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3D Display a Little Bit Closer to Reality

arielsebbag writes "According to CNET, Several high-tech companies including Sony and Sanyo have officially unveiled a consortium to create technical and safety standards for bringing three-dimensional displays to desktops, laptops and cell phones. They are probably focusing their efforts on the technology developed by Sharp. It looks like they are actually good to go and hopefully the 3D display will hit the market by 2004."

206 comments

  1. Slashdotting by Exiler · · Score: 1

    Something really IS going to jump out of the display and hit those poor designers in the face

    --
    Banaaaana!
    1. Re:Slashdotting by nfsilkey · · Score: 3, Funny

      And I bet the motivation for the engineers was 3D pr0n boobies.

  2. 3D cellphones? Please NO... by GabrielStrange · · Score: 2, Funny

    Oh great... Like it's not annoying enough when I'm trying to have dinner with a friend and his stupid girlfriend calls him to nag him for 20 minutes in the middle of it... Now he'll actually get totally engaged in the experience of humoring her and completely forget I'm there. Isn't technology wonderful?

    --
    Please God, let me find my blue hat with the red trim. (Frances Farmer)
  3. Non-gaming usage? by httpamphibio.us · · Score: 3, Insightful

    Is there going to be any legitimate non-gaming or high end science usage for something like this? I can't see this being relevant to any more than 1/100 of the computer using populace.

    --
    sig.
    1. Re:Non-gaming usage? by L7_ · · Score: 1

      gaming = entertainment.
      science = advance the human race.

      What else in life is there? All business revolves around science or entertainment.

    2. Re:Non-gaming usage? by MisterFancypants · · Score: 4, Interesting

      I work for a company that creates software for the scientific community. You'd be surprised how many customers use our OpenGL-based 3D molecular modelling solution using stereo-3D display devices of various kinds (most often they use high-end shutter glasses). They would be all over this type of technology.

    3. Re:Non-gaming usage? by Angry+White+Guy · · Score: 5, Informative

      Cad/Cam Medical Research engraving engineering model building mapping weather forecasting physics civil engineering automobile manufacturing shall I go on?

      --
      You think that I'm crazy, you should see this guy!
    4. Re:Non-gaming usage? by Angry+White+Guy · · Score: 1

      Sorry about the formatting.
      And oh yeah, warehousing.

      --
      You think that I'm crazy, you should see this guy!
    5. Re:Non-gaming usage? by Wraithlyn · · Score: 3, Interesting

      You've got to be kidding. You're telling me you can't think of countless applications for painlessly and naturally being able to view something in 3D? How about checking out an item on EBay and being able to look at it from any angle? 3D videoconferencing? How about a 3D user interface where you can look "behind" things? 3D porn! 3D movies! Hell, even with just games... I think that'd be a bit more than 1% of users.

      And best of all, this might finally give Slashdot some real depth. ;D

      --
      "Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
    6. Re:Non-gaming usage? by Anonvmous+Coward · · Score: 1

      "Is there going to be any legitimate non-gaming or high end science usage for something like this? I can't see this being relevant to any more than 1/100 of the computer using populace."

      3D Modelers, such as myself, would find it cool. However, I get the hint you're looking for a mass market appeal which 3D Modelling doesn't realy cover.

      However, the time could be right when 3D printers become consumer level. There'll be fewer surprises when the object's actually printed...

    7. Re:Non-gaming usage? by httpamphibio.us · · Score: 2, Insightful

      I can't see how the way we simulate three dimensions on a computer now would be done any better by making it closer to true 3d.

      Physically moving to look behind something on your monitor is incredibly inefficient, we'd have a whole new class for RSIs. On eBay... we can simulate 3D just like we do now, why aren't people doing it? There probably isn't a demand for it, 3d videoconferencing?? Why? What would that gain you?

      --
      sig.
    8. Re:Non-gaming usage? by dracken · · Score: 0, Redundant

      You think there is no legitimate usage ? Are you serious ? This is a godsend ! Gnutella + broadband + 3D monitors + swedish pr0n. Think of the possibilities ! mmmmm.... goes into a deep thought ;)

    9. Re:Non-gaming usage? by jericho4.0 · · Score: 1

      I think more than 1/100th of the computer useing populace plays games. I would see this technology as about as vialble as a Radeon9700, which is to say, pretty viable.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    10. Re:Non-gaming usage? by NanoGator · · Score: 1

      "Is there going to be any legitimate non-gaming or high end science usage for something like this? "

      Well, I think the technology's going to come before the application here. Chances are your question wouldn't be answered until this stuff's done and released.

      However, I can think of an interesting application: The desktop interface to your computer. I like the idea of my individual windows having depth. If they were transparent to boot, that could potentially mean that I can have a great deal more data on the screen at once.

      The question is, will this particular 3D technology lend itself to that. To be honest, I don't know. I haven't seen it. I do think, though, that depth perception could really revolutionize interfaces in general.

      --
      "Derp de derp."
    11. Re:Non-gaming usage? by Wraithlyn · · Score: 2, Insightful

      "Physically moving to look behind something on your monitor is incredibly inefficient"

      Why do you say this? Is manipulating a keyboard and/or mouse to change your viewpoint more efficient? Head movement is intuitive, natural, and exactly how we change perspective in the real world.

      Imagine a surgeon performing surgery through the use of a 3D display... both of his hands could be occupied with "virtual tools" or whatever, so it would be much easier for him to just look around the model.

      --
      "Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
    12. Re:Non-gaming usage? by Guppy06 · · Score: 2, Insightful

      " Is there going to be any legitimate non-gaming or high end science usage for something like this?"

      I could go for a GUI where windows with the focus are brought forward, while windows without focus are dropped back a bit but still not obscured by the focus window. Moving my head to see around the focus window is often easier/better than alt-tabbing or trying to tile them.

    13. Re:Non-gaming usage? by Dynedain · · Score: 1

      architecture, as in buildings, not software

      --
      I'm out of my mind right now, but feel free to leave a message.....
    14. Re:Non-gaming usage? by visgoth · · Score: 2, Interesting
      Anyone who works in the cg animation industry would kill for a good high res 3d display (I know I would!) Trying to model somthing that's displayed on a standard 2d screen is no simple task. Sure, using a shaded view helps provide visual cues as to what is closer to you. However, once you switch to a wireframe view any and all sense of depth is lost.

      This type of thinking also strikes me as very "640kb is enough-ish". Just because there isn't an immediate valid use for somthing doesn't mean it's a toy for a privelaged few.

      --
      My patience is infinite, my time is not.
    15. Re:Non-gaming usage? by Anonvmous+Coward · · Score: 1

      "This is a godsend ! Gnutella + broadband + 3D monitors + swedish pr0n. Think of the possibilities ! mmmmm.... goes into a deep thought ;)"

      You'll shoot your eye out!

      Heh. Sorry I just pictured Ralphie delivering that comment.

    16. Re:Non-gaming usage? by The+Analog+Kid · · Score: 1

      Yes, porn, nuff said. Now if they would make touch-o-vision as a feature well I'd never see the light of day again. :)

    17. Re:Non-gaming usage? by Anonymous Coward · · Score: 1, Interesting

      Speaking of which, I'm working on a 3D UI paradigm right now, along with a prototype replacement for the "File Cabinet" based file system. Technology is finaly catching up to what I've been wanting to do for 15 years. There are others doing the same thing. All that has been keeping these projects back is lack of hardware.

    18. Re:Non-gaming usage? by dvnelson72 · · Score: 1

      Um... yeah. 3D product demos, 3D extreme sports videos, 3D telemedicine, 3D telemaintenance, 3D videoconferencing....

      3D porn.

      www.realtime-3d.com has software that enables realtime 3d streaming video using 2 off the shelf cameras.

      For those of you with shutter glasses, or a 3d monitor, they have demos available, including @dult. Be sure to ask for adult in the comments part of the registration form.

    19. Re:Non-gaming usage? by jellomizer · · Score: 1

      Well 3d Displays can be helpful in analizing data. Lets assume you are dealing with 3d graphs where often on 2D Displays sometimes plays perspective tricks on eyes. As well allow interpretating data when there is overlap. As well as tools that can help give scale to objects when they give 2d dispays representing 3d information and certon lighting the size of the object is distorted with a 3d display you can use your eyes to easally judge the distance and sizes and proporton of objects on the screen. 3d Displays are a tool designed to give people information the way that we evolved (and/or given by God) to view data naturally. In 3d.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    20. Re:Non-gaming usage? by isomeme · · Score: 5, Funny

      Four words: "Blue Cube of Death".

      --
      When all you have is a hammer, everything looks like a skull.
    21. Re:Non-gaming usage? by wideBlueSkies · · Score: 1

      Yeah great, so now my users and I will be able to look at all their boring spreadsheets and poorly written word documents in 3D.

      Whoop - De - Do

      --
      Huh?
    22. Re:Non-gaming usage? by httpamphibio.us · · Score: 1

      Why do you say this? Is manipulating a keyboard and/or mouse to change your viewpoint more efficient?

      I'm just talking about the physical mechanics of moving your fingers or lower arm in comparison to moving your torso, neck, head, etc.

      Imagine a surgeon performing surgery through the use of a 3D display... both of his hands could be occupied with "virtual tools" or whatever, so it would be much easier for him to just look around the model.

      If both his hands are occupied he's really not going to be able to *move* to get a better view as the hands would be anchoring points. This could be relevant in situations where one surgeon is working on a patient... but does that ever happen?

      --
      sig.
    23. Re:Non-gaming usage? by httpamphibio.us · · Score: 1

      However, I can think of an interesting application: The desktop interface to your computer. I like the idea of my individual windows having depth. If they were transparent to boot, that could potentially mean that I can have a great deal more data on the screen at once.

      About 5 years ago when alternate shells for Windows first started gaining momentum there were a couple that played with this idea, I don't think any of them reached a point of being useful/stable, but why couldn't this just be done with software that exists today?

      --
      sig.
    24. Re:Non-gaming usage? by afidel · · Score: 2, Interesting

      Yes, it happens to battlefield and trauma surgeons all the time. Besides, pseudo 3D maps from technology like MRI's have been used for a long time, true 3D would obviously be better.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    25. Re:Non-gaming usage? by pediddle · · Score: 1

      Links?

    26. Re:Non-gaming usage? by deblorvayn · · Score: 1

      Do you really think they'll be able to handle a cube? More like the "Blue Random Polygon of Death"

      Microsoft help desk: "How many sides did your crash have?"

    27. Re:Non-gaming usage? by nairolF · · Score: 1

      Don't YOU want to see Clippie in 3D?

      --
      "...Look on my works, ye mighty, and despair!"
    28. Re:Non-gaming usage? by wideBlueSkies · · Score: 1

      Slashdot:

      4's and 5's in the foreground
      2's & 3's in the 'near' background
      1's just behind 2's & 3's
      0's & -1's on the surface of the moon

      --
      Huh?
    29. Re:Non-gaming usage? by Anonymous Coward · · Score: 0

      Why it's going to help you get better grades at school, haven't you seen that X3D commercial

    30. Re:Non-gaming usage? by nairolF · · Score: 1

      This would be a GREAT aid to teaching: Maths, physics, biology, art, architechture, engineering, chemistry...

      In fact, here at the maths institute where I work a bunch of differential geometers are currently holding a workshop, mostly about surfaces (I do number theory, so don't actually attend). But I see that they regularly use 3D representations of surfaces, with red/blue glasses.

      --
      "...Look on my works, ye mighty, and despair!"
    31. Re:Non-gaming usage? by lommer · · Score: 1

      shit man...
      when i read that i actually said "aaaah" out loud!
      that's damn scary...

    32. Re:Non-gaming usage? by Rolo+Tomasi · · Score: 0, Redundant

      Yeah, but just you wait until you click the first 3D goatse on /.

      --
      Did you know you can fertilize your lawn with used motor oil?
    33. Re:Non-gaming usage? by Dr.+Spork · · Score: 1
      Is there going to be any legitimate non-gaming or high end science usage for something like this? I can't see this being relevant to any more than 1/100 of the computer using populace.

      Why, cause the other 99/100 of the computer using populace is doing "high end science usage"? Wow, what country are you in? Lemme guess: if high-end science can find no use for it then nobody could want it--right? Cause these guys like cornered the market. Sorry, I'm just enjoying this, trying to picture a world that really would work like that... you know, mobs of geeky people in labcoats breaking down the door of CompUSA when the newest device useful for "high end science applications" arrives in the store. Tom's hardware would rave about how many "high end science calculations per second" the latest, greatest hardware can do, and everywhere, "high end scientists" drool on their keyboards. Then, when they finally get their new science hardware, they show up groggy for work every day, because they're up all night doing "high end science" on their wonderful new scientific device.

    34. Re:Non-gaming usage? by TheAlmightyQ · · Score: 1

      That's pretty cool. I tried finding software to do this a few months ago when I realized I had 2 identical webcams sitting on a shelf not doing anything, but with no luck.

      Is it available for download or only commercially?

      --
      I hope you're not pretending to be evil while secretly being good. That would be dishonest.
    35. Re:Non-gaming usage? by JThundley · · Score: 1

      ditto, lol

    36. Re:Non-gaming usage? by jafuser · · Score: 1

      There was one 3d modeling software I used a long time ago which would slightly "wiggle" the wireframe back and forth, maybe by about 2-3 degrees of rotation.. enough that you kept your current view but could make out some depth from the wireframe.

      --
      Please consider making an automatic monthly recurring donation to the EFF
    37. Re:Non-gaming usage? by AlecC · · Score: 2, Informative
      Imagine a surgeon performing surgery through the use of a 3D display...

      I don't have to imagine, I've seen it. About 10 years ago at a TV exhibition in Tokyo, NHK (IIRC) had a demo of 3D HDTV - using glasses, 1920 line projection display in a pretty good quality viewing theatre. They had two films. The first was standard chocolate-box pretty pictures - brightly clad children playing, flowers, pretty girls dancing etc. Then, with very little warning, they switched to an experimental project on brain surgery, designed to let many surgeons see inside a minimal sugical incision. We we suddenly looking at a hole in someone's head, projected 6 feet wide in 3D. It was not fun - but it did show a serious advantage to 3D displays.

      --
      Consciousness is an illusion caused by an excess of self consciousness.
    38. Re:Non-gaming usage? by AlecC · · Score: 1

      The same sort of thing was said about colour displays when they first came out. Why pay three times as much for colour when you can display anything any reasonable user wants on green-and white. It wasn't a problem at the time, but I would place a big bet that if the net had been around, people would have saud the only real use of colour was for porn.

      In the abstract, the highest bandwith channel into the human brain is the eyes. Delivering different information to the two eyes must be capable of delivering more information that to just one eye. (Not twice as much - the vision system isn't built that way). And enabling extre information to be obtained by just moving the head would help those of us with working neck muscles (though I don't know if the proposed systems do this).

      Even in software development, we already use three or more dimensions (X, Y, colour, typeface) to represent what is inherently a one-dimensional object - program source is naturally just a very long row of characters.

      It will take some time to work out the possibilities, but I cannot think of any computer activity which you can definitively say will *not* benefit from a 3D display. It'll just take a while before people work out how to use it.

      Possible page layout for print, which is inherently 2d. But ordinary "correspondence" word processors are being used to prepare documents which are never intended to printed, so can have linke etc. in them.

      3D graphing for the accountants - better visualisation and planning.

      Would a 3D organisation chart have a better chance of representing reality than a 2D one?

      3D display of thread trees for newsreaders (and /.)?

      3D display of conversations on IRC/chatrooms? Not quite sure how it would work, but there is room for ideas here.

      3D family snaps. The only reason we don't have 3d snaps now is that the viewing equipment is too clunky - there have been stereo film cameras since the 1920s at least. If your website can show 3D snaps, it will only be milliseconds before manufacturers come out with stereo digital cameras. The technology is simple, and the cost is certainly not going to be prohubitive.

      Yes - and porn. Porn probably makes more money directly than any other net activity. Whilst of course abhorring the worst kinds of porn, I don't see why people shouldn't enjoy, and sell profitably, "ordinary" porn. And if 3D makes people's porn experience better, who is hurt? It is not as if the porn isn't there in 2D already.

      --
      Consciousness is an illusion caused by an excess of self consciousness.
    39. Re:Non-gaming usage? by tcr · · Score: 1

      Would be interesting to see the early adopters of these screens physically recoil from web banner ads... the monkey punches you!! (er.. in Soviet Russia?) etc.

      :-)

      --


      Information wants to be beer.
    40. Re:Non-gaming usage? by Anonymous Coward · · Score: 0

      Is there going to be any legitimate non-gaming or high end science usage for something like this?

      3D pr0n. mmmmmm......

    41. Re:Non-gaming usage? by visgoth · · Score: 1

      Hmm, I use that sort of trick right now, but manually. I orbit around and try and "lock on" to whatever vertex I want to grab with my eyes, then try and keep track of it when I stop orbiting. Wiggling the view around slightly does sound like it might work, I'll have to see if I can script somthing like that in XSI.

      --
      My patience is infinite, my time is not.
    42. Re:Non-gaming usage? by Anonymous Coward · · Score: 0

      I always figured 3-D display would be ideal for air traffic control.

      Current monitors show a a blip on the screen with a tag attached to the dot, labeling its name speed and altitude. But, this is all on a flat screen. Two planes can cross each other at different altitudes, but it'll look like planes colliding in the screen.

      A 3-D screen center display in a air traffic tower would be ideal. The traffic heads can navigate which planes are clear for landing and determine if their arrival is too close from a plane that recently took off, shave off the chance of turbulence upon landing. Plus, the obvious benefit of avoiding planes from crashin unto each other.

      I remember on the discovery channel a while back showing a 3 D screen running, with a series of lasers shooting at a spinng double helix shaped figure. It would render a picture that looked 3D. They called the scaling voxels, similar to tv screen's pixels. It was only at 1000 or so voxels, but they plan on getting it to the millions and in color roughly around this time. Anyone else heard about this?

    43. Re:Non-gaming usage? by Anonymous Coward · · Score: 0

      You won't be getting the ability to view the object from any angle "naturally". Stereoscopic 3d illusions give you the perception of a 3d image from a single point of view. You still need to tell the computer in the usual ways if you want to change that point of view.

      You could use multiple display panels assembled in a polyhedron of some sort, but I expect it would be expensive and the illusion would be terribly imperfect. Plus you'd have to get up and walk around to see from different angles, which while perhaps "more natural" is not a very realistic model of how people interact with desktop computers.

    44. Re:Non-gaming usage? by Anonymous Coward · · Score: 0

      I thought the Borg was gray

  4. What does this mean? by epiphani · · Score: 5, Interesting

    Can someone explain to me a little better what a 3D display is exactly? I dont get it. As far as I'm concerned, my monitor already does 3D.

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    .
    1. Re:What does this mean? by jericho4.0 · · Score: 2, Insightful

      Uh, 3D, ya know? Like depth and all that? Ever seen a 3d movie? Like that.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    2. Re:What does this mean? by jimmcq · · Score: 1

      Can someone explain to me a little better what a 3D display is exactly? I dont get it. As far as I'm concerned, my monitor already does 3D.

      Ya know how images can appear to 'jump off the screen' of a 3D movie when you are wearing those funky glasses? Well, these new 3D displays do that, but without the funky glasses.

    3. Re:What does this mean? by langoulant · · Score: 1

      When they are refering to a 3D Display they mean a stereoscopic 3D display. So each eye sees a different view of the same image. 3D as per the graphics card terminology is only a projected 3D image on a 2D display.

    4. Re:What does this mean? by Yosi · · Score: 5, Informative

      These 3-d displays that they are talking about send two different pictures in different directions. In that ways, you get an illusion of parallax so you see depth.

      On a regular moniter, things may be rendered in 3-d, but they are displayed in a flat method. This can be approximated in the real world by closing one eye. With these screens, you get the asme 3-d illusion that you get in a "magic eye", where your brain interprets slight differences in pictures between you two eyes as depth.

      The problems mentioned, such as the fact that it does not know where your eyes are to send the right images to the right places, are being worked on, but eye tracking makes the system much more complicated.

      There are other, more fundemental problems with screens. Among them are that the focus plain is still on the screen, eevn while the sterio says that the image is somewhere else. This can give people headaches.

      <SHAMELESS PLUG>
      I work at that MIT media lab Spacial Imaging Group, who were mentioned previously on slashdot They have a holographic video which in theory works, It has many other problems, including that the person who built it has graduated and moved on. But in theory, that would be the ideal solution.
      </SHAMELESS PLUG>

    5. Re:What does this mean? by Wraithlyn · · Score: 1

      Your monitor (well, technically your graphics card) "projects" *ONE PARTICULAR VIEWING ANGLE* of a 3D scene onto a flat 2D plane. If you look at this image from different angles, it always looks the same.

      Basically the difference with a real 3D display unit is that if you move your head, you will see different parts of the scene, like the sides of an object, just as if you were looking at a real physical object.

      Ever played a video game and instinctively (and futilely) jerked your head to one side to try and get a better viewing angle of the action? Well this display would mean that could actually work. :)

      --
      "Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
    6. Re:What does this mean? by Anonvmous+Coward · · Score: 1

      "Uh, 3D, ya know? Like depth and all that? Ever seen a 3d movie? Like that."

      The answer's not as simple as that. I think by 3D he means "X, Y, and D". In other words, 2D animated image.

      Technically a 3D monitor (4d?) would be X, Y, Z, and D. So there'd be depth. Or would there? I mean, you couldn't really have 2 pixels at the same X, Y, and D co-ordinates unless you had either a volumetric display or a multi layered display. It'd be more like 2.5D (3.5D if you count time...) since your depth channel would be pretty limited.

      To answer his question, it'll be two images simultaneously that give your brain enough information to extract the depth information. It's not a true extra dimension, though.

    7. Re:What does this mean? by jtdubs · · Score: 4, Informative

      No, no, I'm afraid it doesn't.

      Ever watch a 3d-movie. The kind you need special glasses to wear. Like a 3D IMAX or some such movie. Or even the red/blue lenses kind. That's what they are talking about.

      Two different images are projected, one for each eye. This gives the illusion of parallax. You are tricked in to thinking the image is 3d because each eye receives a slightly different image.

      And, just as with a 3d movie, changing your viewpoint doesn't let you see the side of anything. It will simply make the illusion start sucking as you need to be in the middle for it to work perfectly.

      Justin Dubs

    8. Re:What does this mean? by Exiler · · Score: 1

      There's a gaming device that requires you to put a sensor on your forehead(Think little circle), then has a reader that sits on your monitr and detects what way your head is turned and uses it as a hatswitch in sim games, very cool.

      --
      Banaaaana!
    9. Re:What does this mean? by jericho4.0 · · Score: 1
      Ummm, I'm losing something here. As far as I'm concerned, my monitor is a 2D device. To put a pixel on screen, all you need to send is an X and a Y. Even if there is also Z info, as in a '3D' game, the monitor only displays in 2D.

      I don't get what you mean by 'D'. Z is depth, so I don't get what a monitor displaying x,y,z, and d would be showing.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    10. Re:What does this mean? by Spy+Hunter · · Score: 1

      Even the holographic display isn't the Holy Grail, since everything on the screen is in the same plane in real life, so everything is in perfect focus, making the scene look weird and unreal. In the real world, whether or not an object is in focus is an important part of our depth perception. Is there any research going on into displays that would be able to simulate a depth of focus effect, where the eye could focus on different objects in the scene at different depths? Would it be possible to do this in the type of display that projects directly into the eye with fancy optics? Or would it have to be done by sensing the eye's depth of focus and having a computer change the scene to match, many times a second?

      --
      main(c,r){for(r=32;r;) printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
    11. Re:What does this mean? by NanoGator · · Score: 1

      Sorry I meant t, as in time.

      Had a bit of a brain fart there. :)

      Your 2-D monitor works in 3 dimensions because it's animated.

      --
      "Derp de derp."
    12. Re:What does this mean? by Yosi · · Score: 5, Informative

      No. That was precisely my point. A hologram is a real effect to the point that it has focal planes. In an analog hologram, every piece of information about a light wave, including its direcion and intensity, is saved in a diffraction pattern, that can be read by shining the reference beam again. In a holographic video system, something is causing the exact same diffraction patterns that the holographic plate would have stored.

      The beam is never focused anywhere. It is brought back when the hologram is viewed. The loss of focus planes would come from projecting a focused image on a screen, the first place that happens is your eye. You can focus on the front of a hologram, and the back is out of focus, or visa versa. At my lab they have printed some holograms and messed up the focal planes so they just looked wrong.

    13. Re:What does this mean? by Spy+Hunter · · Score: 1

      Oh wow, I didn't realize that. That's pretty cool. I guess it makes sense though when you think about how holograms work.

      --
      main(c,r){for(r=32;r;) printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
    14. Re:What does this mean? by Anonymous Coward · · Score: 0

      That means this monitor comes in only one model, the one you hang around your neck.

    15. Re:What does this mean? by Sondek · · Score: 2, Informative

      There are two components to how people use the focus cue for depth perception. There is the blur gradient, that is how things in front of and behind your point of focus get blurier. There is also your eye muscles physical accommodation to this depth. Research seems to indicate that the blur gradient is not as important as the eye's accomodative depth. The depth of focus is a really hard thing to simulate on a display. You can try to use a measure of gaze direction, but to stop people from getting uncomfortable the lag needs to be reduced to almost zero. So you effectively need many depth planes you can project onto.

      As for holographic displays, one of the problems with them, or any volumetric display, is that there is no occlusion in the scene. This really limits the quality and usefulness of this method.

    16. Re:What does this mean? by Spy+Hunter · · Score: 1

      What do you mean by "no occlusion in the scene"? Do you mean that objects in the foreground don't appear over objects in the background? Why not?

      --
      main(c,r){for(r=32;r;) printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
  5. That's totally awesome. by MisterFancypants · · Score: 0, Offtopic

    Totally.

  6. mm... by robzster1977 · · Score: 2, Funny

    3D BSODs.

    Just what I always wanted.

    1. Re:mm... by wiggys · · Score: 1
      Forget 3d BSODs, think "boobies".

      Just wait until the might of the sex industry gets behind this, you'll soon be able to have 3-dimensional mammary glands in yer face... without actually having to take her out on a date, buy her lunch, CONVERSE WITH HER, that kind of thing.

      Every geek's dream, basically...

      --

      Sorry, but my karma just ran over your dogma.

    2. Re:mm... by aweraw · · Score: 1

      Well, as soon as they figure a way to download the atomic make-up of the boobies, and recreate them locally so that you can acctually touch them... I'll never leave the house :P

      But this will certainly help in choosing the pair you download...

      --
      5468652047616D65
  7. VirtualBoy by EverStoned · · Score: 3, Interesting

    Talk of 3D screens always make me think back to the failed Nintendo VirtuaBoy. It gave you glocoma (Yes, you can smoke pot legaly, but that's beside the point.)

    People don't want to watch TV/use a computer on a peripheral device. They want to do it sitting back in a comfy chair.

    1. Re:VirtualBoy by paradesign · · Score: 1

      I dont know about glocoma, but it sure gives me a big ars headache just thinking bout playing it.

      --
      I want 2D games back.
    2. Re:VirtualBoy by Ephemeriis · · Score: 1

      Well, that's the whole point, really. The idea is to design a monitor/screen system that can create a truly 3D image, without having to rely on any kind of goggles or glasses. So that people could sit back in their comfy chair, and get a 3D experience.

      yrs,
      Ephemeriis

      --
      "Work is the curse of the drinking classes." -Oscar Wilde
    3. Re:VirtualBoy by thelexx · · Score: 1

      "It gave you glocoma"

      Any links for that? Otherwise I call BS, as not only does Google return absolutely zilch for 'virtuaboy glaucoma' but it just sounds like bunk.

      --
      "Gold still represents the ultimate form of payment in the world." - Alan Greenspan, 1999
    4. Re:VirtualBoy by EverStoned · · Score: 1

      The display has been known to cause eye problems especially for those under 7 year old (it'll keep the eye from forming properly). I was a little bit off, but the fact remains that it does eye damage

  8. There goes everyone elses eyesight... by httpamphibio.us · · Score: 2, Interesting

    While objects in the background do not pose problems, viewing objects in the foreground can cause the eyes to shift back and forth rapidly.

    The main reason I wear glasses is by using a poor quality monitor for about 6 years, since the pixels jiggle my eyes would constantly refocus. Hopefully, they can fix this to some extent...

    --
    sig.
    1. Re:There goes everyone elses eyesight... by jools33 · · Score: 1

      And if you've got slightly unbalanced eyesight - ie one eye stronger than the other - then this technology just don't work at all.

  9. who wants to be a millionaire? by httpamphibio.us · · Score: 0, Offtopic

    3d pr0n...

    --
    sig.
  10. Yes but what about Grid news by CosmicDreams · · Score: 0, Offtopic

    I am axiously awaiting news of their grid computing initiatives. I was hoping that would be released today. What news of it do you have?

    --
    Go Gusties
  11. Bah! by quantaman · · Score: 5, Funny

    It will never happen! Remember that no technology becomes popular without being embraced by the porn industry and how the heck will the porn industry work with 3D displays?!? It's pointless to think about it I mean it's completely and utterly ridiculo...
    ooh...
    ooohhhhhhh!!!

    ummmm nevermind

    --
    I stole this Sig
    1. Re:Bah! by dvnelson72 · · Score: 1

      realtime-3d.com makes live 3d pron possible. No one has picked it up yet though.

  12. Re:3D cellphones? Please NO... by Anonymous Coward · · Score: 5, Funny

    Dude, time to come out of the closet, maybe?

  13. Longhorn/Blackcomb by gazoombo · · Score: 2, Interesting

    I've heard that future versions of windows will escape the standard 2 dimensional desktop and add a 3D element to the GUI. Will these be the types of displays it will use? and how can they code for a 3D GUI without having a device to use it with? Or was it just 3D-looking on a standard 2D display.. ideas?

    --
    John Hancock
    1. Re:Longhorn/Blackcomb by mithras+the+prophet · · Score: 1

      You're probably thinking of something like this.
      The idea is not a 3D desktop per se, but using the incredibly powerful 3D graphics processors to do some of the work of drawing and/or compositing the graphics.

      --
      four nine eighteen twenty-7 thirty-nine forty-7 fiftyeight sixty-nine seventy-9 eighty-8 one-hundred-and-nine one-twenty
  14. Re:3D cellphones? Please NO... by GabrielStrange · · Score: 2, Funny
    I've been openly bisexual for years, thank you.

    The friend I'm thinking of is quite straight, though.

    --
    Please God, let me find my blue hat with the red trim. (Frances Farmer)
  15. Does it hurt to use? by jericho4.0 · · Score: 5, Interesting
    We've been seeing 3D display technologies for 50 years. Some have been better than others, but they have all suffered from the same flaw. Namely, that using them for any length of time results in a headache/eye strain. The article notes near the end that this technology is not free of the problem.

    I'm not saying it might not be usefull in the same applications it's usefull in now, but untill I can use one for 6 hours with no eyestrain, I don't think I want one.

    UT2003/3D would be pretty damn cool, though...

    --
    "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    1. Re:Does it hurt to use? by Bob+Bobbinson · · Score: 1

      When working in computer labs I often see the signs proclaiming to only work for limited amounts of time on a 2D VDU, so surely the same thing will have to be said about the new 3D displays.

      No screens are meant to be viewed for an exaggerated amount of time, but with this people may need to be more observant of these guide lines.

    2. Re:Does it hurt to use? by stubear · · Score: 1

      "...but untill I can use one for 6 hours with no eyestrain, I don't think I want one."

      Damn. I guess I'll have to sell my stock in Sony now because jericho4.0 is not going to purchase a 3D monitor. You're going to bring economic ruin to the world with that attitude. Won't you please think of the children?!?!?!

    3. Re:Does it hurt to use? by Ryvar · · Score: 1

      Various articles on the Sharp tech (don't have link available right now) have stated that there is no eyestrain *EXCEPT* at very close ranges, where the eye is forced to shift between focusing on two different depthplanes (this isn't the right term, but something like that) constantly.

      It's logical to assume that games will use decreasing amounts of first person weapons models as this technology proliferates (at least until someone solves the problem).

      Either way, I'll be staring at one of these screens 16 hours a day, every day.

      --Ryv

    4. Re:Does it hurt to use? by shadow303 · · Score: 1

      If you stare at anything for 6 hours straight you are bound to end up with some sort of eye strain. Granted, somethings will cause it quicker than others. This display sounds like it may cause problems for people with weak eye muscles, but it is probably something that you can adjust to over time.

      --
      I've got a mind like a steel trap - it's got an animal's foot stuck in it.
  16. CRT - 3D? by Anonymous Coward · · Score: 0

    So is this perhaps another reason they are stopping production of CRTs and having a go at this 3D stuff?

    Leaving established technology, and pursuing the cool new stuff we tend to see from Sony?

    I like that business plan!

  17. What about poor MS? by Toasty16 · · Score: 3, Interesting
    They'll have to replace DirectX with "TotallyInYourFaceX" or "DirectAndToThePointX" or something similar.

    Seriously though, 3D displays are extremely useful for a variety of applications, from architecture (actual 3D renderings that you can actually walk around and see) to medicine (detailed and accurate 3D MRI imaging).

    Of course, this particular article deals with 3D for entertainment purposes, so of course I have to mention the most probable use for 3D displays, which is 3D pr0n (in case you didn't catch the 50 or so other posts making the same exact joke).

    I'm such a hack.

    1. Re:What about poor MS? by thynk · · Score: 5, Funny

      So what you're saying is that 3D pr0n would use... "DirectXXX"?

      --

      Good judgment comes from experience, and a lot of that comes from bad judgment.
    2. Re:What about poor MS? by Trollificus · · Score: 1
      "actual 3D renderings that you can actually walk around and see"

      The only problem with this is that a lot of 3d games/design programs like to utilize backface or occlusion culling. Since this effect is calculated by the position of the virtual camera, it would completely screw up the viewing experience with regard to someone who could actually walk around the monitor(and thus the scene being displayed in 3d space).
      But this is more of a performance issue than technological since this kind of feature can be disabled or ommited from the code if the programmers don't want to use it. =)

      Don't mind me, I'm just nitpicking.

      --

      "People should be allowed to keep midgets as pets."
      - Gov. Jesse Ventura

    3. Re:What about poor MS? by Anonymous Coward · · Score: 0

      Brings Force Feedback to a whole new level !!

  18. How is this better than a holo? by buffer-overflowed · · Score: 4, Interesting

    Cool tech, two LCDs seperated by a screen rather than glasses, but the eye strain problem seems to be a killer. Think of all the problems with eye strain from a regular monitor (ergonomics, hysteria to some degree, possibly law suits).

    The CNN and news.com.com articles were a little short on details, the each eye recieving a seperate image makes me think that the alignment of the two screens is horizontally side by side, rather than one behind the other with a slight offset.

    I could've missed something however.

    Anyway, I seem to remember a projection based holo game (was some kinda wierd space western) I played in the arcade in the early 90's, it used various projectors onto various pieces of glass to generate a 3D image (and looked pretty good if I recall). Isn't there better tech out there for true 3D rather than a flatscreen LCD?

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    1. Re:How is this better than a holo? by The_dev0 · · Score: 1

      I believe you're thinking of Time Traveller.

      --
      Never fight naked, unless you're in prison...
    2. Re:How is this better than a holo? by kingkade · · Score: 1

      I think it's something like those card/sticker thingies you probably were familiar with as a kid, where you would look at it and see a slightly different image depending on the viewing angle.

      so you still have one flat screen but it looks 3d -- as if you are peering into a window (tm) that contains a normal 3d world.

    3. Re:How is this better than a holo? by PenguiN42 · · Score: 1

      Time traveler didn't use various projectors and various pieces of glass... it only used one TV screen hidden inside the case and a frensel-type lens to make the image look like a hologram. But the image itself was flat.

      Didn't you ever lean over and look inside when you were a kid? :)

      --
      The following sentence is true. The preceding sentence was false.
  19. Idea for a 3d display by wiggys · · Score: 1

    I thought about using some kind of gas which would be suspended in a chamber. You'd need 2 lasers (X and Y axis) which would shine into the gas and light it up. Voila! 3d display which you could walk around, probably on par with the one in Star Wars.

    --

    Sorry, but my karma just ran over your dogma.

    1. Re:Idea for a 3d display by BitHive · · Score: 1
      Unfortunately, unless you can form the gas into the shapes you want, your lasers will make lines through all of X and all of Y, not dots at X,Y.

      So far, the best attempts at 3D I've seen have relied on tricks to make a 2D image seem to have depth rather than attempting to actually add a physical element of depth. I'd hesitate to claim that we'll never overcome this, but I think our best bets for 3D lie in projecting directly to the retina.

    2. Re:Idea for a 3d display by wiggys · · Score: 1
      What about the holographic arcade game Sega produced about a decade ago? It was called Time Traveller or something, and used a cylindrical screen reflect the light giving the illusion of having the FMV actors standing in front of you.

      I wonder if this basic technology could be further exploited...

      --

      Sorry, but my karma just ran over your dogma.

    3. Re:Idea for a 3d display by ragnarok · · Score: 2, Informative

      This has actually been done, but using specially created crystals instead of a gas. Somehow when the two lasers hit the same point it causes the crystal to fluoresce. Unfortunately the process to create the crystals is extremely expensive and they were having a lot of trouble with the scan rates of the laser, iirc.

      Here's a (apparently outdated) link:
      http://www.vdivde-it.de/felix/english_solidfelix.h tml

      --
      Search first, ask questions later.
    4. Re:Idea for a 3d display by mabster · · Score: 1

      Unless, of course, it's a chamber of sarin gas. :)

    5. Re:Idea for a 3d display by Anonymous Coward · · Score: 0

      I vaguely remember a 'device' (it wasn't by any stretch a screen) that was some kind of spiral tube that rotated in some way. Any point or points along the spiral could be illuminated, and the spiral scanned the endire volume, so it was like a 3d raster display. That's all I can remember. I've got to start drinking.

    6. Re:Idea for a 3d display by tiohero · · Score: 1
      I remember that thing well. It was a VERY convincing effect... It was just what you'd want from a true 3d display though the characters were slightly transparent. Kind of spooky actually... it seemed so alien the first time I saw it.

      I hear that the the game itself was dull, but everyone kept comming up to it and trying to pass their hands "through" the characters since they appeared to actually hover above the screen.

      I've always wondered what happened to that technology.

  20. x3d by ralico · · Score: 1

    As long as it is not like those x3d googles

    be wary of anything marketed "as seen on tv"

    --

    SCO to Hell
  21. Already Been Done by Anonymous Coward · · Score: 0

    There are already countless products out there that will allow your monitor to display in 3D. Some of them are even fairly inexpensive(if not very good). Stereo Graphics Corporation has recently come out with both 42 and 20 inch monitors that don't require any special eyewear to produce a near perfect stereoscopic. For a mere $6,000, you can have all the fun of 3D without those dorky glasses. Of course, expect NuVision to be right on their tails with a less expensive comparable option. Sony and Sanyo are already far behind.

  22. More like... by idontneedanickname · · Score: 1

    Think more like UT2006/3D will be damn cool

  23. no screenshots of the 3D! by Anonymous Coward · · Score: 0

    To see images or run programs in 3D on these screens, users won't need special glasses or additional software. Sharp already sells a cell phone with a 3D screen for the NTT DoCoMo network in Japan and is showing off a 3D notebook at conferences and press events that can run a 3D version of the game Quake.

    nice to see these will be autostereoscopic displays. I was looking for a bit more information about the notebook, but I can't find much. There is some information in Japanese about the phones, though, as well as a few comments from this page.

    ...Three-dimensional monitors consist of two TFT panels separated by a parallax barrier. Each eye receives a slightly different image, which creates the illusion of depth....While objects in the background do not pose problems, viewing objects in the foreground can cause the eyes to shift back and forth rapidly.

    This sounds like more advanced technology than the previous 3D displays occasionally discussed here, where the LCD panels were seperated by a larger space and there was less of a reliance on optics for a more limited 3D effect. I would imagine this will still have some negative side effects in terms of viewing angle though, can anyone comment on that?

    free music downloads, games, and forums.

  24. It goes without say... by altek · · Score: 0, Redundant

    pr0n!

    Imagine people ducking out of the way at the money shot...

    --
    THE MAGIC WORDS ARE SQUEAMISH OSSIFRAGE
  25. Sim City 4 by HaloZero · · Score: 2

    That's all I've got to say.

    --
    Informatus Technologicus
  26. 3D, but must be viewed from a fixed point by shird · · Score: 2, Insightful

    For example, the 3D images are best viewed from 40 centimeters away, Sharp representatives said. Sitting closer or further away results in seeing two overlapping images As with all other 3D attempts, doesn't this kind of defeat the purpose? You pretty much have to view the 3D model from a fixed point, so you may as well just render the image in 2D. How is viewing a "3D" image any better than a 2D representation of a 3D model when you can't rotate your head around the image?

    --
    I.O.U One Sig.
    1. Re:3D, but must be viewed from a fixed point by LS · · Score: 1

      People want 3D for a feature called "cool". :)

      LS

      --
      There is a fine line between being a cultivated citizen and being someone else's crop. - A. J. Patrick Liszkie
    2. Re:3D, but must be viewed from a fixed point by PenguiN42 · · Score: 1

      For complex displays, such as molecules, cad images, or medical images, having depth perception can *really* help out with understanding the image clearly, even if you can't turn your head and "look around." Basically, instead of your brain needing to *guess* the depth information from the 2d image, it can get almost explicit depth information from the two images these 3d monitors give you.

      For those of us who don't look at complex scientific images.... well, yeah, it's also cool :)

      --
      The following sentence is true. The preceding sentence was false.
  27. High-Tech by maximillianarturo · · Score: 0, Redundant

    From a technological point of view, this will do wonders for porn.

  28. Awww yeah by Satan's+Minion+666 · · Score: 0

    Like all of you don't love the idea of fragging some punkass noob in 3D. Well, MORE 3D. Somehow. Ah, screw it, I'll just go buy a gun.

    --
    I am Law! You are Crime!
  29. eye strain by cyko500 · · Score: 0

    I've changed my prescription for my contacts almost every year since I started using computers.... There isn't a single monitor that doesn't kill my eyes. I know for a fact the 2 images used to make a 3d monitor isn't going to help my eyes any. Why don't they focus on making monitors that keep the populous from going blind?
    In the long run they're just going to lose money.... blind people don't need no stinkin monitors!

  30. health and safety issues by lazira · · Score: 1
    "As you get closer and closer, there is more eye strain," Nakagaw said.

    So.. they want to limit the 3D effect, so programs don't take it upon themselves to pop out and poke you in the eye?

    How do you make standards for eye strain? Maybe they need to define some unit of pain. Like, using this display for one hour is equivalent to x hours using Windows...

    1. Re:health and safety issues by digital+bath · · Score: 1

      I can already see new viruses whose payloads are great big Bill Gates heads that pop out at you..

      --
      find / -name "*.sig" | xargs rm
    2. Re:health and safety issues by scootles · · Score: 2, Funny

      When I was at school, my friends and I devised exactly this - our unit of pain was called a "stang" and was measured as the amount of pain deriving from being burnt alive at the stake.. of course, this means that for more everyday painful stimuli, you'd probably have to measure in microstangs, or picostangs or something

  31. Re:Bush's Speech by Anonymous Coward · · Score: 0

    Did I call it or what?

  32. You can already buy them by TunaTime · · Score: 5, Informative

    Seen 3D displays already from 15" LCDs to 50" plasmas from ddd. Check them out at www.ddd.com

    1. Re:You can already buy them by Anonymous Coward · · Score: 0

      mmmm...3D debugger

  33. to real? by coday · · Score: 1

    3d pr0n, OMG duck!

    1. Re:to real? by Anonymous Coward · · Score: 0

      3d pr0n, OMG duck!

      You're watching the wrong kind of porn buddy.

  34. DUPE!! by tyrnight · · Score: 1

    this was on about a month and a half ago.. I wish I rememberd the link...

    --
    Freaky Schitt always happens to me... WHY God WHY!!
  35. 3D displays could help me! by callipygian-showsyst · · Score: 4, Interesting
    I would really like there to be a practical 3D display technology.

    We've been working with 3D video and 3D live web cams for the past few years, and the biggest obsticle is the need to wear "funny glasses".

    1. Re:3D displays could help me! by Anonymous Coward · · Score: 0

      Wow! Your camera is F*CKIN* cool!

    2. Re:3D displays could help me! by tcr · · Score: 1

      That's true.....
      The problem with anaglyphs is that the red/blue filtration leads to pretty compromised colour fidelity....

      --


      Information wants to be beer.
    3. Re:3D displays could help me! by callipygian-showsyst · · Score: 1
      That's why I use a RED/CYAN filter. Red/blue is PASSE. If you read my technical description you'd see that I do the image for RED/CYAN.

      To get a "true color" anaglyph, I shift any color that's pure red or pure cyan slightly (to the blue end) to eliminate retinal rivalry. The result is a fairly accurate full-color 3D image.

  36. TV..? I doubt it.. by fadeaway · · Score: 1

    People don't want to watch TV/use a computer on a peripheral device. They want to do it sitting back in a comfy chair.

    I doubt that this technology could easily be implemented into television. I pity the device that has to track 4 sets of eyes.. at varied distances over 10 feet.. in different positions about the room.

  37. 3D CyberSex by violent.ed · · Score: 1

    Is it just me or would this add to the ever expanding potential of ruining your keyboard all over again? And think of the consequences this would have on the ever popular questions "How long is it?"/"How big is it?". Thats right guys! We cant lie about having an 11-incher anymore!

    Of course it would dramatically impact the joy of NetMeeting on a new level by actually letting you see how REALLY ugly and fat your "partner" is.

    As for Counter-Strike/Quake/UT ect.. nothing is better than actaully feeling the urge to DUCK when a peice of someones skull comes flying at you because of the rocket launcher explosion right behind them ;)

    --
    - You're not paranoid, they really are after you.
  38. What if... by Anonymous Coward · · Score: 1, Insightful

    Monitors are hard on the eyes, yes. But what about those of us who CAN NOT see 3d or depth properly? Ie. A person with strabizmus?

    Ppl with strabizmus don't really have control over their eyes, they can only interperet the image from ONE eye at a time, and they can't usually control which eye they get that image from. (Thus they can't get the depth/3d part)

  39. 3dwm by theefer · · Score: 3, Funny

    Finally, we'll be able to use 3dwm in its full glory !

    --
    theefer
  40. 3D Display... by dmayle · · Score: 2, Interesting

    Does anyone remember FELIX 3D displays? I know they can't be used on cell phones, but at least they work...

  41. 3D File Formats by digital+bath · · Score: 1

    3D displays would require quite a bit of change in hardware and software to be useful, as far as I can tell. I doubt that any video cards made right now are (currently, anyways) capable of displaying the 3D illusion.

    And to take full advantage of 3D displays, it would require 3D file formats, no? New formats for movies and pictures would need to be created. *.mpg3d or *.gif3d or something. It's an interesting idea.

    --
    find / -name "*.sig" | xargs rm
    1. Re:3D File Formats by prestidigital · · Score: 1

      No doubt everything will be tweaked. But it's mostly a matter of the display being able to render a stereo pair. With the card you have now you can plug in stereo glasses that take care of everything. I imagine this kind of hardware metioned in the article will try to be compatible with existing 32, 64, and 128 cards since we have a lot invested there already.

    2. Re:3D File Formats by Open_The_Box · · Score: 1

      Um, software changes, yeah. Hardware though... as far as I can tell all you'd need is a dual head graphics card or something similar.

      Send a slightly different image to each one and if the displays are overlayed with a parallax offset your brain sees a 3D image.

      Like the file formats idea though. Just fix a widget into your web browser that hooks into the display to display 3D if the monitor supports it or 2D if it doesn't and suddenly you've got backwards compatability. Hmmmn... possibilities...

      --
      If you can't think of something nice to say then don't say anything at all. No, REALLY.
  42. 3D Spam by Anonymous Coward · · Score: 0

    Don't for get the spam now you can see 15" dick looks like in 3D space or how big D sized brests are.

  43. Dimension Technologies by gmplague · · Score: 5, Interesting

    Dimentions Technologies Incorporated have been selling 3D monitors (without the glasses!) for years. When they first came out they got very favorable reviews, but the major quip was with the price. Well, the prices have come down significantly, and you can get a 15" True 3D flat panel monitor, for $1700, and an 18" for $5000. 32-Bit color, resolutions up to 1024x768 (for the smaller ones), and 1280 x 1024 for the big ones, that's not such a bad deal. Also, it goes from 2D monitor to 3D at the toch of a button. Not bad if you ask me.

    Site is here.

    --
    __________________________________________
    Take comfort in your ignorance.
    Grandmaster Plague
    1. Re:Dimension Technologies by prestidigital · · Score: 1

      I sat in front of one of those about 4 years ago. It hurt my eyes more than a little. Maybe the tech has come along a lot since then, but one might not think so by the way they are talking about eye strain in that article. One can hope I guess. Shutter glasses are clunky, fragile and expensive, but they get the job done.

    2. Re:Dimension Technologies by Anonymous Coward · · Score: 0

      I've been working on thier 18" model for the 2 past
      week at our university and It's definately a cool product. I really think this is going to be the 'Next Big Thing' for the home user once the price comes down. Having experienced this I can say, there are some eye strain issues with it, specifically 'eye seperation' issues. It's like you have no control on how your eyes converge the images for the 3D effect. The same problem happens with LCD Shutter glasses. However,
      'If' the software allows control of that, you can easilly work in 3D for hours. With the DTI displays (and this
      type of technology). there is a 'sweet spot' where the
      3D effect is optimal (about arms length from the screen). It's something I've not seen with a CRT and LCD shutter glasses combination. Eye tracking and eye-seperation really would help.

      DTI has been a good company to us, the product is great, the people are fantastic, so they get my big thumbs up.

    3. Re:Dimension Technologies by dreamchaser · · Score: 1

      I reviewed one of their units awhile back. It worked very well but DID produce quite a bit of eyestrain after long usage. Not ideal for long gaming sessions, not yet at least. Great picture though, and the 3D effect was very nice.

  44. Game from the late 80's by adzoox · · Score: 1
    What was the 3D (actually holographic) video game from the late 80's? Had something to do with a time travelling cowboy and was similar to Dragon's Lair in that you manipulated video rather than actually played a game...

    Does anyone remember that? I thought the overall effect for that was pretty revolutionary. Really did look like the Millenium falcon chess game between Chewbacca and R2D2.

    I wonder why actual games and that kind of technology wasn't developed further.

    --
    Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
    1. Re:Game from the late 80's by Anonymous Coward · · Score: 0

      To games come mind, "Time Traveller" and "Holoseum". I played em both, try googling for them.

    2. Re:Game from the late 80's by adzoox · · Score: 1
      I did find it, and it's actually availible with 3D glasses to play on DVD much like Dragon's Lair is.

      It's called "Holographic Time Traveller" - it was made by Sega in 1991 - previewed in arcades in 1990

      http://www.geocities.com/wiredlounger/mpog/reviews /timetraveler/timetraveler.html

      That is a link to full detail webite if anyone else is interested

      --
      Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
  45. A Premonition: Apple will popularize this by RalphBNumbers · · Score: 2, Insightful

    I can't help but think that this is the kind of jump in technology that Apple is uniquely positioned to popularize.

    One day, they'll simply announce that they'll only sell 3D displays from then on. There will be alot of customers buying 3rd party monitors for a while, just like there were when they switched to all LCDs, but plenty of customers will buy the displays just 'cause they come with their Macs.

    Meanwhile Apple gets to drop selling plain old LCDs, which by then will be a low profit margin commodity, just as CRTs were when they dropped them, and move to selling only higher end/higher profit displays. And selling them in more volume than anyone else is likely to be at the time, because of their access to all Mac customers.

    And Apple is well positioned for the move on the software side too. They have already re-implemented their entire windowing system in OpenGL. It would be relatively trivial to add 3D window positioning and widgets. (And damn cool in some ways too, there will certainly be some useless eye candy, but some simple obvious things like being able to look behind a window just by moving your head a bit, would by really cool imho).

    Other large volume computer companies, like Dell, would undoubtedly follow in Apple's footsteps, looking for the same advantages, but none of them have the secure vertical niche that Apple has.

    --
    "The worst tyrannies were the ones where a governance required its own logic on every embedded node." - Vernor Vinge
  46. already have uses by lingqi · · Score: 2, Interesting

    One word: cellphone
    Actually that might be two words.

    Anyways, in Japan they ALREADY are taking advantage of this technology - you can take 3D pictures on your photo-capable cellphones, print them out, etc etc. I don't know how well it works because I havn't seen it in action yet, but it has sure been in commercials a lot lately.

    Don't think of 3D as a real 3D like "volumetric" but more like those magic-eye things - where it's an illusion of 3D, in the other words, you don't get more data (i.e. you never see more of the sides of the 3D thing by changing your perspective, trying to look at the display from the sides), but the object appears 3D, fooling your eyes.

    Editors might want to get this straight too

    --

    My life in the land of the rising sun.

  47. Will make 3D programming easier by Anonymous Coward · · Score: 0

    This will make 3D programming easier I think....well, from a low level point of view anyways...but also for debugging, etc. No more rasterizing, well not as we know it anyways. Man, Soldier of Fourtune 2 would be great with something like this. :)

    1. Re:Will make 3D programming easier by umthie10 · · Score: 1

      Actually, i'm not sure if this will have any effect on making programming easier. If i understand it correctly you'd still have to perform all of the rendering and rasterizing, except you'd have to do it twice at slightly different perspectives to send to each eye. It's still just a 2D image, there's just 2 of them now. So this could possibly cut frame rates in half i guess.

  48. Wouldn't you need 9 lasers? by Cyno01 · · Score: 1

    R, G and B @ X, Y and Z?

    --
    "Sic Semper Tyrannosaurus Rex."
  49. Yay. by Vanieter · · Score: 1

    Best way to dispose of unwanted grandparents : have them die from an heart attack by putting in a DVD of *insert cheap action flick here*

  50. I'd Rather Have OLED by SlipJig · · Score: 2, Interesting

    This technology sounds like a more complicated (and expensive) version of the already-complicated and expensive LCD technology we have. Furthermore, it doesn't sound like the technology will work well with the OLED's that are just starting to come out.

    Given a choice between "3D" LCD and 2D OLED, I'll take OLED, thank you very much.

    --
    Read my keyboard review.
  51. Re:A Premonition: Apple will popularize this by Anonymous Coward · · Score: 0

    yawn, apple always lags in technology. Wow, firewire 800, color me impressed.

  52. hehehe... Wil Wheaton watch out! by Anonymous Coward · · Score: 0

    Umm, but doesn't CleverNickName sell these?

    btw Wil, who is that hot aussie on that infomecial? helloooo nurse!!!

  53. The biggest benefit by Anonymous Coward · · Score: 0

    The best thing about a 3D display would be playing Resident Evil or Alone in the Dark, and being able to pause the game, walk around the monitor, AND SEE WHAT'S ATTACKING YOU DESPITE THE STUPID FUCKING CAMERA ANGLES!

    Karma: Ratshit (mostly due to forming your own opinion)

  54. I have one of these already by spress · · Score: 0

    I've have one on my desktop already.
    The ANU Wedge
    Of course it's a pretty big desk

    --
    Subverting the meta-moderating system since 2003
  55. 2D vs 3D by rockmuelle · · Score: 1


    It's been said before and I'll quote it again:

    3D is just bad 2D.

    Save for games, I have yet to see an application where 3D doesn't make things worse.

    -Chris

  56. 3D will be assimilated by metoo34 · · Score: 2, Insightful

    "One of the first subcommittees will examine establishing methods for tweaking software applications so that they can take advantage of 3D screens. Hardware input-output specifications will be the subject of another subcommittee."

    3D Consortium member list:
    Sony, Sanyo, Itochu, NTT Data, Sharp, Microsoft, Kodak,Olympus
    Who's proprietary drivers will be the only thing it works with for the first few years?

  57. and duke nukem forever will be out tommarow. by Anonymous Coward · · Score: 0

    i want to see a news site dedicated to cache'ing old press releases quoting vaporware of the "future" 2004, hah!

  58. is this title a joke? by Anonymous Coward · · Score: 0

    "3D Display a Little Bit Closer to Reality"
    if this is a joke, then bravo!

  59. What I noticed... by hackwrench · · Score: 1

    No matter which way you turned, you saw the same perspective.

  60. Re:3D cellphones? Please NO... by Anonymous Coward · · Score: 0

    Ooooh, you really hurt his feelings jerk-off!

  61. Britney and DDD by Bangdot44 · · Score: 1

    I recently saw the 2d to 3d conversion of the britney spears pepsi ad that DDD did. It looks absolutely fantastic Anyone else catch that???

  62. Lazy eye by Anonymous Coward · · Score: 0

    I have a lazy left eye, basically when I close it, I see the exact same image as I do with both open. The left side is blurry, but this is only noticable when I close my right eye. Unfortunately, I've never gotten this corrected.

    Will I still be able to use these 3d displays?

  63. pR0n will never be the same again... by superpulpsicle · · Score: 0

    Ahhmmm.... ahhmmm. So how big are those monitors again?

  64. Just computers? by prestidigital · · Score: 1

    All the discussion I've seen thus far assumes, understandably, that these things are going to be next gen. computer monitors. What about next gen TVs?! Insert "Virtual" into "Reality Television."

  65. 3D webcams NOW by dvnelson72 · · Score: 2, Informative

    http://www.realtime-3d.com

    there are graphic @dult 3d videos and images availabe that display the possiblities.

  66. Ouch by ralphus · · Score: 1

    Imagine the first time you get the crap scared out of you by a 3d X-10 popup ad.

    --
    Revolutions are never about freedom or justice. They're about who's going to be top dog. -- Kilgore Trout
  67. What they fail to mention... by Jonboy+X · · Score: 4, Funny

    ...in the article is that, to achieve the illusion of depth, the user must continuously blink one eye, then the other, exactly 30 times per second.

    SIG FAULT

    --

    "In a 32-bit world, you're a 2-bit user. You've got your own newsgroup, alt.total.loser." -Weird Al
  68. This is great by AnotherBrian · · Score: 2, Funny
    ... and safety standards...

    Thank goodness they are outlining some safety standards for there displays. I sure wouldn't want to zoom in on a pixilated 3D model and have a nipple poke me in the eye.

  69. Re:3D cellphones? Please NO... by prell · · Score: 0, Offtopic

    I guess this is modded "funny" because there are no modifiers for "ignorant" or "discriminatory"

  70. I only have one eye you insensitive bastards by spun · · Score: 1

    I lost an eye five years ago to a mugger, so everything is 2D for me.

    Yeah, I know, the punchline isn't very funny.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  71. Focal depth (slightly OT) by wgmari · · Score: 2, Insightful

    I have read through the posts, and many people have stated that it only simulates 3D through twin images, but hurts the eye due to it all being on a single focal plane. While I can understand this, what I don't get is how does the eye know what the focal plane is?

    I mean, if I close one eye and look at the monitor, it is in focus. If I then hold my finger ~10cm from my eye, it will be out of focus unless I try to look at it, in which case the monitor will be out of focus. In what way does a SINGLE eye have to change to focus at these different lengths? And how does it "know" where to focus on without the input from the second eye? Would it possible to trick the eye into thinking that the light is coming from a particular distance, regardless of where it is really coming from? If so, then you'd be able have true 3D, wouldn't you?

    1. Re:Focal depth (slightly OT) by Anonymous Coward · · Score: 0

      theres a cetain amount of processing done by the brain to assess focal length from visual cues.

      this is how one eyed people can catch :-)

      its hard but you CAN do it

  72. What goes around by coldcity · · Score: 1

    More interesting uses of screens can directly improve the bottom line. At Comdex, for instance, Sharp showed off a new version of its Muramasa notebook, which weighs just over two pounds. Earlier this year, the company showed off an LCD panel with an embedded Zilog microprocessor. Sharp envisions a time when complete computers will be embedded into monitors, Nakagawa said. - Sharp to license Commodore Pet?

    --
    coldcity
    code, life, art
  73. Wow.. by mivok · · Score: 1

    ..so when I'm playing quake and move my head to try and see round the corner, or lean over when my sister leans over when playing some daft driving game, it will actualy work as opposed to making the game player simply look stupid.

  74. Finally! by jetsfandb · · Score: 1

    Now Ralph Kramden will be able to buy a TV!

    --
    It is by caffeine alone I set my mind in motion, It is by the beans of Java that thoughts acquire speed, The hands acqui
  75. Poor Mans Test by kruczkowski · · Score: 1

    Here is how to test if your at a 2D or 3D:

    1. Pick out two objects, one close and one far.
    2. Move your head side to side, if the stay the name, your at a 2D, if they move, your at a 3D.

    Ever watched someone play 3D games and move there head around to see what's behind the corner?

    --
    hmm... for fun I enjoy launching DDoS attacks against 127.87.42.5
  76. HumanEyes lets you do 3D photography by Anonymous Coward · · Score: 0
    HumanEyes makes software which lets you take simple short movies of objects and turn them into 3D, 360 degrees steroscopic scene, in real time (e.g. sports events, or teleconferencing).

    Being able to view their output on screen without goggles? I can't wait to see that!

    (Their site talk about printing, but that's simply because 3D displays are not common yet).

  77. 3D phone offered by NTT DoCoMo right now! by winston_pr · · Score: 1
    NTT DoCoMo, Japan's major mobile-carrier, already offer a phone featuring one sort of 3D screen. SH251iS as can be seen here:
    http://www.nttdocomo.co.jp/english/p_s/products/ke itai/251i/sh251is/sh251is.html
    The phone also features a camera and imageprocessing software to convert CMOS picures to 3D for viewing on the display. I checked it out and it's actually pretty cool. No glasses needed ofcourse since it's based on the new SHARP screen as was mention earlier on here.
    --
    "6EQUJ5"
    1. Re:3D phone offered by NTT DoCoMo right now! by winston_pr · · Score: 1

      Sorry about that, here is the working link for the 3D phone: DoCoMo SH251iS

      --
      "6EQUJ5"
  78. Not true 3d by Anonymous Coward · · Score: 0

    Restrain yourself. The technology being discussed isn't real 3d. The display is _two_ lcd screens which means you only get two perspectives on a scene -- one for the left eye and one for the right. This is a couple thousand or so perspectives less than a good hologram which itself generally offers less than half the perspectives that the 3 projection of Leia in Star Wars had since most holograms are flat and can't be viewed from the back.

    You won't be walking around to view the screen from the back. Photos posted to eBay won't suddenly, magically, become 3d.

  79. at least it's a step in the right direction! by prestidigital · · Score: 1

    I have to think that all the negativism about the technology is maybe just indicative of the general mood. Sure it's riddled with flaws. Yes, we know it's been done. (And NO, it is not right for EVERYTHING!) But at least we are being offered this reminder that someone isn't going to quit until we can all beam a 3D movie of real-live Princess Leia onto our coffee tables. Me likey the 3D! Me wanty the 3D! We might take further encouragement from the fact that big guns like Sony and Sharp are moving in (again). Besides, you know a technology is about ripe when a big brand moves in and claims victory for years of everyone else's hard work, right? We are taking big steps in the right direction.

  80. 3D cell phones? by rinkjustice · · Score: 1

    3D for cell phones is a waste of time. I can't imagine anyone using a handheld device for web surfing, buying a tie online for Father's Day or watching a movie. Interfaces need to be a certain size and at eye level for it to be tolerable.

  81. Re:3D cellphones? Please NO... by Anonymous Coward · · Score: 0

    Come on, with a 3D display no one will need a physical girlfriend!

  82. The best application of this technology... by CokoBWare · · Score: 1

    And the most profitable...

    3D porn... I know it's the lowest common denominator, but I bet you anything that it will drive the consumer market :D

  83. We should stop calling it 3D by ctimes2 · · Score: 1

    And start calling it 'that display that makes you go all cross-eyed for an hour after you look at it'.

    Or possibly 'the Dolly Parton' since that's what it'll be used for most...

    --
    My cube. My friend. My solace. My prison.
  84. Old... by __aailob1448 · · Score: 1

    I did a project on this technology for school back in 1994. I would have posted it but Slashdot didn't exist back then.

  85. Re:3D cellphones? Please NO... by Anonymous Coward · · Score: 0

    I guess you are a retarded faggott.