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Top Ten Shameful Games

Ant writes "Not necessarily the worst, but the most wrong -- here are 10 of the most seriously flawed titles of all time according to GameSpy."

10 of 455 comments (clear)

  1. Too bad GameSpy isn't a game... by Dark+Lord+Seth · · Score: 5, Insightful

    ... otherwise they'd be the number one most shameful game. Taking bets at which community they will buy out and kill next.

  2. Old old old by tinrobot · · Score: 5, Insightful

    Atari 2600? NES? Coleco? Seems like most of these games are ancient by industry standards. I think that it's kind of beating a dead horse. The industry was in it's infancy, people really were still defining what a video game was - of course there would be some spectacular duds. Goes with the territory.

    What about recent titles that were 'shameful'? Would someone from Jerry Falwell's congregation like to chime in?

    1. Re:Old old old by Sentry21 · · Score: 5, Insightful

      Would someone from Jerry Falwell's congregation like to chime in?

      This reminds me of some customers I had at work. They were trying to find a game for their son, and somehow had stumbled across Diablo. The two were obviously religious from their reaction to a game featuring demons, the undead, and of course, Diablo himself. After looking at the box for a while, asking my coworker some questions, and saying 'oh my' or what have you, they asked their final question, which it seems no religious advocates seem to consider.

      'So... you're supposed to kill Diablo?'
      'Yep, that's the whole point of the game.'
      'That doesn't sound too bad then. We'll take it.'

      These parents seem to realize what most religious groups don't: namely, that games like Diablo, that feature unholy evil, are not necessarily bad. Why? Because you're KILLING THE EVIL. You can be a Paladin, a holy warrior of God. How is this bad?

      --Dan

  3. Who cares? by sevensharpnine · · Score: 5, Insightful

    Does anyone really care what Gamespy thinks? I can't help but laugh when I see these articles. Their website has become nothing more than a playground for hive-minded children looking to find this weeks new "cool" words and get fed advertisement driven "content" on the game industry. Their webmasters have a collective gaming experience on par with what you could find at and local Wal-Mart's nintendo kiosks. Check the insightful gameplay guides/tips of any planet site. PlanetQuake and PlanetWarcraft are prime examples; they're both full of laughable advice.

    Furthermore, their bullying and underhanded tactics towards the entire industry is damaging everyone (try to use a game finding tool other than Gamespy -- the alternatives don't support as many games, thanks to "exclusive content"). Their entire site, as defined by virtually every hardcore gamer I know, is a complete joke. There are many interesting websites out there dealing with games. Please quit linking to the worst one.

    --
    "God is a comedian playing to an audience too afraid to laugh." -Voltaire
    1. Re:Who cares? by Hi_2k · · Score: 2, Insightful

      Gamespy Arcade Sucks. No bones about it. and most of their stuff sucks too. But ANYTHING even partialy written by fargo is great. He's a vet to the gaming industry too, ever play the Oh so Wonderful Fallout 1&2?

      --
      When life gives you crap, Make Crapade.
      Sluggy Freelance.
  4. Re:Lots of these lately by User+956 · · Score: 2, Insightful

    I know I've seen 3 or 4 in the past week.

    And none mention Daikatana. I guess Romero's been putting that money he got by selling his Ferarri to good use.

    --
    The theory of relativity doesn't work right in Arkansas.
  5. Nice list, but should have stuck to flaws by Qzukk · · Score: 2, Insightful

    Really, just because a game sucked or was a bad idea didn't make it flawed. Now, the Elder Scrolls games (not the most recent one, it was only slightly buggy, and then only in the "usual" ways) were *seriously* flawed. I decided not to buy ES2 when I fired up the Elder Scrolls II demo, and immediately fell through the floor into a dark place where I could not move.

    Custer's Revenge might have been a very bad idea, but it played exactly how its creators intended.

    --
    If I have been able to see further than others, it is because I bought a pair of binoculars.
  6. Re:my vote for worst game ever by Anonymous Coward · · Score: 1, Insightful

    I agree that Quake had unusually high CPU and video hardware requirements at the time of its release, but I have to disagree that that made it a bad game, or that that wasn't a good thing. Id Software's approach to targetting machines that don't quite exist at the time that development begins is a good one, and I'd argue that Id has been responsible for lighting some fires under manufacturers and API vendors, and that the results have benefitted all of us. For example, if it were not for Carmack's efforts, Microsoft would have streamrolled OpenGL out of existance by now. So, taking all things into consideration, I really don't have any problem with the fact that I'm going to have to upgrade some hardware and drivers before I'll be able to run Doom 3.

    Music is of course nothing but a matter of opinion, and in mine, Quake 1's ambient music was Trent Reznor's best work by far, and some of the best electronic music ever produced. I have "tin ears", so it's pretty rare that I hear a CD with tracks that can't be reproduced with MP3s at any bitrate, but Quake's music is one of them.

  7. Re:Lots of these lately by dougmc · · Score: 3, Insightful
    Yes, Daikatana sucked.

    But it's not even in the same league as the games listed.

    Actually, what made Daikatana suck so hard is the incredible hype that preceded it. Even Deus Ex or System Shock 2 (two *excellent* first person single player shooters) couldn't have quite lived up to all the hype.

    Had we never heard of Daikatana before, and then it suddenly appeared out of the blue (especially in the bargain game aisle), nobody would be calling it the worst game ever.

  8. Re:2600 Pac Man by Anonymous Coward · · Score: 2, Insightful

    Yes but no. You're right about having only 2 sprites, but the programmer was stupid about doing the multiplex. Your eye can barely see 50% multiplex (1/30th of a second), and most people won't really be bothered too much by it. If I remember, the Pac-Man flicker was from a 25% multiplex. See the Ms Pac-Man game where we got the Ms Pac-Man figure, the ghosts, and the bouncing fruit all on the screen with a lot less flicker.