Next Generation of Holographic Images
suman28 writes "Imagine being able to view an image from all sides and have it interact with you. Scenes or images pop-out at you and change on the fly and are viewable in full color. Best of all, you don't need head-gear or any wearable device to make this possible. They are generated by a computer with two cameras that track your eye movement and there is a transparent LCD screen between you and the display that makes the pictures come alive. Though it may be a while before this becomes part of our daily lives, it is interesting to see what the kind of research being done on this. "
*insert obligatory 3D pr0n reference here*
Real-world pop-ups!!! The JOY!
</sarcasm>
it is interesting to see what the kind of research being done on this. "
"Research". So that is what pr0n is called now....
-Tolerate my intolerance
Imagine the implications for Dorito's.
Rake Free + Mac Poker: CardCrusade
"Alright guys, we have 3D that anyone wearing inexpensive, lightwieght glasses can see. I think if we put a special screen between the image and the viewer and add two expensive cameras that must be able to see and track the viewer's eye movements, we will have brought 3D imaging into the future!"
Poppycock.
New ways to do 3D rendering are cool, but they're never going to escape the lab unless they do something not otherwise available in a more economical package.
paintball
Still the diffraction pattern from just one high-resolution hologram can easily use up more than a terabyte of data--enough to fill 1,600 compact discs
This is the kind of technology that pushes the speed of technology forward. Not only will gigantahumongous hard drives be required to hold this data, but extremely large memories, fast processors, and fast video systems will be needed. For a few years now computers have been quite fast enough. The web only needed a certain amount of horsepower, and as much as Microsoft has tried, there really a limit to how bloated and slow IE can be made. The newer chips eat IE for lunch. That's bad news for chipmakers, because it's hard to sell faster computers to customers who are satisfied.
This technology is not just going to help whoever develops and sells it, it's going to indirectly help everyone. Get ready for the next tech bubble in the next few years - except this time, when Greenspan says the magic words "irrational exhuberance" sell that shit.
Get your stinking paws off me you damn dirty ape
combining the Windows Messenger popup post with this one, we get:
[popup] if you want to see the rest of Princess Leia's message, click here![/popup]
gak.
filter: +3. Hey, look! all the trolls went away!
in the arcades where it belongs!
Since home game systems have caught up with arcade hardware at low cost, there isn't a sufficient technology advantage to keep arcade gaming advantageous and afloat.
Serious holographic displays on arcade machines would be fantastic, and home consoles wouldn't be able to touch it for many years since TV/monitor standards are so slow and entrenched.
Note: please allow 3+ years for development and adoption, and keep your fingers crossed that arcades still exist then.
So do they think that people with 20/20 vision can actually view this for any length of time without casuing major eye strain, vertigous reaction, and any other focusing issue?
a/s/l here. Sorry, adding domain tags to your s
Sounds wonderful, but one limitation that jumps immediately to mind is that the 3d effect is limited to a single viewer. I was reminded of the scene in "Minority Report" which shows Tom Cruise watching 3d video of his deceased wife, and then the eerie image distorion of the wife as the camera shifts from Cruise's POV to circle behind the projection.
Even though everything is "behind glass", you are still seeing 3D. Afterall, the glass is transparent, it's not like the glass is "producing" the images...
Besides, driving down the street, you will want some *depth* perception. What's funky are those prescription windshields... Try being a passenger in one those cars. You almost need to be stoned/drunk to survive that without a migrain.
A lot of research goes into undertanding how proteins and other bio molecules fold and fit together.
This can be difficult to understand for a researcher that is looking at a flat screen. Also hard disk needs for doing this 3D would not that ridiculous, as the view from different angles can be calculated from scratch based on the chemical composition (rather than stored than having the computer storing the information of each possible angle).
Tor
I already play 3d games where I view an image from all sides and it fully interacts with me. Scenes or images, in living colour, pop-out at me and change on the fly. Even better, I can interact with friends in a dynamic playing environment where different, continously moving, fully realized 3d images are viewable by all participants from all possible angles.
It's called "sports". Get off the couch, fatties.
How do helicopters and other personal aircraft _not_ qualify as flying cars?
Because there's not one in my garage.
There are many different cues that contribute to our perception of depth: stereo, perspective, parallax, overlapping objects, shading and shadows and changes in accommodation and convergence of the eyes.
Those with one eye lack stereo (the strongest cue), but still have a decent amount of depth perception for surviving in the real world. It is only when attempting to use devices that rely soley on stereo to generate a pseudo-3D image that they have problems.
See this page for a more detailed discussion.
Holodeks always break down and take over the ship or house with weird characters out of books.
Stop this stuff now!
Table-ized A.I.