Games on Demand
Laurens Simonis writes "Yesterday, the Dutch ISP Planet Internet introduced a games subscription service. For a small monthly fee, about $10, you get unlimited access to a growing list of (sort-of) current games which you can legally download from them. Currently, you can pick from 20 titles including Tomb Raider Chronicles, Alone in the Dark: The New Nightmare and Commandos 2. New ones are added monthly. To my knowledge, this is the first time an ISP offers this kind of service. Personally, I'm all for the idea. Could this be the future? Half-Life developer Valve Software seems to think so." This looks really cool, but I'm curious as to how well it will catch on. It feels about 5 years too early to me, but here's hoping it performs well.
For someone that wants to pop on and play a game casually, this is great.
But for the hardcore gamer, I think they'd prefer to have the game in hand.
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
"Since P2P consumes our bandwidth anyway, we may as well provide the games ourselves and make a buck in the process".
Smart move though.
Karma cannot be described by words alone.
Unfortuneately, there has to be tolerance to piracy built into the policy or it won't work.
If you download a game, you have the install media. It's a simple matter of building a app or a device to circumvent the copy protection it has at that point. There are no hardware controls like broken CD specs built into this kind of system, so I can't see it depending on hardware copy protection either.
For online games, using an account tied to the download account will keep people from using piracy that way, but look at all the people who downloaded Warcraft3 and then never played online.
Long and short, there has to be a margin built into this business model that's tolerant of a certain level of underground distribution. If the system is not tolerant of this, and tries to depend on legislation, litigation, or user controls to keep users from distributing copies then it won't work.
The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
Though because it's an advanced feature, they don't publicize it. I have to google for these games myself. They even code-named them "ROMZ" so that newbie users don't stumble on them by accident and cause a support nightmare.
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They have the games on demand service. There are many other semi-repackaged versions of this. Generally older games. But good for the non-hardcore gamer, I think. I'm playing Age of Wonders which I never got to play, with The Outforce. They've got some Star Trek games, too. For me, it is worth the money, because I almost never buy software. Especially after the MOO3 disaster, I don't think I'll buy again for a very long time.
I think this is why it would be great for occasional gamers, or someone that would like a "try-before-you-buy" type situtaion. Pay for a month and try a bunch of games and then if you are going to play a game over and over then drop your subscritpion and buy it.
It makes a quasi disk device (X: Y:) that has the game. But it is more like NFS with caching. They push the first 100mb or so (variable per game, just to get the core/intro material in there) into your local cache (hard drive). Then, as you call for more information from the game (more missions, scenerios, etc), they are streamed over the network to your local disk cache device. Pretty slick, actually.
It works pretty well, but I have noticed a few problems. There were some things that were delivered as they are downloaded on some games, when they shouldn't be (primarily, movies). Age of Wonders gives me a lot of hard drive chatter on the main screen of the game. Looks like data was placed sub-optimally and it has to seek to hell and back to read something over and over and over and over (basic animations, perhaps). Bad programming or layout.
From a service standpoing, I'm happy with it. Their back-end enging is EXEtender, which you'll see some other game-on-demand services use as well with some of the same game titles (usually from Infogrames). For them, it has got to be a nice way to squeeze more profits out of dead titles.
Interesting games indeed.
"Caution: Exent Technologies Ltd asserts that this content is safe"
exent.. exent.. where have I seen that name...
Yahoo! Online Games Contain Spyware, the story on Civ3 downloadable from yahoo.
So they just moved to another platform, right?
Nouvelles de jeux et technologies en français. TC
Heck, this is offtopic as it comes, but I just recently threw away my VOODOO card box. I still have the card :) Sucker cost 250 bucks when it first came out. OUCH! But boy did it make GLQuake a work of art. I bet you old cards like that will be come like old baseball cards down the road. Well probably not. =p
Suppose the ISP finds that there were 1,000 downloads of a particular title one month. How do they pay the software companies royalties? I mean, what if the user downloaded it, realized it was a mistake, then deleted it without ever playing the game. Does that count as a "sale?"
The canadian telephone company, Bell Canada, has been offering games-on-demand for some time now. The service is very inexpensive, and there are 100+ games to choose from. The download speeds are exceptionally fast. What's interesting is that they apply all the latest patches to the games already, and they even test extensively for operating system compatibility. How cool is that? Makes you wonder what those US telcos have done for us lately...
The service is available at gamesmania.com
I use the Yahoo Games on Demand service, and honestly, I'm thrilled with it. They have several different payment options, up to $15/month for 10 games. Some games you can only rent for 3 days and that costs $5. Usually the newer stuff.
The selection is pretty good, again, mostly older stuff like Civ III and railroad tycoon, but also some really interesting games like Legion and Tropico. I'd prolly say I buy about 4 computer games a year, spending about $200...probably more. For me, $15/month is a bargain and I get to try many more games.
The technology isn't quite 100%, but it's good enough and getting better. I think everyone should try it out, especially considering you can get started for $5.
Does any one remember the Sega Channel? Basically, your sega genesis was hooked up to the cable and you downloaded games and played them that way. I (Being a nintendo zealot) only played when I went to friends' houses, but I was really cool not having to go to Blockbuster to get a game.
I wonder what ever happened to that.....
What, me Tweet?
Ok here's the list cut'n'plastard just for you.
Alone in the Dark: The New Nightmare
Anachronox
Commandos 2: Men of Courage
Conflict Zone
Deus Ex: The Conspiracy
Driver
Gangsters 2: Vendetta
Hitman: Codename 47
IL 2 Sturmovik
Monopoly II
Outcast
Project IGI
Rainbow Six: Rogue Spear
Silent Hunter II
Supreme Snowboarding
Thief II: The Metal Age
Tom Clancy's Ghost Recon
Tomb Raider: Chronicles
V-Rally 2 Expert Edition
TELUS.net in Canada has been offering games that can be downloaded as a subscription service for over 6 months now.
You can find information at TELUS.net Games
Yittrix
Canada had this type of service for a year now. check out Games Mania