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Self-Organizing Circuit Reinvents Radio

PortWineBoy writes "An evolutionary computer program that controls circuits connected to transistors is told to 'breed' an oscillator. Instead, it breeds a radio receiver which picks up oscillation produced by a nearby computer to achieve the desired result. It seems interesting to me but does it have any implications or applications? Any thoughts on how something like this could be used elsewhere?"

100 of 286 comments (clear)

  1. Out of control by bhny · · Score: 3, Funny

    Another
    experiment a few years ago produced a circuit that could recognize the
    difference between a 'stop' and 'go', voice commands. Adrian Thompson,
    who created the circuit, said- "I don't have the faintest idea how it works"

    1. Re:Out of control by colmore · · Score: 2

      God created that circuit! Are you trying to tell me that transistors can come together at random and create a working device? If a tornado blew through an Intel cleanroom, would it throw together a computer?

      --
      In Capitalist America, bank robs you!
  2. Interesting by deathcow · · Score: 3, Insightful

    99.999% of the electronics devices I own and used seem to have fixed purposes and fixed designs. Perhaps this technology will find itself interfacing with organics/nerves in the future. Maybe it's distant circuit-child will do better than poking electrodes around on a brain saying to the patient "Are you still there?" The articles about human-electronic-vision seem to talk a lot about plugs going into heads.

    Maybe this tech, combined with fixed technological components, will find itself into the human/electronic interface.

    1. Re:Interesting by killthiskid · · Score: 3, Funny

      So you own 100,000 devices, and one of them has a non-fixed purpose and design?

      Laugh, it's funny.

    2. Re:Interesting by Billly+Gates · · Score: 2

      This would be a great system to control thought crimes.

  3. Genetic algorithms always cheat by rabidcow · · Score: 4, Interesting

    I've heard of at least three circumstances where they tried to use a GA to develop something and the final solution ends up cheating, using some quirk of the system that wasn't anticipated. So it seems to me that evolution always cheats, though no doubt there are numerous experiments where that doesn't happen and no one think it's special.

    I guess what I'm saying is: So what? We've seen this before, even if not this exact thing.

    1. Re:Genetic algorithms always cheat by G0SP0DAR · · Score: 5, Insightful

      ...evolution always cheats, though no doubt there are numerous experiments where that doesn't happen and no one think it's special...

      That's because evolution knows no rules. Therefore, evolution does not cheat. It's sole task is to follow the path of least resistance.

      --


      Calm down, it's *only* ones and zeroes.
    2. Re:Genetic algorithms always cheat by mmarlett · · Score: 4, Insightful

      That's the neat part, though. The whole idea that evolution has a "goal" is wrong. The goal is to do what it takes to get more resources that the other things so you can make more of yourself. Anything to reach that goal is fair. That's what makes these algorithms so damn cool -- they work just like life. Do exactly what it takes to make it to the next level. The "problem" with the experiment was that there were ways to have the same end result that the researchers where testing for -- not looking for. The flaw is not the algorithms but the testing method.

    3. Re:Genetic algorithms always cheat by Alien54 · · Score: 3, Insightful
      idle speculation: genetic evolution to crack copy protection on CD's, etc.

      the RIAA would not have any idea as to how it was done, because neither will the researcher.

      --
      "It is a greater offense to steal men's labor, than their clothes"
    4. Re:Genetic algorithms always cheat by blair1q · · Score: 2

      It happens in everything.

      It's a matter of failing to write the specification correctly.

      It's why testing is the other 90% of programming.

      --Blair

    5. Re:Genetic algorithms always cheat by Maserati · · Score: 2

      More idle speculation. This might get an "AI" dragged into court, and might even get it "standing before the law". That'd pre-empt a couple of TNG and Voyager episodes dealing with rights of artificial lifeforms.

      --
      Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
    6. Re:Genetic algorithms always cheat by Alien54 · · Score: 2
      This might get an "AI" dragged into court, and might even get it "standing before the law".

      Unless the AI lived on the internet, say as part of a p2p setup or something.

      "We wish to bring the internet into court your honor...."

      right

      --
      "It is a greater offense to steal men's labor, than their clothes"
    7. Re:Genetic algorithms always cheat by Paul+Komarek · · Score: 3, Insightful

      Suggesting that the "sole task" of evolution is to follow the path of least resistance is misleading. Entities in an evolutionary system are trying to survive long enough to reproduce. I find it difficult to make a serious, detailed connection between this goal and taking the path of least resistance.

      We should probably try to avoid 'humanizing' evolution (...evollution knows..., ...evolution does not cheat, It's sole task...). This only makes the theories commonly associated with evolution harder to understand.

      -Paul Komarek

    8. Re:Genetic algorithms always cheat by sg_oneill · · Score: 2

      You might just be onto something bucko.....
      Consider. You build a GA to start fucking around with DVD protection , say with the aim of maximising some sorta criteria (minimum 'noise' max sine waves or sumfin). And let it rip.
      The resulting algorithm (A) has NO reference to an existing method, it is random. At best the existing algorithm can be intentionaly divined simply as "GA". (B) The program has no intentional purpose, it could be utterly said that it was not created for copyright infringement unless the court was prepared to accept that a software algorithm was (1) capapble of forming an intention and (2) knew wrong from right thus (3) being responsible for its action. (C) That of course implies that the software would be sued , as no human "willed" it to do it, really.

      --
      Excuse the Unicode crap in my posts. That's an apostrophe, and slashdot is busted.
    9. Re:Genetic algorithms always cheat by colmore · · Score: 2

      Human design is limited by human thought patterns. Interferance and other such effects are viewed by human engineers as problems that have to be designed around. Evolutionary design responds to the whole environment, "problems" and all. It is not at all surprising that circuits designed by evolutionary process rather than intelligent design are radically different than what any team of engineers would create. It is however, interesting on the deepest levels.

      --
      In Capitalist America, bank robs you!
    10. Re:Genetic algorithms always cheat by ceswiedler · · Score: 2

      There's even less "will" in an evolutionary system than you yourself credit. Evolutionary processes are simply a set of patterns. With the correct stimuli, patterns will form. Patterns which "reproduce" and "survive" will obviously be around longer than patterns which occur once and disappear.

      The trick is to apply the correct stimuli to get the pattern you want. I'm impressed that this guy can end up with something as complex as an oscillator circuit.

  4. used elsewhere? by oliverthered · · Score: 2

    patents and copyright.

    This appears to be the first usable version of
    cat /dev/random | grep metallica

    If you can 'breed' a patent how does that patent stand up?

    --
    thank God the internet isn't a human right.
    1. Re:used elsewhere? by Reziac · · Score: 2

      I dunno, but I've been breeding computers for some years.. and my gene pool must be defective, because a while back they produced an XT!!

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    2. Re:used elsewhere? by oliverthered · · Score: 2

      cat /dev/random | grep metallica >> napster

      --
      thank God the internet isn't a human right.
  5. Re:Cheater by einer · · Score: 3, Funny

    i wonder how the game theorists would explain that?

    Winning?

  6. Typical of evolution by Doug+Merritt · · Score: 5, Interesting
    This is typical of evolution (both natural and artificial), rather than surprising.

    I bred tic-tac-toe programs around 1987, and they were always surprising me. The first round of winners evolved to win by cheating -- they found a bug in my software that allowed them to make three moves all at once and win on the first move!

    When I fixed that, they cheated again, by collusion: when they played the O's they dithered and did nothing, so that when they played the X's they could get an easy win with no resistance. I had to breed the O and X populations separately to fix that.

    As for finding genetically evolved solutions puzzling, again that's par for the course. It is extremely difficult, in fact, to breed populations whose solutions *do* make sense. They find "organic", bizarre, complicated, twisted, fragile solutions much more often than something simple and straight-forward.

    I gave a talk entitled "On the Evolution of Dishonesty" on the phenomenon to the local AI society (the title being of course a take-off on Axlerod's "Evolution of Cooperation"

    --
    Professional Wild-Eyed Visionary
    1. Re:Typical of evolution by larkost · · Score: 4, Insightful

      The whole problem is the notion of "simple and straight-forward". In every case evolved systems seem to find their own solutions that seem to be complicated (from our point of view and rules), but if you look at it from a how-many-things-have-to-evolve point of view, their solutions are far simpler.

    2. Re:Typical of evolution by KidSock · · Score: 3, Funny

      It is extremely difficult, in fact, to breed populations whose solutions *do* make sense. They find "organic", bizarre, complicated, twisted, fragile solutions much more often than something simple and straight-forward.

      Sounds just like software.

    3. Re:Typical of evolution by Sanity · · Score: 2
      Professional Wild-Eyed Visionary
      It is conventional to be awarded the title of "visionary" by others, before applying the term to oneself :-P
    4. Re:Typical of evolution by the+way,+what're+you · · Score: 3, Funny
      It is conventional to be awarded the title of "visionary" by others, before applying the term to oneself :-P

      A real visionary would be able to see that others were going to call him that. ;)

      --
      example.org - powered by Linux!
    5. Re:Typical of evolution by Compuser · · Score: 4, Interesting

      If evolved programs are good for finding bugs,
      as you say, then there will be tons of
      applications for software testing. Imagine
      setting up a firewall and letting a bunch of
      evolving code hack at it. Given enough iterations
      all bugs are shallow :)

    6. Re:Typical of evolution by Nanoda · · Score: 2, Insightful
      That sounds like a talk I would have attended had I been able.

      The subject of fitness in the article reminds me of a book called "Starfish" by Peter Watts. (I recommend it highly in my own review of it, BTW).

      In it, a type of biological computer has been created, and does stuff integral to the plot. In one sidenote I recall, someone brings up the fact that you don't really know why these types of computers do something, just that they do it. The person talks about some event in a subway, where the system was supposed to run the ventilation fans when trains arrived. It worked, so everyone was happy... until some vandals smashed a clock that was visible to the system through a security camera. The fans weren't being run by a schedule, or by a camera detecting the train, it was being run by the camera seeing the pattern on the clock. So then the people on the train suffocate.

      I don't think I would ever feel comfortable with one of these types of computers, unless it was so highly evolved as to be able to tell someone what it was doing and why.

    7. Re:Typical of evolution by Sycraft-fu · · Score: 2

      The big difference is that evolution is just order evolving from chaos whereas we try to design ordered things. When something evolves, be it natural or artifical, litreally all that is happening is tons of different random variations being tried and the most successful getting to proceed to the next round. Therefore your end result is just a random pattern that happens to work.

      When humans design something, we are delibratly trying to make something ordered and we go about it in what we believe to be the easiest, most comprehensable way (well, most of the time at any rate). There isn't much randomness to it since we know what it is that we want, and can identify and eliminate that which is not needed.

    8. Re:Typical of evolution by Doug+Merritt · · Score: 2
      For the sake of any historians reading this archive thousands of years from now: correction -- I checked my archives, and my tic tac toe breeding software is dated 1985 on the paper printout, not 1987 as I originally said.

      Probably makes a difference; I was doing this very early on in the history of genetic evolution.

      I waited a while to post this so as to avoid flack from people complaining about me replying to my own post. :-)

      --
      Professional Wild-Eyed Visionary
    9. Re:Typical of evolution by Doug+Merritt · · Score: 2
      Obviously. That in fact is much of the point.

      Don't assume people are stupid just because they didn't explain themselves ultra-thoroughly in a public forum where there is a premium on posting fast (otherwise responses end up buried under hundreds of others and are never seen). Slashdot is not Usenet, much less a research journal.

      When I gave the talk to the AI forum, my use of provocative terms like "cheating" and "dishonesty" is precisely what gave rise to a very interesting discussion in the audience. Yet not a single person there was tempted to actually believe the anthropomorphism as an underlying reality.

      You would do well to read the seminal works by Konrad Lorenz on animal behavior. He nicely points out the difference between the fallacy of teleology (ascribing purpose to nature) versus teleonomy (apparent purpose in nature as a useful model to describe functionality regardless of exact cause).

      Fact is, teleonomic terminology is very appropriate for describing experiences with genetic programming and artificial life, as you will discover if you ever try it. It is vastly more difficult in those realms, compared with most kinds of programming, than you seem to think to do the "due diligence" to avoid unexpected results as you snidely suggest.

      --
      Professional Wild-Eyed Visionary
  7. This is significant by Raiford · · Score: 2, Interesting
    Researchers have been experimenting with the evolutionary synthesis of electronic circuits for some time now and there has been quite a few scientific conferences on the subject with a lot of published material generated to boot (see this). Most of this work has been focussed on the use of genetic algorithms, genetic programming and a few varients of these. The experiments were most often quite directed where the merit functions were selected such that synthesis process would evolve something that was slightly more complicated than a circuit optimization problem.

    This experiment resulted in a circuit that exibited a completely different function than the intended one and it was not directed in any way to do this !

    --
    "player 4 hit player 1 with 0 stroms"
  8. Global warming by jetmarc · · Score: 2, Interesting

    Well, if all circuits had been "designed" using these methods, we would
    have to fear every day that they suddenly stop working. Just look at
    the global warming phenomena - the delicately balanced mechanisms of
    our planet are broken by some minor environmental pollution. Floods and
    thunderstorms are the result.

    Heck, I would certainly return my "evolutionary designed" super computer
    when it stopped working for minor (but unexpected) influences.

    jetmarc

    1. Re:Global warming by adolf · · Score: 3, Insightful

      Interesting? The mods must be smoking crack.

      Since when has it been deduced that floods and thunderstorms are recent events?

      The topsoil here in Northwest Ohio has a large percentage of sand in it. One might imagine that it is such because it was under water for a substantial period, when things were probably warmer than right now.

      In the antithesis of this, this area was also carved flat by glaciers.

      And yet, even in light of these enviromental twitches, I'm somehow able to write this right now.

      Obviously, if a species ceases to evolve, there is a chance that unexpected external influences will cause its demise.

      Obviously, if a species continues to evolve, there is a chance that unexpected external influences will cause it to grow resistant.

      The earth is still here, changing, evolving, and generally putting up with its varied inhabitants.

      Having now killed the basis of your argument, I'll move on to character assasination:

      Did you return your copy of Windows when it stopped working for minor (but unexpected) influences?

      No?

      Weak. Try again.

    2. Re:Global warming by colmore · · Score: 2

      This is true: evolution produces things perfectly tuned to their environments, ergo: the extreme fragility of life in highly specific ecologies (such as rainforests, tropical islands, etc.)

      Human design arrogangly ignores environment, and is thus better suited to unpredictable change. However, I have to believe that evolutionary design could come up with something like the common rat, able to survive and work almost anywhere. As long as the environment that the device evolved in was made to fluctuate and be inconsistant, the device could not evolve to rely on the temperature, humidity, magnetism, radio signals, etc. that exist only in the lab.

      --
      In Capitalist America, bank robs you!
  9. Unstated requirements by aminorex · · Score: 2

    One thing this underlines is how badly your
    project can be undermined by inadequate
    requirements specification, and the sloppy
    practice of producing a specification-satisfying
    implementation which has environmental
    dependencies.

    A second point which it makes very clear is that
    EA cannot achieve its full potential without
    substantially better fitness functions -- but as
    anyone with EA experience knows, excessively
    refined fitness functions are death to early
    convergence -- hence it also underlines the
    importance of co-evolution of the fitness
    criteria.

    I'm sure this experience, which is not entirely
    new, but should be familiar to anyone who has
    read the EA literature, from many similar examples,
    is pregnant with many more suggestive results,
    but that's all that occurs to me at the moment.

    --
    -I like my women like I like my tea: green-
    1. Re:Unstated requirements by d2ksla · · Score: 4, Funny

      So, after your computer gives you the answer you gotta build an even bigger one that determines the question. Reminds me of some book I read once :-)

  10. Re:Cheater by spudnic · · Score: 3, Funny

    Around here, we call it interference.

    --
    load "linux",8,1
  11. Irresponsible by photon317 · · Score: 5, Insightful


    The article is sensationalist and irresponsible, as it talks of how the genetic algorithm "surprised the scientists", and how nobody knows how the circuit "figured out" one trace could act as an antenna.

    The problem is that the non-tech-savvy of the world will read this and actually be made to believe these are thinking machines which are truly learning on their own. It conjures up images of a Matrix future.

    I'm quite sure the scientists didn't find the results all that stunning. They ran random mutations and "evolved" an oscillator from the interconnections of 10 transistors. The algorithm of course *failed* to generate an oscillator, and instead cheated by picking up a nearby radiowave.

    Nothing in the circuit "figured out" about antennas and radio waves - it was just random luck, much as any result in such an experiment is.

    Some might argue with calling the cheating oscillator a failure. I disagree - I think it's a wonderful example of how far AI research has to go yet. What they wanted was an oscillator, presumably one that would work (were this a circuit designing machine in the real world) elsewhere outside the lab. The algorithm was too dumb to realize it's design won't be portable past the lab table.

    I really don't think random mutation with selection is going to be the answer, if there's even an answer to be had. Computers are for automating, humans using them as tools are for innovating.

    --
    11*43+456^2
    1. Re:Irresponsible by the+eric+conspiracy · · Score: 3, Interesting

      Perhaps the article is sensationalist, however the concept that 'computers are for automating and humans are for innovationg' is at the very best completely neo-luddist.

      The fact is that we do not know if the human mind is a Turing Machine, or is something greater. Nor do we know if a super-Turing machine, one that could solve the Halting Problem can be built.

      Until these great questions are answered that simple fact of the matter is that we do not know if a true AI can be built, and even more scary, we do not know if a computer architeture that can solve problems that are beyond the human mind is possible.

    2. Re:Irresponsible by slamb · · Score: 3, Insightful
      I really don't think random mutation with selection is going to be the answer, if there's even an answer to be had. Computers are for automating, humans using them as tools are for innovating.

      I think this experiment can work - they just need to vary the experimental conditions a bit more. A few ways come to mind:

      • Vary the transistors, the lengths of their connections, etc. A previous article said evolutionary things were using surprising properties of the FPGA that would not apply to another FPGA of the same model. When you do this every X generations, ones that depend on those properties will die out. And in this case, varying the length of the connection would modify the properties of the antenna, so the radio one would die out more.
      • Put it in a Faraday cage. This would kill off the ones that depend on an external signal. (Though it shouldn't always be in a Faraday cage; it should be rebust to interference.)
      • Alter the temperature. This can affect electrical properties of the silicon as well.

      I think the real lesson here is that if you use evolutionary algorithms, you get something that matches the conditions you evolved it under. You need to make those match where you want to use it.

    3. Re:Irresponsible by photon317 · · Score: 2


      I'm of the opinion (not that I have any good basis for this, it's a layman's opinion) that the human brain is basically operating like a digital neural net with an incredibly good RNG available all over the place. I have a feeling it's really the randomness that makes us human and intelligent. That does put us beyond DFA and Turing. And I think quantum mechanics can indeed provide us this randomness.

      --
      11*43+456^2
    4. Re:Irresponsible by photon317 · · Score: 2


      Every statement you make is false.

      It is sensationalist to say that the scientists were surprised - if they work in this field surely they've seen ersults similar in meaning before.

      It is sensationalist to say the machines learned on their own. Perhaps you don't understand the scope of humans call "learning". Learning within a small fixed set of parameters set up by a human isn't learning. Notice that humans don't face a halting problem or break into infinite loops when we learn wholly new things (well, except maybe a few in asylums).

      Thinking is pretty clearly defined in my head. Simple computer software making selections based on the performance of other simple computer software doesn't constitute thinking to me, it constitutes executing my explicit instructions.

      Ok you can throw out my semantics on "Cheating", but the fact is that this design process they used is impractical in any real situation. It will always evolve to be too specialized. You can't assume that you can fix this by immersing it in diverse environments during training - the technology only becomes truly useful when it hypothetical goes beyond our ability to define parameters for it in the first place.

      Oh yes, very powerful, fear the radio receiver.

      --
      11*43+456^2
    5. Re:Irresponsible by photon317 · · Score: 2


      On the contrary, I don't think a model of the brain as basically a computer augmented by a powerful RNG (or many RNGs) means that we're Different and Special. Quite the opposite, it implites that those human virtues like "intelligence", "insight", "creativity", etc.. are nothing special at all, and can be reproduced in a machine by figuring out the right neural net configuration and supplying truly random inputs in the right places.

      --
      11*43+456^2
    6. Re:Irresponsible by photon317 · · Score: 2


      Yes, I've studied, and I agree with what you've said above. I think it does make a difference however. I think small amount of true randomness injected all over the place at various stages of every decision could turn an otherwise dull and boring network into something more human. I think this is possibly the basis for creativity in the form of minor changes to known concepts - and that it also allows "thinking outside the box" (to borrow a horrible catch phrase) - and perhaps most importantly, it probabilistically (with very good chances) prevents the brain from ever getting stuck the way a normal machine would (a major problem mentioned in MMT, don't remember if it was in GEB), which has a great deal to do with intelligence.

      --
      11*43+456^2
  12. Dependent Evolution by simonjester2424 · · Score: 2, Interesting

    I found an article a few years ago about a chip that was designed so that each 'gate or switch' (I am not an electrial engineer) whatever they are called, could be changed. One experiement they did with it was to run similiar program and evolve a circuit that could test if a signal was 10 hz. or 100hz. Mathimatically they projected that the perfect circuit would require about 100 units (think they called them cells or something).
    Anyway, the thing I remember best is that the circuit that evolved ended up using less of the chip than they thought possible, and worked!
    They couldn't understand how it was working and assumed that something must be utilizeing some weird quatum effect or other element that the scientists didn't expect. The article then went into a possible problem for evolveing hardware like this. If they evolve to use a propery other than just binary computation through tranistor switches, what if those strange behaviors are depenent on some factor of the enviroment?
    Like, what if a evolved chip only works properly at a range of 35-40 C ? Or more easly affected on electroic noise, or needs electronic noise? Like the circuit in this article, if there was no osculation nearby, it probaly wouldn't work would it? Doesn't mean this isn't usefull science, just something to think about, watch out for.

    --
    Beware of gifts bearing Greeks.
    1. Re:Dependent Evolution by danamania · · Score: 5, Funny

      Like, what if a evolved chip only works properly at a range of 35-40 C ? Or more easly affected on electroic noise, or needs electronic noise? Like the circuit in this article, if there was no osculation nearby, it probaly wouldn't work would it?

      This is the main thing to understand from these experiments - yes, they'd probably fail when removed from that environment, but then conventionally evolved life, which has adapted in the same way to use what's around it (Humans for example, in a most basic sense, use oxygen, certain foods, night/day to stay functioning and sane) are the same. Stick us in a different atmosphere, feed us nothing but one nutrient (say, caffeine) and keep it permanent nighttime, and we turn into coders.

      a grrl & her quadra

    2. Re:Dependent Evolution by greenhide · · Score: 4, Informative

      For those of you who want to read that article (or at least one that describes what he's talking about), here it is:
      http://www.newscientist.com/hottopics/ai/primordia l.jsp

      In a sense, the very thing that makes circuit evolution so potentially powerful is also its weakness -- it evolves to external conditions. In the same way that a hummingbird would be doomed if all the flowers that are shaped for its beak died out or changed their shape, so too are these circuits dependent on the environment in which they evolved. An ideal solution would be to allow these circuit boards to continue to evolve, so that when they are placed in new environments, they will be able to adapt to them.

      --
      Karma: Chevy Kavalierma.
    3. Re:Dependent Evolution by BluBrick · · Score: 3, Interesting

      Of course it's useful science.

      Think of what might happen when you build the genetic algorithm into say, a radio transmitter. It could automatically recover from a defective component or a strong source of interference by applying the GA to reconfigure itself to match the most efficient configuration of available components and environmental conditions.

      Self-optimisiing, self repairing circuitry - wouldn't that be valuable?

      --
      Ahh - My eye!
      The doctor said I'm not supposed to get Slashdot in it!
    4. Re:Dependent Evolution by GrEp · · Score: 2

      "Like, what if a evolved chip only works properly at a range of 35-40 C ?"

      That means you have a bad fitness function. You should test each population member under a range of enviornmental conditons. The biggest problem many times in evolutionary programming is coming up with a fitness function that describes the problem space well.

      --

      bash-2.04$
      bash-2.04$yes "Don't you hate dialup connections?"| write USERNAME
  13. Re:Different solutions by Faux_Pseudo · · Score: 3, Informative
    Quote the poster

    I remember reading about something like this earlier, where they had a circuit that modified itself (it was implemented on an FPGA) and it was supposed to figure out how to solve a mathematical problem. After it randomly came up with a "working circuit", the engineers couldn't debug it -- until they figured out the FPGA circuit as implemented was making use of stray RF signals to help solve the "problem"

    You mean this article?

  14. I fail to see the significance by unsinged+int · · Score: 3, Insightful

    It was a genetic algorithm that tried different combinations and evaluated each of them to see how much of an oscillation each combination produced.

    The radio receiver combination simply gave a bigger oscillation than the other combinations, so it was selected as the best circuit.

    The only way it is surprising is because there was an extra input that they had not considered...but now that the input is known it is quite simple to explain the output. No astounding AI here.

  15. This was in Wired years ago by inio · · Score: 2

    I remember reading a blurb in WIRED a couple years ago about people trying to evolve a FPGA to act as a 1-second timer. They ended up with a design that relied on quantum tunneling artifacts (or something like that) particular to the chip it was evolved on.

  16. Re:Creative Problemsolving by Oculus+Habent · · Score: 4, Interesting

    The device did no such thing. It merely functioned within the requirements of the program. If the researchers were really interested in a better oscillator, they would put it in a radiation-free box and try again. The device didn't sit down and think "Hey, if I find an external oscillation, I don't have to develop one of my own..." By chance and structure it was given this opportunity. If the board had been made another way, it might not have worked.

    Though, we should make more computers like this: a sequence of self-programming gates and a rule structure instead of a hard-coded processor doing much of the work. Any application or component could have it's own recorded "last state" for the FPGA, and it would load the state and the programming for the application.

    Wouldn't it be cool if Quake III's frame rate improved with play, or if the bots could also become smarter? Two identical systems might run entirely differently, making use of the radio waves and various external interferences around them to improve their operation.

    Programmers (and scientists) often work inside a little mental space that is the limit of their science. That's just how it works most of the time. You can't reliably sit down and say "most people have fluorescent lights flickering at 60Hz, so I'll use that external source for a 60Hz oscillator. The device, however, doesn't have any considerations, it doesn't know about environment changes. If the computer making the oscillation was shut off, the program would continue to try other methods.

    --
    That what was all this school was for... to teach us how to solve our own problems. -- janeowit
  17. ... until the RIAA got ahold of it. by SimplyCosmic · · Score: 5, Funny


    Sadly, the evolving circuit was forced into bankruptcy court soon after the RIAA filed new CARP legislation through their paid-congressman of the week in which the circuit was made to pay $.07 per radio channel picked up per listening receiver.

    Witnesses say the circuit was last seen on the corner of 7th and Main Street evolving its pan-handling skills.

  18. Quality of Life by Jucius+Maximus · · Score: 4, Interesting
    "it's kinda amusing that instead of creating an ocillator, it "cheated", and grabbed signals from another computer. i wonder how the game theorists would explain that?"

    I'm surprised that nobody yet has mentioned that Star Trek TNG episode "The Quality of Life" . (*) Was an issue like this predicted by Star Trek writers back in 1992?

    (*) Warning, this site loads strangely for me in Mozilla 1.1. It's better but not totally un-strange in Opera 6.05.

    (For the forgetful, it's the robot where Data thinks that those little 'exocomp' robots a scientist is using to help work on a space mining station are sentient so he sets up a little experiment. He sends the robot to work to fix a problem, and also generates a simulated problem where the robot would have been destroyed if it stayed to finish the test. Later, he discovered that the exocomp 'saw right through the test' and it not only fixed the problem, but it also turned off the false emergency signal. He eventually risks the lives of human scientists in an order to protect the exocomps from destruction because he is the only one who believes in their rights as sentient beings.)

    1. Re:Quality of Life by Jucius+Maximus · · Score: 2
      "How do you define "alive"? In Asimov's books robots were definitely alive. They could think, interact with their environment, and even evolve and reproduce because they were smart enough to operate a factory."

      Well on the Trek episode, they distinguishing factor was the desire for self-preservation. There was also an extended debate about adaptation to environment, repeoduction, etc. But in this case, I agree with the self-preservation phenomenon.

      And just to make myself clear, I am NOT tying to say that this self organisaing circuit in the article is alive. Sure, it can perform well within its given situation, but that is just a characteristic of AI. I was just pointing out that there were similarities in the Trek case and this case, suggesting that maybe this is one tiny step to machines where we can really debate whether or not they are sentient.

    2. Re:Quality of Life by Yokaze · · Score: 2

      On the other hand, humans tend to be quite humanistic. Thinking that only something which behaves the same way humans do, qualifies as intelligent or alife.

      > In a lot of asimovs works the robots are intelligent but they are not really alive.
      There are several stories by Asimov which are about the emancipation of the robot, showing that they are in fact alife and intelligent, despite the human judgement around them.
      Due to Hollywood, the Positronic Man may now the most prominent one.

      A dayfly is alive, but a complex cuircuit capable of speaking, learning and deciding is not? Why not?

      --
      "Between strong and weak, between rich and poor [...], it is freedom which oppresses and the law which sets free"
    3. Re:Quality of Life by jd142 · · Score: 2

      But does being Intelligent mean that something is alive?


      Sentience does not necessarily require intelligence, although it certainly implies it. Sentience is the ability to feel and experience while sapience is "wisdom" or "intelligence" whatever those things are. The machines in TNG were both sentient and sapient. The Federation cares about both sentience and sapience. I believe there's another episode where they mention that their terraforming projects won't touch a world if it has so much as a bacterium on it.

      A similar debate is just now starting about our exploration of Mars. If it had life on it, what is the possibility that that life still exists somewhere. And if it exists, what should we do to make sure that we don't accidentally exterminate the 1 possible instance of extra-terrestrial life we have ever encountered.
    4. Re:Quality of Life by orkysoft · · Score: 2
      The Federation cares about both sentience and sapience. I believe there's another episode where they mention that their terraforming projects won't touch a world if it has so much as a bacterium on it.

      There's also at least one episode where they state there's no life on the planet and proceed to beam down into a... forest!

      A similar debate is just now starting about our exploration of Mars. If it had life on it, what is the possibility that that life still exists somewhere. And if it exists, what should we do to make sure that we don't accidentally exterminate the 1 possible instance of extra-terrestrial life we have ever encountered.

      I'm not convinced that a couple of bacteria on Mars will prevent corporations from exploiting the planet once it becomes profitable to do so. Just look at the rainforests.

      --

      I suffer from attention surplus disorder.
    5. Re:Quality of Life by jpatters · · Score: 2

      I believe there's another episode where they mention that their terraforming projects won't touch a world if it has so much as a bacterium on it.

      You're forgetting General Order twenty four.

      --
      "Remember, there never were pineapple-almond cookies here."
  19. Re:Creative Problemsolving by Com2Kid · · Score: 2, Insightful

    It was given a problem (give us an oscillating pattern) and it solved it in a way the programmers had not thought of. Wow.

    Or more likely a way that they where taught not to think of because it wastes so much resources.

    Thinking 'outside the box' is fine and all, until you realize that outside the box tends ot be a bit, err, messy at times.

    Besides history has shown that when the current methodologies are no longer sufficient to solve a given problem, that somebody will come along sooner or later and do something that the current school of thought teaches against in order to solve the problem.

    Now hopefully what one of the true applications of techniques like this is, will be to help ensure that such solutions come about sooner rather then later. But as it is this is hardly an adequate way to go about solving any problem, tried and true methods are tried and true for a reason. They work.

  20. Aibo! Fetch the stick. by Treeluvinhippy · · Score: 3, Funny

    "Go on boy, go fetch the stick. "

    "Dude, what is your robot dog doing?"

    "I don't know. He isn't fetching the fucking stick. I guess I better dig up that reciept and get a new one."

    "Isn't this that new model with the breeding algorithm?"

    "Ah, so that's what he's doing with the stick!"

    --
    >
  21. Smarter Bots by cirby · · Score: 2

    Some of the games out there already have characters that "pay attention" to the player's moves and start anticipating them. The new "Buffy the Vampire Slayer" game for Xbox does this.

  22. most bad circuits will pick up RF junk by Dr.+Awktagon · · Score: 5, Interesting

    Well, everytime I've played with circuits on a breadboard, 9 times out of 10, if it involves a speaker, I hear the local high-powered AM news station coming out of it. If there's a computer nearby, I hear "digital noise". In fact it's pretty damn annoying and changes depending on how close my fingers are, whether I'm touching this or that part, etc.

    All you need is an antenna (stray bit of connecting wire), diode (transistor would work), filter (all the capacitance and resistance in a breadboard) and amplifier.

    I wonder if they went back and checked, just how many combinations DON'T pick up the harmonics of nearby computers... I'd bet most of them pick up the noise.

  23. Re:Creative Problemsolving by tgibbs · · Score: 2
    The device didn't sit down and think "Hey, if I find an external oscillation, I don't have to develop one of my own..." By chance and structure it was given this opportunity. If the board had been made another way, it might not have worked.
    The device itself may not have "figured it out" but in a sense, the process did. There is a lot of evidence about competitive interactions among neurons and circuits in the brain, so it may well be that when we "figure something out," something similar is going on inside our heads.
  24. Scientific Responsibility by marko123 · · Score: 2

    Anthropomorphic terms should be disallowed from scientific reports and media releases. Words like "breeding", "cheating", etc. conjure up magic in the imagination, but are ultimately (deliberately) misleading and are the worst form of analogy because they imply so much that just isn't there.

    That's why I don't cheat on my girlfriends or breed with them. I apply losing algorithms instead.

    --
    http://pcblues.com - Digits and Wood
  25. This isn't surprising by Mister+Transistor · · Score: 3, Interesting

    Considering how oscillator circuits work nowadays.

    The frequency determining component of all transcievers (cellfones, radios, commercial two-way, etc.) is something called a "fractional-N" synthesizer. This takes a reference frequency (usually a TCXO or crystal clock) and chops it up (fractionates it), then feeds it to a "divide-by-N" circuit to make the desired higher frequency output signal. Almost all VCO's work that way.

    It then follows that the circuit sought out a stable reference signal to use as a timebase, via another outside source. This is also a common practice, using WWV(B) receivers or GPS receivers as reference timebases when two transmitters need to be synch-locked.

    Sounds to me like the programmer was an RF engineer!

    --
    -- You are in a maze of little, twisty passages, all different... --
  26. Re:Sceptic by tgibbs · · Score: 3, Informative
    Call me a sceptic, but I find it hard to believe that a system just "invented" radio, when the heuristics already present in the system don't already know about radio in the first place. If the system heuristics really have no knowledge of "radio" then how did the radio succeed in the simulated evolution, if the effects wern't already present in the heuristics?
    The heuristics probably knew how to recognize an oscillation, and that was all. Probably they just ran its output through a FFT, and the closer the output was to a sine wave, the greater the circuit's "reproduction" rate. In a sense, it did not "know" that it had invented radio--rather, it had, by trial and error, come up with a ciruit that generated the "right" output.
  27. What This Tells Us... by istartedi · · Score: 3, Interesting

    ...is that the experimenters didn't create environmental conditions that would evolve what they thought should evolve. They simply created conditions that favored the development of circuits that oscillate. They failed to create conditions that favored the development of circuits that oscillate independantly.

    Others have said that GA algorithms "cheat". I prefer to think that they take things into account that humans don't. I recall reading about another experiment like this. The end result only worked when the temperature was within a very narrow range.

    Yuck. Where are you supposed to run your circuits? In a room where the temperature, radiation, vibration, humidity, and barometric pressure are all held to design conditions?

    That's why evolution takes so long. The "creatures" have to experience a wide range of conditions in combination. I think a better way to approach such designs is to simulate them in software, because we know that programs are deterministic. Hopefully, we can then check every "function" of such designs using some automated testing software to be sure it won't crash on us.

    Of course, doing GA for circuits in the "real world" will produce more exciting results, but more pitfalls too.

    --
    For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
  28. EMI, bad circuits and radio by pjrc · · Score: 4, Informative
    I've been designing and fiddling with electronic for many years now (10 years professionally, many before I graduated from OSU).

    I can tell you from many painful experiences that the most common occurance when connecting transistors in an unintended manner is shorting the (low impedance) power supply with a forward biased P-N junction, or putting too much voltage accross a reverse biased P-N junction... either way leading to destruction of one of more parts. Let's presume they constrained the choices to prevent blown parts.

    When nothing blows up, the two most common cases (when connecting high-gain amps) are unintentional oscillation and unintended pickup of stray signals. It takes good design practice and good implementation to avoid these (usually) undesirable results.

    To say that it "Reinvents Radio" is crazy. Radio reception involves the concept of demodulation, where changes in the received signal are turned into the output and the "carrier" frequency is not. Simply receiving a signal is not radio, and any reasonable sense of the word in the context of transistor circuits. Extracting modulated changes to that signal is what radio is about. Even the simplest forms of radio, such as on/off keying (morse code, etc) involve translating bursts of the carrier into tones or some other indication to the user. The key concept is that the transmitter encodes information by modulating the transmitted signal, and the receiver recovers the information, not just the raw signal.

    Usually, but not always, rolled up in the concept of "radio" is a tuning system that selects a very small band of the available spectrum for reception, and usually this tuning system can be controlled accurately to correspond to the know carrier frequency used by the transmitter. Certainly in its modern usage, the word "radio" reasonably also implies good selectivity of frequencies that are received.

    1. Re:EMI, bad circuits and radio by Animats · · Score: 2
      Agreed, mod parent up.

      The parent post is right. Almost anything with lots of gain will either oscillate or receive stray signals. Much of RF system design revolves around preventing that from happening.

  29. Sounds like the way some programmers write code by ortholattice · · Score: 2, Interesting
    The goal: when a key is held down, auto-repeat at say 5 chars/sec.

    The "correct" solution: start a 200 msec timer that triggers an interrupt, allowing the CPU to do other things in the meantime.

    The MSDOS solution: stay in an infinite loop until 200 msec is up. I don't know about current Windows versions, but under W95 when I did a lot of fast typing in a DOS window (under which, in pre-Cygwin days, I had a bunch of crippled unix commands to make my use of that OS at least semi-tolerable) it caused my laptop to get so hot the fan would turn on, not to mention the increased battery drain. In the performance monitor I could see the CPU usage peg at 100% when a key was held down or during fast typing at the command line. It used like 50 million CPU clock ticks to process one key stroke.

    Oh, and about the circuit: it's not surprising a "receiver" solution was picked. It's trivial to serially connect 3 or 4 transistor stages to get a 10^6 gain amp that picks up any noise, whereas designing a stable oscillator involves more sophistication.

    1. Re:Sounds like the way some programmers write code by inkfox · · Score: 2
      The goal: when a key is held down, auto-repeat at say 5 chars/sec.

      The "correct" solution: start a 200 msec timer that triggers an interrupt, allowing the CPU to do other things in the meantime.

      The MSDOS solution: stay in an infinite loop until 200 msec is up.

      The above, about MS-DOS, is not entirely correct. The reason your laptop probably got hot is that original versions of MS-DOS didn't have a way to tell the BIOS that it was idle, and so it would sit in a loop waiting for anything to happen. I believe BIOS calls for CPU idle weren't added until after Toshiba introduced the first laptop with software speed switching and realized they could extend battery life by throttling back to the lower clockrate. (Again - by memory - I believe this was before the x86 series had support for throwing away cycles in a power-efficient way). The looping definitely wasn't happening in order to handle keyboard repeating, however...

      MS-DOS has always relied on the keyboard to generate repeating itself. Try this (under DOS, not Windows) - set the keyboard repeat to be very fast. Now unplug and reinsert the keyboard so it loses power. Your keyboard will reset, and the repeat rate will be slow again. Similarly, many BIOSes let you set the keyboard repeat at boot time, and that setting is preserved by the keyboard itself.

      Interrupt 9 is fired once for the key down, once for each repeat, and once for key up. MS-DOS services this interrupt directly.

      Modern Windows versions only watch the key down and key up. I don't think MS-DOS even looked at the key up signals for anything but the modifier keys. This is why you can hold down control, unplug the keyboard, and release and still have control active until you tap it again with any of these OSes, but you can only punch an alphanumeric key, remove, release and reinsert, and see it repeat under modern Windows.

      --
      Says the RIAA: When you EQ, you're stealing bass!
  30. Well.. by mindstrm · · Score: 2

    The GA produced the result, just in a bizarre way. This is not uncommon.

    Change, test for success, if none, change again.

    If it happens to work... it works, the circuit itself has no concept of WHY.

    So. if that's because there was some other, unforseen by the inventor, stimuls involved... so be it.

  31. This happens in nature all the time by dilvish_the_damned · · Score: 2, Insightful

    Its a symbiote.

    --
    I think you underestimate just how much I just dont care.
    1. Re:This happens in nature all the time by dilvish_the_damned · · Score: 2, Insightful

      Maybe more correctly designated: parasite

      --
      I think you underestimate just how much I just dont care.
  32. Evolving Discussion by OzJimbob · · Score: 2, Interesting

    I've been following this discussion since it was posted because it interests me greatly (I'm an ecologist, and intrested in evolution both biological and otherwise). At first I thought this was fantastic; but lots of posts here have changed my mind, pointing out two important points.

    1) The scientists appear to not have controlled the experiment very well at all.
    2) It wasn't really acting as a RADIO; more just a power amplifier picking up electrical interference.
    3) Radio includes the capacity to demodulate signals from the carrier frequency, not just pick up interference.

    But, it was a good try. Keep on evolving!

    --
    -"I still believe in revolution; I just don't capitalize it anymore." - srini!
  33. Evolution is smarter than we are. by Dan+Crash · · Score: 4, Insightful

    I've read this story before, and it fills me with a mixture of wonder and sadness. I'm amazed at how clever evolutionary processes can turn out to be; I'm disappointed by the fact that they often seem to be cleverer than we humans can figure out.

    If the workings of a simple tone-differentiating circuit are beyond human understanding, what hope do we have of gaining a deep understanding of the human brain, the most complex machine in the universe? It makes me wonder if perhaps the secrets of our intelligence are too complex for that intelligence to grasp.

    --
    He who refuses to do arithmetic is doomed to talk nonsense.
    1. Re:Evolution is smarter than we are. by Hasie · · Score: 2, Interesting
      I agree and I disagree! I agree that we will probably never fully understand intelligence as it occurs in a human, but I believe that we will be (and already are) able to fake it.


      When Gary Kasparov was beaten by Deep Blue he was thoroughly convinced that Deep Blue had sacrified a pawn. What actually happened was that Deep Blue had calculated that it would win the pawn back with interest later. There are already algorithms that can beat the Turing test when the man in the street is used as the judge (but not when someone who knows about such things is the judge).


      So my theory is: We don't need to understand human intelligence to make something that looks like human intelligence.

  34. Misleading title by ndogg · · Score: 2, Interesting

    Self-organizing, when talking about computer science (more specifically, artificial intelligence), usually refers to self organizing maps (SOMs), not genetic programming. The two are vastly different, although a person could use genetic programming to create a more efficient SOM.

    SOMs are a type of neural network. Neural networks are based on the way the brain works, and the mathematics of how they work are not completely understood. The two most common neural networks are feed forward neural networks (FFNNs) and SOMs. How they work is outside the scope of this post. Google has quite a bit of information on them.

    Genetic programming (which is what is used here) tries large numbers of random combinations of environment variables to try to find the answer, or something close. It keeps track of what works best, and keeps those combinations until something better is found.

    This is not a particularly exciting article since the computer did not actually learn anything in any sense of the word. It merely found a setup that accomplished the goal. The only reason it's of any interest is that genetic programming can sometimes come up with "ingenius" solutions (i.e. something a person would likely not think of) since genetic programming has no boundaries within which to work with. All of it is nothing more than what nature itself does, and that's all random. It took nature almost 15 billion years to create humans.

    That's pretty slow, if you ask me. I'll bet we humans could easily one-up nature.

    I think what would have been exciting would have been if this had been discovered using a SOM.

    --
    // file: mice.h
    #include "frickin_lasers.h"
  35. Re:mod parent down by photon317 · · Score: 2


    Fuck you, I'm not a fucktard or a christian. Based on my layman's understanding of AI research, which at least includes reading works like GEB, I believe genetic algorithms are a flawed approach.

    --
    11*43+456^2
  36. Science forgets the history of radio by Crus7y · · Score: 2, Informative

    Having designed the things for a living, I can tell you oscillators are far more complex devices than their relative simplicity suggests. In fact the major problem with an oscillator design is to confine it's operation to the parameters specified. If care isn't taken they'll act as sensitive receivers, phaselocking on any extraneous signal that is harmonically close to it's fundamental frequency. Armstrong noticed this when he was developing the regenerative detector and used it to great effect, resulting in a one tube receiver that had the sensitivity of a five tube tuned amplifier receiver.

    The interesting part of the article was the fact they allowed the oscillator to design itself, not that it ended up being a receiver.

    Someone else on here suggested life could have started the same way, and I suspect to a great extent he's right. Playing with chaotic oscillators is instructive, the population equation (or logistic equation), x'=rx(1-x), demonstrates all the different modes of oscillation an electonic oscillator can have. none, single mode, bimodal, quad, octal, ... random, depending on the starting value of x and the constant value of r. What really gets interesting is when one establishes a second equation and couples them together, ie. x'=rx(1-x-by') and y'=sy(1-y-cx'). Selecting values for b and c can result in oscillations that are very complex, regular patterns.

    Science has found that living cells contain a myriad of chemical oscillators, coupled together in unknown ways, apparently regulating cell metabolism, gene switching and division. I wouldn't be at all surprised they find this oscillation is the key to life, evolution and everything. :)

  37. No big deal! by NetRanger · · Score: 2

    We used to have one of these AI circuits too... ...until the circuit picked up the Rush Limbaugh program, and then it hijacked the network and propogated "liberals must die" screensavers on all the NT workstations.

    --
    -- We live in a world where lemonade is artificial and soap has real lemon.
  38. Re:Cheater by Paul+Komarek · · Score: 2

    Your humorous comment reminds me of a funny anecdote.

    Some scientist found that photographic plates in his laboratory were being unintentionally exposed while still in drawers. He or she concluded that the lab was no place to store photographic plates. Later, a scientist named Roentgen noticed the same thing, tried to explain it, and discovered x-rays.

    -Paul

  39. Re:mod parent down by kmellis · · Score: 2
    "...which at least includes reading works like GEB, I believe genetic algorithms are a flawed approach."
    It's odd that you mention only "GEB" in that statement of your opinion, since it's much more plausibly a counter-argument to your point than one that supports it.

    Hofstadter wrote GEB before complexity theory had really gotten off the ground, but he was very much in sync with its ideas. His main thesis regarding intelligence is that it's an emergent property of a complex system. If you look at complexity theory research, there's a lot of interest in evolved systems, including genetic algorithms, simple because the very nature of a complex system defies a reductionist goal-oriented design from first principles.

    I don't think that we will likely ever be able to reductionisticaly design an AI "equal" to our own intelligence. (By "equal", I really mean "comparable" qualitatively.) I think it is far more likely that we'll achieve something intelligent as the result of an evolved complex system selected for intelligence as we understand it. However, once we are able to evolve a huge variety of comparable but different intelligences, it may be that we will be better equipped to study them comparatively and generalize about intelligence.

    At any rate, I think that evolved complex adaptive systems are by far the most promising means to achieve AI, eventually. Strong AI from the traditional first-principle, designed point of view is, in my opinion, a lost cause (for now).

  40. To change the subject slightly... by randomErr · · Score: 2

    PortWineBoy asked 'It seems interesting to me but does it have any implications or applications? Any thoughts on how something like this could be used elsewhere?'

    A couple of ideas: Biomechinic's would be a great field. Imagine the bionic actually placed inside the body and powered and controled by the radio emmisions of the human body. Tempature wouldn't be an issue because we all regulate to around 98oF.

    How about police radar guns? Every car has a EM signature. You could and trace. Radar detector would be useless because the guns would be using the background radiation instead of broadcasting a laser or microwave signal.

    Just a couple of ideas.

    ~erv

    --
    You say things that offend me and I can deal with it. Can you?
  41. Program it to "breed" popular music... by dpbsmith · · Score: 2

    ...That should produce some interesting lawsuits!

    1. Re:Program it to "breed" popular music... by colmore · · Score: 2

      There are evolutionary and fractal based music generators out there. The results usually sound more like Cage or Bach than popular music though.

      --
      In Capitalist America, bank robs you!
    2. Re: Program it to "breed" popular music... by Black+Parrot · · Score: 2


      > ...That should produce some interesting lawsuits!

      Something that would be fun, and that Slashdot probably could probably furnish enough readers to make work, would be to set up a simple program that generated music from a list of numbers, seed it with a population of lists of random numbers, supply an option that would play one list from the population whenever a page was loaded and pop up a box to let the listener score it, and see whether the system would eventually converge on something recognizable as music.

      --
      Sheesh, evil *and* a jerk. -- Jade
    3. Re:Program it to "breed" popular music... by dpbsmith · · Score: 2

      Oh, well, the point was supposed to be that if it behaved like the device described in the article, it would start stealing music off of the radio when it was supposed to be composing its own... I guess my comment was either a) too subtle, or b) not funny.

  42. Par for the course by serutan · · Score: 2

    Some people see cluelessness as a problem, others see it as a valuable asset. I'm not crying conspiracy, but there is no incentive for the media to fix the public's general lack of technical know-how outside of the realm of buying and using consumer electronics. Without the addition of eerie connotations, this story about a piece of software misinterpreting noise as data would be sort of amusing to those of us who understand it, but completely uninteresting to everybody else.

  43. Unnoticed parameters by SgtChaireBourne · · Score: 2
    It's the last quarter of the article that's most interesting, starting with "Strangely, Thompson has been unable to pin down how the chip was accomplishing the task..."

    It was an article "Evolving A Conscious Machine" by Gary Taubes in Discover from June 1998. I have the citation offline, but you can find the whole article by searching the online archive for june 1998 and the word "genetic"

    Shortcomings in defining the scope of the problem seem to be one of the larger problems in applied GAs. Makes for some amusing results in the realm of virtual simulations.

    --
    Beta is broken and the link to classic doesn't work. Stop wasting our time or there won't be anybody left here.
  44. Re:That's good(offtopic). by Reziac · · Score: 2

    This XT is no weakling. It's 16 years old and still works 100%, has VGA, a whopping 60 megs of disk space, and you gotta be Hulk Hogan just to lift it!

    But I suspect the PS/2 that came along later may be the product of incest... hey! If I breed it to the XT, d'ya think I could produce a mainframe?? Or at least a 1620? ;)

    --
    ~REZ~ #43301. Who'd fake being me anyway?
  45. Re:cool by Reziac · · Score: 2

    Yep! And the XT, 286s, 386s, and 486s were omitted for brevity :)

    --
    ~REZ~ #43301. Who'd fake being me anyway?
  46. Re:That's good(offtopic). by Reziac · · Score: 2

    Actually I was thinking that the PS/2's genes might be useful in producing a mainframe, since after all it is of the IBM genus. I'm a bit leery of what might happen if one linebred on MFM hard disks, tho -- could be you'd end up with one of those 5 meg creatures the size of a cable spool!

    --
    ~REZ~ #43301. Who'd fake being me anyway?
  47. Re:That's good(offtopic). by oliverthered · · Score: 2

    You want to use a mca bus point to point so it breeds quite nicely, you might even end up with a portable pcmcia version and it's IBM

    --
    thank God the internet isn't a human right.
  48. be careful by oliverthered · · Score: 2

    You might end up with an XBox!

    --
    thank God the internet isn't a human right.
    1. Re:be careful by Reziac · · Score: 2

      [runs away screaming]

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  49. Re:That's good(offtopic). by Reziac · · Score: 2

    Hmm. The PS/2 is just a Z-50. I don't think it knows MCA. Wonder if I could improve the bus by breeding it to this handy Compaq P60 backplane??

    Egads, that's gonna produce some form of HP hybrid, and it will no doubt insist on running HP-UX. This is getting expensive!

    --
    ~REZ~ #43301. Who'd fake being me anyway?
  50. Re:mod parent down by photon317 · · Score: 2


    Well, I disagree on evolutionary designs winning, but it's purely a matter of opinion at this point, and I respect yours. I listed only GEB precisely because I feel he makes very strong, subtle, and eloquent arguments for evolutionary AI in that book. I respect Hofstadter a *whole* lot, but I have my own opinions on these things.

    --
    11*43+456^2