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Violent Games Good for Kids

fjordboy writes "Scholars from MIT, the University of California in LA, and the University of London have worked together to oppose laws restricting children from playing violent video games. The battle is currently taking place in the US Court of Appeals and the case seems to hold a decent amount of merit. From Vnunet:"Experts on childhood and adolescence have long recognised the importance of violent fantasy play in overcoming anxieties, processing anger, and providing outlets for aggression." Similar article from Reuters as well."

126 of 350 comments (clear)

  1. So that's what's wrong with me by principio · · Score: 5, Funny

    I knew I should have spent more time playing video games and less time studying.

    1. Re:So that's what's wrong with me by CaffeineAddict2001 · · Score: 3, Interesting

      As a game programmer games were my motivation to study.

      That's probably a rare case though =).

    2. Re:So that's what's wrong with me by plague3106 · · Score: 2, Interesting

      I dunno, maybe not. While i didn't end up becoming a game programmer, programming games like the ones i was playing is what got me into programming computers at all.

      Now, ~10 years later, i have a good job as a programmer and a computer science degree.

    3. Re:So that's what's wrong with me by xmedar · · Score: 2

      Maybe, I'd suggest reading -

      The Lucifer Principle: A Scientific Expedition into the Forces of History

      Sorry it's an Amazon *spit* link, but it's an interesting book anyway.

      --
      Any sufficiently advanced man is indistinguishable from God
  2. Whew! by JUSTONEMORELATTE · · Score: 3, Funny

    I'm sure the folks over at The Army are glad to hear this one!

  3. Single validation not enough by Amadaeus · · Score: 2, Insightful

    Repeated beatings of the gaming industry can't be rescued by a single validation. What really needs to be done is that society must realize that not all disasterous things int he world can be blamed on the gaming industry. When that happens, then it will be a true validation of pc/console gaming.

    --
    ------
    Amadaeus
    The last bastion of Mathie-ism
    1. Re:Single validation not enough by Amazing+Quantum+Man · · Score: 4, Insightful

      The problem is that Mommy and Daddy need someone to blame when little Johnny (or Eric or Dylan) goes on a shooting rampage.

      Now, it's probably not Mom and Dad's fault either. Little Johnny is plenty old enough to know right from wrong and that killing his schoolmates is WRONG.

      But there is a very human need to find a "reason", and video games are a convenient scapegoat. Besides, then some politician can call for banning them in order to be seen "DOING SOMETHING!!! ANYTHING!!!". After all, he has to think of the children(tm).

      --
      Fascism starts when the efficiency of the government becomes more important than the rights of the people.
    2. Re:Single validation not enough by Anonymous Coward · · Score: 2, Insightful

      It is a well proven fact that depicted violence leads to increased violence in people of all ages. Keep this in mind.

      No. No, such connection has ever been proven. Your opinion is not a fact merely because you want it to be. Keep this in mind.

    3. Re:Single validation not enough by mmol_6453 · · Score: 2

      That was his point.

      Sigh...Sarcasm on Slashdot...The world's best accidental trolling device.

      --
      What's this Submit thingy do?
    4. Re:Single validation not enough by plague3106 · · Score: 3, Insightful

      Football is violent. You interact with it. So is hockey, soccer, and rugby. Yet people encourage children to play them.

      I think you're stating that interactive violence is off base.

      As for me, if it hadn't been for violent video games providing an outlet, i probably would have shot up my school.

    5. Re:Single validation not enough by DEBEDb · · Score: 2

      You mean this guy?

      --

      Considered harmful.
  4. They are right by Anonymous Coward · · Score: 2, Funny

    They havn't warped me.

    --Inmate # 1268358 Walla Walla State Pen., WA

  5. Don't believe it? by FreshMeat-BWG · · Score: 5, Funny
    For anyone who doesn't believe this: Sit through a two-hour long meeting with a manager and then go play twenty minutes of GTA3.

    Feeling better aren't you?

    Good for kids and adults!

    1. Re:Don't believe it? by GigsVT · · Score: 3, Funny

      Sit through a two-hour long meeting with a manager and then go play twenty minutes of GTA3.

      That could be dangerous if you aren't allowed to play games at work like 99.9% of people. Imagine sitting in said 2 hours meeting, getting all riled up for GTA3, then having to drive home before you can play. :)

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    2. Re:Don't believe it? by DaytonCIM · · Score: 2

      Argh! Don't say that. I can't imagine having to sit through traffic on the 405 before playing Unreal/Quake/HalfLife. Thank god I have a "killer" boss!

    3. Re:Don't believe it? by DaytonCIM · · Score: 2

      Oh man... I'm sooooo sorry. Hmmm... all of a sudden my commute isn't so bad.

    4. Re:Don't believe it? by Anonvmous+Coward · · Score: 2

      "For anyone who doesn't believe this: Sit through a two-hour long meeting with a manager and then go play twenty minutes of GTA3.

      Feeling better aren't you?"


      GTA3 definitely relieved a lot of stress for me. It takes too damn long to find a cop in Portland to tease.

  6. When I was a kid... by kbielefe · · Score: 4, Funny

    When I was a kid I released my agression by chopping wood and mowing lawns. Nothing like violently chopping the heads off of 1 million blades of grass to relieve stress.

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    This space intentionally left blank.
    1. Re:When I was a kid... by CaffeineAddict2001 · · Score: 2

      Yeah, that's what I tell my kids when I want to play Grand Theft Auto too.

  7. Dual approach. by Lemmy+Caution · · Score: 3, Insightful
    One one hand, it's helpful to have scholars challenge the old assumption that video games create behavorial problems in the young. Japan's use of video games is definitely in the "catharsis theory" school, allowing people - often adults - to do things they can't or shouldn't do in real life. There are arcade simulators that let men grab virtual asses in simulated subways!

    Ultimately, however, what will protect video games from censorship will be free speech issues, not arguments about level of or lack of harm. The fact the more and more video game players are adults will help build consensus for thinking of them as a full-fledged media, and not just a children's toy.

  8. Poppycock by drhairston · · Score: 2, Insightful

    Have these researchers for a moment stopped to consider that hours spent glued to some machine instead of interacting with ones peers is the cause of "anxieties", "anger", and "aggression"? While there may exist a threshold for healthy computer gaming, I am certain that I have met many young men who have exceeded it.

    --
    Dr. Joseph Hairston
    Superintendent, CCBC
    1. Re:Poppycock by CrazyDuke · · Score: 2
      "Have these researchers for a moment stopped to consider that hours spent glued to some machine instead of interacting with ones peers is the cause of "anxieties", "anger", and "aggression"?"

      You weren't one of the nerds they constantly picked on in school where you? Hell, the only reason I didn't kill myself after getting chewed out, spit on, and having my ass kicked on a daily basis is because I didn't want them to "win." I quickly learned not to fight back because I'd be the one that would get the punishment from the adults who where supposed protect me. Interacting with ones peers my ass![/endflame]

      --
      Any sufficiently advanced influence is indistinguishable from control.
    2. Re:Poppycock by DaytonCIM · · Score: 2

      Ummmm...what?

    3. Re:Poppycock by aero6dof · · Score: 2, Insightful

      Is it a cause or a symptom? For some, maybe the violent games are the root cause, but you can't generalize it to all children. I believe it causes more harm to restrict the freedoms of people (including children) unless there is a specific body of proof proving harm due to actual causation. If video games do provide a measure of relaxation, restriction of video games may actually cause a rise in agression harming others.

    4. Re:Poppycock by swb · · Score: 2

      Have these researchers for a moment stopped to consider that hours spent glued to some machine instead of interacting with ones peers is the cause of "anxieties", "anger", and "aggression"?

      As one other poster noted, how do you know that interacting with peers who ridicule, hit, hurt or otherwise harm isn't the cause of this?

      I'm also inclined to believe that *life* is the cause of anxiety, anger and agression. People have been scared, mad and killing people for a hell of lot longer than video games or the polite notion of peers has been around. Just trying to keep a roof over your head, food in your belly and the bad guys from taking your stuff makes you scared, angry and ready to kill.

    5. Re:Poppycock by bmajik · · Score: 3, Insightful

      No.

      The biggest source of anxiety in my daily life is other people that don't meet the bar for existance. You often see them on America's motorways talking on their cell phones, doing their makeup, and the like.

      You see them leaning out the windows of pickup trucks yelling at people on the sidewalk. You see them standing on scaffolding at construction sites, turned towards the streets whistling at any thing that looks like it could be female from a distanec of 4 stories up.

      You see them at your office wearing glasses that don't have a perscription and suspenders that dont actually hold anything up, asking female employees to make them coffee they don't even like drinking, all the while badmouthing how stupid everyone around them is and talking about how they aren't getting paid enough to show up late to work in their leased porsche with the smallest engine and steptronic transmission.

      This problem is worse when you're a youth, as the people that grow up to be the people that don't meet the bar start learning through trial and error how to grow into those people in the middle and highshcool years.

      People that won't get the fuck out of my way and insist on fucking with my life in an unwarranted manner cause me anger, anxiety, and aggression.

      Video games cost $50 a peice. You can do a lifetime's worth of "retaliation" and "anger redirection" in a few short minutes.

      Running one fucking moron off the road for the betterment of humanity costs you life in prison.

      --
      My opinions are my own, and do not necessarily represent those of my employer.
    6. Re:Poppycock by fobbman · · Score: 2

      How are you going to be able to inflict acts of aggression out onto others when you way 550 lbs. and are no longer able to get up from the couch that you sit on while playing those violent games?

    7. Re:Poppycock by RobotRunAmok · · Score: 2

      I said trashy Christian children. As in the ones he went to school with were, not all of them are.

      Hey, that's charitable of you. Thanks for the clarification.

      Between you and me, it's a good thing you wrote "Christian" and not "Jewish" or "Muslim," lest this board be shut down and everyone in this thread be on the six o'clock news tonight. No one really takes too much note if you display an anti-Christian bias, so you should be squared away here...

    8. Re:Poppycock by bmajik · · Score: 2

      Well, as long as you weren't driving drunk (i.e. you meant to run them off the road) and they "deserved it",

      You're my hero :)

      --
      My opinions are my own, and do not necessarily represent those of my employer.
    9. Re:Poppycock by Beliskner · · Score: 2
      Have these researchers for a moment stopped to consider that hours spent glued to some machine instead of interacting with ones peers is the cause of "anxieties", "anger", and "aggression"?
      Have those other researchers for a moment stopped to consider that hours spent taking orders from tyrannical managers, getting beaten up by idiotic bullies, and having the lifes' work of 10 people totally destroyed by an MBA guy would cause a sane man to commit murder? So either violent computer games have saved thousands of lives, or all IT people are insane.

      Back in the day, cavemen killed each other all the time, this was sensible vigilantiism required under a despotic Government system. Violent computer games discourage real-world vigilantiism and thus increase the cohesiveness of a cooperative democratic society.

      --
      A caveman dreams of being us, the incalculable power and riches. We dream of being Q, then what?
    10. Re:Poppycock by EvilAlien · · Score: 2

      Have these anti-gaming proponents for a moment stopped to consider that being alive, including interacting with ones peers, is the cause of "anxieties", "anger", and "aggression"? Good thing there is other options than being forced to "interact" with peers, who often provide temptation to do break the law and get in trouble, provide endless hours of abuse and torment, etc. While there may exist a threshold for healthy subjection to torment by teenage peers, I am certain that I am posting among many old men and women who have exceeded it.

      --
      perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
    11. Re:Poppycock by vsync64 · · Score: 2
      This was mostly because in the town I moved to, there are no secular preschools, so I was forced to send him to one of the brainwashing kinds, with the accompaning trashy Christian kids.

      Forced to? Forced to?

      They developed when he started going to one particular school, and interacted with peers that were very rough and physical on average.

      If you're so sure of this that you can pinpoint the exact moment when his problems started, why didn't you pull him out of the school?

      --
      TO BUY A NEW CAR WOULD MAKE YOU SEXUALLY ATTRACTIVE.
    12. Re:Poppycock by MoneyT · · Score: 2

      His point was that the angre and anxiety demonstrated in most of the kids who isolate themselves is due more to the peers that they do interact with than the video games.

      --
      T Money
      World Domination with a plastic spoon since 1984
    13. Re:Poppycock by MoneyT · · Score: 2

      You mean parents actualy have to start parenting? Good god, you must be insane! Surely we can't ask all these hard working souls who are holding down jobs and trying to keep the house clean and ensure their kids have enough money to go to Harvard to actualy watch their kids too? That's just too much.

      --
      T Money
      World Domination with a plastic spoon since 1984
    14. Re:Poppycock by CrazyDuke · · Score: 2

      ...arg...forgot a "to"?

      Well, that would be one of the reasons I think "BULLSHIT!" every time I hear about some new draconian piece of legislation passed to "protect us."

      --
      Any sufficiently advanced influence is indistinguishable from control.
  9. SHOJUKEN!@ by mekkab · · Score: 2

    TIGER! TIGEr!

    Ahhhh, I feel better already!

    --
    In the future, I would want to not be isolated from my friends in the Space Station.
  10. Violent games do not exist by Slashdolt · · Score: 4, Funny

    When I used to play chess, I would often find myself getting very angry. I'm generally a fairly passive person, but when playing chess, I would just plain get mad. In fact, I would sometimes get so mad that I felt like hitting someone, but I never did.

    Anyway, that's somewhat beside the point. "Violent" implies that you are doing something to someone. Nobody gets hurt when I sit down and play "Return to Wolfenstein" on my computer. No real Nazis die. My health doesn't deteriorate, and I generally don't even eat any real chicken dinners while playing. When I play a videogame that simulates violence, I often find myself relieved of lots of stress built up over the workday. When I play chess, I get really stressed and want to hurt people.

    Obviously, chess is bad, and games with simulated violence are good.

    1. Re:Violent games do not exist by Saint+Fnordius · · Score: 2

      Look, I know you're trying to be funny here, but in Chess the violence is being done by the pieces. You're expected to be the calm, calculating general. All the violence is delegated to the abstracts on the board.

      The thing about violence and violent games is that YOU can ACT. You release energy in bursts. You don't just clench your hands in frustration as your opponent takes his own sweet time, you physically attack the problem.

    2. Re:Violent games do not exist by Lars+T. · · Score: 2

      What a sick game. Making people believe that violence is something abstract and that there is no problem in telling others to be violent. Ban this terrible game now!

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

  11. Re:Kiddie Porn by SquadBoy · · Score: 2

    What about virtual kiddie porn?
    http://www.infoanarchy.org/story/2002/4/18/ 82444/1 824

    --

    Cypherpunks: Civil Liberty Through Complex Mathematics. Those who live by the sword die by the arrow.
  12. This is dumb by FortKnox · · Score: 5, Insightful

    Parents making a decision, you just need to know one thing:
    Does your child easily descriminate between fantasy and reality?

    If he/she can, then games aren't going to have a detrimental effect.
    If he/she can't, start the conselling early. Maybe you can make a difference if you start now.

    --
    Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    1. Re:This is dumb by Theodore+Logan · · Score: 4, Insightful

      Parents making a decision, you just need to know one thing:
      Does your child easily descriminate between fantasy and reality?


      Interesting that the world is always black and white on Slashdot.

      If he/she can, then games aren't going to have a detrimental effect.

      You just pulled this one out of your arse, didn't you? Or can you back it up somehow? Can you cite any studies? Why do you find it so obvious that healthy children might not become more aggressive by constantly viewing and engaging in virtual violence? You just say that "it's dumb," but for what reason we are never told.

      It says a lot about the ability of most of the Slashdot crowd to grasp the complexity of any problem that isn't hard science that this comment was modded up.

      --

      "If you think education is expensive, try ignorance" - Derek Bok

    2. Re:This is dumb by canadian_right · · Score: 2
      Despite the fact that my children are perfectly aware of the difference between fantasy and reality there are still some games I won't let them play. Games with realistic human violence, or 'themes' I don't like are not played in the home. I don't like GTA - any version. Soldier of fortune had to have the 'gore' turned off and the parental lock turned on.

      BUT this decision does NOT require a law. As a parent I already have the authority to make this decision. If I can't trust my kids to follow my rules out of my sight then I'm not doing much of a job as a parent.

      --
      Anarchists never rule
    3. Re:This is dumb by Planesdragon · · Score: 2

      You just pulled this one out of your arse, didn't you? Or can you back it up somehow? Can you cite any studies? Why do you find it so obvious that healthy children might not become more aggressive by constantly viewing and engaging in virtual violence? You just say that "it's dumb," but for what reason we are never told.

      Here's one for you.

      Children have been playing at violent activities for generations. For us, it was video games. Before that, cowboys & indians. Before that, it was wooden swords.

      While it's certainly *possible* that their violent tendencies will increase, linking a traditional boyhood pastime (violent fantasy life) with an abnormal increase in [violent antisocial]* activitiy is the kind of junk-psychology that created the MPD scare of a few years back, and the possible discussion of BADD's allegations about D&D, and a whole generation that doesn't think they can handle their problems on their own.

      A normal child can distinguish between fantasy and reality, and knows that things done in play (like tacking the quarterback) are not the same as things that are done in not-play (like not tackling a police officer.) The study in the article appears to state that a "violent fantasy life" is normal behavior--and normal people doing normal things do not become abnormal.

      * = (agressiveness is, AFAIK, a natural assertiveness that isn't necessarilly bad, while violence usually is) activity

    4. Re:This is dumb by Scrameustache · · Score: 2

      Interesting that the world is always black and white on Slashdot.

      What a nice wild unsupported claim! : )
      Doesn't even makes sense on its own either, does it?

      Can you cite any studies?

      Why would that matter? Anybody can cite studies, they make studies about every stupid thing and end up with an incredible amount of stupid conclusions. Studies are not absolute proofs!

      Why do you find it so obvious that healthy children might not become more aggressive by constantly viewing and engaging in virtual violence?

      I can't speak for the original poster, but I was a healthy child "constantly viewing and engaging in virtual violence", as you put it, and it did not make me "more agressive".
      People attacking me without provocation made me more agressive, but the cartoons/comics/videogames/movies/tv shows/books/radio broadcasts/toys/action figures/rock music/karate classes/"insert any other thing that has in the past been blamed for boys being violent here" did not do it.
      Sure, I was more interested in violent entertainment afterwards, but the cause and effect relationship makes it quite clear that the entertainment did not cause the violence. Actual violence did.

      It says a lot about the ability of most of the Slashdot crowd to grasp the complexity of any problem that isn't hard science that this comment was modded up.

      yes, your comment was modded up too, that is sad.

      --

      You can't take the sky from me...

    5. Re:This is dumb by Theodore+Logan · · Score: 2

      What a nice wild unsupported claim! : )

      You were not meant to take it literary.

      Doesn't even makes sense on its own either, does it?

      What about it, more precisely, does not make sense?

      Why would [citing studies] matter?

      Now you're making a fool out of yourself.

      Studies are not absolute proofs!

      Thanks for making my point. In social sciences you don't have "absolute proofs." This is exactly what people like you fail to grasp.

      I can't speak for the original poster, but I was a healthy child "constantly viewing and engaging in virtual violence", as you put it, and it did not make me "more agressive".

      Do you understand basic statistics? That you did not become more aggressive does in no way invalidate the thesis that a significant amount of the population may.

      yes, your comment was modded up too, that is sad.

      Sometimes the truth hurts.

      --

      "If you think education is expensive, try ignorance" - Derek Bok

    6. Re:This is dumb by Scrameustache · · Score: 2

      In social sciences you don't have "absolute proofs." This is exactly what people like you fail to grasp.

      Wrong again, but then, you seem so sure! I do grasp that, bub.
      Stop telling people what they think for crying out loud.

      Do you understand basic statistics? That you did not become more aggressive does in no way invalidate the thesis that a significant amount of the population may.


      That brings us back to the original poster's point: The healthy kids won't, the unhealthy ones might.
      A significant portion of the population is messed up in the head ya know.

      But since you know The Truth in all its glory, nothing a mere mortal like me can say will change your mind, so I'm gonna just stop trying rational discourse with you and leave you to your rantings.

      --

      You can't take the sky from me...

    7. Re:This is dumb by Theodore+Logan · · Score: 2

      Your ability to miss the point again and again is bordering on the unbelievable. Amusing, albeit in a very sad kind of way.

      --

      "If you think education is expensive, try ignorance" - Derek Bok

    8. Re:This is dumb by ukyoCE · · Score: 2

      A SIGNIFICANT AMOUNT OF THE POPULATION *HASN'T*. Children have played violent fantasy games for as long as we have records of children playing. In the most recent spurt of "ultra-realistic" violent video games, levels of actual violence among kids has dropped *significantly*, despite the media circus over a few incidents. Slashdot has posted studies about a hundred times a month, if you want your studies go find them instead of getting so egotistical and insulting.

  13. Total opposite? by unicron · · Score: 4, Interesting

    Personally, I see some games making people more angry and edgy. Take, for example, Counter-Strike. I've been at lan parties where people have gotten seriously pissed off while playing this game, even to the point of violence more than once. And almost everytime it's the same thing: Someone says the way in which they died doesn't count because of any number of complete bullshit reasons(awp shot, camping, even accusations of cheating).

    Even I'm guilty of this. I get midly pissed off if I own someone and they go "luck" or "won't happen again". I've seen people that shout "BS" after every single death, it's pretty fucking sad.

    Not every game is going to relieve stress. If you're serious about the game, and you're not playing up to your usual standard for whatever reason, you're very quick to anger. It's not very theraputic if cs is giving you a pissed-off anxiety attack.

    P.S. Camping with the awp=sniping(fair, and expected). Camping with the mp5=camping(cheap).

    --
    Finally, math books without any of that base 6 crap in them.
    1. Re:Total opposite? by unicron · · Score: 2

      The funny thing is I'm sure you found that reply intelligent when you were writing it. The difference is in the real world people are required to all play on the same fair playing ground while following a set of rules. People in CS aren't bound by this. My boss can't screw me over and hire a girl with big tits even though I'm more qualified for an internal position because I'll go over his head on it. Whether or not a bank loans to me is based on my actions and past, not their current mood. A police officer pulling me over for speeding is in the right.

      I'm usually a calm person. If my day isn't going great, I can usually remain calm if I know I am to blame. Your analogy is completely off base. I choose to get pissed off in counter-strike because no one really cares, and if can't really affect me. I can't really get mad at a bank if I've pissed away my credit for 10 years and they deny my loan application.

      --
      Finally, math books without any of that base 6 crap in them.
    2. Re:Total opposite? by kstumpf · · Score: 2

      This can be said of any game, especially a popular one that has a large player base. I've seen people get mad playing basketball. I've seen people get violent over the result of a football game.

      Competition and violence aren't separated by much, if at all.

    3. Re:Total opposite? by Darth_Burrito · · Score: 2

      Not every game is going to relieve stress.

      I think different people react very differently to different kinds of games. For instance, I enjoy even a bad day of counterstrike and, honestly, I almost never get pissed off. Even most cheaters don't bother me, I just take it as a fun/interesting challenge. Of course, I'm one of those guys who, if my team is winning, I switch.

      On the other hand, I know guys who throw hissy fits, cuss up a storm, stomp on game controllers, slam their doors, and the like.

    4. Re:Total opposite? by hayden · · Score: 3, Insightful
      Personally, I see some games making people more angry and edgy.
      The problem isn't the game, it's the anger management issues they have. Getting frustrated when you lose means anything competitive is not going to calm you down.
      P.S. Camping with the awp=sniping(fair, and expected). Camping with the mp5=camping(cheap).
      The definition of camping has changed since it was first used. Early multiplayer FPS were pretty much everyone against everyone affairs or at best one group of people against another group of people. Winner is the player/team with the most kills. Camping in this situation is lame because it enhances your score without requiring very much skill.

      Ever since team games starting getting objectives and ways of winning other than killing the opposing team the rules have changed. You can now win by defending an objective and so what is lame in free for all games is now good tactics. But this only applies to the side that can win by running out the clock. ie counter terrorists in blow stuff up missions or terrorists in protect the VIP mission (guarding the exit routes). If T camp in blow stuff up missions then what the CT should do is just sit tight. They'll eventually win. Sure this makes for boring games but that the Ts fault for not attacking.

      The weapon you are using has nothing to do with it.

      --
      Nerd: Derogatory term typically directed at anybody with a lower Slashdot ID than you.
    5. Re:Total opposite? by Kintanon · · Score: 2

      What I REALLY like about most FPS games, is that if I'm losing, and I get mad, I can swear at the screen, I can rant at it, I can call my opponents all kinds of filthy things at the top of my lungs without need for restraint. In the real world if someone pisses me off, I can't just go ballistic on them and tell them what a fuckhead they are. It's quite nice to be able to vent at people who piss you off sometimes. So you can offload your anger at one jackass who you can't rant at, onto someone else that you can.
      So in some ways it's even more relaxing to be losing than winning.>:)

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
  14. Re:Shouldn't it be by stratjakt · · Score: 5, Insightful

    Actually the lions share of the market is over 18.

    RTCW and GTA3 arent designed for little kids. If they were targetting my 9 year old, they'd be doing a piss-poor job.

    He couldn't care less about the titles I enjoy.

    I mean, how much money does the average 5-10 year old have in his/her pocket? Richie-Rich aside, its not enough to buy a new game every week.

    New as in full MSRP on release day, they dont make money when you pick up Warcraft II BattleChest for 4.99 at babbages.

    The video game industry didn't surpass the movie industry in gross sales on little Billy's allowance.

    That's the reason there are so many 'Mature' games.

    All this "good/bad for your kids" debate does is misdirect the public.

    Video games aren't "kids entertainment", any more than all movies are "kids entertainment".

    --
    I don't need no instructions to know how to rock!!!!
  15. This study might come in handy by Theodore+Logan · · Score: 2
    --

    "If you think education is expensive, try ignorance" - Derek Bok

    1. Re:This study might come in handy by Theodore+Logan · · Score: 2

      However, there's been others, like this one. I guess it isn't just black and white.

      And I'm not talking about the game. =)

      --

      "If you think education is expensive, try ignorance" - Derek Bok

    2. Re:This study might come in handy by fjordboy · · Score: 2

      I'm not certain, but I'm pretty sure this study is being used to combat that bill....I think that was the purpose of it.

    3. Re:This study might come in handy by Theodore+Logan · · Score: 2

      You're welcome!

      --

      "If you think education is expensive, try ignorance" - Derek Bok

  16. And...? by raehl · · Score: 2

    While I doubt the laws will be tremendously effective considering my childhood access to R rated movies despite parental disapproval, I don't see the basis for the legal challenge here.

    It seems silly to argue that a video game company or retail store's right to sell a product to a child is greater than that child's parent's right to not allow their child to buy that product.

    This isn't to say I think restricting access to video games is going to have any positive affects whatsoever, but that doesn't mean that decision should be taken away from parents.

  17. Re:Kiddie Porn by MsGeek · · Score: 2
    Donning Devil's Advocate hat... You see to make kiddie porn some kid has to be involved.

    [devils advocate] Not if it was all done in CGI...if no kids were involved, where does your argument go?[/devils advocate]

    Doffing Devil's Advocate hat, ducking and running...

    --
    Knowledge is power. Knowledge shared is power multiplied.
  18. Re:Kiddie Porn by GuyMannDude · · Score: 2

    Does this mean that kiddie porn should be allowed because it allows pedophiles to act out their fantasies in "safe" ways.

    The problem with kiddie porn is that children have already been violated in the creation of the material. It's pointless to claim that kiddie porn results in fewer pedophiles acting on their impulses because children have already been harmed. One solution is the so-called virtual kiddie porn which would be an outlet for pedophiles and not have actual children being used to produce the material. However, if Ashcroft and his Goon Squad have their way, that will become illegal too.

    I'm not picking on you, Rader, I just think you chose a bad example. Let's consider something different: Japanese hentai anime porn. In these movies, young girls are usually raped by evil monsters or demons. Here, actual people are not being harmed and it could be argued that watching such material is a safe outlet for those who enjoy fantasizing about violent, nonconsentual sex (and there are both men and women who have fantasies like this). I think it's important for those of us who defend violent videogames to keep these sexual examples in the back of our minds because sooner or later some "save the children" organization is going to use them against us. A lot of people who might be willing to accept violent videogames as harmless fun will balk at the hentai movies. Then it will be a simple matter for the anti-videogame crowd to say "You're against violent pornography, then you should be against violent videogames as well." And I argue that it's quite possible that that argument will win over some sitting-on-the-fencers.

    GMD

  19. Video games != violent behavior. by scharkalvin · · Score: 2

    After the High School shootings in where the kids involved said they had been playing 'Doom' there was a backlash against such video games. Now the studies say it didn't matter. Well I have to believe that those kids were screwed up to begin with and the video games had nothing to do with it. They also claimed that playing doom sharpened their killing skills. Since when does a keyboard, mouse, or joystick handle like a shotgun?

    1. Re:Video games != violent behavior. by geekoid · · Score: 2

      it doesn't, however the act of killing could have been easier because there mind had become accustomed to the idea of killing.
      the phisical act of killing someone with a gun is easy, the mental ability to do so, in general, is not. However mental it is easier to kill someone with a gun the with a knife.
      as far as there mental state:
      If someone appraoches the edge of a cliff, and someone else pushes them off, the guy who pushed him off would never get away with "it is not my fault, because they where close to the edge all ready."

      What we need is serious studies that try to find out:
      a)is there too much?
      b)what is too much?
      c)how does the increasing quality of emersion effect the impact of playing?
      d)if there is an impact, can it effect other areas. ex: if a play a game that allows me to run over people, will that make me more violent overall?

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  20. Re:Kiddie Porn by Aexia · · Score: 2

    Kiddie porn is illegal because there's a kiddie involved.

    Virtual kiddie porn, OTOH, seems to have been deemed legal because it fails that criteria.

  21. I've been saying this for years. by TellarHK · · Score: 3, Interesting

    I grew up with condemned shows like the A-Team, and Airwolf. Shows that people said were too violent for kids. Were kids in the 80's as violent as ones now? Hell no, and it's because the kids growing up just after I did had crap like Captain Planet and other spoon-fed pablum created to make everyone love and respect eachother.

    I've got -nothing- wrong with love and respect, great things to have. But those aren't taught by TV, they're taught be experience. When I watched action-oriented TV, I got the adrenaline rush -and- the easy comedown before the credits rolled. Great way to get rid of tension.

    Hell, consider those old shows the violence version of masturbation. Probably fits.

  22. Anger Processor-o-Matic by jukal · · Score: 2
    - Slicing a troll in Ultima online, score 3:
    - Driving over an innocent in GTA III, score: 30, extra 15 for ending the victim's pain with shotgun.
    - Creating you own game to plan and execute the murder of your teacher, score 99, extra 1 for doing it with a chainsaw.

    Is that what they wanted say?

  23. I have to admit... by silvaran · · Score: 2

    I find GTA3 an excellent vent for agression... you can beat people up, fire a rocket launcher at them, etc. But I know the difference from right and wrong (at least I should). I wonder if younger kids still might get the wrong idea. In any case, I wouldn't let my 6-year-old play a game like Grand Theft Auto 3.

    In general, the longer kids spend playing video games inside, the less they're out getting into fights and robbing stores (I met a 17-year-old on the bus who just got out of juvenile detention for attempted robbery of a gas station). Why go out and beat someone up when you just did it for the past four hours with your favorite fighting game? Just don't set the skill level too high...

    1. Re:I have to admit... by kin_korn_karn · · Score: 2

      I've been disturbed at how psycho I've gotten while playing GTA3, especially when using the baseball bat or when running over pedestrians. You start beating that guy laying on the ground and it's a little scary how real it seems.

    2. Re:I have to admit... by silvaran · · Score: 2

      But it feels good, doesn't it? But with regards to an effect on real life, imagine how it would feel to do it to someone out on the street.

      When I played Metal Gear Solid 2, I would hold a Russian up at gunpoint, and shoot him in the arm. He would keep his other arm raised, but the wounded arm would quiver in pain. It kind of bothered me... just a little more realistic than GTA3. In GTA3 there's something funny about watching people fly around on fire after you've just blasted them with the flamethrower. Correct me if I'm insane.

    3. Re:I have to admit... by kin_korn_karn · · Score: 2

      it does feel good, to a point, but then after a while, all the violent impulses get 'satisfied', for lack of a better term.

      I see myself doing this insane stuff and wonder what the hell came over me.

      A recent CGW reviewed Soldier of Fortune II and cut it down to 2 1/2 stars (out of 5) partially because of its bad AI and storyline, but also because of its overly-realistic violence. I think there's a backlash against hyperrealism going on. I know I don't want to grenade someone and see their guts laying everywhere in a game. I know it happens, but that's too much.

  24. Dennis Leary Had it Right by EverlastingPhelps · · Score: 2, Funny

    "Crying and mowing the lawn at the same time! How's that for therapy? 'Geez, the Leary kid is in therapy again -- their lawn looks great!'"

  25. Re:You need therapy. by Theodore+Logan · · Score: 2
    --

    "If you think education is expensive, try ignorance" - Derek Bok

  26. Please... by dh003i · · Score: 3, Informative

    Such general statements as "violent games" good/bad for people are absurd.

    It depends on the person.

    Some people will use it as a stress reliever. Its good for those people.

    Others will get too into it and become hyper-competitive; it'll make them stressed, and they'll get up tight. Probably bad for those people.

    Point is, it depends on the person.

    One person derives please from that which causes pain in another. For example, while some people may love cottage cheese and it brings them pleasure, it makes me sick.

  27. Perhaps, but look at the bigger picture by geiss · · Score: 2, Interesting

    Perhaps that's a valid positive aspect of violence in video games. But what about the negatives: that it desensitizes us to violence, and we even grow to enjoy it? Take television as an example. When I look around in the U.S., I see a nation of television addicts, whose priorities, interests, and cultural views are largely influenced by what they absorb watching television. One inevitable aspect of watching a lot of TV is witnessing violence. This might provide a cathartic outlet for some of us, but I think it also trains us to accept, expect, and even enjoy such violence... after all, if people didn't enjoy it, it wouldn't sell, so it wouldn't be on TV. Now, maybe adults can separate reality from fantasy (I personally don't believe this, but it is arguable), but can kids? From my experience, they are *drastically* less adept at this than adults, and I think adults forget this (until they have kids of their own, and then begin to take a conservative viewpoint on it - for a reason). Video games are in the same boat. Violent video games also desensitize people to what real-life acts of violence - such as murder and war - mean. Violence becomes glorified; it gets associated with fun, recreation, pleasure, endorfins. I'm not saying that what this study says is wrong; I'm sure that video-game violence is a cathartic outlet and can sometimes play a positive role. But that's only one aspect of it; we have to look at the big picture. Now, I know a lot of you slashdotters love video games, and I expect to get ripped for this one... but please, you don't have to dismember me - let's keep the discussion fair and mature, ok? Ryan Geiss

  28. Aggression is our ONLY advantage by gelfling · · Score: 4, Interesting

    People ARE violent. Games are not going to mitigate or ameliorate that. You know why we are violent? Because for 2 million years we've killed, eaten and dominated all comers.

    Our ONLY evolutionary advantage is not big brains or stereoscopic vision or opposable thumbs. It's aggression. It's our unquenchable lust to be the last one standing, dripping with someone else's blood.

    1. Re:Aggression is our ONLY advantage by Debillitatus · · Score: 2
      Our ONLY evolutionary advantage is not big brains or stereoscopic vision or opposable thumbs. It's aggression. It's our unquenchable lust to be the last one standing, dripping with someone else's blood

      Dude, lay off the Red Bull.

      Actually, all joking aside, there is a good point there. I'm not sure I would go so far, but it is true: humans are evolutionarily designed to be aggressive and violent. That doesn't make it good, however. We're also designed to have a pretty short life expectancy, but we're of course trying to change that.

      --

      Come on, give it up, that's

    2. Re:Aggression is our ONLY advantage by Grishnakh · · Score: 3, Interesting

      Last time I checked, there were a lot of animals with this same trait, including all predators and many prey animals too. Predators violently kill and eat their prey. Both violently fight with members of their own species over territory or mates. Even my cats fight with each other on occassion because one annoys the other somehow.

      Humans are just different in that somehow, some of us just seem to "snap" and totally lose perspective and rationality. Animals fight each other over territory or mates, but they usually don't kill each other; one will give up at some point. The aggressor isn't actually intent on murdering the other, just achieving his goal. Humans, on the other hand, go nuts and find pleasure in murdering each other.

      I think something's gone horribly wrong either in our biology or in the way we as a society raise our children.

    3. Re:Aggression is our ONLY advantage by RatBastard · · Score: 2

      Larry Niven covered the "twich and kill" aspect of humanity quite well in the Known SPace series. His postulate is that because we lack natural weapons, claws and fangs, we create tool-based weapons that make it very easy to kill. This fouls up or surrender reflex and violence gets out of control.

      Look at the fights most animals get into. Fights between members of the same species rarely ever end in death or serious injury. The fight is over as soon as one combatant surrenders. The loser walks away and the winner gets the territory/mates/social status/whatever. Humans will often keep escilating the fight until someone gets seriously injured or killed.

      --
      Boobies never hurt anyone. - Sherry Glaser.
    4. Re:Aggression is our ONLY advantage by Stalyn · · Score: 3, Insightful
      Our ONLY evolutionary advantage is not big brains or stereoscopic vision or opposable thumbs.



      Uhh, I'll remember to 'just get angry' if a huge gorilla comes after me instead of shooting him with a rifle.

      The only reason humans dominate the world is because we can use our brains to build things. Either making a plow to farm or a spear to kill something, thats our legacy. If we couldn't create tools such as plows, spears, language, math and machine guns we'd still be picking fleas off each other.

      --
      The best education consists in immunizing people against systematic attempts at education. - Paul Feyerabend
    5. Re:Aggression is our ONLY advantage by Quizme2000 · · Score: 2

      Just to make your point more interesting, it has been observed in higher primates (our cloest relative) for males (most aggressive) to "snap" and kill their prodigy. Experts are always baffeled when it happens in a small community. It's the closest thing to homicide we see in nature.

      --
      "Get them before they get....
    6. Re:Aggression is our ONLY advantage by Burning1 · · Score: 2

      Our ONLY evolutionary advantage is not big brains or stereoscopic vision or opposable thumbs. It's aggression. It's our unquenchable lust to be the last one standing, dripping with someone else's blood.

      Ahhhh!!! So that explains why bears, lions, sharks, feral cats, and the ugly thugs running around my crappy little town are higher on the food chain then the rest of us. Riiiight.

      Where orifice did you pull *THAT* theory out of and who the hell modded you up for it?

      I hate to break it to you, but through the begining of our history we were scavangers. It wur intelligence, stereoscopic vision, and opposable thumbs that made the transition to preditor possible. It's greed, not bloodlust, that makes us want to control and conquer everything else.

      Hatred and anger are primal tools for dealing with envy, fear and injury...

      You come off as a kid who's been bullied his whole life and hates everyone... Please try to relax.

    7. Re:Aggression is our ONLY advantage by Tim+C · · Score: 2

      No, tool making *is* our advantage, specifically weapon making.

      All the agression in the world will do you no good if you're lying dead with a wild animal eating your entrails.

      On the other hand, the sharpest teeth and claws in the jungle are no good to an animal lying dead with a spear through it's chest.

      Perhaps it was agression that lead us to make weapons, but without our brains, it wouldn't have happened, and we'd still be running scared from predators - just as we do now, if caught out without any means of defending ourselves.

    8. Re:Aggression is our ONLY advantage by Kintanon · · Score: 2

      This is way you don't see a lot of highly aggressive martial artists (some, but not a lot), because they get to fight in a controlled setting against someone else.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    9. Re:Aggression is our ONLY advantage by Debillitatus · · Score: 2
      why don't we have claws, horns, a tougher hide,

      Don't need 'em. We have rocks, spears, and nuclear weapons.

      less affection for cute cuddly things

      We have a lot of affection for cute and cuddly things, like (say) baby bears. Because they can't mess with us. We don't think full-grown lions are cute. That being said, we rarely think other full-grown humans are cute. Babies, sure. What's a baby going to do?

      --

      Come on, give it up, that's

    10. Re:Aggression is our ONLY advantage by Debillitatus · · Score: 2
      nuclear weapons take a lot of intelligence and team work to build

      Which is exactly what we're evolved to have. Intelligence and society.

      Anyway, there are lots of nice, non-violent humans.

      Sure there are. I try to be one of them. That being said, the biggest threat to me is, by far, other humans. Sure, I might get taken out by disease. But that's unlikely, and, in fact, a bit invisible. The most visible threat to me on a day-to-day basis is other people, so of course I am evolved to be wary.

      --

      Come on, give it up, that's

  29. Where's the study about parental responsibility? by marian · · Score: 2, Insightful

    This is a pretty classic example of people trying to pass the buck on who is responsible for their children and what they do. Regardless of whether violent images in video games harm, help or do nothing at all to children, the responsibility for deciding what is appropriate for each child and the consequences of that choice lies with the parents. If your kid has no friends and spends 12 hours a day in front of the tv, IT IS YOUR FAULT not the broadcasters who provide the shows. YOU should be monitoring what your child watches, just like YOU should be monitoring what your child does online. Passing the buck by enacting more useless and unenforceable legislation merely provides additional opportunity for lawsuits and does nothing at all for the children who are so easily used as examples of what is "wrong" with each industry. Those kids need involved parents, not more laws that regulate what they can do/see/say/think.

    --
    "Suppose you were an idiot..... And suppose you were a member of Congress... But I repeate myself."
  30. Computer games has no effects on people !!! by Anonymous Coward · · Score: 2, Funny

    Computer games don't affect kids.
    If Pac Man affected us as kids, we would all be running around in
    darkened rooms, munching pills, and listening to repetitive music.

  31. Fuck fuck fuckity fuck fuck by PD · · Score: 2

    Trust me, I am not a troll...

    I've always thought that cursing was a cathartic release. Get a little built up rage, let out a good string of 4 letter words, and you feel much better. You don't kick the dog as often.

    It might not be proven that these games are good for kids, but it seems to be an intuitive conclusion. Doing violent things in fantasy is always preferable to doing violent things in real life.

    A lot of things that uppity people label as "bad" are made worse if you ban them! Now we can tie this entire thread into everything from porn to alcohol and drugs. Quit banning things! There's a REASON people seek an escape from real life! Sometimes that reason is to deflect seriously unsocial behaviors into a harmless fantasy world.

  32. Re:Hold on there buddy... by Teknon · · Score: 2, Interesting

    I have played Football, and GTA3 - and in my mind Football better prepares one for the life of a vilent criminal as one is actually hitting and huring real people - GTA3 you are just pressing buttons

  33. NEIN! by Sj0 · · Score: 4, Funny

    NO!

    One should only supress emotions such as anger and hatred, so they can stoke a fire inside you, rather than making you look angry, until you destroy the world in a fit of rage! DEATH TO INFIDELS!!! DEATH TO NON INFIDELS!!! Oh. I feel better now. NOOOOOOOOOOOO!

    Supression, not control, is the answer!

    Ask me, three time serial-killer killcount award winner SJ Zero!

    --
    It's been a long time.
    1. Re:NEIN! by Sj0 · · Score: 2

      Discipline must be paired with catharsis, but simply bottling up your emotions is unhealthy, and is part of what leads to school shootings. If one of those kids at colombine had taken the initiative to pop one of those thugs in the jaw(rather than shooting dozens of classmates), we might not even be talking about this mess.

      --
      It's been a long time.
  34. "Venting" or Catharsis by Tony.Tang · · Score: 4, Informative
    "Experts on childhood and adolescence have long recognised the importance of violent fantasy play in overcoming anxieties, processing anger, and providing outlets for aggression."

    I would really like to know who these "experts" are. This notion of "playing out fantasies" or "venting of aggression" in the psychological literature is known as catharsis. Any first year psychology student SINCE the time of Freud is taught that the notion of catharsis is false.

    Note: I am not saying that the group is wrong in what it is doing; only that the reporter is claiming results that have been demonstrated to be false for quite some time.

    1. Re:"Venting" or Catharsis by Pentagram · · Score: 2

      Perhaps the notion of catharsis is correct? Can you post links to some of these studies?

  35. Re:Shouldn't it be by stratjakt · · Score: 5, Informative

    You mean like this?

    http://www.nielsenmedia.com/newsreleases/1999/ho me tech.html

    I wont bother you with actually reading it, here's the opening paragraph.

    NEW YORK, MAY 13, 1999 - Young teens are the biggest users of video game systems - right? Not according to a new survey of home technology from Nielsen Media Research which shows nearly 75% of the 63 million people using video game systems in the U.S. are 18 years old or older (18+). The most recent data show that 25% of video game system users - 15.6 million persons - are teens (persons 12-17), 40% of users - 25.2 million persons - are in the 18 - 34 age bracket, and 34% - 21.4 million persons - are 35+.

    Of course NIELSEN wouldnt know anything about entertainment demographics, would they?

    --
    I don't need no instructions to know how to rock!!!!
  36. Other research says venting makes more anger by budGibson · · Score: 2, Informative

    The idea is that venting provides a sort of release so that people will not have to take out their rage on others. However, recent evidence by Bushman (Personality and Social Psychology Bulletin, Vol. 28, No. 6, 2002; not available on-line for free) suggests that venting actually increases anger. He ran an experiment in which he angered subjects, then distracted them to think about something else or allowed them to hit a punching bag to "vent" their anger. The punching bag group became more, not less, angry.

    Having them punch a bag may have kept the focus of their anger more fully in mind. It may have also raised their physical arousal level (a correlate of anger) allowing them to better maintain their anger level.

  37. Great book about this by legLess · · Score: 2

    James Morrow wrote a beautiful novel called The Wine of Violence partly about the cathartic effects of violent fantasy. Morrow is probably the best satirical writer in English, and one of the best since Jonathan Swift.

    Briefly, a spaceship returning to Earth stumbles upon a planet where people live in harmony inside a walled city. There's no violence, physical or psychological, at all. Periodically these people go to special temples and live out their most violent fantasies in virtual reality; the ecto-plasmic by-product of this fantasy is called "noctus" and it pours out to surround the walls of the city.

    See, the wastelands around the city are populated by the brain-eaters, humanoids who indulge their violent tendancies to the extreme. Problematically, the crew of the ship must convince the peaceful city-folk to wage war on the brain-eaters so they can return to their ship and escape.

    This plot is mostly a hanger for Morrow's explorations of the nature of humanity and violence. Morrow's other writings are also fascinating. He's one of three or four SF authors I'll buy in hardback 'cause I can't wait for paper. :)

    --
    This isn't as much "normalization" as it is "don't take so many drugs when you're designing tables."
  38. From "I'm A Bad American"... by dfenstrate · · Score: 2

    by an unknown author:

    I believe a self-righteous liberal with a cause is alot more dangerous than a Playstation.

    'Nuff Said.

    --
    Alcohol, Tobacco and Firearms should be the name of a store, not a government agency.
  39. So, let's see by Dirtside · · Score: 2

    I played hundreds of hours of violent games all through my youth, sat through thousands of hours of violent television and movies, and read dozens, nay, hundreds of books involving violence, death, and bloodshed.

    Yet I haven't been in anything resembling a fight since I was in eighth grade, 11 years ago; I'm opposed to war, using violence to solve societal problems, and so on. Have I ever had the urge to run some asshole off the road, or punch some jerk in the face? Sure. But I'm able to restrain myself.

    This doesn't prove that violent games are harmless to everyone; but it does prove that it's at least possible for someone to be exposed to large amounts of violent content without becoming some kind of... whatever it is that the anti-violence lobby thinks you turn into. A Columbine killer, I suppose. Given that the overwhelming majority of kids who play violent games do not themselves become violent adults, if a kid plays violent games and becomes violent himself, it's because he's either stupid, or insane, or was never taught that actual violence is wrong.

    We don't ban hammers because some sociopath kills someone with a hammer now and then; and we shouldn't ban video games because some asshole who played them kills someone now and then.

    --
    "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    1. Re:So, let's see by Zapdos · · Score: 2

      I bet you are the one that slows down traffic just to see the accident on the opposite bound lanes.

  40. Bah by teslatug · · Score: 2

    This is getting annoying...it seems like every odd day there is a study showing something is good for you, and every even day there is one saying exactly the opposite. I have gotten to the point of not trusting any study and going on common sense. Eight hours of simulated killing a day is not good for you, just as eight hours a day of talking about peace, the environment, world good, etc would make you want to kill someone (even if yourself).

    Give it up already.

  41. Re:What's Really goin on by MrResistor · · Score: 2

    Basically the Supreme Court has said that kiddy porn does not fall under the first amendment. On the other hand more normal porn does not fall under this exemption.

    There's a crucial difference: Kiddie porn, by definition, involves kids, ie people who are not old enough for any sex act they might be involved in to be legally considered consensual. Therefore, when kiddie porn is created the rights of the child involved are violated. Regular porn, on the other hand, involves consenting adults, and therefore no ones rights are being violated in it's creation. Virtual kiddie porn is protected for the same reason: no ones rights are violated in its creation.

    My point is that when determining whether a particular type of pornography is protected or not, the decision generally seems to be based more on basic human rights than the First Ammendment.

    --
    Under capitalism man exploits man. Under communism it's the other way around.
  42. Violent games are clearly bad for kids. by MongooseCN · · Score: 3, Funny

    If my kid Tommy needs to take his aggression out, I don't want him taking it out on video games. It's far better for him to take it out on his classmates, friends and neighbors dog. Actually the neighbors dog isn't around any longer since Tommy got his last test back, so it will have to be his friends and classmates.

  43. Re:I get strange impulses... by Lemmy+Caution · · Score: 2, Funny
    I used to go snowboarding after playing SSX, too.

    Then I learned how hard it is to play SSX while in traction.

  44. Troll by 0x0d0a · · Score: 2

    This is the same guy (different account) that posted the BS about Ogg Vorbis yesterday and got shot down by Monty. Moderators should mod accordingly.

  45. Re:Shouldn't it be by cpeterso · · Score: 2


    The video game industry didn't surpass the movie industry in gross sales on little Billy's allowance.


    That is an interesting contrast. Many video games are targeted at 18+ "mature" users, but I've noticed that there are many more PG and PG-13 movies than R movies in the past few years. The movie industry is trying to take away our sex and violence to make a quick buck from teenagers. ;-)

  46. Cause and effect? by Mnemia · · Score: 2

    I think that we just need to look at the reasons WHY violent games are popular if we want to understand this question. Violent games sell well because many people think they are good entertainment. And the reason for this is that people are inherently aggressive.

    Now, most people know when it's acceptable to be aggressive and when it's not. And playing violent games is a socially acceptable way of being aggressive, and a way that allows people who are usually at the receiving end of agression in real life to act out their agressive fantasies without any lasting effects.

    In my opinion, violent games are simply a natural thing for humans to create given human nature. I don't think that they are going to change our nature one way or the other, because they are a reflection of the nature we already have.

  47. Then nudity and sex are OK too. by Vegan+Pagan · · Score: 2

    Why do people accept that most video games, even Mario and Pokemon, require the player to beat other characters to death or unconsciousness, but get bothered by sex appeal? DOAVB and BMXXX don't even let the player have consentual sex, they only have skimpy clothing and some stripping, and in real life stripping is nothing compared to killing. Why does everybody ignore that?

    Parents, would you prefer your kid to murder someone or play doctor?

  48. Re:Shouldn't it be by Sawbones · · Score: 2

    But companies aren't going to care about proportions of populations, they're going to care about the raw numbers. If I produce a game that will guarantee me 100% of the 3 memeber 5 - 6 year old janitor population as opposed to one that will give me about 10% of the 100 million member "young adult" catagory, I wouldn't conclude that the 100% is better. These companies want to move as many titles as possible, so in terms of number of potential buyers it's better to target the 18+ crowd.

    --

    Ad in classifieds: Pandora's Box (no box) $5
  49. Just like Smoking is good for you. by Zapdos · · Score: 4, Insightful
    Smoking is good for you

    Video Games may not cause cancer, but anything to excess is bad. Most gaming time can easily be spent doing something else, something better for you than the games are.

    I know of several young children that have picked up the finer aspects of violent video games such as cursing, bad hand gestures, rude comments. Yes it is true that there are other sources to obtain these skills, but why add to the list?

    1. Re:Just like Smoking is good for you. by Kintanon · · Score: 2

      Oooh, where do you find games with cursing? I think the worst thing I've ever heard in a game is 'Die Bitch' after I specifically enabled the "adult" features of... I think UT. Are there games where your opponents spew insults at you? I wanna gun down some guy after he yells, "Fuckoff Cocksucker!" at me! YEAH!

      >:)
      Oh, to be somewhat on topic, I have certain days of the week where I workout and practice my MAs, on my off days I don't do a whole lot of heavy physical activity so sometimes I play games. Moderate gameplay is the key as you alluded to. Getting home from school at 3:30 and playing GTA until you pass out at 1am is probably not good for most third graders.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
  50. It's cultural by Pseudonymus+Bosch · · Score: 2

    People ARE violent

    There's a degree of nature in it, but violence has a lot of cultural.

    Compare the Japanese before and after Second World War. Same about the Jews. There is a sharp difference in acceptance of violence, and it's not caused by a change in their brains or DNA.

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    Men with no respect for life must never be allowed to control the ultimate instruments of death.
    GW Bu
  51. Kids, pirated, no pay by phorm · · Score: 2

    I mean, how much money does the average 5-10 year old have in his/her pocket? Richie-Rich aside, its not enough to buy a new game every week.

    Point a) They're targetting teens. Not 10-year-olds, but still kids.
    b) Piracy costs little money. Many teens have no problem with downloading or copying games

    c) In an aside, I've watched violent movies and played violent games since I was about 9. I never developed any real-life violent tendencies...or than smacking my old monitor whenever it used to make odd high-pitch noises (it worked, loose circuit?).

    But yes, a little online slaying does tend to loosen one up a bit, unless you suck and die too much - phorm

  52. Re:Kiddie Porn by Rader · · Score: 2

    I don't feel picked on. I wish I could have thought of a better example, since I know that child pornography involves abusing a child to begin with. And that is the argument everyone brought up.

    You Hentai example was much, much better, thanks. But then again, that's not illegal. Either is bestiality?

    How about this... Why is it illegal for minors to view 18+ content? But it's ok to learn driving skill in GTA3 and join gangs and shoot people.

    I don't know where I'm going with this. I'm mostly surprised to see the article. Seems to me that violent video games being a "solution" to anything means that we must have some pretty bad symptoms in this day and age.

    It's like George bitching in "Seinfeld" about his grandparents eating bacon, eggs and sausage every day of their lives, and living to be 90 years old, while he's there trying without success to watch his health eating vegetables and tofu. We live in a stressful ramen & coke world.

  53. Tell it to this guy: by Nindalf · · Score: 2

    Violence is bad m'kay?

    Fear the Gord. Love the Gord.

  54. You are completly incorrect by autopr0n · · Score: 2

    For anyone who doesn't believe this: Sit through a two-hour long meeting with a manager and then go play twenty minutes of GTA3.

    Feeling better aren't you?

    Play Mario Sunshine or Tetris for 20 minutes and you'd feel even better. Anything that takes your mind off of your frustration will relive it.

    Actual scientific research into the so-called 'cathartic' effect has shown that it simply doesn't exist. The reason you feel better after playing GTA3 is because it's fun, not because you get to 'work out' your aggression.

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    autopr0n is like, down and stuff.
    1. Re:You are completly incorrect by Kintanon · · Score: 2

      FPS games trigger Adrenaline, adrenaline is a yummy yummy drug. So FPS games make you feel better after playing them. Tetris doesn't trigger Adrenaline, but it does fuel your reward center by giving you a goal centric situation with relatively easily obtainable goals. So your brain gets to think, "YAY! I accomplished something!" Over and over again, instead of being stuck on, "Where are the FSCKING libraries we need to port our app to Solaris! ARGH! I can't find any of this stuff, this is hopeless!"

      Games are good.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
  55. Heh. by autopr0n · · Score: 2

    I'm a big fan of the game Jet Grind Radio and it's sequel Jet Set Radio Future. It's basically a game where you skate around and tag buildings with graffiti. It's a lot of fun, and in the game you can "grind" on railings, power lines, etc. Basically you jump onto them and slide. You can do that in games like Tony Hawk as well.

    Anyway, after playing for a while I noticed that when I would see a railing or corner I would get the urge to jump on it and 'grind', even though I wasn't wearing skates.

    (it has also given me latent urges to start tagging things, but that's more of a constant nag rather then an instantaneous thing like with grinding)

    After playing Gran Tourismo 3 I get the urge to drive way to fast :P

    Running over pedestrians in GTA3 gets kind of old for me, so I never really did it much when playing :P

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    autopr0n is like, down and stuff.
  56. What kind of crack are you smoking? by autopr0n · · Score: 2

    Humans are just different in that somehow, some of us just seem to "snap" and totally lose perspective and rationality. Animals fight each other over territory or mates, but they usually don't kill each other; one will give up at some point.

    Seriously, do you have any idea what you're talking about? Animals kill eachother all the time over various disputes. You are, just, totaly wrong...

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    autopr0n is like, down and stuff.
  57. good ! bad ! good ! bad ! good ! bad ! by stud9920 · · Score: 2, Funny

    RPG bad !
    No, RPG good !
    videogames bad !
    No, videogames good !
    Napster bad !
    No, Napster good !

    HEY, TEACHERS, LEAVE THE KIDS ALONE !

  58. Sarcasm, etc... by Burning1 · · Score: 2

    I think you failed to detect a hint of sarcasm in my voice with regards to my comments about other preditors. The sad fact is that our little town once had bears, mountain lions, et all, but that humans destroyed them all. No amount of aggression could do that without the aid of the tools and ideas that the origional auther tries to downplay... Additionally, these creatures were destroyed due to fear, rather than aggression, again, going back to my point.

    Look at forgin policy... Look at the war on 'terror.' Look at the US tendency to poke our noses into other people's business... Look at our LACK of expansionary movement.

    We fight for oil, we fight for 'security.' Greed and fear; both in their very primal forms, but with rather advanced technology. Dude, all off this supports my point that aggression is a means to an end, rather than a goal. Deer don't fight for the sake of fighting, they do it for mating and survival. Most (if not all) animals (including humans) will *NOT* attack each other just for the hell of it.

    The problem is that he (and you it seems,) believe that people will kill each other for the sake of doing so. He's wrong.

    Sadism is the exception rather than the norm.

    This all says to me that he has a lot of pent up anger at the world.

    If people are so deeply agressive, why the vocal support for conservation from the slashdot community? Have slashdotters really lost some basic human instinct? Do you think humanity has fundimentally changed over the past million years?

    *sighs*

  59. Re:Hold on there buddy... by JimPooley · · Score: 2

    There's a reason that people wear padding and helmets in (American) football...

    Because they're too wussy to play Rugby?

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    "Information wants to be paid"
  60. I feel worse! by DoctorFrog · · Score: 2
    I don't have GTA3, but I tried this with Half-Life. It didn't help. First the manager ticked me off in RL, then I kept getting my butt fragged by monsters in HL. :(

    Maybe I need to play it in God mode.. :)

  61. Deep Thoughts by Jack Handey... by DoctorFrog · · Score: 2
    If trees screamed, would we still chop them down?

    Well, maybe...

    ...if they screamed all the time, for no good reason.
  62. Statistics show.. by Inoshiro · · Score: 2

    "Shows that people said were too violent for kids. Were kids in the 80's as violent as ones now? "

    No, they were more violent. The incidence of violent crime has been steadily dropping for 20 years.

    However, the reporting and awareness of violent crime has increased. Think what it would've been like if Kennedy were shot today. CNN would cover it for weeks, we'd still be hearing Dallas citizens telling us about it a year later on national TV. Media is the bigger problem, overstimulating this violence-counter response in a vicious cycle.

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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.