4th Annual NetHack Tournament
fatquack writes "The NetHack tournament season is upon us once again. /dev/null's Fourth Annual NetHack Tournament has just opened. As with past years, the Tournament is open
to anyone who'd like to play. We're also open to anyone who'd like to volunteer
to run a game server since, though we have a T1 hosting the main game server,
play can be slow across the transoceanic links. devnull.net is a loose association of networking geeks,
unincorporated and noncommercial. We just do this for giggles; we make no
money from this other than what folks feel like donating. The prize structure going in, as we're always open to suggestions to change this during the Tournament, is:
Prizes
The "standard" prizes will go to:
Highest Score
1st, 2nd and 3rd Highest Score in each class
The "additional" prizes will go to:
Most Ascensions
Lowest Scored Ascension
This year's Tournament will begin with servers in California and Oregon, but
with servers in Colorado, The Netherlands and Australia hopefully coming online
in the first few days."
ADOM is a much better rogue-like.
My Kangband scoffs at your ADOM !
Can someone please tell me honestly why I should start getting into Nethack? I mean I've clicked on the icon a few times and tried it out but it didn't seem that interesting. I mean, what I am trying to say is, does it get better, more interesting? how many levels are there? What else can you tell me that will make me want to take up this seemingly lame game.
For hacking related contests, all prizes should fall into the "Pieces of a Ma-Bell truck" category and the "Carolyn Meinell's severed head" category.
Finally, math books without any of that base 6 crap in them.
How is the 4th Annual NetHack Tournament committe planning on handling the scourage of the gaming field that is cheaters, flooders, packeteers, and other undesirables? Denial-of-Service is unavoidable, but preventing gamers from modifying the client executable (given the fact that the source is freely available) to achieve higher scores, go through walls (similar to Doom II's IDCLIP walk-through-walls code), or acquire inventory out of thin air? Often, the NetHack executable is signed with a cryptographic hash which is used to verify authentic, genuine, non-modified executables to the server, how reliable is this--and what will the NetHack Tournament ringleaders be using?
"The lesson to be learned is not to take the comments on slashdot too literally." --Vinnie Falco, BearShare
I've played it in binges ever since, not because its oldskool, but because its a cool game, probably more detailed than anything else I've ever played. Ascended my first character last year - yay.
You just have to be dedicated. I personally have ascended 10 characters out of probably 1-1.5k games of nethack starting from around 1995-2000. After I got 3 valkrys up in a row I stopped playing.
--- I do not moderate.
I'd like to mention Dungeon Crawl while we're talking about rogue-likes. It's an excellent program written originally by a Scandinavian fellow (sound familiar?). It's a great game, with 26 different races, 29 different starting classes (the practice-based skill system makes this quite flexible), and the best dungeon-generation code I've ever seen in a rogue-like. Try it! Your life will never be the same! >;->
Chunsoft (the people who make DragonQuest / Dragon Warrior) have a series of "Mysterious Dungeon" games that are rogue / nethack games, with spiffy graphics. The purists out there probably cringe at the thought of bitmaps (the latest ones are in 3d!) but the gameplay is basically the same.
It's really amazing how much strategic and tactical complexity you can get out of simple rules and a huge number of items and monster types.
The most famous one in the US is probably Chocobo's Mysterious Dungeon, published by Square. Typically, these games get ripped apart in reviews by idiot videogame writers who don't understand the first thing about good gameplay. They have a really loyal following in Japan, though.
Check them out if you have a PS1. Chocobo's Mysterious Dungeon and Toruneko's Escape are available in the US.
the version by Epyx was so great. I can't play Nethack type games without wishing for that old version. Too bad my Amiga long since vanished into Ebay.
One of my favourite things about Nethack is the ability to do conduct challenges. This feature gives Nethack a lot of replay value. There have been some crazy ascensions posted to rec.games.roguelike.nethack. For example, check out this Atheist, Pacifist Ascension. Or this Extinctionist. Or this absolutely unbelievable Vegan, Atheist, Illiterate, Weaponless, Wishless, Genoless, Polyless Monk. Great fun, I tell you. Anyone know of ascensions more impressive than these? Post them!