Working as a Game Tester
DaytonCIM writes "SFGate.com has a great story on the real life of game testers. 'Life is not all fun and games, though. It's all games -- with little time left for sleeping or eating, at least during the busy months before Christmas. The longest week he has logged was 106 hours, and 60-hour-plus weeks are typical in deadline crunches, he said.'"
Wow, poor guy sure has it tough. And to think I felt sorry for myself for working 50 hours a week at McDonald's while this guy's labouring in some sort of gaming slave pit - sheesh!
Wahhh, I get paid to play games and I complain.
Yeah true, meetings suck too, but.... you do nothing in meetings!
Let's run the numbers. $10/hr * 100hr week = $50k/year.
Pardon me if I don't shed a tear.
Yes, it's hard work. No, it's not as fun as it sounds.
If you want to quit, I know a half dozen folks off the top of my head who'd be happy get a $50k job these days.
Despite your reaccuring prostate and testicular cancer?
/. What are we up to now? 1 million registered users? You gotta be keeping your whore hand strong to pull that title off.
Oh, and aren't you the new karma-whore of
Finally, math books without any of that base 6 crap in them.