Wanted: Female Game Testers
BaronVonDuvet writes "The BBC is covering
this story
regarding the lack of female testers for the new Tomb Raider game. Given that there are a number of female gamers (admittedly far fewer than male gamers) why are they having so many problems finding women? Is this a sign that the female gaming market has never really taken off? Is the way men and women approach a game really that different? Are they really interested in finding women testers or is the whole thing a publicity stunt? If you're an interested woman maybe you should get in touch."
I guess women don't find large breasted Animation as exciting as Males?
It makes you wonder why there aren't more female gamers. Why do they look so derogatory towards video games. The only games that really get girls are Tetris (Dr. Mario) or Sonic the Hedgehog. Now, I'm not saying that there aren't girl gamers that play other games than those, but when you look at the average girl that plays any kind of video game, those two usually come up. Oh, by the way, girl gamers, please show your support. If more girl gamers were honest with this kind of thing, than others wouldn't be reluctant to start. I think all girl gamers should unite (at my house)! We can do stuff... er- play games.
-----.----.-------
I'll
There's no game I can think of which has achieved so much notoriety solely for its blatant sexism as Tomb Raider and its sequels. And now they act baffled that the ladies don't want to help make another one?
My deviantArt site
The testers they're after would be on site salaried staff....
;)
you'd want to hope they could tell
Advanced users are users too!
Seriously, most women aren't going to line up to beta test a game which features a chick with boobs so big that you'd swear her implants came with anti-gravity devices.
Let me put it this way: most guys would not jump at the chance to beta test a video game in which the main character was an incredibly ripped half-naked man with thong underwear and an incredibly unrealistic buldge in his crotch clearly outlining every detail of his oversized genitals as they freely bounced around in ancient tombs.
Bad thought huh?
Trolls make great pets. Adopt one today!
For context, go read the real column, and remember all the good times with oldmanmurray. Anyone have any idea what happened to them?
Maybe it's not that there aren't any girl gamers, maybe it's just that Tomb Raider sucks and they don't want to play the next piece of trash they're putting out on that franchise.
I mean, if the games didn't teach them, then certainly the movie would have!
"I may not have morals, but I have standards."
We are two different species. (ok, not really, but close enough) We think differently. Anyone that doesn't realise this has never lived with the opposite sex.
And seeing as how most game developers are male....why should these games appeal to women?
favorite quote:
"A women's mind would bring a different angle to the game."
Maybe women could offer a new perspective on weapons. Things like guilt grenades, verbal tripwires, performance increasing sports bras (those things are huge- any woman will tell you it would hurt to jump around like that), crotch kicks, and keyring stabs would add a new dimension to the game.
Finally, female players would be able to work out their aggressions and live out their fantasies on a level equal to their male counterparts.
That's ok, Jesus likes me anyway.
Lara doesn't get naked (admittedly, I've only played TR 1, so maybe I'm missing something that occured later in the series), she's not stupid, she routinely guns down bad guys, she's strong, and she's capable.
She does, however, have large breasts, which coincides nicely with the fantasies of 14-18 boys (and 24-38 year old game designers). But some women do in fact have large breasts.
True story: several years ago I bought my then girlfriend a Playstation and Tomb Raider. I didn't see her on weekend afternoons for a few months, because she was always playing Tomb Raider. She loved it. The fact that this woman also had large breasts might have something to do with why she didnt' seem to mind Lara's physique, but it does beg the question: Why does the appearance of a large-breasted woman automatically make something sexist?
Read the EFF's Fair Use FAQ
Have they tried advertising? If so, that's probably the problem: the people who are interested in the low-brow games they produce these days are illiterate.
None of the games they are producing these days are targetted at the market "people who can read".
You want to sell a game to my mother? She plays "Zelda" on her Nintendo; she also played "Pogo Joe", and "Space Invaders".
You want to sell a game to one of my three sisters? Try "Zork", or any of the other text adventure games. Or try "Breakout" or "Arachnoid" or "Ms. Pacman" or an older pinball game. Or, if you want to sell a PC game, try "Sim City" or "Lemmings".
I know that doesn't sound like most of the games they sell these days I guess that's why they don't sell them to women.
-- Terry
Hear me out before you scream. What do they care what women think of the game? Since when was it designed to appeal to women? If they're looking for people to do bug testing, then gender shouldn't matter. IF they're testing the appeak of the game content, then the marketing depertment needs to talk to the folks running the beta-test.
I seriously doubt gender matters in bug testing unless women tend to play games in significantly different ways than men (thus excercising different parts of the codebase). Since Women are obviously going to be such a small segment of the target market for the game, what difference does it make?
--CTH
--Got Lists? | Top 95 Star Wars Line
They should solicit at chat rooms. We all know there are lots of women there.
-Sean
If female testers are so damn hard to find, seems like they should get More pay. Or am I smoking crack?
Is this a sign that the female gaming market has never really taken off?
Most of the women I know find the majority of computer gamedom less than interesting. And that's no surprise if you consider that so many of the games out there are designed specifically to take advantage of male fantasies: the player becomes the hero, the conqueror, the savior, the avenger. What's more, the player often achieves victory through violence which becomes more and more graphic and gory as memory gets cheaper and processors become faster. And as others have mentioned, many games are overtly sexist.
The computer games that women seem (to me) to enjoy the most are those that are nonviolent and don't require immersion for long periods to gain proficiency. Puzzle-based games are good bets. The games that the women I know enjoy the most are Tetris, Shanghai, Solitaire, Minesweeper, Pac-Man.
The computer game industry has largely ignored women, and the games that have been hits with women have largely been pleasant surprises for the industry. My guess is that one of the real problems for the industry is that (I presume) there aren't many women designing and writing computer games. I don't think it's impossible for men to design games that women will want to play, but it won't happen on a large scale without some serious market research from the industry, and earnest sensitivity to the results from designers and publishers.
Women represent a huge and largely untapped market for game publishers. It's astonishing that more attention hasn't been paid to women and their awesome purchasing power.
I NEVER noticed how all the guys in the fighting games I play are MUSCLE BOUND!
I am as shocked as you are to find this blanant sexism in Street Fighter, Soulcalibur, Dead or Alive, and others!
Since I, for one, am not a Ninja Master with HUGE MUSCLES, I know I must be as shamed playing these games as the women who do not have huge DDD chests are when playing Tomb Raider! Because video games are meant to remind us of our own painful realities, right?
Guys?
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
What kind of "female games" do you have in mind, and what is involved in testing them?
This could be a lot of fun!
Sheesh, evil *and* a jerk. -- Jade
I am a bisexual female gamer, and I don't know about other women but the reason I don't play Tomb Raider is because it totaly sucks. I usualy like large breasted game women (I LOVE the Dead or Alive girls, and can't wait for DoA Xtreme Beach Volleyball), but Lara Croft isn't even that hot. Why play Tomb Raider when there's better-looking chicks in less-crappy games? And btw the idea lately that games need to be made more female friendly p!$$es me off... if I wanted to do girly things, I'd go bake and put on make up or some such crap. Dosen't anyone ever think maybe girls play games because they LIKE the male-orientedness??
Lot's have posters have pointed out that Tomb Raider is a sexist game - Lara Croft's not a realistic representation of a woman etc...
All true - and PLENTY of other games (not to mention Anime or other geek pursuits) are just the same - women with gigantic norks, fsck all clothing, highly sexualised imagery.
But the representations of men are pretty much the same - HUGE chests, massive biceps, chiselled abs.
Is it only because women don't play games as much as guys do that we never hear about male sexist imagery as we do about female?
Because Lara has big tits? So what? Duke Nukem has huge muscles. Is it the clothes? Should Lara wear an evening dress, then? And doesn't Duke walk around with a bare chest for most of the time? So what? Does anyone really buy the games to look at Lara's tits or Duke's biceps?
If anything, Tomb Raider managed to make some male gamers play a female character for the first time in their lives. I'm not entirely sure that's a good thing, now that I think about it.
Anyway, back to the subject: why is it so hard to find women to play Tomb Raider games?
Simple: women and men think in different ways (okay, it hasn't been cientifically proven that women think at all, but let's admit they do).
When women play the game, they're playing a game. When men play the game, they're in the game.
This became clear to me one day when I was playing Tomb Raider and my mother walked by. I showed her a few of Lara's moves and I said "see, I can also jump backwards like this". And she said "you? it's not you, it's her, on the screen". I've seen other women react the same way to similar games. Men never have a problem placing themselves in the game, even if the character is a woman, or a robot, or a mutant slug.
Women find it much harder to picture themselves inside the game world, as opposed to sitting on a chair, playing the game. That's why women prefer games like Solitaire and SimCity and The Sims and other games where the player is clearly "on the outside". Games where they move the pieces but are not one of the pieces.
This has been shown again and again by psychological studies, and is also the reason why most men drive more naturally (ie, without having to concentrate on what they're doing) than most women; men become the car while women try to control the car.
Of course, some women can drive instinctively, and some women play Tomb Raider and Counter-Strike and hate solitaire. But I can't say I've ever met one personally, and I do go out sometimes.
RMN
~~~
Of course not.
Women arn't offended by thin big-chested women in the magainzes they read, I can't see how they'd be offended by thin, big-chested women in the games they play either. (And come to think of it, arn't most of the women in chick-geared comics asthetically well above par as well?)
paintball
Tomb Raider is one of the games women actually *like* to play!
... and it makes for the player to see those cool Animations of Lara Croft which make up allmost half of the game. The riddles built in are also the more challenging sort of game women like - unlike the reflexive, no-brainer 'aim-twitching' you have to practice for hours on end before you can last longer than 30 seconds in an online game of UT2003 CTF and finally can start careing about getting the flag and sorts.
While most of the 'girls' shun FPS like UT2003 as to fast, violent and competetive, it's Lara Croft - once they discovered how fun it actually is to play the game, that makes them agree to invest on an 'also-gaming-computer'.
Tomb Raider is actually a visually diverse game with good animation and a third person perspective that is not just as emerging as an FPS
The problem with getting female testers is that you really have to take them and put them in front of the box until they say: "Ok, it actually isn't that much of a waste of time as I thought."
But having them go out and say: "Hey, I dig sitting in front of a dead, rather uncommunicative box striking my lone wolf ego - I have some time to spare for gametesting."? No way.
Are you really suprised that PC-game testing usually isn't a womens pasttime???
We suffer more in our imagination than in reality. - Seneca
90% of the "womens" magazines I see on the news stand seem to be adorned with artificial looking females. Not that I'm complaining, it just seems odd how involved women are with their own objectification.
Boffoonery - downloadable Comedy Benefit for Bletchley Park
First, I'm not condemning Tomb Raider. Game makers have no obligation to cater to women, who in any event will not buy many games.
Having said that, there are fairly clear reasons why many women would not enjoy Tomb Raider, and I think the inability to grasp these reasons reflects badly on the maturity, sensitivity and empathy of some of the posters here.
First, game characters have personas which players are invited to identify with or work alongside. This is true although the player controls the character's actions. For example, Pacman is an opportunistic, greedy, but essentially nonviolent character. He is not paranoid or vengeful, but believes that "turnabout is fair play". Since he's constantly in motion, we can't tell if he's utterly relaxed or utterly frantic. When Pacman eats a ghost the result is a non-lethal stay in the "penalty box". Likewise, when Pacman is "tagged" by a ghost only one of three pacmans is consumed, like a pinball falling off the board. These softened deaths imply that the interaction between Pacman and his pursuers is merely a game, not a life and death struggle. Pacman is one of the few games that appealed to females.
The typical first person shooter projects a somewhat different character. Although he rarely appears on screen, his persona is clear. A ruthless killer hunted by ruthless adversaries, he is skilled in handling a variety of firearms. His body is a killing machine, not a sex object. He is not on display.
Consider Lara Croft in light of the above. She has the persona, in a way, of a young man - aggressive, exploratory, self-contained. But she has the body of an attractive young woman, complete with a tiny waist and large breasts. And that is also part of her persona - the panting after exertion that emphasizes her breasts. Lara is an attractive woman who is inherently amenable to a masculine style of thinking and action. To understand why this could irritate some women, consider her opposite number: the male hero of romance novels or of soap operas. If you're a man, don't you feel a kind of gut hatred for the blow-dried, earnest, wide-eyed soap character who makes heartfelt speeches about his feelings?
I think the reason is that he's a gender traitor, a man with the soul of a woman. Superficially masculine, he is overly melodramatic and concerned with relationships. Most of all, he hits the spot for millions of women who would like the men in their lives to be like that - handsome, well groomed, full of deep emotional conflicts that he's happy to air.
Lara, of course, is a male fantasy. She has, from our viewpoint, all the desirable characteristics of a woman with none of the unpleasant baggage. It's hard to imagine her asking if you think she's fat. In fact, it's hard to imagine her caring about your opinion at all.
Others in this thread have wondered how there can be any objection to Lara's breasts when male action heroes sport gigantic muscles which could also be considered sexy.
First of all, Lara is eroticized, placed on display for the player's enjoyment, in a way I haven't seen any male game character presented. Admittedly, I haven't played many games recently. I do agree with the feminists, however, that our cultural presentation of females as erotic objects is so ingrained that it's hard to notice. Can you imagine our musclebound action hero filmed from the side, panting in that delightful way Lara has? We simply don't detail, illuminate and present male bodies as we do female bodies.
Second, the muscles of a male hero are assets in his adventures. If combatting a city full of evil aliens, I'd like someone built like Duke Nukem to help. But if I had to pick a woman to help me raid a dangerous tomb, I'd rather have one of those granite-faced female Sherrif's deputies you see in L.A. than a slender, busty model. Lara isn't really built to fight - she's built to titillate.
Lastly, it's interesting to note that Lara, like many heroines designed to appeal to men, is quite a loner. She doesn't seem to have parents or siblings or a boyfriend or husband - any of the emotional connections that would be interesting to women, but a turnoff to men.
I think it's the essentialist ones that peeve me the most. Take it from someone who has studied a good deal of evolutionary psych; there is not a whole lot of evidence that there are personality differences between men and women which cannot be accounted for by environment . In essence, the only real difference you're looking at is in naughty bits. There is nothing, nothing about having female naughty bits that means that you don't like to play video games but do like to make cookies and shop. If you don't believe me, say to yourself, "Women don't like video games because they have vaginas" and realize how ridiculous that sounds.
I am a female gamer (my current obsession is Morrowind, for the curious; I spent money I didn't really have to get a Geforce 3, *just* to have the advanced water effects). Furthermore, I know, plenty, plenty of female gamers. No dearth of them; from my housemate who stays up until 3 AM playing Okage, to my Soul Caliber ass-kicking close friend. I don't know where you're looking if you can't find female gamers. (I suspect the answer involves parents' houses and subterranean areas). Go to a convention, for chrissakes!
Admittedly, there probably are more male gamers than female (I base that on environmental, not biological factors), but I suspect that the reason they're suffering such a dearth of play testers is that well, many women gamers have distinguishing taste in games, and let's face it, Tomb Raider suffers in originality. For example, I don't tend to play many FPSes because I don't think they're very interesting. It's not that I'm not "competitive" or don't like violence or don't "want to be feel powerful"--everyone wants to feel powerful!--but that they tend to be ugly and monotonous to me after a while. I much prefer strategy games, especially ones like Alpha Centauri or Civ III which have an endless amount of possible endings, or games that have been well-crafted (hence the Morrowind obsession) to suck you into the experience (so much for the "theory" posited above that women don't like to enter into the world of the game). I think a lot of distinguishing gamers, male and female, would agree with me on this.
Please think before you make generalizations about what women like and don't like. Don't tell me I don't like to be competitive, don't tell me I don't like to feel powerful, because it's a lie. And for goodness sakes, quit reading the John Gray, it's bad for you.
She's still pretty young but my daughter loves to play Q3A with me and my son. She basically likes to play anything we want to play. She gets very picky about the models used and wants one that is a "pretty girl" like her. At some point in her life I'm sure she'll have a boyfriend who she regularly beats in whatever FPS is around at the time.
The funny thing is that she will also play on the barbie website for hours. My son won't go near it.
So maybe someone should try and figure out why boys don't want to play barbie.
Women aren't dumb enough to work 12-16 hours a day playing the same game over and over and over again until they're sick to death of it and never want to see it again, in return for tiny amounts of pay, with no creative input or influence, only - perhaps - a token mention on the back page of the manual.
If you were blocking sigs, you wouldn't have to read this.
Crucini said: "First, I'm not condemning Tomb Raider. Game makers have no obligation to cater to women, who in any event will not buy many games."
;)
:P
Can I say two words? The Sims.
Oh, wait a sec. I want to add a third word if you don't mind: Myst.
Women WILL buy games. We will buy them by the truckload, and we won't flinch at popping out the plastic for the lame, overpriced expansion packs. You know, the one that lets the characters go on dates, then the one that lets them go on vacation, then the one that lets them have pets... ad nauseum.
I don't have statistics, but I'd be willing to bet more than a handful of women also bought the first Tomb Raider game. Why? Because it wasn't all about shooting and gore. It was basically a puzzle game. It had cool (for the time) graphics and a female main character. Oh, yeah, and Lara's breasts were a more manageable size back then.
What we don't buy, no matter how many times you guys remake basically the SAME FRIGGIN' GAME, is an FPS where the whole point is to run around fragging (or for most of us, being repetitively fragged by) 14-year-old hormone spouting boys pretending to be big macho men. Ugh. In what way is that supposed to appeal to us? Well, ok, the thing about getting to take out some of our aggressions by blowing away a few testosterone OD cases does have a certain appeal, but you have to practice WAY too much to become good enough to do that. Meanwhile you have to be humiliated over and over again by swaggering male figures... and basically, we get enough of that in real life.
So look, what I'm trying to say here is, game companies could make a lot more money if they would make games that appeal to men and women both. Sure, they could just keep doing what they're doing and marketing to the pubescent males, but the real money comes when you create a game that appeals to both sexes. Of course, the game would have to have a PLOT, and CHARACTER INTERACTION (spraying the other person's brains all over a brick wall does NOT count), and interesting SITUATIONS or PUZZLES to solve... oooh that's just too much work. It's probably a lot easier to just make another FPS with, I dunno... bigger guns or something. Or more realistic gore. Yeah that's it! More gore!
She played Tomb Raider a little, but found it too scary (she was less than 10 when she first tried). She plays Tomb Raider today, but not on the computer, but as a pretend-fantasy game with the house and her friends (I had to make her a paper gun, and many objects become "artifacts" that need to be collected, sofa cushions and the space under the table become caves). Very cute...
...richie - It is a good day to code.
I guess one place to start would be to figure out what type of computer games women do play. My wife, who is also a quite capable UNIX admin who still enjoys a game of spider , tetris and a few other old-school favorites. I've got a little girl who is bored with flight simulators and such, and prefers puzzle like games where she finds things or builds things.
In other words, from a programmer's perspective perhaps the problem is that games for girls just aren't as sexy or as wham-bam to write as games for guys? Perhaps it isn't as profitable to engage in writing these programs because its hard to dress them up and make them fly?
I mean my wife and I joke about this all the time. Here I want to conquer the world, and there she wants to make it more livable.
--- have you healed your church website?