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Wanted: Female Game Testers

BaronVonDuvet writes "The BBC is covering this story regarding the lack of female testers for the new Tomb Raider game. Given that there are a number of female gamers (admittedly far fewer than male gamers) why are they having so many problems finding women? Is this a sign that the female gaming market has never really taken off? Is the way men and women approach a game really that different? Are they really interested in finding women testers or is the whole thing a publicity stunt? If you're an interested woman maybe you should get in touch."

24 of 453 comments (clear)

  1. Women Don't find.. by Sourtimes · · Score: 5, Insightful

    I guess women don't find large breasted Animation as exciting as Males?

  2. Girl Gamers Unite (at my house) by thenovacrisis · · Score: 5, Funny

    It makes you wonder why there aren't more female gamers. Why do they look so derogatory towards video games. The only games that really get girls are Tetris (Dr. Mario) or Sonic the Hedgehog. Now, I'm not saying that there aren't girl gamers that play other games than those, but when you look at the average girl that plays any kind of video game, those two usually come up. Oh, by the way, girl gamers, please show your support. If more girl gamers were honest with this kind of thing, than others wouldn't be reluctant to start. I think all girl gamers should unite (at my house)! We can do stuff... er- play games.

    --

    -----.----.-------
    I'll .sig you!
    1. Re:Girl Gamers Unite (at my house) by SandSpider · · Score: 5, Interesting
      Wow, what a basically incorrect and thoroughly unresearched position.

      Do you remember Purple Moon? They thought much the way you do. "Oooh, girls like talking, so we'll make games about how difficult it is to get through school! They'll gossip about the other girls, and they'll try to be popular."

      Purple Moon didn't survive. They were eventually bought by Mattel, mostly (as I recall), as a method of acquiring inexpensive office equipment.

      As someone who's made successful games for girls, I can say that girls do like to solve puzzles.

      It's true that they're not as into score as much as males are; they tend to prefer goals. And they don't project themselves into the character as much as men do, they usually prefer to play alongside the onscreen persona.

      Granted, my games are for a slightly younger set, but the lessons translate well into later life.

      Also, think The Sims. Very high female user base. Not really much "conversation", per se, but lots of goals.

      That being said, I know several girls who game many types of games, both inside the game industry and out. I believe that most of the female aversion to gaming had to do with the way it was introduced in the 80's, rather than a genetic predisposition. But I tend to favor nurture over nature.

      =Brian

      --
      There is nothing so good that someone, somewhere, will not hate it.
    2. Re:Girl Gamers Unite (at my house) by RhetoricalQuestion · · Score: 5, Insightful

      There's evidence to back this up.

      The American Association of University Women did some extensive research into why girls don't tend to get into computers -- and one of the things they studied were games.

      And they found that the typical computer game (Go Forth and Shoot Things) did not appeal girls because they generally found them boring and repetitive. ("Oh look. Yet another game where you make things explode. Been there, done that. YAWN.")

      Games ostensibly designed for girls (Talk, Shop and Be Popular!) also didn't appeal to girls because they generally found them inane and dumb.

      Games like Myst, however, which was more goal-oriented and focused on problem solving, were a huge hit with girls. (Note that games that girls would tend to enjoy would also appeal to boys.) That is, girls like games that make them THINK, not mindlessly shoot things.

      I'm female, and it irks me to know end when the knee-jerk suggestion for a "Game for Girls" is something like "Chat with the Computer". Here's a clue -- why would any woman chat with a computer when there are REAL, LIVE people to talk to?

      --

      I can spell. I just can't type.

  3. Reverse it and feel your dinner come back up by portege00 · · Score: 5, Funny

    Seriously, most women aren't going to line up to beta test a game which features a chick with boobs so big that you'd swear her implants came with anti-gravity devices.

    Let me put it this way: most guys would not jump at the chance to beta test a video game in which the main character was an incredibly ripped half-naked man with thong underwear and an incredibly unrealistic buldge in his crotch clearly outlining every detail of his oversized genitals as they freely bounced around in ancient tombs.

    Bad thought huh?

    --
    Trolls make great pets. Adopt one today!
  4. The Fallacy of the Woman Gamer by schlach · · Score: 5, Funny
    Haha. Read this yesterday, from "Chet and Erik" at Old Man Murray, on the "top one hundred game-related fallacies and the crimes we feel they encourage." (they could only think of three.)

    The Fallacy of the Woman Gamer

    There are no women gamers, and anyone who tells you otherwise is a liar. They don't exist. In the '80s there was one, but she died. The women that you see competing in Quake tournaments are paid employees of id. If you meet a "woman" in an online game such as EverQuest or Tribes, there's a pretty good chance it's either one of us or a 40-year-old man. And if you're sure it's neither of those things, then maybe it's the government testing a robot or a poltergeist because it's not a human female. Some of you may complain that you're positive you've met a woman on one of the various MUDS. Perhaps, which brings up a point that didn't make the list: MUDS are not games.

    Crime Encouraged:

    Since impersonating a woman isn't a crime unless she's also a police officer, we're going to have to fall back on Chet punching Lord British.


    For context, go read the real column, and remember all the good times with oldmanmurray. Anyone have any idea what happened to them?
    1. Re:The Fallacy of the Woman Gamer by Melantha_Bacchae · · Score: 5, Interesting

      schlach quoted (from Gamespot):

      > There are no women gamers, and anyone who tells
      > you otherwise is a liar. They don't exist. In the
      > '80s there was one, but she died.

      Sorry, but I'm still alive. I started on an old pre-Atari console in the 1970's. I've since played games on the following mainframes, consoles, micro and personal computers:

      Honeywell mainframe (StarTrek, with printer terminals)
      IBM 370 mainframe (StarTrek, with new fangled CRT terminals)
      Timex Sinclair 1000 doorstop
      Commodore 64
      PC from XT to Pentiums
      Genesis (& CD & 3DX)
      GameGear
      Nintendo 64
      Dreamcast
      Playstation
      Palm III
      Handspring Visor Platinum
      Macintosh (OS 9 and OS X)
      Playstation 2
      Sharp Zaurus SL-5500
      Game Boy Advance
      GameCube

      I own or owned all the machines above except the two mainframes; those were at college.

      My current favorites are Twisted Metal Black (PS 2), Tony Hawk 3 (PS 2), Sonic 2 Adventures Battle (GC), and Star Fox (GC). I am (extremely) eagerly awaiting the arrival of "Godzilla Destroy All Monsters Melee" for the GameCube, and "Godzilla Domination" for the GameBoy Advance.

      Most of you guys don't have a clue about what you are talking about. But you don't let that stop you from eagerly pontificating about what we girls (or my case, women) like or don't like in games.

      Hint: women have different interests, in games as in other things. Personally, I love the 3D games with worlds to explore and stuff to do. I also like to fight and smash stuff. ;)

      And no, I'm not going to go for a Tomb Raider testing job, because the job is in the UK, and I am in the US. Besides, they would have to do a lot of work to upgrade the graphics to modern levels. Star Fox has fur, even in game play. Fur is one of the hardest things to do in 3D. Before I played the game for the first time I would have said it was impossible for them to do fur on a console. Obviously, I was wrong. But, hey, I am impressed.

      "His power is unequalled.
      His battles are legendary.
      His return is near..."
      "Godzilla 2000" trailer.
      G Countdown: 18 days (www.godzillaoncube.com)

  5. Re:Cluelessness in action by Myco · · Score: 5, Interesting

    I can see that being the case. However, just because women may have an appreciation for breasts doesn't mean they enjoy seeing a digital chick with an oversized rack bounce around for the amusement of oversexed immature teenage boys. No sir.

  6. weapons? by bomb_number_20 · · Score: 5, Funny

    favorite quote:
    "A women's mind would bring a different angle to the game."

    Maybe women could offer a new perspective on weapons. Things like guilt grenades, verbal tripwires, performance increasing sports bras (those things are huge- any woman will tell you it would hurt to jump around like that), crotch kicks, and keyring stabs would add a new dimension to the game.

    Finally, female players would be able to work out their aggressions and live out their fantasies on a level equal to their male counterparts.

    --
    That's ok, Jesus likes me anyway.
  7. Where's the sexism? by Infonaut · · Score: 5, Insightful
    Go ahead, gun me down for this, but I'm curious about how Tomb Raider *the game* is sexist. Yes, the marketing of it is pathetic, but I don't see how the game itself is sexist.

    Lara doesn't get naked (admittedly, I've only played TR 1, so maybe I'm missing something that occured later in the series), she's not stupid, she routinely guns down bad guys, she's strong, and she's capable.

    She does, however, have large breasts, which coincides nicely with the fantasies of 14-18 boys (and 24-38 year old game designers). But some women do in fact have large breasts.

    True story: several years ago I bought my then girlfriend a Playstation and Tomb Raider. I didn't see her on weekend afternoons for a few months, because she was always playing Tomb Raider. She loved it. The fact that this woman also had large breasts might have something to do with why she didnt' seem to mind Lara's physique, but it does beg the question: Why does the appearance of a large-breasted woman automatically make something sexist?

    --
    Read the EFF's Fair Use FAQ
    1. Re:Where's the sexism? by geekette.pl · · Score: 5, Insightful

      Beings that I'm a woman and an avid gamer....

      Lara is supposed to appeal to males with her figure and her brains and strength appeal to females. I find her figure much less offensive than models and actresses, who look (and possibly are) anorexic. Lara couldn't possibly be anorexic.

      Another poster was accurate when he/she said (to paraphrase) just because a character in a video game has big boobs doesn't mean it's sexist.

    2. Re:Where's the sexism? by safiume · · Score: 5, Insightful

      I am female. This discussion forces me to quote Neal Stephenson: "... nothing more than sexism, the espoused by male techies who sincerely believe that they are too smart to be sexists." The sexism is in the marketing and packaging. It might be in the game itself but I haven't played it. Maybe if we're lucky the game defeats the old hollywood sexist sterotypes where the lead female role always sucscums to somethign that the lead guy, or love intrest is immune to.

      There was a time I would have thought testing games were cool. A good buddy of mine clued me in to centipede, and I wasted countless hours on tetris. But Lara Croft? Really now. Maybe if she would swap that I-wanna-look-like-bad-girl barbie push up bra for something more realistic. When I first saw the posters in one of the local gamer shop, a few years go, I thought: cool, a chick for a lead character. Until a few seconds later when I saw the rest of her profile. How crass, no hot shot sniper would dress like that. Her breasts would get in the way of shooting any large automatic weapon. Seeing impossibly, unrealistic breasts makes me think of when the aging character will have had numerous chemos, spinal taps, back surgery, and the last ditch effort mastectomy. Lets start the save Lara fund.

      As far as the 14-18 range thinking back to when I was in that range: I didn't really have free time to devote to gaming, computing resources were scarse and I didn't have any extra money to pay for a computer games. If I had the time, and cool computer, I probably would have played doom after hearing about it from a friend.

      Until a game can duplicate the fear/fun, release of addreninal factor of nearly getting myself killed cycling the GGB at night, in the dark, in heavy fog/rain, gusts of 30mi, I'm sticking with RL.

  8. Have they tried advertising?... by tlambert · · Score: 5, Interesting

    Have they tried advertising? If so, that's probably the problem: the people who are interested in the low-brow games they produce these days are illiterate.

    None of the games they are producing these days are targetted at the market "people who can read".

    You want to sell a game to my mother? She plays "Zelda" on her Nintendo; she also played "Pogo Joe", and "Space Invaders".

    You want to sell a game to one of my three sisters? Try "Zork", or any of the other text adventure games. Or try "Breakout" or "Arachnoid" or "Ms. Pacman" or an older pinball game. Or, if you want to sell a PC game, try "Sim City" or "Lemmings".

    I know that doesn't sound like most of the games they sell these days I guess that's why they don't sell them to women.

    -- Terry

  9. Chat Rooms by smoondog · · Score: 5, Funny

    They should solicit at chat rooms. We all know there are lots of women there.

    -Sean

  10. Duh? by Anonymous Coward · · Score: 5, Insightful

    Is this a sign that the female gaming market has never really taken off?

    Most of the women I know find the majority of computer gamedom less than interesting. And that's no surprise if you consider that so many of the games out there are designed specifically to take advantage of male fantasies: the player becomes the hero, the conqueror, the savior, the avenger. What's more, the player often achieves victory through violence which becomes more and more graphic and gory as memory gets cheaper and processors become faster. And as others have mentioned, many games are overtly sexist.

    The computer games that women seem (to me) to enjoy the most are those that are nonviolent and don't require immersion for long periods to gain proficiency. Puzzle-based games are good bets. The games that the women I know enjoy the most are Tetris, Shanghai, Solitaire, Minesweeper, Pac-Man.

    The computer game industry has largely ignored women, and the games that have been hits with women have largely been pleasant surprises for the industry. My guess is that one of the real problems for the industry is that (I presume) there aren't many women designing and writing computer games. I don't think it's impossible for men to design games that women will want to play, but it won't happen on a large scale without some serious market research from the industry, and earnest sensitivity to the results from designers and publishers.

    Women represent a huge and largely untapped market for game publishers. It's astonishing that more attention hasn't been paid to women and their awesome purchasing power.

  11. Female Game Testers? by Black+Parrot · · Score: 5, Funny


    What kind of "female games" do you have in mind, and what is involved in testing them?

    This could be a lot of fun!

    --
    Sheesh, evil *and* a jerk. -- Jade
  12. Re:Perhaps it's because Tomb Raider sucks? by leviramsey · · Score: 5, Funny
    I am a bisexual female gamer...

    You do realize how many Slashdot readers have been waiting their whole lives to hear those six magic words?

  13. Re:MY GOD! by Anonvmous+Coward · · Score: 5, Funny

    "I am as shocked as you are to find this blanant sexism in Street Fighter, Soulcalibur, Dead or Alive, and others!"

    Ever notice how ... uh.. elongated Dhalsim can get? You just know that guy can.. well.. uh.. you know... from across the room...

  14. Do the women who read Cosmo look like those IN it? by raehl · · Score: 5, Funny

    Of course not.

    Women arn't offended by thin big-chested women in the magainzes they read, I can't see how they'd be offended by thin, big-chested women in the games they play either. (And come to think of it, arn't most of the women in chick-geared comics asthetically well above par as well?)

  15. Re:Cluelessness in action by Dr.+Spork · · Score: 5, Funny
    "oversexed immature teenage boys"

    OK, who here remembers being an oversexed immature teenage boy?

  16. Tomb Raider is Male Fantasy by crucini · · Score: 5, Interesting

    First, I'm not condemning Tomb Raider. Game makers have no obligation to cater to women, who in any event will not buy many games.

    Having said that, there are fairly clear reasons why many women would not enjoy Tomb Raider, and I think the inability to grasp these reasons reflects badly on the maturity, sensitivity and empathy of some of the posters here.

    First, game characters have personas which players are invited to identify with or work alongside. This is true although the player controls the character's actions. For example, Pacman is an opportunistic, greedy, but essentially nonviolent character. He is not paranoid or vengeful, but believes that "turnabout is fair play". Since he's constantly in motion, we can't tell if he's utterly relaxed or utterly frantic. When Pacman eats a ghost the result is a non-lethal stay in the "penalty box". Likewise, when Pacman is "tagged" by a ghost only one of three pacmans is consumed, like a pinball falling off the board. These softened deaths imply that the interaction between Pacman and his pursuers is merely a game, not a life and death struggle. Pacman is one of the few games that appealed to females.

    The typical first person shooter projects a somewhat different character. Although he rarely appears on screen, his persona is clear. A ruthless killer hunted by ruthless adversaries, he is skilled in handling a variety of firearms. His body is a killing machine, not a sex object. He is not on display.

    Consider Lara Croft in light of the above. She has the persona, in a way, of a young man - aggressive, exploratory, self-contained. But she has the body of an attractive young woman, complete with a tiny waist and large breasts. And that is also part of her persona - the panting after exertion that emphasizes her breasts. Lara is an attractive woman who is inherently amenable to a masculine style of thinking and action. To understand why this could irritate some women, consider her opposite number: the male hero of romance novels or of soap operas. If you're a man, don't you feel a kind of gut hatred for the blow-dried, earnest, wide-eyed soap character who makes heartfelt speeches about his feelings?

    I think the reason is that he's a gender traitor, a man with the soul of a woman. Superficially masculine, he is overly melodramatic and concerned with relationships. Most of all, he hits the spot for millions of women who would like the men in their lives to be like that - handsome, well groomed, full of deep emotional conflicts that he's happy to air.

    Lara, of course, is a male fantasy. She has, from our viewpoint, all the desirable characteristics of a woman with none of the unpleasant baggage. It's hard to imagine her asking if you think she's fat. In fact, it's hard to imagine her caring about your opinion at all.

    Others in this thread have wondered how there can be any objection to Lara's breasts when male action heroes sport gigantic muscles which could also be considered sexy.
    First of all, Lara is eroticized, placed on display for the player's enjoyment, in a way I haven't seen any male game character presented. Admittedly, I haven't played many games recently. I do agree with the feminists, however, that our cultural presentation of females as erotic objects is so ingrained that it's hard to notice. Can you imagine our musclebound action hero filmed from the side, panting in that delightful way Lara has? We simply don't detail, illuminate and present male bodies as we do female bodies.
    Second, the muscles of a male hero are assets in his adventures. If combatting a city full of evil aliens, I'd like someone built like Duke Nukem to help. But if I had to pick a woman to help me raid a dangerous tomb, I'd rather have one of those granite-faced female Sherrif's deputies you see in L.A. than a slender, busty model. Lara isn't really built to fight - she's built to titillate.

    Lastly, it's interesting to note that Lara, like many heroines designed to appeal to men, is quite a loner. She doesn't seem to have parents or siblings or a boyfriend or husband - any of the emotional connections that would be interesting to women, but a turnoff to men.

  17. Discouraging comments by CaptainEcchi · · Score: 5, Insightful
    I know I shouldn't expect a better caliber of responses around here, but I must admit that I was discouraged by the kind of responses to this story. A large portion of them have been of the "of course women don't want to play test this game, women don't think like us/women don't like being competitive/most women aren't hardcore gamers."

    I think it's the essentialist ones that peeve me the most. Take it from someone who has studied a good deal of evolutionary psych; there is not a whole lot of evidence that there are personality differences between men and women which cannot be accounted for by environment . In essence, the only real difference you're looking at is in naughty bits. There is nothing, nothing about having female naughty bits that means that you don't like to play video games but do like to make cookies and shop. If you don't believe me, say to yourself, "Women don't like video games because they have vaginas" and realize how ridiculous that sounds.

    I am a female gamer (my current obsession is Morrowind, for the curious; I spent money I didn't really have to get a Geforce 3, *just* to have the advanced water effects). Furthermore, I know, plenty, plenty of female gamers. No dearth of them; from my housemate who stays up until 3 AM playing Okage, to my Soul Caliber ass-kicking close friend. I don't know where you're looking if you can't find female gamers. (I suspect the answer involves parents' houses and subterranean areas). Go to a convention, for chrissakes!

    Admittedly, there probably are more male gamers than female (I base that on environmental, not biological factors), but I suspect that the reason they're suffering such a dearth of play testers is that well, many women gamers have distinguishing taste in games, and let's face it, Tomb Raider suffers in originality. For example, I don't tend to play many FPSes because I don't think they're very interesting. It's not that I'm not "competitive" or don't like violence or don't "want to be feel powerful"--everyone wants to feel powerful!--but that they tend to be ugly and monotonous to me after a while. I much prefer strategy games, especially ones like Alpha Centauri or Civ III which have an endless amount of possible endings, or games that have been well-crafted (hence the Morrowind obsession) to suck you into the experience (so much for the "theory" posited above that women don't like to enter into the world of the game). I think a lot of distinguishing gamers, male and female, would agree with me on this.

    Please think before you make generalizations about what women like and don't like. Don't tell me I don't like to be competitive, don't tell me I don't like to feel powerful, because it's a lie. And for goodness sakes, quit reading the John Gray, it's bad for you.

  18. Maybe it's just because by Rogerborg · · Score: 5, Insightful

    Women aren't dumb enough to work 12-16 hours a day playing the same game over and over and over again until they're sick to death of it and never want to see it again, in return for tiny amounts of pay, with no creative input or influence, only - perhaps - a token mention on the back page of the manual.

    --
    If you were blocking sigs, you wouldn't have to read this.
  19. Women WILL Buy Games!!!! by DebH · · Score: 5, Insightful

    Crucini said: "First, I'm not condemning Tomb Raider. Game makers have no obligation to cater to women, who in any event will not buy many games."

    Can I say two words? The Sims.

    Oh, wait a sec. I want to add a third word if you don't mind: Myst.

    Women WILL buy games. We will buy them by the truckload, and we won't flinch at popping out the plastic for the lame, overpriced expansion packs. You know, the one that lets the characters go on dates, then the one that lets them go on vacation, then the one that lets them have pets... ad nauseum.

    I don't have statistics, but I'd be willing to bet more than a handful of women also bought the first Tomb Raider game. Why? Because it wasn't all about shooting and gore. It was basically a puzzle game. It had cool (for the time) graphics and a female main character. Oh, yeah, and Lara's breasts were a more manageable size back then.

    What we don't buy, no matter how many times you guys remake basically the SAME FRIGGIN' GAME, is an FPS where the whole point is to run around fragging (or for most of us, being repetitively fragged by) 14-year-old hormone spouting boys pretending to be big macho men. Ugh. In what way is that supposed to appeal to us? Well, ok, the thing about getting to take out some of our aggressions by blowing away a few testosterone OD cases does have a certain appeal, but you have to practice WAY too much to become good enough to do that. Meanwhile you have to be humiliated over and over again by swaggering male figures... and basically, we get enough of that in real life. ;)

    So look, what I'm trying to say here is, game companies could make a lot more money if they would make games that appeal to men and women both. Sure, they could just keep doing what they're doing and marketing to the pubescent males, but the real money comes when you create a game that appeals to both sexes. Of course, the game would have to have a PLOT, and CHARACTER INTERACTION (spraying the other person's brains all over a brick wall does NOT count), and interesting SITUATIONS or PUZZLES to solve... oooh that's just too much work. It's probably a lot easier to just make another FPS with, I dunno... bigger guns or something. Or more realistic gore. Yeah that's it! More gore! :P