RTCW: Enemy Territory Test Released
Ant writes "Return to Castle Wolfenstein: Enemy Territory Test is released for Linux and Windows! It doesn't require the original game." See the news blurb and player guide.
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You guys can download it directly from this link in the bottom left corner.
e x.asp?section=april03
http://games.activision.com/games/wolfenstein/ind
I have to go to class soon but I'll sure as hell be playing it when I get back. I hope the single player isn't like the first one. I was impressed until those uber soldiers and skeletons started coming out. I love those realistic WWII games.
-Trinhbo [http://trinhbo.com]
that my manager didn't turn up to work this morning. the bastard is sitting at home playing this!
Windows version here
and your Linux version is here.
Why is there a x86 Linux version but no Mac Version?
RTCW: Enemy Territory will be a multiplayer only game that is completely free. A while back Activison decided not to make it a full blow retail game but since so much of it was done they are going to make it free for everyone.
what the heck are you talking about?
P-III 866 with a Geforce4 MX (Low end $39.00 geforce 4) it screams as well as UT2003 Quake3 etc... I get over 30fps all the time. (much more if I drop to sane resolutions like 800X600)
Sounds like you either dont have a good videocard (read that as not having an Nvidia) or you have something horribly mis-configured.
Do not look at laser with remaining good eye.
Everyone KNOWS that REAL gamers play on Macs. Only "n00bz" use linux as their gaming platform of choice.
Nothing says "l33t g4m3r" more than fragging someone using a one button arrow mover.
=)
This is my sig. Its pathetic.
The important part, is there any new gameplay?
From scanning the guide I'd say yes. I am looking forward to playing as "Covert OpS", I always liked blowing up enemy sentry guns in TFC.
Besides from that, I must say that Desert Combat is providing a lot of new fun stuff too for BF1942, although in alpha stage and team strength/weapon balancing still are a bit off, and some strange errors, it's nice to see that we can expect more from the bf1942 platform that has many cool features but the original WW2 concept is getting old.
my sig
Would someone put up a bittorrent link please?
Thank you!
Could someone explain how that works? I realize that this is made by the same people that made RtCW, but skimping out of the original engine doesn't seem right. It's a faily new engine (tweaked off of Quake 3, but updated) so I don't see how/why they would do this.
"Some things have to be believed to be seen." - Ralph Hodgson
... if there were a Mac Version but no Linux version, it wouldn't be on Slashdot.
theefer
I just have to jump in and second this.
Although I got a much heavier-duty machine (PIV-2.4GHz / GF4-ti4600), I get on the average of 200 FPS (varies between 180 - 200 depending on the map) with every piece of eyecandy cranked to the max at 1024x768. RTCW is not slow on my box at all. Actually, I get lower frame rates in Q3A (120 - 130) for whatever reason. I dunno about that, but still, RTCW is not slow. (period)
Disclaimer: granted I haven't played this yet since the servers are dead it seems, but I do get the same results out of UT2003 as you're reporting as well.
I'm not a prophet or a stone-age man,
I'm just a mortal with potential of a super man.
the final version *is* free, activision has stated this a few times, as someone whos still involved in the RtCW scene you will find this out by actually reading the official site, and many fan sites.
the Germans will speak German! I mean, you are in 'enemy territory' after all, it should only make sense
Considering apple.slashdot.org has an article every time Steve Jobs scratches his balls, the probability is very high that there would be an article discussing a RTCW port.
If you're interested in this kind of thing here is a link which explains it quite well.
I've never understood why games that go to so much trouble to be realistic do things like have players' names show up above them when you're targetting them, or "Don't shoot!" icons. I mean, really, you've got the ability to disguise yourself as the enemy; that's really cool. But then your teammates can automatically know it's you from afar just by leaving their crosshairs on you for a second or two. Riiiiight.
Al Qaeda has ninjas!
And the fixed up URL
Source. Hellchick (I think she works for Activision?):
:)
:)
Some notes...
There is no catch to it being free. The final version of Enemy Territory will also be free and stand alone. Completely free, no strings attached. There's no spyware, there's no collection of email addresses, we do not ask you to do us any "favors" and "get rid of a problem" for us in the future. The multiplayer was a labor of love for Splash Damage, id, and Activision, and it would just be a shame for all of that to go to waste. So you're getting a free game. No one believes us when we tell them this, and I can understand them. But it's true.
Second, people seem to be having problems identifying team mates. There are two ways you can do this:
- When you mouse over a team mate, you'll see their rank, name, and their health bar. You won't see anything when you mouse over an enemy.
- The Axis and Allies have very different uniforms. The Allies have American tan utilities, while the Axis are wearing black coats or uniforms with red armbands (on all of them, I think).
Quick tips:
- There's a player guide that came with ET -- check it out for some info.
- The voiceovers will often tell you what objective your team needs to accomplish at that moment.
- The basic idea of the map is this: the Allies have to get the tank through the tunnel doors, then to the base (where it'll destroy the depot doors), then around the side of the base where it'll destroy the corner of the depot (allowing a second route in), and then finally dynamite the fuel dump. The Axis have to prevent this, and they have some command posts they can build and MGs in their base to help defend.
- Engineers can plant land mines. They are very fun.
- Covert Ops' can find planted land mines from the other team - use your binocs to scan.
There's a lot more but maybe that will help people.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).