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UT 2003 Client For Linux?

Thomas A. Anderson writes "Although not officially supported, there is a very interesting post here from Mark Rein (VP of Marketing for Epic Games) that says UT 2003 client *already* runs on linux, and that it *might* be released close after the windows client. Let's all support Epic on this... Background: Back in April, on an IRC chat, Mark Rein stated that a linux server will happen, but the chance of linux and mac clients were a qualified "likely". He stated something similar in a chat in August. All the chat logs are interesting reads..."

57 of 178 comments (clear)

  1. Cutting Edge by digitaltroglodyte · · Score: 3, Interesting

    Funny how linux on the desktop was supposed to be a dead horse? Way to go Epic, put me down for a copy of UT2003! Check's on the way.

    Digit

    --
    "Well hello there Charlie Brown, you blockhead." -- Lucy Van Pelt
    1. Re:Cutting Edge by mirko · · Score: 2

      Please, wait until it *has* come, we've seen far too many announcements such as this one and far to few concretisations...
      In the mean time, you may contact them to tell them how much you'd like them to support your OS :-)

      --
      Trolling using another account since 2005.
    2. Re:Cutting Edge by octover · · Score: 3, Informative
      IIRC, back when Quake 3 came out I could only get it to run on my computer in Linux. Because I wanted to best FPS I could get, I started X and had it only run Quake. Today my computer is a lot faster and such, but I would probably still run the UT client the same way. The point I'm trying to make is that a game or a couple of games doesn't make the desktop. The word type applications and such, those are the things that the desktop is made of. Unfortunally after playing with Jaguar (Mac OS X.2) I agree with the Apple kids. Linux can't touch Jaguar when it comes to being my workstation. I got the cool/stable *nix under the hood, but my window manager and all my apps run the same way.


      I'm more interested in seeing the Mac version personally.

  2. why wait? by garcia · · Score: 5, Insightful

    if the Linux client is already working why should the users have to wait for it to be released? Don't they understand that is just an unnecessary hassle for Linux users who want to play their game?

    Release the Windows client on CD, make the Linux client available on the www/FTP, and be done w/it. Most people are going to buy the CD for Windows anyway, the Linux people are quite familiar w/downloading their own clients from the web.

    Just do it.

    1. Re:why wait? by Squarewav · · Score: 2, Insightful

      just couse its running doesnt meen its running well, it could have all sorta of problems, mostly with sound and input I would think(ie moving from directsound&input) also could be crashing like mad, who knows, least they are working on it as we speak insted of waiting untill release

    2. Re:why wait? by Repugnant_Shit · · Score: 3, Interesting

      I'd like a Linux-only CD with the option of downloading a Windows client too. That way I can to go Electronics Boutique and buy Linux software. Wouldn't it be better for it to count as a Linux sale?

    3. Re:why wait? by ybmug · · Score: 2, Informative

      From the IRC log:

      ScHlAuChi OpenGL in UT was much faster on some cards, and what about Linux Gamers?

      MarkRein[Epic] That was UT, this is UT2003. UT was designed around software rendering and Glide. We have designed this particular game (and hence the latest versions of the engine) around Direct3D and they work really, really well together. This time around we would have to work really hard to get OpenGL to be as fast as D3D. We are doing OpenGL (needed for Linux client and Mac down the road if we do it) but it is not a priority and probably won't be ready and debugged well enough in time for retail release.

    4. Re:why wait? by liquidsin · · Score: 2

      I did the same with Q3, but couldn't they do something like make you give your win version's cd key when you download the linux client to keep track? Or just put both clients on the cd, but that wouldn't help track the linux purchases. It would be nice if they could get some actual numbers on how many people got the linux version, if it would help other developers realize that it's a viable decision to release for "other" systems.

      --
      do not read this line twice.
    5. Re:why wait? by BMonger · · Score: 3, Interesting

      There are two groups that learn about your OS preference. By purchasing a non-Windows version of a game the publisher realizes that somebody has bought this and is using it. To me, this is something that the publisher could gather when you create and connect to the servers possibly. So the publisher might have this information regardless of the version that you buy.

      The other group that recieves this information is the store you purchase it from. Lets just say you're buying from EB. Initially they order 300 copies of Unreal for Windows and 3 of Unreal for Linux. All the copies for both platforms may very well sell. But they are only going to reorder for the Windows platform most likely. Most of their employees probably won't know that they sell the Linux version either. Then you're stuck buying the Windows version because you yourself might not even know that they sell the Linux version. If you know a Linux version is available you should have them order it for you. The downside to that is that you have to wait but it is one more sale for the Linux version. If they won't order you the Linux version order it online. Don't just settle for the Windows version. Unless it's an emergency LAN party situation. Then you can of course. :)

      At least you have a shelvable version. I went to EB and asked if they had any Mac software and almost got laughed out of the store. Hopefully that will all change in a few years.

    6. Re:why wait? by Cruciform · · Score: 2

      more clarification from Mark Rein here.

  3. This is indeed great news. by cioxx · · Score: 4, Funny

    Because now players won't use the lame excuse when they're losing the deathmatch:

    "Sorry my game froze, I had to reboot"

    1. Re:This is indeed great news. by MoneyT · · Score: 2

      If I left any machine just sitting idle botted into the system, it would run all weekend without errors too. The parent was talking about playing 3d FPSs and getting errors. That's very believable.

      --
      T Money
      World Domination with a plastic spoon since 1984
    2. Re:This is indeed great news. by _xeno_ · · Score: 2
      Hah. UT for me was solid as a rock under Win2k and flakey as all hell under Linux. Because it had a truely Unreal memory leak in the Linux version, causing it to - eventually - crash and burn, but not after causing my box to swap like mad.

      My other favorite "dumb UT" moment was after trying to start a Linux UT server and failing because of a segfault, I found (eventually) that UT was trying to load "core" before the actual "Core" library file ("Core.ut"?). Needless to say, it really couldn't get any usable code off of it's own core dump, which could cause it to - core dump. Of course.

      Bottom line: Crappy software is crappy software. None of this was Linux's fault. UT leaked memory like a sieve on my machine, becoming unplayable after 40 minutes on my 640MB(!) machine. Just because the underlying OS is far less likely to be strange doesn't mean the software you're running can't run amuck.

      --
      You are in a maze of twisty little relative jumps, all alike.
  4. Dual Crank option. by Neck_of_the_Woods · · Score: 2

    Great, now I have crank on linux and windows. Home life is now gone, along with all work productivity.

    --
    Neck_of_the_Woods
    #/usr/local/surf/glassy/overhead
  5. Now all we need... by dwcasey · · Score: 5, Interesting

    Is to make sure we have driver support for our ATI 9700's so that we can actually play it.

    1. Re:Now all we need... by fwankypoo · · Score: 2, Interesting

      ATI released just recently Linux drivers for Radeon 8500 which was released over a year ago.

      This is incorrect. This comes up every time someone mentions ATI cards ... ATI does not release *nix drivers for their products. What they do do is release the specs for their hardware so that a developer who chooses to do so can write a driver for the card, under any OS.

      This is both good and bad, although I think the good outwieghs the bad. The good is that the linux driver will be open sourced (hopefully). This means that the card can potentially be improved un in software long after it has ceased to be viable in the retail market.

      On the other hand, ATi does not and will not support linux drivers for their cards. If you want help, you have to go straight to the developer, who is most likely a volunteer with other things to do. It also means that there is a delay between the release of a card and the drivers for it because any developer has to read through the docs and understand them before he/she can even begin work on the driver.

      That said, I prefer the ATI policy of "release the specs so anyone can write a driver" over NVidia's "we'll only provide drivers for MSWindows/Linux/Mac(maybe)" where those using BSD or any other OS are SOL.

      --
      The time of day is 29:33.
    2. Re:Now all we need... by Zathrus · · Score: 2

      Wow, you utterly missed the real "bad" that for most people outweighs the "good" by leaps and bounds -- by releasing only the specs and not having any direct support the time lag between card release and usable driver availability is so long that by the time you get drivers the card will have ceased being viable in the retail market.

      Or, at least, that's true currently. If ATI incrementally improves the cards then, in theory, you can reuse large chunks of code and the gap will become smaller. Of course, ATI can't even do this for it's own Windows drivers, so it may not be viable for the Open Source community either (but it may, since the OSS developers are not be hamstrung by management here).

      Realize that nVidia cannot release specs or driver code (at least to the extent desired). They are prohibited by law from doing so. nVidia has cross-licensing agreements with SGI that are related to the hardware, the firmware, the drivers, and the interfacing between all of them. So while it's nice to sit and whine about nVidia being evil, the fact of the matter is that nVidia has no decision in the matter.

      Whether or not nVidia would release the info if they weren't beholden to SGI is another matter, but it's purely speculation, and all the pondering in the world won't change the fact that they can't.

    3. Re:Now all we need... by (startx) · · Score: 2

      from what I read of it, it will be nvidia only, because ATI's opengl implimentation under linux is missing a few key features.

    4. Re:Now all we need... by Tepic++ · · Score: 2, Informative

      ATI does not release *nix drivers for their products.

      ATI does release accelerated 3D XFree86 DRI drivers for some of their products. Specifically for the Radeon 8500 and FireGL product lines.

      URLS:
      Radeon 8500 Driver
      Linux Driver Policy (mentions their own drivers in a table half way down the page)

      My theory:

      If the...

      • ...Radeon 8500 driver is just a rebranded FireGL driver.
      • ...future FireGL cards are based on similar chipsets to their high end consumer level cards.

      ATI might regularly release drivers for their high end consumer cards from now on since it would be seem to be little work for them.

      The drivers would probably be optimised for correctness instead of speed.

    5. Re:Now all we need... by Fnord · · Score: 2

      The 8500 driver *is* just a rebranded fireGL driver, and it wasn't even rebranded until just a month ago. Not only that, it doesn't really work all that well. The fireGL and the 8500 may have the same chip, but they're tuned completely differently. The firegl driver is written to work the way the firegl does (its a professional card, optimized to work with high poly counts and little to no texturing) and so 8500s crawl with that driver. The weather channel is developing better drivers but since they're doing it with no help from ATI it takes a while.

  6. Re:Does? by soapvox · · Score: 2, Insightful

    Well Mac OS X is a version of BSD so I would assume that all thier work to get it to run on a mac will make it a lot easier to port to BSD than from starting from scratch so lets hope so. Now that Mac is BSD based I would think this would lend itself to more titles that get ported over to the mac to be ported to other *nix types, not guaranteed but I hope more likely. I was actually in Fry's this weekend and blown away by how many Mac OS X games there are out there, the problem for the first gen ones were they were mostly carbon ports but as more are more Cocoa ports I think we will see more *nix commercial games, or this could all be wishful thinking.

  7. 2 bits. Shave and a haircut.... by Rahga · · Score: 3, Interesting

    Well, I am definitely looking forward to getting my hands on UT 2k3, if only to see how far I can mod it.... However, I fear that it will be completely overshadowed by Battlefield 1942 sales (which will go hand in hand with sales for new video cards to handle the hardware T&L requirements). Not that it's a bad thing, because Battlefield may wind up being a far superior game in most aspects.

    This news about the Linux client, however, is really surprising. Lately, I've heard much more about centering development around DirectX in order to save on a humongous chunck of development time for the X-Box on the Unreal Engine as a whole. Something along the lines of "Why bother with OpenGL, when DirectX does everything we need and more" seems very familiar to me....

  8. I'm not bitching, just curious: by Ieshan · · Score: 3, Interesting

    Will the Linux version cost less because they're not offering tech support with it. or will it just be community-support-based, like every other product? And, if it is going to be community based, are they going to "provide the space"?

    I can understand why no tech support - every user has 1239880198231 different configurations. But it seems that if they're not going to be providing a valuable source of information (just because you're a geek doesn't mean you've never called tech support, everyone has), they ought to do two things: A) Establish a community space for the Linux Gamers on their site to allow questions that pertain to the Linux Version(s) to be answered and/or B) provide source for some pieces of the program.

    Since most people use these types of games to play online anyway, if they have a secure system for validating keys (see battle.net), they shouldn't have to worry about open-sourcing parts of (or the entire) client.

  9. MaxOSX and you've got my $$$.... by Eric_Cartman_South_P · · Score: 2
    The credit card comes out when OSX is supported...

    And please, don't bother replying with, "And it'll also come out when I root your boxen."

    :)

    1. Re:MaxOSX and you've got my $$$.... by MoneyT · · Score: 2

      Isn't that what qickdraw was supposed to be?

      --
      T Money
      World Domination with a plastic spoon since 1984
  10. my take on it by Vodak · · Score: 3

    EPIC is going to release a Linux client for the next version of Unreal Tournament, why should we care? It's pointless to get overjoyed by this semi announcement. I mean it's not officially supported. It only works with NVidia cards and it won't show other companies that people want Linux games.

    Linux needs applications that can be purchased directly as Linux apps.

    In order for Linux to goto the next level we need UT2003 to be supported and sold in a Linux version. Just being able to download the Linux binaries will not bring Linux to the next level. Software companies don't care how many times epic had the Linux binaries downloaded they care how many copies Linux UT2003 sold in the market And yes I do understand that when Quake3Arena had a Linux version it wasn't all that successful but that had to do with a couple of reasons. Unless companies see that Linux apps and Linux games sell Linux will just be a webserver or hacker toy.

    I love using Linux, BSD and the like but just being able to download the binaries gets us no where. id has been releasing the quake binaries for a while as was the first version of UT able to be played on Linux. Being happy that a company is releasing semi working Linux binaries for download it nothing to cheer about, you should be pissed that epic doesn't trust the game enough to release it to Linux.

    1. Re:my take on it by Darren+Winsper · · Score: 2

      The reason it'll only work on NVIDIA cards is because the drivers for other cards simply aren't up to it. They don't support the appropriate extensions, such as texture compression.

    2. Re:my take on it by 13Echo · · Score: 2

      The Kyro series of cards has fully functional drivers in Linux. They are beta drivers, but are fast and stable. In AnandTech's comparison, it favored well with similar results as the GeForce 2 cards of last year. It isn't a high-end card by any means, but looks like it works well in a game that was designed around nVidia GPUs.

      I use a Kyro 2 in my Linux box and have no complaints. RTCW flies in 1024x768x32- max details. It looks pretty and runs fast. All of my other Linux OpenGL apps work great too, as does XV accelleration for Video playback with MPlayer.

      There are alternatives. It might not be viable to buy one now, but when the card game out a year ago, it was a perfect substitute to the GeForce 2 (all models).

    3. Re:my take on it by JFMulder · · Score: 2

      you should be pissed that epic doesn't trust the game enough to release it to Linux.
      It's not a question of trusting the game, it's a question of trusting Linux users. Most Linux users want their stuff stable, but also, FREE, so it's more likely they won't buy a game.

  11. Don't forget about the full game size! by AFCArchvile · · Score: 2, Informative
    Remember, UT2K3 is slated to take up over 3GB of hard drive space. Hopefully they're not going to require a CD present in the drive since they're implementing a cd key system (IIRC), but that's still a huge chunk for an MP-only game.

    Don't waste your money unnecessarily; I plan on sticking with the demo unless I find a really good reason to buy it.

    --
    "Ancillary does not mean you get to rule the world." --U.S. Circuit Judge Harry Edwards, speaking to the FCC's lawyer
    1. Re:Don't forget about the full game size! by MoneyT · · Score: 2

      Actualy, this is a gripe I've had with a lot of games. The space requirements are getting outrageous. Does it really absolutely require 1.5 gigs (the size of my OS) to insall a good game? I think more often then not, game programmers are focusing on getting more blood pixels in than keeping the space reasonable.

      --
      T Money
      World Domination with a plastic spoon since 1984
  12. Just because it's running... by Svartalf · · Score: 2

    ...doesn't mean it's ready for release. It means that they have a source tree that compiles and largely executes under multiple platforms.

    There's quirks, etc. from the Windows side that invariably slip into the mix that render code written to be cross-platform unstable. Those bits of code have to be found out (unless you're coding 100% for all the target platforms...) and fixed before release or you have something buggy as hell out there.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  13. Release the linux client already! by miffo.swe · · Score: 2

    I play UT every single day and have the windows version because i wanted it pronto, not a couple of months after it was released. I wont be buying the windows version this time cause i havent a single windows disc or installation (except a couple of beer coasters, pretty stained they are).

    If there are a linux client avaliable what keeps them from releasing it. A popular game like UT should give a pretty good picture of how much interest there is in linux and gaming if they realese them at the same time.

    If they realese windows version first many ppl will buy the windows version just so they can play the darn game. Thus linux user copies showing up as windows copies.

    --
    HTTP/1.1 400
    1. Re:Release the linux client already! by MoneyT · · Score: 2

      just because they have a working version does not make it ready for prime time. Case in point Mac OS X. Apple released the Beta to the public becasue people were screaming for a release. It was working and functional, but it was in no way shape or form ready for prime time.

      You're next argument might be, well if they release this as a beta, people will understand that there will be bugs. Sorry, that's just not true, check out any of the discussion forums for OS X Beta. There are always people bitching about how certain things don't work right and what a rip off and how Apple was so evil for distributing a broken OS. All of that despite the box saying BETA

      --
      T Money
      World Domination with a plastic spoon since 1984
    2. Re:Release the linux client already! by miffo.swe · · Score: 2

      I was barking about UT 2003, i have UT already.

      --
      HTTP/1.1 400
  14. Re:NWN? by jmu1 · · Score: 2

    Hey, screw you pal. I never for once said I wanted it for free so fuck off. I'm fully willing to pay for games... Unless you didn't read the whole post, you would have noticed that I said I would _BUY_ GameCube games. That takes money... I'm not the only person out there that is willing to shell out the bucks for a Linux version of a game. Get your shit straight or don't bother saying anything.

  15. Re:Why abbreviate the key part of a headline??? by Cruciform · · Score: 2

    And we read Slashdot.
    You're busted warezmonkey! :P

  16. Great . . . by Ezubaric · · Score: 3, Funny

    There goes all hope of saying that converting to Linux will help productivity.

    --

    ----------
    I am an expert in electricity. My father held the chair of applied electricity at the state prision.
  17. Quake 3 already tried this... by dave-fu · · Score: 2

    ...and there's a reason that iD isn't releasing a *nix version of Doom 3: the market just isn't there. It's nice to cater to a niche audience, but these are big companies with a lot of outlay to recoup and they're not losing anything but not releasing a *nux version of their games as everyone dual-boots.
    The game's pretty and it runs almost as fast as Unreal Tournament while being noticably prettier (at least the alpha leak does on my computer or so I might say if I had gotten a copy of it). I can't wait to get my hands on a real copy of it.

    --
    Easy does it!
    This comment has been submitted already, 276865 hours , 59 minutes ago. No need to try again.
    1. Re:Quake 3 already tried this... by Carlos+Laviola · · Score: 2

      Oh, so iD won't be releasing it for Linux? Interesting...

    2. Re:Quake 3 already tried this... by jfedor · · Score: 2

      Actually, what you're preordering at Tux Games is the Windows version - they might include an additional CD with the Linux binaries if they're available at the time (or perhaps the binaries will be on the main game CD, who knows). The whole point of this is that they (Tux Games) report the copies they sell to id Software as Linux sales - so that id knows that there is a market for Linux games (even though it will probably only show how small the market is).

      But of course you're right when you say that there will be a Linux version of Doom III - John Carmack has stated that on several occasions. But it won't be a separate box on the shelf - just downloadable binaries (or in an 'unsupported' directory on the CD if they're ready on time).

      -jfedor

  18. Re: $_ by Captain+Pedantic · · Score: 2, Funny

    Not to be an ass, but I would like to know why people choose to run Linux when there are more apps and better driver support under Windows? Yes, I know that you can run some Windows apps flawlessly under emulation, but can you cite one good reason why you run Linux on your DESKTOP computer when Windows is available? Linux makes an excellent server OS, but the only reason I can see to run Linux on my desktop workstation is simply for additional elitism. It doesn't do anything that Windows doesn't already do.

    Please know that I am not bashing Linux. I think its a great OS. I simply want to know why people run it as opposed to Windows on their desktop PC when Windows has far greater support for new apps and hardware.

    --

    None are more hopelessly enslaved than those who falsely believe they are free. Johann Wolfgang von Goethe.
  19. CD with game data and both client binaries. by Christopher+Thomas · · Score: 2

    I'd like a CD with both clients and a registration card asking me which one is my primary gaming platform.

    Hear, hear.

    This would guarantee that all versions were widely stocked, at no extra charge to the gaming stores, and the registration card (or an "OS ID" string transmitted by the binary) would tell the company how popular each OS choice was with their gamers.

    The only problem being that, as per a previous post, the OpenGL (read: non-Windows) versions are still buggy. Oh well.

  20. Re:Why abbreviate the key part of a headline??? by MoneyT · · Score: 2

    LOL RTFA AFAIK UT2k3 == Unreal Tournament 2003 ..... Oh wait, you didn't want abrv. guess u'll have to look someplace other than /. for that, :(

    [to moderators, the above was a joke, no persons or things were intened to be offended]

    --
    T Money
    World Domination with a plastic spoon since 1984
  21. Re:NWN Redux? by MoneyT · · Score: 2

    Most of my mac games that have PC counterparts are better than the PC versions of games. Lots of bugs in the sound a graphics are often fixed. The features that get added after the windows version is shipped that windows users have to download ususaly come on the disk. I haven't toyed arround with Linux ports, but I would immagine it should be the same. It only makes sense

    --
    T Money
    World Domination with a plastic spoon since 1984
  22. Re:epic rox! by MoneyT · · Score: 2

    It's *NIX not Lin *

    --
    T Money
    World Domination with a plastic spoon since 1984
  23. Re:Question about linux gaming by Tim+C · · Score: 2

    A few of us play Unreal Tournament after work sometimes, and even on our old machines (P3 450, TNT2Ultra, 376meg of RAM) it ran fine. Now that we have P4 1.9GHz machines with GeForce 2s and 3/4gig of RAM, it absolutely flies.

    Perhaps a tad more realistically, I've run both UT and Q3 on my home machine, which at that time was a P3 700 with 96meg of RAM and the previously-mentioned TNT2Ultra (my card, once I bought a GeForce 3 for home I put the TNT2 in my work machine). Qualatively, performance of both games was identical under both Linux and Windows 98. That's using the NVidia drivers, of course; I'm not sure how good the XFree ones are, as I stopped using them after NVidia started releasing theirs.

    Cheers,

    Tim

  24. Re:This is good news!! by Tim+C · · Score: 2

    /The only problem with porting is Direct3D->OpenGL/

    I'd imagine that, like the original, there'll be an OpenGL option as well as a Direct3D one (iirc, the original shipped with software, Glide, OGL and D3D support, and an early update added HotMetal support (or whatever the S3 one was called...)).

    I thought that the Linux client was the latest version - I'm running 4.36 under Linux, isn't that the latest? Anyway, I agree with you - performance, at least with an NVidia card, is comparable with that under Windows.

    I too will buy UT2003, probably shortly after it's released, whether there's a Linux version or not. I'd love for there to be one, and I'd love to be able to go into a retailer and buy the Linux version specifically, but failing that, I'll be happy to play it under Windows.

    Cheers,

    Tim

  25. Re:NWN? by 13Echo · · Score: 2

    I agree... And even then, it is still rediculous that they can't package the game with a fully-functional install script. It takes 15 minutes to write one. It is crazy to require an installation of WINE (or better yet, Windows) to install a game. Scratch that- It is downright idiotic.

    They think that they are doing us some favor by releasing this game. I know that someone is going to say "Well, they don't owe you Linux users anything!"... Maybe so... But the least that these guys could do is not mislead people into buying their stuff. I might sound angry about this whole thing. I am angry, because I am sick of excuses.

    So, Epic. I appreciate the fact that you are claiming that you will release these binaries. Maybe all of those posts on happypenguin about disgruntled gamers claiming that they wouldn't run your servers if you didn't release a client program made some sense. But don't try to get us to buy the game and then turn around and release it 6 months later (Ahem... BioWare, no excuses can make your customers any happier about it).

    Perhaps if developers would start *designing multiplatform games from the ground up* then they could increase profits and help make alternative OS's (e.g. non-Windows) viable platforms for gaming.

    "It's really easy to support all 3 OSes if you start from the beginning with that in mind." -Raybondo of Guild Software.

    Check out screenshot of their *multi-platform* demo for a space MMORPG called "Vendetta" at Guild Software's Vendetta Page.

    Another great game that is available on all three platforms is Space Tripper. Developers; Take a note from this 2 man development team on how to make *excellent* multi-platform OpenGL games. I played the demo, and within 10 minutes I was ordering the full version from them.

  26. How about an OS X version??? by blakespot · · Score: 2

    Hopefully Epic spent some of the effort in getting it running on Linux to get it working under Mac OS X. That would be far more appealing than kicking the PC code to Westlake Interactive and letting Mark / Glenda Adams (he / she, think Dan Bunten revisited) work a semifunctional port.

    blakespot

    --
    -- Heisenberg may have slept here.
    iPod Hacks.com
  27. Re:Question about linux gaming by SCHecklerX · · Score: 2
    Linux r00x with 3d games. I'm personally running an Athlon 900 with a GeForce 2Ti. Runs quake 3, UT, and return to castle wolfenstein beautifully at 1024x768. Of course quake 2 is very fast on this machine as well.

    With enough memory (I'm running 512MB), you can even run the games on a separate X11 session so you can flip back to your 'desktop' x session to check up with IRC, Gaim, etc.

  28. Re: $_ by chill · · Score: 2

    1. Stability.

    I've had Win2K freeze up on me a couple of time -- taking down the entire system. Vanilla Win2K installs, too. Nothing by Windows and Office 2K.

    I've only had Linux take down a system once, and that was due to faulty hardware (fan on CPU died).

    I *HAVE* had KDE and Gnome hang, but I can always SSH in an kill the task.

    2. Cost

    Win2K or WinXP costs quite a bit of $$. So do many of the apps. Granted, I *DO* use OpenOffice on both Windows and Linux most other OpenSource apps require Cygwin or some other destabilizing hack to work on Windows.

    For example, PostgreSQL is free and combined with the small fee to The Kompany for Rekall, it can save a company THOUSANDS over MS Access, or even MS SQL Server.

    Kivio is another example. It is a wonderful tool for diagramming. Priced Visio lately? Ouch! All Kivio needs is Visio import/export and I'll be happy. However, since Visio isn't as pervasive as Word/Excel/Powerpoint, most diagrams I get are PDFs anyway so import/export is a minor issue.

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    Learning HOW to think is more important than learning WHAT to think.
  29. Re:Why play a closed source game? by Moonshadow · · Score: 2

    Why play any new game that comes out? NWN? Just go play a tabletop campaign. Any FPS? It's basically rehashed Quake. RTS? They're all Command and Conquer clones, anyway.

    The point is that there are changes in the genres as they mature. Yeah, UT2003 will basically be pretty Quake, but it's the gameplay experience that will really drive it. From what I've seen, it's gonna blow everything else away, from both a a gameplay and a graphic standpoint. UT2003 is gonna be much more expandable and replayable than Quake ever was. Heck, its predecessor, UT, is still one of the most widely played games out there today. Reason? It's a better game than Quake, period. Quake may have revolutionized the genre, but UT took an already good idea and made it better. UT2003 is gonna do the same.

  30. Re:Why play a closed source game? by merz · · Score: 2, Insightful

    Why buy new computer when you get probably get someone's Commodore 64 for free?

    UT 2003 will have better graphics, sound, and gameplay features than Quake I. Quake I was a great game, but gamers are always looking for the latest and greatest. And I'm sure most gamers are well aware of Quake I, and don't need to be reminded of its existance.

  31. Advice by DunbarTheInept · · Score: 2

    Next time try actually describing what on earth you're talking about in the summary when posting an article. "UT" is not descriptive enough to figure out you meant "unreal tournament". I shouldn't have to read the article to figure out whether or not I want to read the article.

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    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  32. Sweet. by Nailer · · Score: 2

    Sweet. UT was always the gameplay king over Q3 - a wider variety of weapons (and weapon secrets, with various right/left combos) excellent level design (remember that monastery on top of an insanely steep mountain, or the assault level on the train?), good taunting `die, bitch' and lots of bonus goodies (Epic released 4 major bonus packs for Unreal Tournamenent). I'll definitely play UT 2003 because all my useful applications are in Linux and frankly I can't be bothered running 2 OSs and rebooting to play the Windows version.

    If you're into UT, and you purchased the original Linux UT, then you should definitely check out Return to Na Pali, a single player sequel to the original Unreal that plays using the UT Engine. There's also a patch to allow you to play the original Unreal under UT too. Google is your friend.

    This is where I'm glad the company I buy my video hardware from actually pays people to develop drivers for their current hardware that give the same or better performance than Win32 - sorry, as a technical person, performance and OS support matters more to me than a sense of ethics I don't share.

    Yes, I'm talking about NVIDIA.

  33. Now available at Tux Games by michaelsimms · · Score: 2

    Tux Games is now listing the game here. We will, as always, report the sales of any game from our store as a Linux sale, to try and encourage further porting of Linux products.

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    Tux Games. Your complete source for native Linux games.