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First-Person Account Of Video Game Addiction

The Evil Couch writes "Jive Magazine, an entertainment magazine based in Atlanta, has just released a feature article that the editor has spent over a year investigating on gaming addiction. Starting from being on the outside of the gaming community, she has gone from being a somewhat normal person, to being one of the higher level characters in Anarchy Online. 'People have worse entertainment addictions than playing computer games. If I am going to be addicted to something, I would choose online gaming over drugs, bowling, gambling, television, or being a baseball fanatic easily. I don't have to wear ugly shoes, lose my hard earned money or do the wave next to someone I don't know and that just about makes it a no-brainer for me. It IS after all just a video game, like Neal describes in his great novel, Snow Crash. It is just another amusement park.' Sounds like a happy ending to me."

44 of 471 comments (clear)

  1. Sounds like rationalization to me... by casio282 · · Score: 4, Insightful
    'People have worse entertainment addictions than playing computer games. If I am going to be addicted to something, I would choose online gaming over drugs, bowling, gambling, television, or being a baseball fanatic easily ... It IS after all just a video game, ... just another amusement park.'
    Sounds like your classic addict's rationalization to me. For shame, for shame.

    I once had the Everquest on my back, but I kicked. Believe me, these addictions do screw up real lives...

    --

    :wq
    1. Re:Sounds like rationalization to me... by SimplexO · · Score: 4, Funny
      It IS after all just a video game...
      It IS after all just pot. I mean come on... It never does anything long term...

      pfft.

    2. Re:Sounds like rationalization to me... by The+Notorious+ASP · · Score: 4, Funny

      This coming from a guy whose username is "Scotch". Sounds like an addict to me!

    3. Re:Sounds like rationalization to me... by scotch · · Score: 5, Funny

      What does tape have to do with addiction?

      --
      XML causes global warming.
    4. Re:Sounds like rationalization to me... by whereiswaldo · · Score: 5, Insightful

      I once had the Everquest on my back, but I kicked. Believe me, these addictions do screw up real lives...

      And addictions always have a way of being justified as many people are trying to do here.

      Anyone who has ever smoked cigarettes and quit successfully can tell you that it plays games with your mind when you try and quit. It can even make you feel crazy. The addiction intermingles with your whole being. Without it, you are not the same person everybody loves. You aren't happy. You're stressed out. Unless your craving is satisfied.

      And when the addiction is well on its way to leaving your body and mind, you start to think in new ways. You think "what the fuck was I thinking all those years?" You might even cry about the days of your life that were wasted.

      So do yourself a favour: take one addiction, and stop it. Fill your time with something else. Dwell on helping others instead.

    5. Re:Sounds like rationalization to me... by The_dev0 · · Score: 5, Informative

      Damn straight. I know this is OT, but I wanted to give you a little insight into the problem. I had a heroin addiction for three and a half years, and finally kicked all chems from my life about 18 months ago. Friends often asked my why people would use heroin enough to develop an addiction, and all I could say was "don't knock it until you've tried it" because, as you say, it is impossible to know without being there yourself. Heroin feels great. I won't go into a long a detailed description of how and why it feels so good, but this is the main problem trying to explain usage problems to other people. You want to use it because it feels unreal. You don't wake up going "oh no, I'll have to score today to feed my beastly horrible addiction", you wake up and say "i'm gonna get some smack today and have it because it feels so fucking good, and I can't wait". It's hard to explain to somebody who has never used just how good it feels. And that's the problem of the addiction, you certainly aren't suffering while you're on the nod. You like it, and use it more and more until you physically need it. People seem to have this false idea that users are almost "tricked" into habits, but believe me, it's all self-inflicted. Once the heroin takes over though, you are a slave to it, and not the other way around. It affects your thinking, your emotions, your logic, your judgment, everything. Your life suddenly focuses on heroin and not the things that are actually important in life. This is much like gaming addiction, in that the more you play and play, the bigger a part of your life it becomes, and due to the nature of time, other facets of your life must suffer to make room for the addiction. Unlike heroin however, gaming does not have a real-world reward (at least on smack you are high). Also, heroin addiction, like smoking, revolves around routine. Just like how the ex-smoker gets hooked on the physicality of smoking, (rolling a smoke/ using the lighter/ ashing the cigarette/ hand-mouth movements) the junkie gets hooked on the routine also, or as others have called it, "the feel of the steel" ie: mixing up in the spoon, preparing the drug, injecting the drug. Gaming also has similar routines, getting a mountain dew, getting smokes, snacks, whatever ready for a nights solid gaming, sitting in front of the computer, etc. It seems to me all addictions have these routines in common, almost like a ceremony before or during the act. Breaking those routines is as (and for some people, moreso)important as kicking the addiction itself.

      --
      Never fight naked, unless you're in prison...
  2. This is nothing to laugh at by ekrout · · Score: 4, Informative

    Game addiction is a serious problem, one that's almost as wretched, terrible, and harmful for loved ones than drug, sex, or gambling addictions.

    Take, for example, the EverQuest Widows page. Their opening paragraph states simply that "EverQuest-Widows is a forum for partners, family, and friends of people who play EverQuest compulsively [who] turn to each other [for emotional support]".

    So please catch yourselves before you joke about addiction. All addictions, not just ones related to drugs, are serious problems that must be solved before disaster strikes.

    In conclusion, I urge you all to read this heart-wrenching essay in which Jeffrey Stark talks about how a video game ruined his young life.

    Truly a sad story. Remember people: games are for fun/entertainment, and are not real life. Same goes with Slashdot!

    --

    If you celebrate Xmas, befriend me (538
  3. Addiction Social Interaction by markwelch · · Score: 5, Interesting
    I disagree with the notion that addiction to computer games is more beneficial than "addiction" to bowling, or other non-harmful physical activities. Generally, those who bowl don't do it alone; the issue is, is it better to spend time interacting with people through a very limited artificial interface that includes non-human interaction (e.g. online games) or none (non-online computer games), or to spend that time engaged in interactions that are "real" (e.g. you are face-to-face with another human being, interacting).

    I'm not advocating drug use or even sexual addiction, but just disagreeing on the issue of computer game addiction. I've gone through phases when I've spent a lot of time playing computer games, mostly offline but sometimes online, and the main benefit is the sense of escape, not skill development or interaction with others.

    --
    -- http://www.MarkWelch.com/ Pleasanton California
  4. It can be a lot worse by HaiLHaiL · · Score: 5, Interesting

    An old friend of mine was a MUD addict. He claimed it to be more addictive than crack. As a result of his MUD playing, he flunked a semester of school, since he wouldn't go to class, study, do his homework, etc.

    Sounds pretty far fetched, but MUDs can be so damn enticing.

    --


    reech bee-yond ur clip-0n
    1. Re:It can be a lot worse by Monkelectric · · Score: 4, Funny
      This girl I was interested in spent easily 12 - 18 hours/day playing muds. She pretty much only got out to go to class and to see LOTR :). We went on some dates but I couldn't handle it... She was always telling me about what was happening in the *5* muds she played simultaneously. I wanted to scream at her, "you dumb bitch none of it is real!" She was used to the admiration of sex-crazed mud boys who adored her because she played muds AND had a vagina (and she was quite attractive). Whereas I thought her MUDing was a serious character flaw.

      I play alot of videogames, so its not that foreign to me ... But MUD addiction seems to center around some serious pathologies (and I supppose alot of other non-chemical addictions). It's always the same kind of person who is attracted to MUDs, dark, depressed theatre geeks who need to escape reality. Anybody who you can walk up to and say, "Hey how you doin today?" and they reply "Great! I found the key of zathros today." has serious problems not related to videogames :) In the end I just gave up on her

      --

      Religion is a gateway psychosis. -- Dave Foley

    2. Re:It can be a lot worse by Scarblac · · Score: 4, Funny

      This girl I was interested in spent easily 12-18 hours/day playing muds.

      So did I. But our computer rooms weren't open longer. I'm so happy I didn't study at the Uni of Warwick in the UK, where they were open 24/7. I knew a guy there who slept in his car for a year. Many people didn't leave the labs for days (can sleep on three or four chairs). Etc.

      One of the worst of them eventually married some American woman, and last I heard, was working for Microsoft.

      So let that be a warning!

      (hi guys, I'm sure some of you will read this :-))

      --
      I believe posters are recognized by their sig. So I made one.
    3. Re:It can be a lot worse by Rogerborg · · Score: 5, Funny

      Happened to one of my college buddies too. When they kicked him out, he screamed "They can't do this to me! I'm a wizard!"

      It's funny... as past history. Not such a giggle at the time, as I remember.

      --
      If you were blocking sigs, you wouldn't have to read this.
  5. What Industry is THIS? by core+plexus · · Score: 5, Interesting
    "In an industry scrutinized by the government as a drug infested haven that pollutes our communities and destroys the ability to lead a productive life, there is another industry that has the potential to become even more dangerous than any drug addiction."

    After reading through the article, I fail to find what the first industry alluded to in that paragraph is. It doesn't seem to be gaming, or more correctly, online gaming. It does seem to be a "drug infested haven". Sounds like the U.S. Congress, or perhaps Big Business.

  6. Stop your addiction now! by Anonymous Coward · · Score: 4, Funny

    chmod 000 -R /usr/bin/games /usr/local/games

    It worked for me.

  7. "Related Links" at the bottom of the article... by scaryjohn · · Score: 5, Funny
    • Anarchy Online
    • Dark Age of Camelot
    • Ultima Online
    • Diablo II
    • The Sims
    • Everquest
    • Try Anarchy Online free for 7 days! (We dare you to). =]

    And in our upcoming story about heroin addiction, we'll have an interactive special feature where you can enter your zip code and find the location for the dealer nearest you!

    --
    One might ask the same about birds. What ARE birds? We just don't know.
  8. Gaming addiction by Helpadingoatemybaby · · Score: 5, Insightful
    I've been there.

    Having all my money going into arcade games was morale destroying. I believe that there is no difference between being addicted to video games and VLT's (slot machines).

    It's not whether you win or lose, it's just that you have to keep playing. It's a vaguely sexual feeling -- that you might be found out, that you'll be "in trouble."

    Profoundly depressing, actually. After a couple of years I managed to stop, but there was no self help groups back then, nobody to talk to (and who takes a 12 year old that's spending $50 a day on video games seriously anyway??)

    If you're addicted, step back, do whatever, throw out the computer. Quit two, three, four times or as many as it takes to get it out of your life. And don't go back.

    --

    The baby's fine -- please stop sending business cards.

  9. Sounds like the husband that... by dagg · · Score: 5, Interesting
    Sounds like the husband that says he is a great husband:
    • Doesn't beat his wife.
    • Doesn't drink.
    • Doesn't do drugs.
    • Doesn't sleep around.
    But all he does do is sit in front of the TV and talk on Internet chat rooms. Just because you don't beat your wife doesn't mean you are a good person. And just because playing video games doesn't make you a bad person doesn't mean it is good for you.

    --Your sex

    --
    Sex - Find It
    1. Re:Sounds like the husband that... by DAldredge · · Score: 4, Insightful

      What about posting 7000 different version of that link to that damn script you post ever 5 minutes. Does that make you a bad husband/wife?

  10. Evercrack by prichardson · · Score: 5, Informative

    I remember this time last year i was just kicking my everquest addiction. I realized that it just wasn't fuffilling at all. My social life was trashed, except with my friend who also played. I wasn't even enjoying the time I did spend playing it. When I canceled my subscription it felt as if I risen to a new level of councousness.

    Now I have a lot more friends, have lost 40 pounds and am much happier than I was before.

    I still play video games some, but not a lot.

    Also, please note the difference between a mental addiction and a chemical addiction. A mental addiction is all force of habbit, like video games or marajawana. A chemical addiction, to nicotine or alchahol is much different and a lit harder to kick.

    --
    Help I'm a rock.
  11. It is not *just* video games by foolip · · Score: 5, Funny

    While I agree that games are "better" being addicted to than most drugs (coffee, anyone?) I really can't agree with the conclusion of this article. Gaming addiction can be expensive as hell (especially if you're on dial-up and pay per minute, as we do in Sweden). I had a brush with this sort of behaviour when my brother was playing Ultima Online every day for about half a year -- although he eventually just got tired of it. Any activity which holds you from interactive with other people for a very long time is quite harmful to you, even if you don't actually *like* people.

  12. My name is Teamhasnoi by teamhasnoi · · Score: 4, Funny

    and I am a Slashdotaholic.

  13. Where's the line? by Nefrayu · · Score: 4, Interesting

    Where's the line drawn between addiction and fandom? I've been hooked on Command and Conquer games since they first appeared. I've tried others in the genre like Starcraft, but they just haven't done it for me. I'm going through withdrawl waiting for Generals to finally make it to the shelves, annoying the piss out of the local software shop guys everytime I'm in the mall by asking them to give me the up to date release date.
    When I do get a new C&C game, I normally spend the next 3 weeks playing that in my free time. I find myself staying up until 3 or 4 am, and my girlfriend gets hooked too, so that doesn't help things (is she an "enabler?"). After about 3 weeks, it doesn't give me as much of a "high" as it used to, so I don't play it as much. But then comes the expansion pack and another 3 weeks of my life.
    So I ask you, when does this become an addiction and when is it just being a fan?

    --
    Friends help you move. Real friends help you move bodies.
  14. Horse shit. by NineNine · · Score: 4, Insightful

    These "people" are pathetic. They are simply people with zero self-esteem, zero drive, and who are intrinsically lazy. They have the willpower of a doorknob. I know this is gonna be modded "flamebait", but it's very simple. It's not a physical "addition" and it's insulting to people with real additions. These are just lazy fucking slobs who use "addiction" as a crutch so as they don't have to get their fat asses off of the sofa. Any serious problems that strike these people and their families are brought on by themselves. It's that simple.

    1. Re:Horse shit. by whereiswaldo · · Score: 4, Insightful

      Any serious problems that strike these people and their families are brought on by themselves. It's that simple.

      Without compassion, these people may never come out of their addiction. It's easy to have zero tolerance for others' mistakes, but remember that someday you may need help. Maybe you already do and you just don't know it. Maybe we all need a little help sometimes... let's be there for each other.

    2. Re:Horse shit. by Scarblac · · Score: 5, Insightful

      These "people" are pathetic. They are simply people with zero self-esteem, zero drive, and who are intrinsically lazy.

      I can remember when I played MUD 15 hours a day, fanatically, to protect my position on the toplist and my position in the guild. I thought I was very important, and with that devotion, drive and laziness were not the problem at all. I wouldn't wake up at 7.30 to be at the uni computer rooms at 8.00 then (note: all of this is years ago). Self-esteem, perhaps. The other two are horse-shit.

      In my opinion there are three big factors that make online roleplaying addictive:

      • Competition. When your friends make 200k xp/hour, and so do the guys around your #14 place on the toplist, you want to get at least that as well.
      • Responsibility. Once you're one of the higher players in a guild, you're important for the rest. My MUD had unique weapons in it, and there would be a reboot every few days, at unpredictable times. The good players had to be online when the reboot happened, or this reboot would suck for us.
      • Escapism. After a while, your real life will slowly become a mess. You panic. In the meantime, you also think your online problems matter. And you get that endorphin rush the author also mentioned. So you decide to play another hour, and the trouble gets worse.

      And for some people, social contacts I suppose. But I was thinking of xp/hour, and finding exploits (always a fun race between players and coders).

      In short, the human brain wasn't built to make a difference between real life and virtual life. And the importance people want to have in RL is sometimes easier to get online.

      --
      I believe posters are recognized by their sig. So I made one.
    3. Re:Horse shit. by freeweed · · Score: 4, Insightful

      Thank you for having the courage to post what noone else seems able to (including myself :).

      What ever happened to people helping themselves, anyway? Why is everything always someone else's fault, no matter what?

      "He ignored me because of a video game." Sorry, lady, he ignored you because he's an insensitive asshole. It's not that hard to turn off the damn computer once in a while, and pay attention to those you supposedly care about. If you don't, that shows more about how much you care than it does about some sort of 'addiction'.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    4. Re:Horse shit. by Anonymous Coward · · Score: 4, Insightful

      I hope you get over your addiction to simplistic
      answers to complex questions.

    5. Re:Horse shit. by aWalrus · · Score: 4, Funny
      someday you may need help. Maybe you already do and you just don't know it

      Considering NineNine has posted 1575 comments on Slashdot, you may have a point =)
      --

      --
      Overcaffeinated. Angry geeks.
  15. The difference... by Cynical_Dude · · Score: 5, Insightful

    ...between online roleplaying and other games, even online ones is the amount of time needed to get "into the game" every time you play.

    If I compare my Everquest addiction (which is over) to my Counter-Strike addiction (which is being revived) I'd say that I can pop in for a quick game of CS, but just as quickly log out again and go off to some social activity, whereas EQ would keep me tied to the screen.

    The problem with EQ (and AO, DAoC, whatever) is that you need on average around an hour just to get going in the game. You need to get to some place where you can kill something, find a group, wait for friends, etc etc...

    Once you enter the high level game in any online RPG you will have to sacrifice even more time. 24-hour non-stop playing sessions of a 50+ member guild for some rare item are not uncommon in the very high end game.

    THAT's when your life starts going down the drain...

  16. gateway games? by Bicoid · · Score: 5, Funny

    Question is, when're they going to start legislating games? I mean, if Evercrack and MUDs are the "hard" games, then what about so-called gateway games? Are they going to make Pacman illegal because it can lead to more severe game abuse? And they do have anecdotal evidence that video gaming can lead to violence and other crimes. Who knows, people might start committing armed robbery because they can't afford the next Evercrack expansion.

    The above is not a comment on the "War on Drugs." If you take it as such, you're a low-down good-for-nothing hippie crack dealer terrorist who is against democracy and everything else the US stands for.

    --
    If not all sentients are human, couldn't it be possible that not all humans are sentient either?
  17. Addiction is Addiction by Warin · · Score: 4, Interesting

    I was a MUSH addict back in 1995. I'd play for hours at a time, instead of going out to look for work (I'd been laid off from an ISP before the internet REALLY boomed) or paying enough attention to my wife and new son. And I payed for it with a divorce and a lot of very hard times.

    The addiction to EQ and MMORPG's is very similar. There is a sense of community that is often lacking in our 'real world' For me, it was emotional support that my wife didnt have the energy to give me while dealing with our child.

    It's easy to call people who get addicted to games losers, or deride them for their lack of character. But in the end, it's about finding something there we dont find elsewhere. I was on the beta for Earth and Beyond, and even ran a fansite in the days before it was even beta... but I got out when I saw myself going down the same road I had in 95. Not everyone can do that... and the sooner people realise the fact that these games are addictive for a reason and make the effort to break the cycle, the sooner there will be less Everquest Widows.

  18. Re:What weak-minded nonsense by Fizzol · · Score: 5, Insightful

    Well lets see when was the last time one of your family members jumped in a car totally blitzed on EQ and rammed it into a three other cars?

    That'd be never I'm guessing.

    When was the last time your father had too much EQ and beat the crap out of your mother on a family vacation?

    Again I'm guessing never.

    When was the last time one of your family members had too much EQ and beat one of their kids with a golf club?

    Again, I'm guessing never.

    Don't compare the horror of alcohol addiction to a video game until you've lived through it. The entire notion that they're even remotely as damaging is insane.

  19. Video game and technology addiction hurt[my story] by Anonymous Coward · · Score: 5, Informative
    I suffered for years from video game and technology (i.e. Slashdot-esque geek) addiction. The moderators who are busy now preparing to mod my post as flamebait are likely now doing the same things I once did:
    • Spending thousands ($20k/year or more) on gaming, gaming hardware, and gaming 'paraphanelia' (posters, artifacts, clothing items with game logos, etc.) Sure, I guess I could afford it... but imagine how much this could have helped my future retirement? Or could it have paid for school (I now have $$$ in debt) or even fed the homeless?
    • Ruining relationships with real people. My tech addiction killed a five-year relationship and ended my marriage, not to mention disconnecting me from friends, old and new. It will take years for me to repair the damge, if I can ever do so.
    • Making me socially inept. I have the mouth of a sailor, the patience of a crack addict and the manners of a mob hit man. This wasn't always the case... but after several years of interacting only with armed players on computer displays, most of my skills for interacting with real people are long gone. Habits are hard to break.
    • Ruining my education. I was paying thousands in tuition and then not showing up to class. I would end up with my high-end laptop on the campus wireless network sitting under stairs or in utility closets somewhere gaming. I missed exams, papers, and innumerable opportunities, including the opportunity to study abroad.
    • Setting myself up for withdrawal... Giving up gaming left me with literally nothing in my life. I had sacrificed everything -- everything -- in the interest of the game. I essentially burned every bridge for gaming success. So now, when I am finally trying to give up... what do I have to turn to? Nothing. I must face my debt, my loneliness, and my academic failures on my own. The desire to continue with my gaming/tech habits is incredible. I have started drinking, feeling that it is better to be passed out on the floor than gaming (it's cheaper, too.)

    I'm not saying that everyone will be affected this way... But I urge you all to be careful. You, in the Slashdot crowd, are easily the most susceptible... and I suspect that many of you are affected already.

    Good luck to you all.
  20. Levels of Addiction by Vagary · · Score: 5, Insightful

    You have an excellent point that there are three different forms of addiction which should be regarded as very different:

    • Psychological (eg: gaming)
    • Physical (eg: coffee)
    • Combined (eg: smoking)

    Combined and Physical addictions tend to be narcotics-related and tend to be understood in a simplistic way by non-addicts. But the war on drugs hasn't had a new twist since the rise of ecstacy in North America; fighting drug addiction cannot hope to attract the funding or media attention it once did. So now purely psychological addictions are en vogue.

    I'm not suggesting that some addictions should be left untreated, but it is important to keep their power in mind when making judgements about the sufferers. Right now the hot addiction in Canada is gambling. Should I feel as sorry for someone who goes through mood swings when they stop gambling as someone whose heart stops when they go off heroin? Should I wish the government to devote equally proportional tax dollars to each? Should I spend as much of my time worrying and learning about each?

  21. Bladder Control of Addiction by jjohnson · · Score: 5, Funny

    I've never been into MMORPG, but I have had some marathon sessions with Sim City and Civilization and any good FPS. My trick to setting an alarm for myself is to ignore my bladder for as long as I can. Having created a competing need that escalates in realtime, I have an unavoidable time limit: going to the bathroom == turn the game off. At some point "just one more turn" no longer outweighs "I'm about to piss myself".

    --
    Anyone who loves or hates any language, platform, or manufacturer, doesn't know what they're talking about.
  22. D & D comment by bigdavex · · Score: 5, Funny

    I've heard of game obsessions, like those college kids in the seventies that murdered their whole family while playing a Dungeons and Dragons game, but I just thought that sort of obsession lies only in the minds of sociopaths or people with a lot bigger problems than playing a game.

    I remember that. And afterwards, didn't they take out their kidneys and sell them?

    --
    -Dave
  23. games == all this life has to offer me by C4-GodH8sMe · · Score: 5, Interesting

    For some of us there is nothing else.

    I've been a gamer since the age of six. Eighteen years later I'm still saving the world, slaying dragons, and rescuing princesses. What did you do today? :)

    Seriously though, gaming is all I have ever known. A broken home didn't offer much stimulation. Interaction at home was practically nonexistant. Unless you're the aggressive type. I don't feed on it, so it never really interested me. My sister on the other hand, seems to crave it.

    School was no sanctuary either. Of course, I was the geek. In the entire school there was maybe 6 of us. Yes we spent our time playing Dungeons and Dragons, Doom, and whatnot. But can you honestly sit here and tell me that these are bad addictions that cause me to be anti-social, lazy, and a unproductive member of society?

    You obviously have no idea what gaming can be about. Have you ever thought to look into how much effort goes into preparing for a weekend of D&D? And how much fun you AND YOUR FRIENDS can have together. Social interaction is NOT necessarily defined by hanging out at the mall, or at work long hours with coworkers - it could be in the comfort of your own home with some close friends). A lot of gamers are recluses because of the way they are stereotyped. This thread is dripping with it.

    I can only argue with the ignorant for so long before I realize it's futile (hence rarely posting on /.).

    Try talking to a hardcore gamer about games. You'd be surprised how much more there is to it. Talk about what interests you. I bet (s)he can twist whatever you do for fun into an 'addiction' too.

    Is it really an addiction if this is the only thing life really has to offer that is stimulating? If the outside world is dull and bland, why be there? Maybe it's not so wrong if the person can't break from time to time to deal woth work and such. Maybe that person realizes that what he is doing is more important to him/her than going to that crappy job again. Let me assure you that work and relationships are not the end-all-be-all of this world. If they are for you, I'm sorry. You're going to need a lot of help.

    Sure, some people are weak willed and are late for work, miss a payment, or whatever because they were playing a game. How many times have you come to work late because you were up late drinking? Or on a date the night beore? Or reading a book all night that you've been dying to read? Or even working late the previous evening? My point being, you can twist anything in to an addiction. Nothing in this world is healthy for you. You might as well do something you enjoy and ignore people that have nothing better to do that stroke their egos by telling you you're useless because you enjoy something they can't even begin to grasp.

    Oh I'm sorry, It's not addiction if it's your thing, right? Didn't mean to point any fingers. But for the purposes of this article, stop thinking about fishing this weekend for a second, stop typing your lures, and take that ridiculous hat off. Oh, but fishing is productive... I forgot. Because you do it.

    Now if you'll excuse me, I have to go to bed. I'm up 2 hours past my bedtime because I was playing Baldur's Gate : Dark Alliance. I enjoyed every minute of it. I'll still be enjoying it at work tonight while I have to put up with the boss. I'll be half asleep thinking to myself while he drones on about what a pitiful man he is, what a worthless existence we all are really living, and how I'm going to save the world or slay a dragon later tonight. No respect I tell ya...

    --
    We are all Gods unwanted children. Did you ever consider he may hate you too?
  24. Real addiction. by Lemmy+Caution · · Score: 5, Insightful
    Real addiction occurs when the obsession for the addictive object ends up compromising normal healthy developmental goals. When you start missing classes, when you give up a healthy social life, when you start lying about how much you're drinking/gaming, when you choose your drug/game over your SO (and the relationship with the SO was, pre-addiction, healthy), then there's a problem. I've seen this happen a lot.

    There's a tendency in talking about this to either a. defend the substance ("it's not the game's fault! It's the personality of the person/their lack of willpower/etc! Anything can be addictive!") or b. attack the substance ("won't someone think of the children..." etc.). Both are somewhat wrong-headed. It's naive to think that the game/whatever has nothing to do with it - some things are intrinsically more likely to be part of addictive behaviour than others. Some games are more addictive than others, and MMPORG's seem to lead the pack (there's a lot of possible reasons - their open structure, the psuedo-social aspect and the sense of competition and fear of getting "left behind", the enormity of the game-zone, etc.) MUDs and MOOs used to be the culprit, probably for similar reasons. (The whole "endorphins" explanation that gets tossed around, like the article has it, is really overextended. There are limbic systems far more extensive than that one at play, and it doesn't explain the nature of addiction any more than talking about the digestive system explains world hunger. And other, more 'neuroactive' games, don't show the same addictive effects as the frankly slower Everquest and company.

    Even though many people play FPS's a lot, I haven't seen the sort of destructive fall-out from them that I've seen with other games - I don't know of anyone who failed out of school or became an antisocial shut-in because of Quake or Counterstrike.

    In a sense, people who really like video games but would never let them interfere with the normal functioning of their lives (personal and professional) abuse the term "addiction" when they describe themselves as addicted to the games. I found the article underinformed and somewhat irresponsible - the realities of addiction are far more complex than a little controlled "experiment" will illuminate.

  25. Look at the log in your own eyes by analog_line · · Score: 5, Interesting

    Yes, I play games, an awful lot. In the vernacular, I would be called a gaming addict. I've called myself that, and have no problem with it, so feel free. Whether it is a "real" addiction could be argued to death. I don't get the shivers when I'm not playing a game, but I certainly think about it often enough. It fills my time. I reject out of hand all accusations that I merely am rationalizing anything. I frankly don't see it as by default irrational in the first place, so there's no need to spin it to make it appear so.

    Here's the real end of the story. People are responsible for the consequences of their own actions. Of the myriad positions made on this point, the ones that have been modded up appear to fall into one of two catagories.

    1) These "gaming addicts" are worthless and spineless, without the self control the gods gave moths.

    2) The games made me do it! I couldn't stop myself! They're dangerous! Keep away!

    There is (at the very least) a third way to look at the whole "addiction" scenario. Maybe, just maybe, people have respsonsibly taken a look at the world around them, their lives, and sundry other things, and have chosen to spend a large portion of their time playing video games. Who gave any of you the right to pass judgement on another person's social situation? Hmm? I'm waiting. The world is a hellhole these days. Our government seems intent on passive-agressively stripping us of our rights, moving us inexorably toward the gods know what kind of war. People with a grudge against me because of a government I can't stand and have excercised my franchise against are out there looking to kill anyone who might happen to be around, and scare the fuck out of the rest of them. If you disagree with anyone, they want you marginalized or dead. I wouldn't wish this world on anyone. How can you be surprised that people would feel the need to form their own communities to try and insulate themselves. Why do you give a damn whether that community is online or person-to-person?

    No one gets out of this alive, eh? So take a look at the log in your own eye before you worry about those around you. You techno-fetishistic, mysoginist, life-less circuit-heads. (Hit a little close to home? Good. No? Consider yourself suitably insulted, in whatever way fits.)

  26. Girlfriend addiction by QuantumG · · Score: 5, Funny

    from the article: Three years ago at a nightclub I bumped into an old friend of mine who went by the nickname "Iggy". I was really amazed to see him because no one had seen nor heard from Iggy in over a year. Many of his friends had all wondered what happened to him.

    Man, that is so 100% what happens to me about every two weeks. My answer is not "everquest", it's "girlfriend".

    --
    How we know is more important than what we know.
  27. Re:Video game and technology addiction hurt[my sto by Anonymous Coward · · Score: 4, Interesting

    Here is my story

    I started p;aying games back when I was about seven years old. It all started with my NES, and man did I love it. I played it hard for a while, about 3 or 4 hours a day. Not much longer, we got a computer, and I started playing Dune 2, I lost so much time to those games. By the time I got to high school, I was the biggest gamer in my school.

    I remember back in grade eight, the teacher had us all write something nice about each of us on a piece of paper. Out of about 25 people, 15 or so all said either, he is good at nintendo or video games. I never realised that this was bad. I am naturally intelligent, and I did no homework or notes or studying for tests. I was able to pull about an eighty average, while playing these games.

    Once I got to high school, I started to get more advanced games, I had an N64, SNES, and a powerful computer (heck, I am typing this on that computer) I was playing hardcore my Command and Conquer and zelda on the nintendos. My marks were slumping a bit, but I was not challenged by the classes and I didn't care. Then in grade eleven we got the internet. I started downloading so much junk, and playing online games like a crazed heiena on crystal meth. My marks were about eighty because I was "learning" so much from the internet. Then I discovered pokemon, Final Fantasy, and a few other games that I hardcore played.

    I was logging on about eight hours a day on those things, that and downloading music. I never did any homework, all I was doing was playing games of half-life, and Total Annihilation. It was about halfway through my final year, and I started to really think about what I had been doing.

    I was by far the most intelligent person in the school, but I wasn't going to get any scholorship because I did not work in the classes and that brought down my grades. (I ended up second in the class by about 1%) I have never had a girlfriend. I was drastically overweight. I had spent tons of money on games and internet connections. I had never learnt how to do homework or to study. My grammer and language skills were degrading and as were my skills in the real world.

    After that I entered university, and I made a promise to myself. No more video games. I packed up my nintendos and my computer games and left them at home, while I went off to the university. Now in my second year, I am faced with the aftermath of my life I had when I was younger. I have already lost about 50 lbs in the last year and a half. I have made numerous friends. My self-esteem has skyrocketed. I will freely admit that I was addicted, but I have worked with it and now have it undercontrol.

    Like all addictions, one never gets over it. I have on this computer very few games, like solitare, and I catch myself playing them, even though I try not to. I surf the web far to much, like right now, I am typing on slashdot instead of studing for my econ final tomorrow that is worth 100%. They are hard to deal with, and when I first stopped the games, I felt strange.

    I still to this day have problems stemming from the games I played in my youth. I have poor workhabits, and at university that causes failure. I have never had a girlfriend. However, I do have some good things that came from the video games. I am a CS major, learning how to program in C++ probably inspired from all my computer games. I can hold my head up high and say to all my friends that I am a better game player than them. When I hear them talk about everquest, I laugh inside because I can see their addiction and they can't. They still get to beat thiers. I don't have the added wasted time here in universtiy of playing games, unlike some of them. I never watch TV, because I never got into it, and since I don't play games anymore, I have more free time than ever before. My work ethic is slowly growing better here in the University. My collection of video games it worth a lot.

    True games have cost me alot, financally, physically, and mentally, but I have started to get out of the hole. I feel that I have had to face obsticals that have made me stronger overcoming them. I must say that instead of getting scholarships, but working for tuition has made me work harder at school.

    Video games are addicting, but it is possible to get out from their grasp. The road to recovery is long and hard, but also fufilling and filled with rewards. The hardest step to take is the first one, to get rid of the games and work to be a better person.

    Thanks Kendric

  28. How to break a video-game addiction by willpost · · Score: 5, Interesting

    Phase 1: Leave for a vacation
    You need to break the mental cycle. Everything in your mind and around you can draw you back in. Go somewhere interesting and different for a week and a half, and make sure it takes at least 8 hours to get there. You may bring a laptop, but have no games installed and avoid web browsing. Leave music at home, and avoid anything that will remind you of home.

    Phase 2: Enjoy your vacation
    While on vacation, treat yourself to something nice. Remember what it's like to feel alive. Take a tour. Start up some conversations (Especially if you're single). If you're shy, force yourself to talk to some people. Your brain is outside of your normal cycle. Thoughts will take new paths and flow more freely. Take some photos.

    Phase 3: Examine your life
    At the end of your vacation, spend some time thinking about your situation. Are you happy with your job/career? Do you feel secure at home? Have you accomplished or are working towards your dreams/life plans? Think about your age, how much time you expect to have left, and how you'd like to spend that time.

    Phase 4: Getting home
    Put a vacation photo on your desktop to help empower your mind. At this point you won't have a desire to play games. You can do one of two things:
    a) Hard approach - Treat the games as mental parasitic poison. Uninstall all of them. Get out some scissors and destroy the CDs.
    b) Moderate approach - Games are ok in small amounts but keep an eye on yourself. Spend a certain time each day evaluating yourself and how you want to seriously live life.

    Either way, you will suddenly have an abundance of free time. Do not turn on the TV! Avoid too much music! Feels boring, doesn't it? That's the true nature of reality. Spend this time wisely. Avoid receiving the negative influences and criticism that got you in trouble before.

    Congratulations! You are a new person.

  29. Nano-HOWTO: Non-addictive computing habits by Simon+Kongshoj · · Score: 4, Interesting

    Remember there's a world outside the MUD. That's easy to say, I know it, but there are a few easy techniques you can use to make sure you never forget that.

    1. Every few hours, force yourself away from the computer, and go take a walk. Yes, I do mean outside. Yes, I am serious. Go now. You won't need to be away for THAT long, 20-30 minutes is how long I usually spend when trying to make sure that my passions for programming, knowledge (everything2 is as addictive as any MUD) and mudding don't develop into addictions. Sometimes, when you're feeling particularly reclusive, force yourself to take your walk in a populated area, just to make sure that your subconscious still has a fresh image of what people look like.

    2. Remember that the values of the MUD world are not real. You may be the guild master, have a wizard character and a billion XP on your main mortal, but that shouldn't give you satisfaction enough that you forget real-world values. When was the last time you visited a friend? Are you neglecting your {girl|boy}friend? If you're having difficulties keeping these things in mind, a simple way to make sure you don't forget that XP can't give you a hug when you need one is to take a long mudding break every now and then. I mean at least a couple of weeks. When you get back, some of the competition may have climbed to a higher experience level than you, but you should be able to see that this is not the end of the world.

    3. A weak mind is more prone to obsessive behaviour and addiction than a strong one. The mind lives in your brain, and your brain is part of the complex system that is the human body. If you're an anti-social gamer/MUDder/noder/coder, odds are you feed on a strict diet of sugar, starch, spice, caffeine and nicotine, and never get any exercise. I know you don't want to, but you really have to change this. Keep a bowl of fresh fruit nearby instead of the bag of chips. Get some daily exercise. Keep in mind that your body is a system of which your brain is a part. As a computer geek, you should know that overall performance is improved if you eliminate bottlenecks. A possible explanation for the silly old adage that a healthy soul lives in a healthy body is that the supply of blood (with fresh, life-giving oxygen and other goodness!) to your brain possibly becomes more efficient if you keep your body more efficient. This will remind you that you HAVE a body, something computer obsessions make you forget.

    4. Make sure you have at least one hobby not related to computers, and make sure you maintain it with the same zeal that powers your computing hobby. Learn how to paint, learn how to play a musical instrument or use your voice as one, take up martial arts, whatever. The point is to make sure you don't forget that your mind can do other things than play MUDs / write e2 nodes / write C code. Aikido and playing the electric bass worked for me, your mileage may vary. This will also give a rich quality to your hobby life / voluntary skill development that you wouldn't have gotten on computers alone. Nowadays I'm as likely to spend a couple of hours honing my slap/pop technique or learning a scale as I am to spend them hacking away on the computer.

    5. See people who don't play MUDs. Ideally, people who don't like computers at all. No, they're not lamers. No, they're not ignorant. They just have different interests than you, and "different" does not necessarily imply "superior" or "inferior". Go to your local heavy metal bar, or hang out with your newfound band or martial arts buddies, or whatever. This will help you remember that other people have interesting lives too, which in turn will help you remember that there is a vast and interesting world with billions of rooms and the most well-coded mobs you've ever seen, right in front of you!

    An alcoholic / drug addict can never become a social drinker / casual user, but an obsessed gamer, programmer or e2 noder most certainly can develop sane computing habits. Give it a try. Learning to appreciate the real world trains your mind and makes computing more enjoyable, not less. You're a human being, your mind makes you able to do lots of interesting things instead of just focusing on one single skill. Specialization is for insects.

    I speak as someone who has been through both an alcohol addiction and a period of obsessive MUDding.

    --
    Six sick .sigs, the Number of the Beast!
  30. Interaction, bandwidth, and watching the box by Morgaine · · Score: 4, Interesting

    There are a number of fallacies being expressed in this thread.

    The first is that, for some reason which is never explained, interaction with humans by going out and meeting them in the flesh is somehow good, while interacting with their chosen images in an online world is somehow bad. There are many reasons why this argument is threadbare, and there are even counterarguments to favor online interaction, but I'll point out just one fallacy that undermines it all: so-called "direct" interaction is actually nothing of the sort, it's just better-integrated electronic interaction with those people in your physical proximity. Your eyes and ears (both electronic signal interfaces) provide you with most of that alleged "direct" interaction unless you're in sexual contact, and that's no different online. The difference is primarily one of bandwidth and degree of integration with your senses; it's early days in that respect online, admittedly, but if your anti-online argument relies on those underdeveloped aspects of it then you have to admit that your argument will lose validity in the future as those things improve.

    The second fallacy relates to bandwidth of interaction and its importance. The signals we receive are merely hints to our perceptual machinery, as our minds perform an immense amount of interpretation on the data that comes in. The extent of this internal processing is so collosal that we are easily immersed in virtual worlds when reading novels, and the bandwidth of incoming data there is absolutely minute, a tiny fraction of today's typical modem bandwidth. In a modern online MMRPG, the bandwidths involved are much closer to those in so-called "direct" interaction that those involved in reading, so the low-bandwidth argument is not convincing. In any case, I've yet to hear anyone trying to claim that reading is not worthwhile owing to low bandwidth compared to "direct" interaction with people.

    And finally, since the topic of so many contributions has been addiction and loss of time that could better be spent in worthwhile personal development, it is worth pointing out an unstated or forgotten insincerity on the part of many people that criticize online worlds. Something like 85 percent of people in the developed world that come home after work or school and begin some form of entertainment (as opposed to more work), do so by turning on the television. This non-interactive medium spoon-feeds them brainless addictive pap for the masses for hours each day, almost entirely bypasses their intellectual machinery, wastes their time while creating nothing in which they can take pride, and certainly involves no worthwhile social interaction. The concept of a TV watcher somehow finding fault with people that inhabit an online world full to the brim with an intense interactive social fabric is so incongruous as to be funny.

    PS. I come to this from the perspective of where things are going in a few decades' time. It wasn't so long ago that family and friends used to be puzzled by my inhabiting Internet communities like this one and many others --- "That's not real life, just gazing at a monitor, you shouldn't be wasting your time" was their (usually unstated) view. Now several of them use the Internet, and even inhabit their own online communities without any encouragement from me. Apparently there is "life" online as well, it turns out, haha. Well, it's early days still, I'll be the first to admit, but anyone that thinks of online worlds purely in terms of addiction and waste of time simply does not understand what the future holds.

    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra