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Xerox Alto Computer 30th Anniversary

aheath writes "The New York Times has a story about the 30th anniversary of the Xerox Alto computer: How Digital Pioneers Put the 'Personal' in PC's. According to the PARC Factsheet "The Alto Computer (1973/1980) included the Graphical User Interface (GUI), WYSIWYG editing, bit-mapped display, overlapping windows, and the first commercial use of the mouse." The concepts prototyped in the Xerox Alto contributed to the development of the Xerox Star, the Apple Lisa, the Apple Macintosh and Microsoft Windows 1.0."

15 of 194 comments (clear)

  1. *cork pop* by KefkaFloyd · · Score: 4, Insightful

    Well, happy 30th anniversary to them! PARC has provided us with far more than just the GUI, though that is what it is most notable for. PARC has churned out a lot of innovations and I hope it continues as long as Xerox is willing to fund it (which is in their best interest, IMO, a lot of IP comes out of it).

    --

    Conglom-O: We Own You (TM).
    1. Re:*cork pop* by Syre · · Score: 4, Insightful

      Yes, they talked about the 3M computer: 1000 pixels by 1000 pixels on the screen and 1000 bytes of RAM, with a graphical interface and a mouse.

      The Alto was the first computer that met that design goal.

      That same year, Xerox came out with the first laser printer and an ethernet network that connected the printer and workstations. The original network ran at 3Mbps.

      See PARC's History page

  2. Windows 1.0 by wordisms · · Score: 4, Funny

    I just like the screen shot of the "mouse with steel ball" and more notoriously, "the reboot screen after a crash." Somethings never change.

  3. Dealers of Lightening by joeflies · · Score: 4, Informative
    Read Dealers of Lightening for a very good look at what happened at Xerox Parc. It does a good blend of the managment misfires, the politics, as well as providing a solid appreciation for what these guys did.

    The section I found most interesting was the political battles over purchasing a research computer. After selecting a computer that was best suited for the job, they didn't get to buy it, and ended up building their own. A great story about how the pure research and deep thinkers mixed both worked together and battled against the engineers and the suits.

  4. Just think... by Neck_of_the_Woods · · Score: 5, Funny


    If you had a 1024 node cluster of these things you could load windowsXP in just under 3 months.

    --
    Neck_of_the_Woods
    #/usr/local/surf/glassy/overhead
  5. Alternatives to the GUI by questamor · · Score: 4, Insightful

    If they (and the followon effects, such as apples machines, and windows etc) hadn't created the GUI as we now have it - which in many ways is unchanged, ie overlapping windows, mouse, etc... what kind of interface would we have?

    I'm willing to accept it was a pretty good jump of thought to create the gui on a bitmapped display after so much text-only based human-computer-interaction, but are there other ways of interfacing? perhaps other GUI ideas that we don't see just because they weren't first, and hence now the most developed?

  6. Jargon file by arvindn · · Score: 4, Funny
    The jargon file has an interesting entry on the Xerox PARC.

    It says

    Sadly, the prophets at PARC were without honor in their own company, so much so that it became a standard joke to describe PARC as a place that specialized in developing brilliant ideas for everyone else.

  7. A little better picture. . . by Fritz+Benwalla · · Score: 5, Informative

    Can be found here -- odd little note, the original CPU is on casters, so I suppose it ranks as the first portable too.

    Its blazing computational stats:

    BCPL: 5-10 uSec for a simple expression
    Nova Asm: 1-2uSec / instruction
    Microcode: 170 nSec / micro instruction

    Can be found with a lot of other cool information on its original programming language and some software on this very cool page by an Alto collector.

    Neat machine. I think I want one now.

    -----

    --

    Believe me, I'm as surprised by my comment as you are.
  8. Methaphors, Forms by fm6 · · Score: 4, Interesting
    Well, any user interface starts out as some kind of metaphor. The dominant file system organization, for example, borrows the ideas of files and folders from simple paper filing systems. By the same token, the overlapping windows GUI is just a metaphor for a desk with a lot of papers on it. So your question really devolves into this one: what other good GUI metaphors are there? I can't think of any, but then I'm pretty bad at thinking visually.

    Not quite offtopic: back in the late 70s, some workstation designers decided they could do an intuitive user interface without waiting for bitmap displays to become affordable. The result was the form-based user interface of the CTOS operating system, which ran on special proprietary hardware. Of course, like most proprietary systems, it was driven from the marketplace by IBM compatibles. Too bad, really.

    1. Re:Methaphors, Forms by Planesdragon · · Score: 4, Informative
      what other good GUI metaphors are there?

      A whole bunch, actually.

      • A "channel" metaphor, where you "flip" between different programs.
      • A "book" metaphor, where you move between tabbed "chapters" that represent either various tasks or various stages of work
      • A "deep box" metaphor, where you have various objects in a 2D+1 space, with the closer objects getting higher priority.


      The interesting part is, modern GUIs integrate both the "book" and "channel" metaphors alongside the "papers on a desk" metaphor. I certainly know that I don't use overlapping windows for anything but file-sorting; every program I run (exempting IM and Winamp) is maximized, and I switch between the tasks with the fundamental windows keyboard command, Alt+tab.)

      Personally, I'm eagerly awaiting a better file system metaphor. Toss the "files and folders" lie, skip the "everything is a file" concept, and hop right into "Hard Drive is a database."
  9. Troll ! by Eric_Cartman_South_P · · Score: 4, Funny
    jjjjjjjjj kjjj
    vi is simple, powerfull and easy to use.
    oo
    vi is simple, powerfull and easy to use.
    :w
    q:q
    :wq!
    :wq

  10. Little known facts by soundofthemoon · · Score: 5, Interesting

    When I worked at Xerox (not PARC) in the 80s, we had an Alto lab with a dozen or so Altos. They were so cool. Besides all the visible features, what really made them kick was that they had programmable microcode. So you could code up a new high-level instruction set and build your own language. This was how the Smalltalk-72 VM was implemented. They also had removable hard disk platters. Something the size of a pizza that held about 2.5MB. And besides the 3-button mouse, they had a 5-key chord keyboard - right hand mousing, left hand chording, it was a surprisingly fast way to edit.

    The other totally fun thing about the Altos was they supported network games. My favorite was Mazewars. This was almost certainly the first multiplayer FPS game in the world. Everyone played an identical looking eyeball. You zipped around a maze and shot each other (with withering glares, I guess). But you really needed to be good on the chord keyset to win.

  11. Debunking the "Apple Ripped Off Xerox PARC" Myth by Nova+Express · · Score: 4, Informative
    Since I'm sure it will come up somewhere in this thread, I'd like to launch a premptive strike and debunk the "Apple stole the Lisa/Mac interface from Xerox PARC" Myth.

    1. Apple was already working on some GUI elements before Steve Jobs visit to Xerox PARC in 1979.

    2. Many Apple and Xerox GUI elements were developed in parallel.

    3. Most importantly, Apple paid Xerox millions in stock to incorporate the GUI elements it did borrow for the Lisa/Macintosh projects.


    Apple borrowed a number of elements from PARC research, but not all of them, and it did pay for the ones it did borrow. More details at: http://www.mackido.com/Interface/ui_history.html.
    --
    Lawrence Person (lawrencepersonh@gmailh.com (remove all "h"s to mail)

    http://www.lawrenceperson.com/

  12. WYSIWYG by trentfoley · · Score: 5, Funny

    In the early 1980's, I worked for a software spin-off of an engineering company that was going down the tubes rapidly. One Friday I went to work to find:
    1) A very polite policeman at the door.
    2) No electricity.
    3) No management people.
    4) Confused employees.
    5) An envelope at my desk with a check for 1/2 of my pay.
    6) On the memo line, it read: "WYSIWYG"
    7...
    8) no profit.

  13. *sigh* Apple didn't "Steal" the GUI from Xerox by green+pizza · · Score: 5, Informative

    While many Xerox engineers and even more techies outside of the company were sad to see Xerox discontinue GUI efforts beyond the Alto and Star, this was the full intention of the company's executives. At the time, Xerox was a copy machine company, the powers that be had no interest in making any sort of computer. In return for information, cooperation, and to somewhat return the favor, Apple gave Xerox a large amount of Apple stock. Apple didn't "buy" the GUI from Xerox, neither did they "steal" the GUI. About the only thing they "stole" were some engineers that moved to Apple to continue GUI work (Apple's former chief scientist, Larry Tessler, for example).

    The early Lisa and Macintosh machines were less powerful than the last generation Xerox machines, but had better software support. The Xerox had several impressive demos, but most were incomplete. By 1985, the Macintosh had Mac Write, Mac Paint, Mac Draw, Hypercard, several Postscript-based illustration and DTP applications, and the very first GUI versions of MS Word and Excel.

    Search the web for Apple/Xerox myths, you'll find the real story from several credible sources, including Steve Wozniak (Apple co-founder) who was still with the company at the time. www.woz.org may be a good start.

    If it makes you feel any better, you may want to think of Apple as getting a taste of their own medicine with the Newton project. Like Xerox that pioneered a new area of computing, but allowed other companies to mass market smaller/cheaper models, Apple left the PDA market just as it began to take off. The Newtons were impressive technology demos, but were large and expensive and still had some quirks. Two years after Apple discontinued the Newton, everyone had a Palm.