effort. The non-Windows players are hidden from www.real.com and lacking in development effort. RealOne for linux is in alpha, while it has been out for a long time with windows. I only care about this because RealOne will make use of the Xvideo extension. In general, Real's player has bad controls (in terms of keyboard particluarly) and I want an alternative player, or a centralized player that can play whatever I want, be it DVD, avi, mov, mpg, or rm, and Real's (as well as apple's) efforts aren't allowing this sort of solution to gel, particularly with non-windows,non-mac systems. MPlayer and xine and others are trying damn hard to acheive this, Real and Apple be damned, but with a more cooperative approach (as this Helix, on second glance, *might* represent), I could acheive my multimedia dream under linux.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    3. Re:Player? by Junta · · Score: 2

      Perhaps that is promising, but I'm still not sure what Helix is meant to encompass. Wading through the marketspeak doesn't yield anything definite. Is the Helix 'client' a full-featured player, or the client-end of a content delivery framework which feeds retrieved data into a binary-only plugin or codec? I'll wager the core media encodings will remain binary-only, even if/when a good deal of the platform is open. If stripped down to the point where only the codec itself is binary-only and the interfaces to that codec are open, that would be very nice too, but I doubt they can implement a pure, open platform for decoding all media content (Sorenson and Microsoft will allow their stuff to be open when hell freezes over), and since their competitors won't be allowing open codecs, there is little incentive for them to open up their codec...

      I'll wager that even if the 'client' is a media player, a closed core will handle the decoding, but if the player doesn't suck or the interfaces to that core are open, I'll be content...

      --
      XML is like violence. If it doesn't solve the problem, use more.
  45. perhaps they are prepared to demonstrate prior art by emil · · Score: 2

    Sounds like all that is necessary is an example of time-division multiplexing. Perhaps they could get somebody from AT&T who was doing this in the 60s.

  46. US Centrism by FreeUser · · Score: 2

    If I remember correctly, though, Microsoft has a patent on the ASF format scheme itself. The granting of this patent in the first place was ridiculous - (thought sadly commonplace these days) - ASF is a very simple format for multiplexing video/audio/whatever over a single stream. There's nothing innovative about it.

    Very true, Microsoft owns this and numerous other rediculous patents, and, to be fair, plenty of other companies own software patents of varying stupidity as well.

    But this only matters to the United States, which seems to be doing all it can to make itself the technological backwater of the world, hamstringing itself with software (and business-method) patents, criminalizing reverse-engineering (DMCA), and now attempting to criminalize general computing itself through government mandated DRM (SSSCA/CBDTPA/BPDG) [the latter of which may happen through the back-door via the FCC, with no new legislation debated or passed, if Senator "Disney" Hollings has his way].

    Once this source has been released (assuming it has been released under a free license) it will be in the wild, so to speak, and remain free in the rest of the world even if those of us unfortunate enough to be living under the American Regime are not permitted to use it.

    Either way, releasing this under a free license would be a good thing. It remains to be seen, however, just how free Real's license turns out to be.

    --
    The Future of Human Evolution: Autonomy
  47. Warning : Misinformation Troll by sllort · · Score: 2, Informative

    As another poster has pointed out, the Real Player License allows any contributor to retain exclusive rights to their contributions in section 11. The parent post is a Misinformation Troll; do not feed.

  48. Re:Real is shooting themselves in the foot on this by Beautyon · · Score: 2

    Then all M$ has to do is to create a version of Media Player that includes ALL of Real's protocols

    Thats why Raal should GPL the source; that scenario would not be possible without M$ being forced to free the source to Mafia Player, which they will never do.

    --
    ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
  49. catching up to mplayer by akb · · Score: 2

    mplayer can play any of M$'s codecs and file formats (though not transport) and recently has support for Real's codecs in CVS.

    1. Re:catching up to mplayer by akb · · Score: 2

      I didn't claim otherwise. When real releases helix player they will have a player that has some open code and uses binary only libraries to handle real and M$ codecs, just like mplayer does now.

      Perhaps you are unaware that mplayer has suceeded in loading real's libraries? I believe they are the first to do so anywhere outside of Real.

  50. mplayer by Satai · · Score: 5, Interesting

    I really don't know why anyone didn't mention this before, but MPlayer is now able to link to the Real libraries and play Real formats. Those are closed codecs; but Helix looks like it'll be closed as well - so where's the advantage to using a Real sponsored player, when MPlayer uses all the same closed-source libraries, and the base system is GPL'd? If you contribute to MPlayer (which also plays ASF) then Real can't snag your work like they can with Helix...

    1. Re:mplayer by fferreres · · Score: 2

      I don't know if it can be shutdown easily (legal threats). They don't close it, because MS and any big player know that, if possible at all (probably), the legal threating has to come at the right time (when the have installed the monopoly).

      And mplayer can play .asf, but many sites don punt a link to an .asf. They use other extensions an a redirection protocol or somethin that prevents most content from beign played correctly (i speak from my experience with WPM Server based radios).

      --
      unfinished: (adj.)
  51. Spyware-free? by Scutter · · Score: 2

    So does this mean I can actually listen to streamed RA content without installing spyware?

    --

    "Tell me doctor, with all of your defenses, are there any provisions for an attack by killer bees?"
    1. Re:Spyware-free? by Scutter · · Score: 2

      The last time I tried installing RealOne, I started getting mysterious popup boxes recommending bands and products I might like to try. This went on for days. I was not able to find any reference to any .dll or executable that might have been producing that popup. There were no registry entries and I couldn't find any way to turn it off. I eventually uninstalled it and chalked it up to "more of the same from Real". I don't want to listen to RA streams bad enough to put up with that kind of crap.

      --

      "Tell me doctor, with all of your defenses, are there any provisions for an attack by killer bees?"
  52. OT: Hey! Yes, YOU! "rediculous" IS NOT A WORD! by Samrobb · · Score: 2

    I have to apologize, but I've seen this misspelling so many times on /. that it's just about driving me up a friggin' wall!

    On top of that, it seems to be spreading across /. like some sort of weird "enfection"!

    Don't ask me why this bugs me so... I can't explain it. Other gammar and spelling mistakes don't faze me. This one, on the other hand, is the visual equivalent of fingernails on a chalkboard, or biting down on tinfoil, or... yet get the idea.

    From the online Mirriam-Webster Collegiate Dictionary:

    Main Entry: ridiculous
    Pronunciation: r&-'di-ky&-l&s
    Function: adjective
    Etymology: Latin ridiculosus (from ridiculum jest, from neuter of ridiculus) or ridiculus, literally, laughable, from ridEre to laugh
    Date: 1550
    : arousing or deserving ridicule : ABSURD, PREPOSTEROUS
    synonym see LAUGHABLE
    - ridiculously adverb
    - ridiculousness noun
    --
    "Great men are not always wise: neither do the aged understand judgement." Job 32:9
    1. Re:OT: Hey! Yes, YOU! "rediculous" IS NOT A WORD! by jalefkowit · · Score: 2
      "Don't ask me why this bugs me so... I can't explain it. Other gammar and spelling mistakes don't faze me... From the online Mirriam-Webster Collegiate Dictionary:"

      I guess other mistakes really don't bother you:

      • "grammar", not "gammar"
      • "Merriam-Webster", not "Mirriam-Webster"
      Just remember, kids... if you're gonna post a spelling flame, be sure to, um, check your spelling :-)
    2. Re:OT: Hey! Yes, YOU! "rediculous" IS NOT A WORD! by FreeUser · · Score: 2

      It honestly wasn't intended as a spelling flame - it's just that my tolerance for the continual misspelling of the word in recent posts had finally reached a limit, and I felt the need to vent.

      That is fine (and frankly I ignored your post until I saw the followups), but until slashdot impliments a spell checker in their web interface you are simply going to have to live with it.

      A lot of articulate people, myself included, can't spell worth shit. For most of us the extra work of typing something into emacs, openoffice, kedit, or whatever and running it through (i|a)spell, then cutting and pasting the result into a web forum's involves a reduculous amount of hassle (*duck*), so we don't bother.

      Sorry, but send your complaints to slashdot ... the rest of us do not take spelling or grammar criticisms very seriously at all.

      --
      The Future of Human Evolution: Autonomy
  53. Re:Real is shooting themselves in the foot on this by elbuddha · · Score: 2


    Thats why Raal should GPL the source; that scenario would not be possible without M$ being forced to free the source to Mafia Player, which they will never do.

    Um, no.

    Perhaps you didn't read all the bits about reverse-engineering-from-data-streams. So what if the code that originally produces the data streams is GPL'd? The GPL won't matter if the new code isn't based on the GPL code, even if both sets of code do the exact same thing. Or are you a fan of AT&T's failed "brain-tainting" argument?

  54. Re:All I care to know is by blowdart · · Score: 2

    Pieces? "Aye, now there's the rub"

    Looking at the server page, it's hardly ready to go. Note the open server page mentions nothing about streaming Windows media, QuickTime, MPEG2 or 4, simply Real. All it seems to support is RTSP/RTP/RTCP/SDP. No MMS support? Well that's kind of useless then, as it the lack of HTTP streaming support.

    Believe me I'd love to have a central streaming system, my business is all based on streaming, but forgive me for not expecting much from a company that releases what has to be the worse media player, which drops advertising icons on your desktop and hides it's advertising engine by calling it evntsvc.exe, and which drops the start up code back into the registry each time you remove it.

  55. An observation on the RPSL draft... by tlambert · · Score: 3
    All in all, this is most similar to what SGI and IBM have done with their XFS and JFS software, respectively. Neither of these companies expects substantial contributions of code back that would bind them to the license they have placed on their code, when taking those contributions back into the commercial versions of their products.

    Some people have claimed that, like the MPL, the RPSL give Real Networks the right to use your code created under that license commercially. This is not true.

    Specifically, if we read section 4 of their license, we see that:
    4. Derivative Works. You may create a Derivative Work by combining Covered Code with other code not otherwise governed by the terms of this License and distribute the Derivative Work as an integrated product. In each such instance, You must make sure the requirements of this License are fulfilled for the Covered Code or any portion thereof, including all Modifications.
    Further, we see that Real Networks does not really expect to get anything of value to themselves from the efforts of Open Source programmers; specifically, in section 11, we see:
    11. Ownership. Subject to the licenses granted under this License, each Contributor retains all rights, title and interest in and to any Modifications made by such Contributor. RealNetworks retains all rights, title and interest in and to the Original Code and any Modifications made by or on behalf of RealNetworks ("RealNetworks Modifications"), and such RealNetworks Modifications will not be automatically subject to this License. RealNetworks may, at its sole discretion, choose to license such RealNetworks Modifications under this License, or on different terms from those contained in this License or may choose not to license them at all.
    The specific effect of the combination of these sections is that they seem to believe that they will not get anything commercially useful from the Open Source community that they are attempting to create, since they are not requiring the ability to commercially distribute the code under terms other than the license... which is not applicable to their commercially distributed code.

    -- Terry
  56. and by extension... by Trepidity · · Score: 2

    ...Linux wouldn't be suitable as a server or client in nearly as many situations as it is today. Believe it or not, lots of people still do use SMB, and support for it on Linux makes it possible to use it in such an environment.

    Much in the same way as support for Novell networking made Windows a more suitable client and server in many environments.

  57. sounds like it could be challenged by Trepidity · · Score: 2

    If it is in effect nothing more than patenting a file format, that sounds like it could be fairly easily challenged in court if someone had the money and time to do so. Patenting a file format is just the computer equivalent of patenting a particular layout of an encyclopedia -- it's one particular scheme for arranging information.

  58. Re:Real is shooting themselves in the foot on this by Beautyon · · Score: 2

    From what I understannd, Real are going to release some of the source code for their new player (excluding the codecs).

    The original poster said that M$ could use this source code in Mafia Player, without having to return any code to the public (under the proposed licence, which is not the GPL).

    This has nothing to do with reverse engineering of streams, but rather the source for the new player which anyone can incorporate into other software, without the rest of the source for the new product being subject to release.

    --
    ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
  59. Linux server preferred? by mikeee · · Score: 3

    Just off that page they have a whitepaper on their server performance. Not surprisingly, they claim to beat WM by 125% on NT2K.

    However, they also claim that RM/Redhat 7.3 beats WM/NT2K on the same hardware by 340%, *twice* as fast as WM/NT on the same hardware!

  60. Cults and their memes by Ungrounded+Lightning · · Score: 2

    Actually it is quite possible for a cult to be accidental. That is, an organisation of people develops cult-esque behaviour without the intent of doing so.

    Any group with the intention of 'converting' new people over to join them has that danger. Of course, it is very difficult to detect intent in such situations.


    According to meme theory it really doesn't matter if a cult is constructed and/or operated by people with a conscious intent to defraud or true believers who are working from the highest of motives. What matters is whether the system of ideas converts those holding them into machines to propagate itself into the minds of others.

    It's just like creating an operating system that is robust against crashing: For this purpose it doesn't matter if a bug that allows a crash is exercised accidentally by an application program bug or deliberately by a malicious user - it still crashes the system, and if the bug is present it will eventually be activated. The only difference between the buggy app and the malicious user is that the malicious user MIGHT trigger the OS bug earlier.

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
  61. Re:All I care to know is by blowdart · · Score: 2

    Ah, I am indeed, my apologies. It's been a long day here. However, in my case, it doesn't help. None of my clients use quicktime for delivery to end users. They all want Windows and MMS. Without MMS, the "open" Real is simply a replacement for the horribly expensive Real Server. Of course, without real's full range of codecs, even that function is severly limited.

  62. Is Stealing Wrong ? by Quazion · · Score: 2

    Is stealing bread wrong when you have none ?
    Is stealing codecs wrong when you have none ?

    Into todays world codecs are like bread, within
    now and ten years tv will be dead, everyone will
    use internet streams and if we dont watch out we
    will have to pay M$ even to watch the News,
    which is telling you to hide in a Bunker,
    cause the Media War just broke out, but you will
    never know cause you think stealing is WRONG!

    Stealing is wrong if it hurts real life people,
    like stealing the bread of someone who is nearly
    dieing from hunger. I like Robin Hood ;-)

  63. Thanks! by robla · · Score: 5, Informative

    I'd like to thank Bruce for all of his help in distilling what we are offering. Bruce was in our press conference with his 802.11-equipped laptop helping to put out accurate information from a trusted source. We hope we can still win him over (as well as the rest of the community) when it comes to the value of our offering, which we think is quite substantial.

    Additionally, I'd like to thank Eric Raymond and Brian Behlendorf for also being here today, and for their valuable feedback in making sure we're doing the Right Thing(tm). We've also discussed many aspects of this with Emmett Plant and Jack Moffitt of Xiph.org/Vorbis fame as well as Tim O'Reilly and the folks at O'Reilly & Associates, and we're very excited about the opportunities on that horizon. Last but not least, I'd like to thank CollabNet for their incredible help on the launch, and we're looking forward to working with Mark Murphy and the rest of the crew to make Helix into a success.

    With regards to the business model, I feel I should respond. This is a very deliberately measured approach to joining the open source community. We have a responsibility to our shareholders to continue to make a profit over the long haul. In the short term, this means withholding some technology to continue forward without drastically altering our current business model.

    In the long term, we will be thinking very deeply about how to resolve the business paradox of making money while giving stuff away. It's not new territory for us, but this is certainly a new application of that expertise. Bruce, Eric, Mark Donovan (@RealNetworks) and I had a very interesting conversation at lunch about this, and I'd like to continue this conversation with the them and the rest of the community at OSCON this week.

    At any rate, we're very excited about this foray into what's a brave new world for our company. As with any company shifting away from a mosty proprietary software model, I imagine we'll have the occasional faux pas and hiccup. However, I'm incredibly excited about the step we've made, and
    hopeful that we can have a fruitful partnership with the community (and if someone can come up with a non-nausiating word for "synergistic"...I'll use that too!)

    Rob Lanphier
    Program Manager -- Interoperability
    RealNetworks

  64. REAL has the right to use it by PRickard · · Score: 4, Interesting
    This is from my newsletter, March 20, 2000:

    *Streaming media pioneer RealNetworks last week licensed Microsoft's Windows Media technology, possibly to use in its own products. While Real refused to make any comment about its plans, Microsoft made much ado about the licensing and tried to play it up in the media as a major victory. But assuming Real actually uses the codecs, it could result in a defeat for Microsoft since adding support for another major file format to Real's existing products could make them more popular while Microsoft's own Media Player remains a one-act show. Nevertheless, Real stock dropped by 12 percent on the news. -|

    So the article is incorrect.

    --

    == Paul Rickard, Editor of The Microsoft Boycott Campaign ====

  65. Re:Real is shooting themselves in the foot on this by MisterBlister · · Score: 2
    The original poster said that M$ could use this source code in Mafia Player, without having to return any code to the public (under the proposed licence, which is not the GPL).

    The original poster didn't say that, reread it. What he is saying is that Real can't exactly reverse engineer Microsoft's protocols, release a product that uses those protocols (whether its OSS or not is irrelevant) and then bitch and moan if Microsoft does the same thing to them. By releasing a product that includes reverse engineered WMV/WMA support, Real is giving Microsoft a license to do the same with the .RM/.RAM formats. If Real were to try to sue MS in this case it would look pretty dumb and also be thrown out of court really quickly.

  66. ASF by harmonica · · Score: 2

    IIRC, the author of VirtualDub figured out the structure of ASF, added support to his program (in version 1.2 or so) and was asked by Microsoft to remove it, which he did (so he wouldn't get any legal problems). And he wasn't even trying to access the compressed audio / video data itself directly, because he did that comfortably via the API, just the wrapper file format around it.

  67. Re:Dreamcast, PS2 and Xbox ports ??? by anotherone · · Score: 2

    If you set everything up right, RM can be as good or even better than DivX with a smaller filesize.

    --
    Username taken, please choose another one.
  68. Re:Isnt it against the DMCA? by yog · · Score: 2

    The question is, why on earth would Microsoft be opposed to this? It expands their empire by letting non-Windows users take advantage of the WMP standard, and on top of that someone else did all the hard work for them.

    If MS were serious about promoting their technologies as standards, they would be glad to see them ported to other platforms. If anything, setting WMP loose on unix platforms may help bury Real Media.

    I just don't get it, but then lawyers work in mysterious ways.

    --
    it's = "it is"; its = possessive. E.g., it's flapping its wings.
  69. RealNetworks sued Streambox for ignoring a BIT. by twitchkat · · Score: 3, Informative

    The streambox vcr client sent the "secret handshake" to a realmedia server, and realmedia sued over this because it was very easy to 'fake out' a streaming server in this way, and then ignore the 'don't save' bit.

    http://www.law.uh.edu/faculty/cjoyce/copyright/rel ease10/Real.html

    24. In order [*11] to gain access to RealMedia content located on a RealServer, the VCR mimics a RealPlayer and circumvents the authentication procedure, or Secret Handshake, that a RealServer requires before it will stream content. In other words, the Streambox VCR is able to convince the RealServer into thinking that the VCR is, in fact, a RealPlayer.

    25. Having convinced a RealServer to begin streaming content, the Streambox VCR, like the RealPlayer, acts as a receiver. However, unlike the RealPlayer, the VCR ignores the Copy Switch that tells a RealPlayer whether an end-user is allowed to make a copy of (i.e., download) the RealMedia file as it is being streamed. The VCR thus allows the end-user to download RealMedia files even if the content owner has used the Copy Switch to prohibit end-users from downloading the files.

  70. Re:Real is shooting themselves in the foot on this by fferreres · · Score: 2

    What if it's easier, cheaper to stream (Server) under Linux + Real Server. Many companies will inmediatelly adopt it.

    If many sources use it (and it will be in their own best interest, after all MS is the player that can take the MOST bucks from companies pockets, and so it's always the worst choice (if OSS erans critical mass)) then it will "just work".

    And Real will make a short term profit and maybe a larger profit in the future. A decent, honest profit I mean.

    The alternative is:

    1) Lose market share
    2) Lose sales
    3) Lose capital
    4) No investment
    5) goto 1 (5 iterations)
    6) file for Chapter 11 and sell IP rights for a few bucks

    OSS is the price to pay if you are not in love with the Monopoly. And even then, when the Monopoly doesn't need you anymore, you are toasted ("extend").

    --
    unfinished: (adj.)
  71. Seems good for server runners... by Chemical+Serenity · · Score: 2

    Personally, my focus isn't nearly so much a client-usage issue as it is a server issue. Right now, the only reason we have any MS boxes on our production network is for windows media streaming.

    If I could replace those WM boxes running w2k (which still need frequent rebooting despite the best efforts of what are presumably skilled MS tinkerers) with a couple sturdy linux boxes capable of handling more clients, and more pliable to my security requirements, it's an all ways around win for myself on an headache level, and for the company on a maintenance level.

    Besides, and correct me if I'm wrong here, the helix server has reverse-engineered and therefore emulates the WM media streams... which means that the WMP should be able to play those streams anyways.

    So, all current clients supported, new realmedia 9 format supported, single point for ease of maintenance, future open sourcing (in whole or in part) and I get to yank out the last remnants of microsoft from my network.

    I'm personally having a hard time seeing how this is going to be a negative, unless the helix server is terribly insecure (which I'll mitigate by chrooting et al if possible), doesn't work as advertised or gets yanked by future lawsuitage.

    --
    "People will pay big bucks for the luxury of ignorance."
  72. Re:Real is shooting themselves in the foot on this by Beautyon · · Score: 2

    OK. Lets do it this way.

    The smartest thing that M$ could do is just let Real do it. Then all M$ has to do is to create a version of Media Player that includes ALL of Real's protocols

    M$ will do this by incorporating the Helix source code into the Mafia Player codebase. The post says "includes ... ALL of Real's protocols" NOT "reverse engineers ALL of Real's protocols".

    If the Helix source is released under the GPL, then the source for that new, derivative player must be released. Real have chosen a licence that does not make this happen.

    If Real want to PREVENT the scenario that the poster has laid out, all they have to do is GPL the source of the Helix based player.

    This has nothing to do with M$ separately reverse engineering the protocols belonging to Real, which, AFAIK will be actionable.

    give this new version a nice interface with less advertizing clutter and make it available as minor free update available as part of a service patch. Not that we have never seen this done before, right? Do these companies ever learn?

    Indeed, will they ever learn? Real have a huge amount of momentum behind their player. The majority of the world doesnt care if the source if GPL or not, they just want an app that works.

    If Real think for a second that their player is under attack in the same way that Netscapes browser was under attack, they need to go GPL now, because MS will not touch it if they do.

    M$ will not be able to go into court to and refuse to obey the GPL when they spend hundreds of millions ensuring that everyone obeys the licences that their own software is released under.

    --
    ATH0 Bitcoin: 1DnwFLXczVZV8kLJbMYoheUrpqHesjxrSi
  73. Re:Truly OSS by j-beda · · Score: 2

    Apple's license is OSI Certified, and is quite close to being "Free Software" as defined by the FSF with the only "flaw" according to the FSF being "any modified version "deployed" in an organization must be published". I don't really understand why so many seem to be bothered by the APSL.

  74. Re:All I care to know is by jdavidb · · Score: 2

    Please consider also the opinion of Richard Stallman and the FSF. While most on this site are quick to dismiss Stallman as an idealist, his opinion still carries quite a bit of weight. For maximum success in the community, shoot for satisfying both the OSI definition of Open Source and the FSF definition of free software.