Spector, Garriott on Games
Warrior-GS writes "GameSpy has two interesting interviews up. Richard Garriott of Ultima fame talks about leaving Origin, getting bought out by NCSoft and becoming a pitchman for a popular Korean MMORPG trying to make it in the states. He also mentions his new game, Tabula Rasa. The other interview is with Warren Spector, who opened up a bit on the Deus Ex sequel Invisible War, while also commenting on linear games, anime style games and what the future holds."
that was the way my teachers described my mind, especially during exams.
You mean to tell me that the Deus Ex Sequel is going to come out BEFORE Half-Life 2 and Duke Nukem Forever?
Popular Korean MMORPG? Just what we need! Not only will it have the brilliant gameplay of Everquest, but the great community of Battle.net!
And it will make you many *GREAT OFFERS* to *ENLARGE YOUR PENIS* in a character set your terminal cannot display...
Sentimentality is merely the Bank Holiday of cynicism.
- Oscar Wilde
Is naming games after the lives of the developers, per Tabula Rasa going to become a trend? Can we look forward to seeing Still No Date and Damn Soda on my Keyboard on store shelves soon?!?
Posting as directed.
"nana nana NA na NAAaa Na Spector Garriot. NananaNA NA NAAAAAAA!"
That has got to be the worst spelling of the Inspector Gadget theme song I've ever seen.
"Derp de derp."
Sure they'll talk about MMORPGs but will they ever address the long term effects of potions of healing? I heard theycause liver damage.
I look at what they're marketing as Ultima these days, and have to wonder what the heck happened. Why did Blackthorne go from being a corrupted nobleman to being a cyborg? When did Britannia get all ultra-high-tech?
I don't play online games. I like to go through at my own pace, on my own schedule, and complete a game. I don't want some 31337 kiddie to come along and screw up the game by being completely out of character or by cheating. And I don't want to pay extra to play a game that I've already bought.
So my Ultima experience is limited to the "real" Ultimas. I'll never know what accident of history changed Britannia to a sci-fi nightmare. And I won't lose any sleep over it.
I can't say that I don't give a fuck. I've just run out of fuck to give.
"becoming a pitchman for a popular Korean MMORPG trying to make it in the states."
Would you like to live in the shadow of nuclear war? Haven't you always fascinated about frolicking in a demilitarized zone? Well, have we got a game for you!
"I only speak the truth"
Karma: null(Mostly affected by an unassigned variable)
In other news, it appears that many people enjoy breathing oxygen.
http://www.lineage2.com/
This is the 'New' version of the Korean game. It's in early beta phase, but has a steady following. Character models are *gorgeous*.
The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
I think that this game, Tabula Rasa, is going to be a best seller. Look at it. It's made by a guy with a solid reputation (He brought us Ultima!), and by combining that with today's cutting-edge graphics technologies, It's bound to be good. I don't play any games like this, but I know people who do, and I'd bet they'ed sink thier money into this. Rock on, Richard!
I think that this game, Daikatana, Is going to be a best seller. Look at it. It's made by a guy with a solid reputation (He brought us Quake!), and by combining that with today's cutting-edge graphics technologies, it's bound to be good. I don't play any games like this, but I know people who do, and I'd bet they'ed sink thier money into this. Rock on, John Romero!
I know, I know, you were joking.
I honestly can't tell if that's sarcasm of not.
If not, then you must not have heard about Ultima 9? Made by a guy with a solid reputation (Ultima!) and was heralded by Origin/EA for it's cutting-edge graphics technology. It released and was one of the biggest disasters in recent memory. It was so buggy that Origin remastered the game with all the patches and sent them out to registered users who bought Ultima 9. They also shut down the message boards shortly after release because of the massive amount of complaints.
I started playing Deus Ex again this past week, and apart from it crashing constantly (either my 9500 Pro/Catalyst 3 drivers/DirectX 9) the other thing that struck me was how more real the game felt with all the political stuff going on now, just swop the Liberty statue with the Twin Towers, the extra laws being brought in to combat terrorism, et al.
Very scary indeed :(
Are you local? There's nothing for you here!
The Ultima Collection, available from eastore.ea.com all of the single player Ultima's except for the last one, number nine. They also through in Akalabeth.
Caveat Emptor -- Several of the games do not work properly on modern systems do to memory incompatibities. IMHO, the only Ultima really worth playing is U7, which now works perfectly do to the new engine made by Exult. However, Ultima's 4-6 are also very good if you have the time and patience to get them working (U4 worked fine for me except the sound but I could never really get U5 & U6 running correctly)
His second major product, was Ultima 1 for the Apple II.
Correct, I remember it well. Spent many too many hours playing it back in the early 80's.
It was written in Pascal P-Code I think, As was Wizardry 1 by another author.
Wizardry was indeed written in Apple Pascal (UCSD), but Ultima 1 was mostly written in Applesoft BASIC, as anyone who has perused the cracked copies that floated around the 'warez' circles back in those days could tell you.
Chances are Ultima 1 would have been less buggy had it been written in Pascal than in BASIC.
Spending hours on my old Apple ][, trying to avoid the 'a thief stole some food' message...
*sigh*...
I found one spot in one dungeon where using a magic attack would double all your stats. Do that several times, and you'd become a killing machine. I remember attacking with the bow, and killing things off the screen...
*sigh*...
I always thought that was cool of the guy. I think he's moved out of that house and into a "castle" on some serious acreage, not too far from his old place.
If you're a gamer, and you haven't played Deus Ex yet, do yourself a favor and GO BUY IT. RIGHT NOW.
I've seen it as cheap as $10 in the bargain bin (jewel case and CD only). The boxed version is only $20.
Deus Ex rocks. So much so, that I'm basing my next PC purchase on when Deus Ex: Invisible War is released.
-Teckla
"nana nana NA na NAAaa Na Spector Garriot. NananaNA NA NAAAAAAA!"
That has got to be the worst spelling of the Inspector Gadget theme song I've ever seen.
And as every child of '80s knows, the Inspector Gadget theme song is either sung with "doo do doo do" or "bom bom bom", NOT "na na na"
I'm out of my mind right now, but feel free to leave a message.....
I haven't heard from Warren Spector in a long time. I used to have phone conversations occassionally when he was at Origin and Looking Glass. Back then me and a few others were trying to put together a gaming project of our own, and Mr. Spector was kind enough to give us some thoughts on how to go about doing it, what was required, what some dos and don'ts of the industry were, and the like. He was always pretty cool and I really admired most of the games he produced in addition to the fact that he was never too high and mighty to take some time out and chat with the little guy about the business and how to succeed. Richard Garriot is a lot like Warren in some ways. He was always very down to earth, I loved the games he produced (especially the Ultima series), and I was supposed to meet him at Dragon*Con in '97, but with all the work being done on UO he wasn't able to show up. It's unfortunate that he had to resign from Origin, but I can fully understand it with the way EA raped the company and changed it into something that RG had never intended. It's nice to hear that both these guys are still around and kicking. Maybe there's yet some hope for more good games to come out.
Nothing in that game seemed to resemble anything I was familiar with, and I'd played all the Ultima games (including both Ultima Underworld titles, Savage Empire, and Martian Dreams). Ultima VIII was completely different from what had come before, but it had to operate under a different set of rules, because it took place in a different universe/dimension as far removed from Britannia as Earth was. Ultima IX could utilize no such excuse... It just made no sense, and was boring as heck, despite being graphically superior to... well... almost everything.
I agree with Garriott about Ultima VII being the Ultima of Ultimas, though. Those were the days!
--Matthew
"If the lights of Broadway blind me, I won't mind..."
EA/OSI is staging their latest publish to the servers right now, and there's some bit of a scandal there.
EA was offering a new landmass to the playerbase, only if they ordered through Gamestop, EBGames, Amazon, or EA's own store. The new client was to ship on the 11th. What EA sisn't say was that they were going to dump all of their packages at UPS's Louisvilla Air hub at 2AM, ensuring that the packages got delivered that day. A lot of people are crying foul, but it really doesn't seem to matter..... The servers haven't come back up yet (they said it would take 4-5 hours.. it's been about 12 now..) One of the servers has come up and I've seen turtles **** faster.
They have changed a bunch of merchant and housing rules in order to generate more subscriptions and it just keeps getting worse and worse. They don't fix the nastier bugs and they ban people that accidentally stumble on bugs (There's a tile that you can step on and send a broadcast message - Fixed? Not that I know of. Bannable? You betcha - Can they lock something over it so nobody steps on it? Sure! Why don't they? No idea)
Garriot said it - "And as Ultima 8 got into scheduling trouble, as every Ultima always did, rather than make a decision as we had in the past to hold the game until it was polished, we began to cut things out to stay on schedule. And we cut and we cut and we cut and the game that was finally released was not only shipped early even for the cut version (and therefore buggy), but also had its guts ripped out as far as being an Ultima."
They have no interest in fixing what is wrong, they keep introducing new "features", and their customer service has been offshored by people who don't play the game and english is their second language.
Real frustrating knowing that your pixel crack is been cut with noise...