RTCW: Enemy Territory Test Released
Ant writes "Return to Castle Wolfenstein: Enemy Territory Test is released for Linux and Windows! It doesn't require the original game." See the news blurb and player guide.
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Why is there a x86 Linux version but no Mac Version?
The important part, is there any new gameplay?
From scanning the guide I'd say yes. I am looking forward to playing as "Covert OpS", I always liked blowing up enemy sentry guns in TFC.
Besides from that, I must say that Desert Combat is providing a lot of new fun stuff too for BF1942, although in alpha stage and team strength/weapon balancing still are a bit off, and some strange errors, it's nice to see that we can expect more from the bf1942 platform that has many cool features but the original WW2 concept is getting old.
my sig
Would someone put up a bittorrent link please?
Thank you!
Could someone explain how that works? I realize that this is made by the same people that made RtCW, but skimping out of the original engine doesn't seem right. It's a faily new engine (tweaked off of Quake 3, but updated) so I don't see how/why they would do this.
"Some things have to be believed to be seen." - Ralph Hodgson
not in quake 3 (or quake 3 engine games), because the physics is fps dependant....you jump higher with 120 fps than with any lower or higher fps (except for 333 and some other strange values).