Multiplayer Space Quest in a Browser
Martin Kool writes "As a sequel to Quek we at Q42 are proud to present another DHTML javascript showcase: Good Old Adventures Remember the classic adventures games like Larry and Space Quest? Well, now you can play them online, multiplayer, right there in your browser." My favorite part about playing old Sierra games was watching and waiting for the screen to finish flood filling. Thankfully these are much quicker.
Actually it does, you just have to have Phoenix .5 or Mozilla 1.2.1r?. I've run flash applets with both.
Actually, you can do Flash using Apache, PHP and ming (the funk in your trunk). SWF is a reverse engineered version of flash that's free, open, and more importantly: scriptable!. Try generating real-time flash animations using Macromedia without headaches!
Don't think that a small group of dedicated individuals can't change the world. It's the only thing that ever has.
Their Net Statistics page.
BEFORE YOU START
Please make sure you have read the HELP section on this site before you start playing. It explains all the controls, and you'll find lots of other valuable information there too.
One more thing. Once playing, please avoid using foul language, it won't be appreciated by most people. Besides, why risk the chance of getting banned from the site for life? Don't forget, if you find someone to be annoying, you can always ignore that player by clicking on that character.
READY?
Well then, what are you waiting for?
Click here to start!
tbdean
Hmm... i don't remember having to wait for Space Quest or King's Quest to floodfill the screen. I DO remember though, that the drawing technique used in some of the earlier Quest games (in particular King's Quest 1), caused some objects to be drawn last, and it would be really obvious to the player. Imagine the whole scene completely drawn, and one or two last objects placed in. All of the time, these objects were movable and or get-able. For example, in KQ1 there's a boulder that you could move to get a knife under it. Because of the way that particular scene was rendered, it was a giveaway.
In later games though, all objects were drawn simultaneously, so this minor "flaw" disappeared.
I can run it fine on Mozilla.
KQ9 - http://www.kq9.org (work in progress).
King's Quest remakes - http://www.tierraentertainment.com - they've remade KQ1 and KQ2 for VGA.
SQ7 - http://www.sq7.org (work in progress).
As for the complaints about not being able to play the games, I think the developers got a little enthusiastic a little too early. They DO intend to have playable versions ultimately - it'll just take a while.
Beetle B.
Sierra dropped all plans for SQ7 - read the full story at:
www.wiw.org/~jess/roger.html
Beetle B.