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Where Are They Now: Q*Bert

An anonymous reader writes "Two guys who worked on SNL and the Conan show cover the drug-addled history of Atari's classic blobish-looking character, Q*Bert."

8 of 208 comments (clear)

  1. wow.... by necromaedian · · Score: 5, Insightful

    the 5 seconds it took to skim that site and decide it was a total waste of time was total worth having to look at that bloody ad that popped up for /. referrers. thanks!

    1. Re:wow.... by astrosmash · · Score: 5, Interesting
      the 5 seconds it took to skim that site and decide it was a total waste of time was total worth having to look at that bloody ad that popped up for /. referrers. thanks!
      And it's an Anonymous Coward post to boot, so we can't even harass the guy who submitted it.

      Oh well, here's an interesting tidbit about Q*Bert, from KLOV:

      ... Q*Bert and Reactor both use the SC-01 speech synthesizer, although in the case of Q*Bert, it is never used for any kind of coherent speech. All the speech is generated by making the chip play random sounds at a specific pitch.

      ... Part of this game's unique charm is the pure gibberish that comes out of the machine's speech synthesizer.

      Unfortunately, MAME (59) doesn't emulate the SC-01 speech synthesizer.
      --
      ENDUT! HOCH HECH!
  2. Re:what does the * stand for anyways? by The+Bungi · · Score: 5, Funny
    Whatever you want.

    Or at least that's what the Perl regex guide said.

  3. It all makes sense... by Anonymous Coward · · Score: 5, Funny


    Now we know why SNL sucks so bad.

  4. !LOL by Pilferer · · Score: 5, Insightful

    "Two guys who worked on SNL and the Conan show ..." .. as what, janitors? I'm sorry, but this just wasn't funny. Not even a little. If it really took two people to write this, then it's a sad, sad day for geek humor.

    Now THIS is funny. Well, sort of. More worthy of front page then this trash, though!

  5. FYI... (re: "comedy", and crap) by bscott · · Score: 5, Insightful

    "Two guys who worked on SNL and Conan" - possible translation - two guys who fielded phonecalls for SNL and fetched coffee on Conan... I know people who've WRITTEN for both shows, and there's a huge number of hangers-on who work there just for the resume credit.

    "InsideJoke.TV" is, in my experience, one of a number of groups who spam the standup comedy newsgroup (and others) with pointless drivel a few times a week. I dunno how they got on Slashdot... I don't know from Slushfactory.com, perhaps they have some decent stuff elsewhere on the site, but like several previous posters, I don't have the time to go look for it.

    If you have to TELL people how funny you are, you aren't.

    --
    Perfectly Normal Industries
  6. More than you wanted to know about Q*Bert by TheRIAAMustDie · · Score: 5, Informative

    I loved the game, and still play it, Qix, and Bert (a mac 68xxx version of qbert) in both its original forms, and with the 2001 Q*Bert game for Macintosh.

    Licensed to Konami for Japanese manufacture and distribution. (02/1983)

    Inspired by artwork by M.C. Escher who was an artist that Jeff admired. Ron Waxman came up with the idea of Q*Bert changing the color of the cubes. Q*Bert's name originated by the combination of cube and Hubert, but the "Cube-Bert" was changed to "Q-Bert" to make it more unique. The concept game was called "Snots and Boogers" and then "@!#?@!" (which many of the programmers and Gottlieb VPs said would be impossible to get anyone to say) before the final version was called just "Q*Bert". Slick and Sam were a play on the phrase "spick and span" with Sam being named after co-worker Sam Russo. Rick Tighe came up with the idea of adding the pinball hardware which generated the very mechanical KA-CHUNK when Q*Bert falls off the pyramid.

    Approximately 30, 000 units were produced.

    Grab the rom (valid for mame from .36final to .63 ) here

    PLAY INSTRUCTIONS:

    - Jump on squares to change them to the target color.

    - Stay on playfield! Jumping off results in a fatal plumment unless a disk is there.

    - Avoid all objects and creatures that are not green.

    - Use spinning disks to lure snake to his death.

    - Extra life at 8000 and each additional 14000.

    Twenty years ago, gamers were captivated by a foul-mouthed orange mutant named Q*bert. In the two decades following his epic battle with the relentless Coiley, Q*bert's life evolved into a happy, normal existence. Q*bert had a girl, Q*dina (you can tell she's a girl because she's got a bow ), a powerless, frustrated enemy named Q*dirk, and a big cube land to hop around in and show off the enigmatic protrusion that must be the source of his power and charm (yeah, just go on thinking it's a nose).

    Recently, with the help of Hasbro Interactive, an insidious corporation called Sega stole Q*bert's female and placed arch-nemesis Coiley in his path, hoping the ensuing confrontation would be enough to revive their doomed platform.

    When asked to comment on the situation, Q*bert said, "&%$#@."

    --

    Don't think that a small group of dedicated individuals can't change the world. it's the only thing that ever has.
  7. Doesn't seem to meet /. criteria... by dokutake · · Score: 5, Funny

    This is neither "news for nerds" nor "stuff that matters."

    --
    - Peter