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The Rise Of Adverts In Videogames

Thanks to Evil Avatar for pointing to a brief Fortune article discussing the rise of advertising placement in videogames. A particular example discussed - Intel have struck a deal with EA so that "..when characters on The Sims Online use their PCs, players see the Intel logo and hear the company's signature musical bong." How insidious is too insidious? Mind you, advertisers would have to push to find licensing as plain bizarre as Skittles' product placement in Darkened Skye.

45 comments

  1. Enter the Matrix by Yrd · · Score: 3, Informative

    Intel also got their paws on Enter the Matrix, there are various points in the game with big Pentium 4 advert posters in (such as the airport). Thankfully they left out that irritating tune.

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    1. Re:Enter the Matrix by Donimo · · Score: 2, Informative

      I also saw an nVidia advert on a wall beside the Intel logo...

    2. Re:Enter the Matrix by His+Nastiness · · Score: 1

      Not to mention those damn Powerade vending machines everywhere.

    3. Re:Enter the Matrix by Acidic_Diarrhea · · Score: 1, Flamebait

      Quite right: this is why we, the movie-going public, need to rise up and demand that these kickbacks be passed along to the end user. If Intel wants me to watch their commercial within the movie, I will require a quarter. I don't even need the quarter, the theatre can just subtract it from my ticket price. Here's an idea: a megaplex that shows the regular run of the mill Hollywood movies but before they are shown, commercial images are branded onto them locally. Of course, digital film would make this much more possible. Anyway, Tom's Local Chicken Shack can pay the local theatre some money to have their commercial within the movie and because of this added profit, the theatre can charge less per movie. For instance, if there are five adverts within a film, my ticket is discounted at some factor times five. What a great idea! Oh, but I think this type of editing is illegal under the DMCA...

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    4. Re:Enter the Matrix by syrinx · · Score: 1

      Just like since we pay for cable, there are no commercials!

      Oh wait.

      If they do that, no way are they going to reduce ticket prices, they'll just stick the commercials in and make more money for themselves.

      --
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  2. Mc Donalds by riotous · · Score: 2, Informative

    Somewhere between 1993-1995 (it ain't gonna get much clearer than that I'm afraid). The lovely people at McD released a game on the amiga (and possibly the atari st as well) based on Ronnie and themselves. Yes you help Ronnie clear up the environment by collecting golden arches.

    ==
    Do you want to change your name to Homer Junior? The kids can call you Ho-Ju!
    ==

    1. Re:Mc Donalds by Wuukie · · Score: 5, Funny

      Hmmm, help clean up the environment by collecting golden arches? You mean cleaning environment by removing McDonald restaurant? Sounds like feasible solution.

    2. Re:Mc Donalds by NanoGator · · Score: 1

      "Hmmm, help clean up the environment by collecting golden arches? You mean cleaning environment by removing McDonald restaurant? Sounds like feasible solution. "

      Ever look at a McD's wrapper and notice the phrase "Please put litter in it's place"? Doesn't that mean you should throw it anywhere but in a trashcan? It ceases to be litter once you throw it away. Maybe that is what the game is about.

      --
      "Derp de derp."
  3. Flashback by IceFreak2000 · · Score: 2, Interesting

    Back in 1992, Ocean Software released a game on the Amiga and PC in conjunction with Smiths Crisps in the UK to promote Quavers, that tied in with their current Lenny Henry voiced mascot Colin Curly. The game wasn't a half bad puzzler either.

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    1. Re:Flashback by riotous · · Score: 1

      Didn't that have some sort of ant in it or was that the sequel?

    2. Re:Flashback by IceFreak2000 · · Score: 1

      Yeah, the character you played was (IIRC) G.I. ANT (groan) - I never quite worked out how pushing dominoes over was ever going get get packets of crisps back for a the frankly bizzare Colin Curly, but hey... The puzzles were quite cool though.

      --
      Life is like a sewer; what you get out of it depends on what you put into it...
    3. Re:Flashback by Thedalek · · Score: 1

      Funny, I thought the US version was Pushover (Starring G.I. Ant)

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  4. An intel musical bong? by ColaMan · · Score: 3, Funny

    Far out man, pass the intel musical bong.

    I knew those guys were on something.

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    1. Re:An intel musical bong? by canned_blaster · · Score: 1

      The musical bong is probably what they were making use of when they made those wasted "Three blue men" pentium 3 adverts :S .

  5. long time... by nsebban · · Score: 1

    Even if it seems to be a matter of last 5 years, products placement in games as been here for a while : remember Zool ? Well in this game, the brand Ch*ppa Ch*ps was strongly present.

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    1. Re:long time... by lightspawn · · Score: 4, Informative
      Here's some "prior art" for you (EGA / CGA / 8-bit micros)

      Domino's Pizza - Avoid the noid

      Ford - Ford Simulator

      Dunlop - Dunlop 911 TS

      KP skips - Action Biker

      The last link is to a review. A few choice words:
      Action Biker signifies a depressing trend to link grotty software with expensive advertising campaigns. Let's kill this off instantly by refusing to buy such garbage.

      Software like this gives junk food a bad name.
    2. Re:long time... by Eagle7 · · Score: 1

      Yep... weren't there a bunch of these sort of games for the Atari 2600? I remember one Koolaid branded game, and I seem to recall others.

      So, while this may have taken a rest during the late 80's/early 90's, it is by no means revolutionary (as others have pointed out)

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    3. Re:long time... by tooth · · Score: 1

      Don't forget pac-man plus' Coke Can, circa 1982.

    4. Re:long time... by Erbo · · Score: 1

      You're probably thinking of Kool-Aid Man , released in 1983 by Mattel Electronics for Intellivision and Atari 2600. There were some others, like a Chuck Wagon dog food game for Atari (that is apparently now a hugely prized collector's item).

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    5. Re:long time... by malf-uk · · Score: 1

      Action Biker was a reasonably decent game on the C64 - then again was a completely different game to the ZX Spectrum version.

      http://www.gamebase64.com/gameofweek/4/gotw_acti on biker.htm

      My first exposure to this commercial junk was Ocean's 1983 release Mr Wimpy on the ZX Spectrum:

      http://www.iarmst.demon.co.uk/new/game/mrwimpy.h tm

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  6. UT2003 by tankdilla · · Score: 1

    What's the deal with the nVidia logo at the beginning of UT2003?

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    1. Re:UT2003 by Anonymous Coward · · Score: 0

      Nvidia bugged the drivers so that it runs better on their cards then on ATI, its a whole bunch of companies "working" with them. ATI did the same thing for Rainbow 6:Raven Shield and Half-Life 2. Anyway, its pretty funny, since the new Radeons seem to run it better than the New GeForce FXs, and my 9000 pro 128 runs it just fine. Don't worry bout it, ignore it and enjoy the game

  7. Coolspot by Loosewire · · Score: 1

    Coolspot on the snes (a game by virgin interactive) was 7up sponsored....

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    1. Re:Coolspot by zudo · · Score: 2, Informative

      The most bizarre thing was that they removed all the sponsership for cool spot in europe because 7-up isn't/wasn't advertised by cool spot over here and they didn't want to confuse the market.

      We ended up with a pretty cool platformer with an unexplainable (to those that didn't know about American 7-up advertising) bonus section where you are suddenly transported to the inside of what appears to be a large green bottle of fizzy drink. I assume there where 7-up logos on that bottle in the American version?

      As an aside 7-up was advertised by a guy called Fido Dido over here who spawned his own unrelated game...

    2. Re:Coolspot by Loosewire · · Score: 1

      no im from the UK too - But the emulated version i have on the pc must be US beacuse it has 7up on the loading screen and little 7up logo's to collect (as well as the cool spots) i cant remember if the UK version of this i borrowed off my friend about 10 years ago had / didnt have the 7up stuff in. but im pretty sure there were 7up logo's to collect???
      Ah the good old days of fido dido - i think i have a
      t shirt with him on somewhere :-)

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  8. Shudder by Iammadmak · · Score: 1

    McKids for the NES had two guys saving the world by helping ronald and his friends by getting burgers and fries, at the time i thought is was awesome as i was renting it and was 6 years old...

    1. Re:Shudder by Anonymous Coward · · Score: 0

      Clearly your getting it confused with possibly the best game of all time -- Intellivision's Burger Time! Fried Egg Anyone?

  9. See also... by Anonymous Coward · · Score: 0

    This story and this story.

  10. ET anyone? by mezo · · Score: 3, Interesting

    whoa whoa whoa... i cant believe no one has mentioned the unholy ET and M&M atari game. not only was it blatant advertising, but the damned game was imposssible to play

    1. Re:ET anyone? by mechugena · · Score: 2, Informative

      It was Reese's Pieces. M&M didn't want to have their candy used in the movie.

    2. Re:ET anyone? by lightspawn · · Score: 2, Informative

      i cant believe no one has mentioned the unholy ET and M&M atari game. not only was it blatant advertising, but the damned game was imposssible to play

      E.T. was impossible to play because the only developer had to complete the thing in 6 weeks to cash in on the movie premiere. Now, licensed games are completely different than in-game ads, please don't confuse the issues.

      And if you're willing to go back as far as the Atari 2600, you'll find stuff like Kool aid man, Ralston-Purina's Chase the chuckwagon, and one of the worst marketing ideas of all time, Coke wins.

    3. Re:ET anyone? by Anonymous Coward · · Score: 0

      damn. slip of the tongue. i got up far too early today. thanks for the correction

    4. Re:ET anyone? by Anonymous Coward · · Score: 0

      and that excuses the unplayability of the game? that the developer was rushed? are you really the developer, looking for some understanding? there should be a certain amout of quality assurance; if a game is unplayable, it shouldnt be released. its that simple.

      oh, and about kool-aid man, i actually just had a conversation about this. i never had that one, i dont think ive ever seen it. was it as bad as i hear?

      but on that topic, who's confusing issues now? at least koolaid man was a game ABOUT a commercial character, not a game about a movie with candy as part of the plot. all three of those games are about commercials, you know when you buy them the topic of the game is a 15 second sales pitch. when people bought ET they thought they were getting a game about a very popular movie. which on the surface, they did. but the reeses were akin to an in-game-ad, as they werent the main focus of the game or the main reason people bought the game.

    5. Re:ET anyone? by lightspawn · · Score: 1

      and that excuses the unplayability of the game? that the developer was rushed? are you really the developer, looking for some understanding? there should be a certain amout of quality assurance; if a game is unplayable, it shouldnt be released. its that simple.

      It's not that simple. Why "shouldn't" the game be released if it's unplayable? Why "should" there be a certain amount of QA? Is that a business viewpoint, or a moral one?

      E.T. Still sold over a million copies. True, the low quality of the game may have hurt Atari in the long run (just like the original Pac-Man cartridge) but we'll never know if releasing it was the wrong business decision.

      When you have your own multi-million software company, I hope you can make the moral decision every time, but experience suggests real life doesn't work this way. Even in today's marketplace, releasing low-quality games is better than discarding them, and it is a viable long-term business strategy; look at, oh, Acclaim.

      No, I am not Howard Scott Warshaw, but this interview tells his side.

  11. A required patch by wowbagger · · Score: 5, Funny
    OK, so now somebody needs to make a booster pack for the Sims that:
    1. Puts a little Windows icon on the poor sim's computer.
    2. Shortly thereafter, replaces it with blue.
    3. Then the Sim curses, jumps up and down, and hits the computer. The Sim's happiness goes down.
    4. Some Sims get a little fruit, or flightless waterfowl, or demonic icon. They don't have these problems.


    (/me waits for MicroAstroTurfers to respond....)
  12. Wipeout! by metamatic · · Score: 1

    Let's not forget Wipeout 2097 (aka Wipeout XL) with its extensive ads for Red Bull.

    (I just happen to be wearing a Red Bull T-shirt right now. I tried the stuff out of curiosity after seeing it in the game, and now I'm an addict. I guess video game advertising works.)

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  13. Two observations. by NetDanzr · · Score: 2, Interesting
    1. Unlike the TV, which is virtually free, people pay for PC games. The advertisers' argument against TiVo or skipping commercials in general is that watching commercials is a way to pay for the free programing. With advertisments in games, will we get the games for free or at least cheaper?

    2. What will prevent rogue advertisers to advertise in on-line games? For example, a spammer in The Sims Online can create a character and simply walk around, telling users about the product he advertises. Or, if you can create your own house in the game (don't know whether that's possible; never played it), what prevents you to build a non-sanctioned Burger King right next to a McDonald's, which paid for product placement?

    1. Re:Two observations. by Anonymous Coward · · Score: 0

      Well, I've never played Sims Online either but most on-line games (that you pay a monthly fee for) have some kind of in-game support, such as gamemasters (GMs). If Bob the Spammer decides he wants to spam in the game, Joe the Anti-Spammer pages Mr. GM, and Mr. GM bans Bob the Spammer from the game. Problem solved. As for advertisement-supported gaming, who knows? America's Army is free, and that's pretty much an advertisement for guess what, the U.S. Army. It's likely we'll see even more future free games based on advertising, though it's certain that some games will both cost money and have advertisements. More profit==better

  14. Spot by grasshoppah · · Score: 1

    anyone remember spot's adventure for gameboy? this is the first instance of product = videogame i can remember. Not a good game, but not terrible. It was just more generic side scrolling and jumping.

  15. I find it disturbing by Anonymous Coward · · Score: 1, Informative

    I find it disturbing that even in the games we pay for have advertisements in them. There are good examples though. Like most real-life sporting events have major sponsorship and advertisements all over the place, the same is done as well in the game. The advertisements don't only earn the gane company some nice cash that can be invested into the game and create a realistic atmosphere inside the game world as it carries advertisements like the event they are simulating.

    But advertising is a dirty business, I have had lessons in marketing and was able to experience some of the discussions in a marketing agency as an intern. All they care about is product placement, get the brand in the popular media. Taking the bus is the hip thing to do? We'll make a deal with the city or bus agency and spray all busses Pentium blue and orange. This is a example of course.

    I think the Pentium ad in Sims online is intrusive, makes me wonder why you can't let your Sim run to the store and get a AMD proc and a Linux distro...

  16. Chex Quest by neoRUR · · Score: 1

    I still have the CD that came in the cereal box from Chex(c). It was built on the DOOM engine, the original BSP engine.

    You went around thelevels blasting the green slime guys back into space/time. You didn't actually kill them, this is kid friendly. You had Chex shields and could eat fruit to get your health back. Had all of the weapons, most impressive total conversion for a commercial I've seen.

  17. Sim mods by mattsucks · · Score: 1

    when characters on The Sims Online use their PCs

    I want to see the Sims Online fighting popups on their PCs using a popular alternate browser and drowning in mountains of Sim-spam as their happiness plummets. Think of the possibilities....

    Sims Online Linux (heh, the acronym for that one cracks me up).

    DRM - Sims style: Your Sim buys a CD and then can't listen to it. Adios, happiness.

  18. i'm sure there is a point... by zonker · · Score: 0

    where you've gone too far, but i don't see too much harm right now in this in its current form, like how dole bananas are in sega's super monkey ball.

    however, it seems to me that if it gets worse and worse, the savings in cost of game development should be passed down to the consumer. this artifical price of $50 for a new console game is kinda ridiculous...

    btw, darkened skye isn't a great game per se but it is amusing nonetheless and has good voice acting.

  19. Pepsiman! by JamPaladin · · Score: 1

    Does anyone remmber Pepsiman? I never played the game, or heard much about it, but apparently you played as a superhero whose powers come from pepsi, on a mission to get, er, more pepsi. Basically the game was a big ad, but I hear it was quite fun.