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Organizing Sim Protests

Shadow Wrought writes "Alternet has an article about how to go about protesting McDonald's in the Sims Online universe. According to the story "A deal struck between Sims publisher Electronic Arts and the fastfood mega-corporation allows Sims players to open up their own McDonald's kiosk and improve their game stats by consuming McD's greasy goodies." This then tells how to vent any rage that such may conjure. Mayhaps a venue to protest other issues as well?"

42 of 566 comments (clear)

  1. Nothing makes a statement by Anonymous Coward · · Score: 4, Insightful

    Like staying at home playing games.

  2. Interesting Idea by davidmcn · · Score: 5, Insightful

    To think, we've moved into a society that has a need to protest virtual issues online. Even more interesting is that sometimes people seem more interested in these virtual issues than the ones that actually plaque society.

    --
    Memories become legend, Legend fades to myth, and even myth is forgotten by the time that age comes again.-Robert Jordan
    1. Re:Interesting Idea by zanerock · · Score: 5, Insightful

      Ha! I think you're correct, there is really not much rational for "protesting" per se. It's not really a moral issue... well, maybe in a round about way.

      There is something interesting happenning, though. By encouraging people to act a certain way and getting a reward, even if it is in an fake world, it does have consequences in the real world. Here, it's not *so* bad. It might encourage people to get fat (in the real world).

      The problem is that a reward is a reward. While buying a virtual hamburger is not the same as buying a rela hamburger, the actions are related. The cause-effect is not direct, but it is real. Studies have shown as much (which I should cite, but I'm at work now and shouldn't take too much of my employer's time... maybe after I get home). McDonald's certainly thinks there's a link, or they would not have made the deal.

      What happens is that people get desensitized to the concern's about bad fast food. While this case is rather innocuous, as online games like this get bigger, and attract more people and interest, one must be more aware of the effect. What if they made a deal with the Republicans where you got a better rating by voting Republican? Or, more subtley, whenever a Republican ruled the virtual world, things were great, and when a Democrat was in charge, your pretent economy tanked. Likely few would even notice, and the ones that did would be discounted, but the effects could be very real.

      A thousand votes either way...

    2. Re:Interesting Idea by nolife · · Score: 4, Insightful

      What happens is that people get desensitized to the concern's about bad fast food.

      That's a neat way of saying "I know the down side but I don't care". I did not care about fast food either until I got pancreatis from high triglycerides. Now I do! Actually fast food was a small contributor but genetics was the major cause, either way I no longer eat it. People do not eat fast food because of being desensitized, they eat it because they like it, it is convienent, and it is cheap. An ad for Mcdonalds wether in a game or on TV might get you to go to McD's over BK but it is not going to prevent you from eating a healthy salad with low fat dressing and jogging in the morning.

      --
      Bad boys rape our young girls but Violet gives willingly.
    3. Re:Interesting Idea by m.lemur · · Score: 2, Insightful

      how bout sim mafia

      Its called Grand theft Auto: Vice City

    4. Re:Interesting Idea by zanerock · · Score: 3, Insightful

      Yeah, I was going to use that as my example, but that it brings in a whole lot of other issues that I didn't have time. I myself like side-scrolling fighters, though I do find Grand Theft Auto *very* disturbing.

      Not that it's a defense, these things do have their problems, but if the message is *too* blatent, it's not as effective. A subtle suggestion that hamburgers are good for you may actually be more effective than the suggestion that it's okay to kill.

      The problem is, of course, that even if the suggestion is much less effective, the results are much more catastrophic when it *is* effective.

      There's a lot more to it, in both, cases of course. Ah... if only I didn't have to earn money.

    5. Re:Interesting Idea by zanerock · · Score: 2, Insightful

      Three things, first, the convenience, cost, and taste *are* indeed the biggest factors why people eat fast food. Desensitization (I'm glad you like that, I pondered it for a bit), in this case, is a minor factor, but still enough to sway some people.

      Also, the effect of what is going on may be primarily through some other mechanism, but McDonald's does believe that, somehow, it will convince people who otherwise wouldn't to buy their product. Admitedly, most of these people would simply be eating Mcdonald's instead of Burger King, but still.

      I myself don't think that this particular instance of... virtual endorsement is such a big deal, but one can extend it to more serious things. Except, as another poster pointed out, that it is kind of a big deal to children who don't know any better to care about fast food. If the game encourages them to eat fast food, then they do not have the knowledge to take the information that the game is feeding them (McDonald's food is good for you) with a grain of salt.

      Finally, I'm all for free markets and business and such, and have no problems with ads. Even spam doesn't bother me that much (but I don't run a public mailserver either...). But, TV commercials, billboards, spam, etc. are blatantly ads. You're prepared, in your mind, to evaluate them in context. Such "hidden" advertising is somewhat worrisome, and it's getting very prevalent in society.

      I think maybe what I want to say is that you know an ad is fiction. The goodness of a product will be inflated, and you expect this. You understand that the "most insane savings ever" are probably merely pretty good savings and that allergy drugs do not imbue you with the ability to fly, nor does Coke bring joy to your heart and peace to the world.

      But, the more subtle an ad becomes, like with product placement, you're not as prepared. You don't necessarily think that maybe that actor hates Coke, but is being paid to drink it. The image just goes into your "unguarded" mind. Now, when you alter the reality of a virtual world, that's another level. Here, it's pretty blatant, but, like my example, you could hide your alterations pretty easily and slowly, subtly, and powerfully alter people's perceptions of the real world.

      Not that you'll convince (sane) people they can fly, but you can swing votes, hide problems, invent problems, etc. Powerful companies that are hooked in would become more powerful, etc.

      I don't think this is the end of the world anymore than anything else, but it is something that people should be aware of, and be on guard for.

  3. Uhm... by Jennifer+Ever · · Score: 5, Insightful

    Don't buy the fucking game?

    1. Re:Uhm... by joebagodonuts · · Score: 2, Insightful

      Right on! Sometimes a simple solution is best. The protest that business listens to is made with your checkbook. Money talks, bullshit walks.

      --
      "Give a woman two glasses of wine and some pad thai, and they'll agree to just about anything." the Sports Guy
    2. Re:Uhm... by unicron · · Score: 5, Insightful

      I think the better solution would be to just not give a shit. If you like the game, you can overlook this. I pity the fuckers that think this is the cause for them, like it's some travesty against their fellow man. Choose your battles, indeed.

      --
      Finally, math books without any of that base 6 crap in them.
    3. Re:Uhm... by AyeRoxor! · · Score: 2, Insightful

      "Cult: (n) a small, unpopular religion.
      Religion: (n) a large, popular cult."

      So religion is a large, popular small unpopular large, popular small unpopular large, popular small unpopular large, popular small unpopular large, popular small unpopular large, popular small unpopular...

      Circular loop. You fail. No- hold on, it's actually contradicting as well. You get a negative 3.

  4. Sell out with me oh yeah by pwarf · · Score: 3, Insightful

    I for one, am willing to have a little bit of product placement in my video games to defray the cost. It's better than pop-up ads. Anyway, of course eating McDonalds is going to increase your stats. Anything that bad for you has to taste good, right?

    1. Re:Sell out with me oh yeah by futuresheep · · Score: 5, Insightful

      It won't defray the cost of the game though. You'll pay $49.95 for the game at Electronics Boutique, and then the standard recurring monthly fee to play the game. Just like ticket prices for movies don't change according to product placement in the film, there's no defrayal of cost here either.

    2. Re:Sell out with me oh yeah by foxtrot · · Score: 3, Insightful

      I for one, am willing to have a little bit of product placement in my video games to defray the cost.

      That, you see, is the real problem.

      People aren't pissed off that McD's is unhealthy or whatever else. They're pissed off that Maxis is getting money from Big Mac and putting product placement ads in the game, but it's not reducing the price of their game.

      People like to talk up a good cause, but let's face it: they're pissed because they're not getting a cut.

      -JDF

  5. Goddamn, if this really bothers you, get a life by stratjakt · · Score: 5, Insightful

    Seriously.

    "Giant megacoroprations are adversely affecting the quality of life for my imaginary computer friends!"

    This aint no posterchild for mental health and social skills.

    There are enough injustices in the world worthy of protest, we don't need virtual ones.

    EA's selling, McD's buying. Get over it.

    --
    I don't need no instructions to know how to rock!!!!
  6. I understand playing a relaxing game occasionaly by mhesseltine · · Score: 3, Insightful

    But, if you are this concerned about your SIMS stats, maybe you need to quit watching simulated people with lives and get one yourself.

    --
    Overrated / Underrated : Moderation :: Anonymous Coward : Posting
  7. 3 Words by serutan · · Score: 5, Insightful

    It's.
    A.
    Game.

    I agree 100% that this type of product placement is a sad sign. But it's EA's game, and if they want to ruin it by giving points for hitting yourself on the head with a duck, well, either get a duck or spend your gaming budget somewhere else.

  8. 'Protest Pack' add-on by pr0t0plasm · · Score: 2, Insightful

    Now Maxis can market a new expansion pack to add black-shirted anarchists and French nationalists to the Sims. Co-option ho!

    --
    - - - Patent applied for and deliver us from evil
  9. I've been waiting for this ... by mustangdavis · · Score: 4, Insightful

    This is probably only the beginning.

    At one point in time, I was consdiering creating a "real world" game, similar to everquest in terms of graphics and game style, but using modern weapons instead of old style weapons. The ctach was this: I was hoping to drum up enough advertising revenue from companies, such as McDonalds, but placing their companies in the game. The hope was to defeat everquest by reducing or eliminating the monthly service fee for playing the game with advertsing dollars.

    Of course, then I realized the McD's probably wouldn't like people blowing up their buildings with a rocket launcher ... so I gave up on the idea.

    But give it a little more time. I'm sure a game, like the one I just vaguely described, will exist before soon.

  10. The game is already out by DunbarTheInept · · Score: 5, Insightful

    Protesting by not purchasing fails when you can't find out about the thing you object to until after the purchase.

    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

  11. does it work though? by ryochiji · · Score: 5, Insightful

    I don't play games (much less Sims) so I don't know, but I wonder how effective "virtual protests" are. One of the things that makes a physical protest effective is that, well, it's physical. If you fill up downtown Washington with people, somebody's bound to notice (even politicians). But when people congregate online, who really notices?

    I also wonder about the effectiveness of email campains (i.e. when we send email to our 'representatives'). I have a feeling that a fax machine spewing messages is a lot more noticeable than a full mailbox.

    So, yeah, it is interesting. But what interests me more is whether or not it works at all.

  12. How about.... by Patman · · Score: 4, Insightful
    ...the radical techniques of 'not buying the add-on', 'ignoring the option', or 'finding something else to do with your time'.


    I am constantly amazed by the stuff people will get their panties in a bunch over.

  13. Re:Big picture by NineNine · · Score: 5, Insightful

    I've seen a lot of /.ers already talking about not buying the game, not playing the game, etc. The problem I have with this philosophy is that it's like wrapping your face in a towel, figuring that if the problem sees that you can't see it, it won't be able to see you, and will therefore go away. THIS DOESN'T WORK

    Well, what does work, Mr. Wizard?

    Call me nuts, but I'd think that a company seeing a significant drop in sales would take a step back and ask themselves, "Dear sweet christ on a pony!! Why has revenue dropped through the floor? We're all gonna get fired and live on the streets and forced to kill and eat each other! aaahh!". Well, maybe it wouldn't go quite like that, but what effects a company more than profits? Since companies exist to make profits, what could be more effective? Don't like it, don't buy it. If you want to go a step further and tell them why, even better.

  14. We need to put things into perspective here. by antis0c · · Score: 5, Insightful

    It's been reported that eating virtual McDonald's hamburgers will positively affect your "Fun" and "Hunger" game stats. But what if you're a vegetarian? What if you're an eco-activist? What if you think it's more Fun dining at Biff's Family Restaurant? Although the game hasn't hit the stores yet, the free public beta is open. The time to act is now. Log in, Revolutionary, and fight the good fight:

    What. The. Hell.

    Seriously. What if you're a vegetarian? What?? Ok. I'm morally opposed to murdering people, but I don't have a problem with Quake 3, GTA3, Hitman 2, Dead to Rights. Heck I even enjoy playing those games. Why? It's a damn video game, and it's not real.

    With EA touting such egalitarian rhetoric, it follows to reason that freedom of speech is as alive in The Sims Online as it is in the real world. Test this theory by standing up and shouting for what you believe in, my Revolutionaries! If the thought of being force-fed Big Macs makes you sick, you'd better start giving this advertising model a serious case of indigestion.

    Alright. First off it says you have the option of opening up a McDonalds. Let me guess to, you also have the option of eating at said McDonalds. Seems like real life to me. No where does it say you have to open a McDonalds and have to eat at them. McDonalds just happens to be the only company EA made a deal with to use their image in the game. I wouldn't be surprised if in future Sim games we see Burger King, Chick-Fil-A, TGI Fridays, Bennigans, all those places. So what the hell is the problem?

    And dare I say it, some people like McDonalds. I like the occastional French Fry from McDonalds or the occastional Quarter Pounder with cheese. I don't live off the stuff, I don't consider it high quality food. It's funny how these guys go on to say how we all hate McDonalds, and how we all 'know' McDonalds food is terrible, yet somehow, McDonalds continues to be the worlds largest fast food chain.

    Then we get the people who believe McDonalds and other fast food places are the cause of obsesity in the world. I'm no underwear model myself, but seriously, Ronald McDonald didn't come to my house and force feed me Big Macs until I couldn't see my feet anymore. There are no bad foods, there are only food abuses. But I digress. The point is, it's a video game people. A video game simulating every day life. McDonalds for many people, is a part of every day life. So are other things. I don't think EA can afford to pay all the popular fast food places to use their likeness in the game, nor do they have the time to program the game to handle them all.

    Seriously. Repeat after me. It's a video game, it's not real.

    --

    ..There's a-dooin's a-transpirin'
    1. Re:We need to put things into perspective here. by scot4875 · · Score: 3, Insightful

      Yes, it's a video game, but I think you're missing the point.

      I, for one, play games mostly to get away from real life for a little bit. Part of the fun of immersing myself in a different world is that I get away from all the goddamn commercialism of US culture. Everywhere I go I'm bombarded with ads designed to mislead me into giving someone my money. It disgusts me.

      Now, if I were a Sims player, I'd enjoy the fact that you get to play in a small utopia with none of that crap. But when McDonalds invades *that* world too, it'd just ruin the atmosphere. Once again, I'm reminded that I can't escape the megacorps and their relentless marketing teams.

      The day I run across an American fast food chain store on Tallon IV is the day I give up video games for good...

      --Jeremy

      --
      Jesus was a liberal
  15. Joshua says by agentZ · · Score: 3, Insightful

    A strange game. The only winning move is not to play.

    Would you like to play a nice game of chess?

  16. Something to chew on..... by poetry_in_gasoline · · Score: 2, Insightful

    It is to be noted that McDonald's profits have dropped from 12 billion pounds (24 billion American) to 7 billion pounds (14 billion american) worldwide this past year. Activists and protesters are considering this a good sign and it shows that "McFilth" is becoming less popular. I think MCDonalds is becoming concerned, thus the reason for advertising in this unusual way. Will it help McDonalds? Probobly not. But if the players of The Sims decide to raise a stink, then the developers will take a second look at what companies they want to be asociated with.

  17. many of you are missing the point by dandelion_wine · · Score: 2, Insightful

    It was pointed out much earlier but basically ignored so I'll restate. This is not simply insertion of some McD visuals into the game. It's building in reward (and by lack of rewarded behaviour, punishment) in a game that simulates modern life. I'm glad the article was posted here because until then I didn't really get the objection. Yeah, more product placement. Whatever. I don't play that Sim stuff, myself. But consider the (probably) hundreds of hours spent in the game where players take seriously the rewards and punishments dished out within. Don't bother just dissing that expenditure of time. Instead -- try understanding the effects! If we get influenced by a brief flash of one brand or another in a film (and the stats say we do), then how much more real-world influence comes when you condition behaviours to those products over hundreds of hours? Also, the article's point about the absence of an ability to protest something that IS protested in the real world makes sense to me. Only because it's a virtual community -- real people interacting. All of you would get in an uproar if they started some heavy censorship on slashdot, yet it's not the "real world" by any stretch. But silencing dissent on another virtual community -- the Sims -- is ok? For a community (slashdot) devoted to stretching our brains a little, let's question a few assumptions, people! All you guys do is dis!

  18. Re:Problem Solved. by Anonymous Coward · · Score: 2, Insightful

    Despite the whining of the Naderites and the less-than-admirable ethics displayed by McDonalds, the primary cause of the injury was the plantiff's stupidity. IMHO, no matter what some other entity does to "help" an injury, if the "victim" does something idiotic, no compensation should be due.

    Common sense tells me that coffee is hot, so I keep it away from my naughty bits, just as I keep gasoline away from the fireplace, or bleach away from my skin. I don't need a "keep accelerants away from the fire!" sign in 2 inch high orange letters on my fireplace to do the smart thing.

    There should be no compensation for boneheaded actions.

  19. So what? by tswinzig · · Score: 4, Insightful

    Protesting by not purchasing fails when you can't find out about the thing you object to until after the purchase.

    Yeah, well it's $10 a month for Sims Online, where the protests are supposed to be happening. These people could get a (real, not sim) life, and stop shelling out $10 a month.

    --

    "And like that ... he's gone."
  20. This is fun! by jordanda · · Score: 4, Insightful

    All you people who are saying, "If this bothers you then get a life." are missing a major point. Protesting in a virtual enviroment is fun! McDonalds has become a player in the game and players are treating it the same way they treat monsters in other games, as a villain.

    I think this is a really significant case study in how people behave in virtual enviroments. There are people in the Sims Online who are protesting McDonalds who never would in real life. People are expressing their feelings about McDonalds that they never could in real life due to pesky laws about vandalism and such.

  21. Missing the point. by RatBastard · · Score: 5, Insightful

    Many of you are missing the point. The point is that if this goes over and no one objects then soon all of our games will be stuffed with ads and product placements. Do yuo really want to be killing imps in Nike shoes? Nazi soldiers lobbing grenades painted like Pepsi cans? Imperial storm troopers in Tommy Hifliger (SP?) pants? Penguins in Victoria's Secret lingerie (wait, I retract that last one, some of you might!)?

    At what point do we say enough is enough? Are we so inundated by advertisements that we can't even see them anymore?

    Where I live billboards are banned. They do not exist. Every time I go to California I am reminded of the unholy blight those damned things are. Games have been one of teh few types of entertainment I've been able to get away from the pervasive flood of advertisements and I'm resentful that these people are trying to take that away from me.

    To those of you willing to put up with ads to keep the cost down I ask this: How far are you willing to let them go? Do any of you rememebr the album bu Zig Zig Sputnik (sp?) with commercials between the tracks? Is that what you want the world to be reduced to: every possible medium to be exploited by advertising? How much spam would you be willing to put up with to keep the cost of your email down?

    --
    Boobies never hurt anyone. - Sherry Glaser.
  22. Re:Problem Solved. by bay43270 · · Score: 4, Insightful

    How is this insightfull??? Go ahead, read the document. It just says she was in a lot of pain and the lawyers at McDonalds still wouldn't admit it was their fault.... because it wasn't. What did she expect? Cold coffee? Did she want someone to say "watch it, the coffee is hot!". Of course it is! Its legal crap like this that makes the world so complicated.

  23. Dudes, the games is called "The Sims" by binaryDigit · · Score: 3, Insightful

    People are getting upset because the game (which is supposed to simulate "real" life, sorta) is becoming more real by having corporate presences? Just imagine how up in arms people would be if some group wanted to protest the game because it depicted sex acts ("there is just no need for such things to be in a game, it cheapens it and you never know where it's going to lead. Next thing you know they'll be having Sim kids and worse Sim Abortions, STOP THE KILLING OF UNBORN SIMS") followed of course by ("My Bits, My Choice!")

  24. Re:Not satisfied with killing Roy Rogers, huh? by Wonko42 · · Score: 3, Insightful
    "Anyway, for closing Roys and for denying Boston Market, my kids decided--quite on their own--that they prefered Wendy's and Burger King. We haven't been in a MacDonald's since. This nonesense with Sims tells me that we're not ready to go back."

    Well thank the good Lord for that! Now that your kids are eating Whoppers and Big Bacon Cheeseburgers instead of Quarter Pounders and Big Macs, they've no doubt postponed their first heart attacks until well into their 30s! Congratulations!

  25. Re:Rational for protesting? by DEBEDb · · Score: 3, Insightful

    Why shouldn't people voice their opinion -
    you just voiced yours (about getting a job,
    blablabla). Put up or shut up.

    --

    Considered harmful.
  26. Effective Protesting by AllDewedUp · · Score: 3, Insightful

    So people are protesting EA's "selling out" of The Sims by... playing The Sims. Sounds effective.

  27. Why complain now when Pepsi is already there. by bons · · Score: 3, Insightful

    It's probably been mentioned, but the Pepsi machine, complete with Pepsi products is already in the game. Why are you getting all upset now?

  28. Re:Problem Solved. by Anonymous Coward · · Score: 1, Insightful

    The Starbucks suits so far have been settled out of court. Given the damages that some juries hand out, this is definitely a good idea.

  29. Uh, hello?!? Ads in games isn't new by Torgo's+Pizza · · Score: 4, Insightful
    In case you haven't noticed, ads in video games or video games serving as advertisments isn't a new thing. This has been going on for nearly 20 years.

    To the Chicken Littles on this issue, where were you when ads were placed in Pole Position? Where's the outrage in the fact that Gran Turismo is simply a advertising tool of auto manufacturers? Where are the boycotts of 7-Up for creating the Spot game? Should I stop buying Madden 2K3 because both John Madden and the NFL endorses the product? Should I protest that Tony Hawk 4 features brand name skateboards and products?

    I don't see anyone complaining that some video games use cheat codes of brand name products. Has the gaming experience diminished from having "Winners don't do drugs" on arcade games? Seriously, has all this really tarnished your video game experience? The reality is that most of you don't even give all the product placements that are already inside the game a second thought.

  30. Re:Big picture by Tokerat · · Score: 3, Insightful


    Wrapping a towel around your head and hoping the problem goes away will not work, ever.

    However, not purchasing a video game due to intrusive advertising will work. The ads alone won't pay the bills, so I doubt the company will go that route again. Besides, what advertiser would want to have their ad be the one that pops up and annoys the crap out of some poor gamer? Or, better yet, what advertiser will want to buy ad space once they see that no one buys a game loaded with ads?

    Non-intrusive advertising is fine. "Oh, here's a McDonalds in The Sims Online, neato. BTW, your monthly subscription fee is so conviniently low now because McDonalds pays for part of it." If a game brought me to the last level and showed me an ad before allowing me to fight the final boss or what have you, I would return it to the store. If the store wouldnt take it, I'd mail it back the manufacturer with a note demanding a refund. (Well, I'd probably call them first...)

    I dont' think that game developers themselves would like a game with intrusive ads like that in it, and therefore realize it wouldnt' entertain their customers much, either.

    (Just you wait, Sims online will get rid of the McDonalds thing, and the price will climb up. And everyone will complain about the high price. Be careful what you wish, you just might get it.)

    --
    CAn'T CompreHend SARcaSm?
  31. Want to know how to protest it? by WiggyWack · · Score: 3, Insightful

    Here's an idea... Don't play the game. Nothing speaks louder than your wallet.

    --
    Macintosh humor! MacComedy.com