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Human-Computer Interfaces From 2003 to 2012

Roland Piquepaille writes "My favorite forecaster, Gartner, is back with a new series of predictions about the way we'll interact with our computing devices. Here is the introduction. 'Human-computer interfaces will rapidly improve during the next decade. The wide availability of cheaper display technologies will be one of the most transformational events in the IT industry.' Not exactly a scoop, isn't? But wait, here is a real prediction. 'Computer screens will become ubiquitous in the everyday environment.' Ready for another prediction? 'Through 2012, more than 95 percent (by volume in gigabytes) of human-to-computer information input will remain keyboard- and mouse-based.' Check this column for a summary."

13 of 311 comments (clear)

  1. Predictions? by .sig · · Score: 5, Funny

    So he's predicting that things will pretty much stay the same, with just the usual slow progress.

    Pretty wild ideas there, I hope he doesn't try to patent the keyboard and mouse or something.....

    --
    -Space for rent
    1. Re:Predictions? by goon+america · · Score: 5, Funny

      Shh don't give Jeff Bezos any ideas. Next thing you know Amazon will try to patent books.

  2. I'll change my interface device... by trentfoley · · Score: 5, Funny

    ...when you pry my qwerty keyboard from my cold, dead, carpal-tunneled hands.

    1. Re:I'll change my interface device... by sczimme · · Score: 5, Funny


      That won't be too hard: individuals with CTS and tendonitis can't grip things too tightly.

      Of course, neither can dead people. Never mind.

      --
      I want to drag this out as long as possible. Bring me my protractor.
  3. Re push vs pull by tomhudson · · Score: 5, Interesting
    Their prediction that almost all data will be "push" instead of "pull" sounds way off to me.

    Some of the problems with push technology

    1. Piggy-back of spam, unwanted data, etc
    2. Security in general
    3. Cunsumers have already made it clear they don't want it
    4. Wasted bandwidth
    5. Wasted time filtering out the unwanted stuff in the feed
    The rest of the story was also pretty ho-hum. Nothing to see there ... move along ... why this is news is beyond me. Oh - right, today's Friday, and we've got to set up a bunch of stories to be repeated Monday ... :-)
    1. Re:Re push vs pull by Angst+Badger · · Score: 5, Insightful

      Their prediction that almost all data will be "push" instead of "pull" sounds way off to me.

      It sounds off because it is. "Push" is one of those stillborn ideas that marketroids insist on resurrecting every few years, like the impending death of the PC, the ascendance of subscription-everything, thin clients, household automation, and so on.

      --
      Proud member of the Weirdo-American community.
  4. Displays by zapfie · · Score: 5, Insightful

    'Human-computer interfaces will rapidly improve during the next decade. The wide availability of cheaper display technologies will be one of the most transformational events in the IT industry.' Not exactly a scoop, isn't?

    More of one than you think.. I don't think he's talking about your monitor. In almost all consumer electronic devices, know what the most expensive component usually is? Yup, it's the display. Reduce the price of that, and all of a sudden, those consumer devices have a lot more to work with. More screens, better screens, enhanced power, cheaper price, etc... if we can reduce the cost of the display significantly, it can only mean good things for consumer electronics.

    --
    slashdot!=valid HTML
  5. Re:Gartner is useless by goon+america · · Score: 5, Funny
    (If it's a percentage, then why does the unit matter?)

    To come up with their predictions, analysts sit around and huff paint thinner until they lose consciousness. Once in a full state of dementia, fully developed predictions appear in rounded pod form from the brilliant, corpulent, snake-like ether of the true ultrafied space-time ribbons, at which point the analyst must delicately pluck them from the mind-hive before they can be sold to the public. Sometimes it comes out in both percents and gigabytes.

    It's not a perfect system.

  6. Re:Gartner is useless by Traa · · Score: 5, Informative

    as much as I think the article was a little light on interesting details, lets not get carried away by ridiculing mr Gartner.

    If you can't figure out from the article that these statements and numbers are part of a bigger document then I'll do it for you:

    Mindless extrapolation of the obvious: "... will remain keyboard- and mouse-based."
    Try the same sentence without the "keyboard- and mouse-based" part. It doesn't work.

    Authoritative sounding numbers pulled out of the air: "... more than 95 percent ... 0.6 probability ..."
    One of many phrases that are probably pulled out of a document where those numbers are explained. Blame ZDNet on leaving out the link to the original work by mr Gartner.

    Sheer idiocy: "... 95 percent (by volume in gigabytes) ..." (If it's a percentage, then why does the unit matter?)
    Same as above. There are numbers that go with these phrases. The numbers are in gigabytes (duh) and the blame lies with the reporter Alexander Linden for not refering to the original document. The dork prolly just cut and paste without looking at the content.

    Now if someone can be so good to find us the complete works of mr Gartner.

  7. Re:Oh darn. by cmeans · · Score: 5, Funny
    Ah...but you'll be paying for these devices to "go down", so Windows is a natural :)

  8. My Predictions by sawilson · · Score: 5, Funny

    As an esteemed predictionaire of sorts, with full
    backing of the predictionationization society, here
    are my predictions for the next decade:

    #1 Algebra won't be hard someday

    #2 Grass will mow itself

    #3 The Aliens people have encountered will be
    revealed to be the "geek" or "dork" aliens. The
    Jock aliens stay back on marklar and get laid and
    drink. They are much bigger and stronger.

    #4 Trendy computer users will start doing
    "case piercing" and the truly EXTREME will try
    out hard drive piercings. They will be made of
    steel at first, but aluminum will become the rage.

    #5 Wireless wires will be invented to replace the
    wired wires.

    #6 The "tornado in a can" will become "the can"
    in your bathroom. Flushing dead goldfish will
    never be boring again.

    #7 Top ten lists will transmogrifimorphicate into
    top 7 lists.

  9. Interface Idea by spurton · · Score: 5, Interesting

    After watching Minority Report, I liked the idea of using gestures to interface with your computer. However having to wave your hands around like that would get tiresome real quick. The most time consuming part of getting things done on a computer(aside from the software) is having to go back and forth between the mouse and keyboard. Even with keyboard shortcuts, it is unavoidable. I started thinking of other ways to use the same type of gesture interface but with your hands only. No keyboard, no mouse. Muscle movement memory is very efficient. It only takes a few repetative movements to get used to a static environment. Have you ever stuffed envelopes? You get pretty efficient in no time. The reason a keyboard and mouse is not like this(mostly the mouse) is because its position is always different. Your hand has to find it. A keyboard is much better because once you get used to the layout, your hands pretty much stay in the same place. So how does a gesture-based interface fit into this? What I envisioned was using only your fingers to do the gestures. To change tools, like from cursor movement to keyboard you could use finger movements or a combination of two fingers moving in a direction as a switch, or even lifting your hand higher. This interface would not require you to touch anything. Your hands could be anywhere and in any position. The hardware would monitor your finger and hand movements. You could be standing and resting your hands on your legs while doing it. Imagine your hands are resting on a hard surface and you are typing, there would have to be a tactile feedback like the little dots on f and j on most keyboards that tell you where you are at. Maybe a range of motion field gets established in relation to your hand positions at that time. Also the hardware would have to provide this tactile feedback like sleeves on your fingertips or gloves. Once the area is set it would be easy to get a feeling where the keys were. Tactile feedback to determine a key-click would be important. When you need to switch to a pointer, you make a gesture with your fingers or hand(s) and fingers. Or you determine a position above the set keyboard space that is the pointer. Like moving your index finger up 2 inches above the keyboard field and using it as a pointer. I know it wouldn't be as simple as that. It is just a starting point. I also can imagine if it were done correctly you could basically haul ass moving through windows, multi-tasking etc. The current issues are we have a set area for our keyboard and mouse. We leave that area, we lose our interface. People move around, we use laptops, we like to keep our interface setup consistent when we switch computers. The mouse is never exactly where we expect it to be and is too far away from the keyboard. The position of a keyboard and mouse on a table in front of us is not always the most ergonomic or comfortorable positions. Gesture interfaces are better because gestures are easier to remember. They can eliminate having a single area for an interface. They are more configurable. You can keep their configuration consistent for any computer you use. It is more comfortorable being able to put your hands anywhere and still be able to work. You could possibly customize the tactile feedback to suit your taste. Gestures can signify complicated tasks to be performed in an application.

  10. My random thought on the subject by AdamBa · · Score: 5, Interesting

    This is a little article I wrote a while ago called "Can We Improve Computer-to-Human Bandwidth?" which I haven't done anything with...so I might as well post it here:

    --------------- begin article --------------

    I bet I can guess something about you: right now you are reading something on your computer screen. The text is displayed on a display set near eye level, probably in black text on a white background, or white text on a black background. You read all the text that is visible on your screen, then you press a key or click a mouse button to scroll down to see more text.

    Was I right?

    Since the early days of computing, fifty years ago, that is the way data has been transmitted from computers to people. The improvements have been quite modest, involving sharper displays, more readable fonts, better choice of foreground and background colors, and so on.

    In the same time period, there have been many attempts to improve how data flows the other way, from people to computers. Different keyboards layouts have been designed. Voice recognition may be just around the corner. The mouse has changed how data is input, possibly not speeding it up for power users, but enabling a whole new class of users to communicate with a computer at all.

    Data flow in the other direction has remained the same, an exact simulation of reading text on a printed page. Yet computers are much more powerful than a printed page. Is it time to take advantage of this? How could this be done?

    Certainly the real limit on how fast people can read is how fast they can process the underlying information. But some part of a reader's brain is occupied with deciphering the text on the screen. For some dense texts that percentage will be trivial, but for many others it won't be, so the question becomes how much of that can be removed, getting people closer to their theoretical limit.

    One change that already exists is to have computers read the text out loud. Unfortunately, while most people can speak much faster than they can type (or write), it is doubtful that most people can listen faster than they can read. One reason is that spoken language, with its elided sounds and lack of spelling, is less informationally dense than written language. Thus it is faster for a person to speak than to spell, but slower for he or she to listen than to read. While computer reading is a boon for people with certain disabilities, it does not speed up how fast data flows from computer to person.

    A more radical idea would be to reconsider why the text stays still and the user's eyes move. Why not scroll the text so the eyes can stay still? Of course the computer would have to adjust the scroll rate for different users. Since your hands aren't doing much of anything when you are reading, so I could imagine reading text that was scrolling by with one hand on the mouse, with the left button slowing down the scroll rate and the right button speeding it up.

    What about changing how the text itself is displayed? It's risky to get too far away from this because everyone has a lifetime of training in reading printed text in books. Still you can speculate. What if different parts of speech were color-coded on the fly, or displayed in different fronts, or in a slightly different location on the line? What if the computer compressed certain words as they appeared (such as compressing George W Bush to GWB - the reverse of a trick that writers use: typing frequently-used phrases in shorthand, then going back and replace them later, or letting Word's auto-correct feature do it for them). This may be disconcerting at first, but it may turn out that with practice, this can improve the transmission speed for people who need to quickly digest a lot of information coming at them from their computer.

    Moving beyond text, consider the fact that a sign language translator can keep up with spoken language, and is also limited in speed by the need to move hands and arms around. One of the advantages of sign language is that location within space can be used to convey information; for example a room can be laid out visually and then movement within that room conveyed by changing where the signs are shown. Could computers use a similar trick on the screen to speed up how fast information is displayed? It could be a lot of work to learn how to interpret this, just as learning sign language is a lot of work, but the payoff could be worth it.

    The main thing is to get out of the mindset that static text on a screen is necessarily the best way to present information. Once that assumption is shattered, interesting ideas should follow.

    ---------------- end article ---------------

    - adam