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Does Gaming Reduce Productivity?

Scott Taulbee writes "Bob Mandel of AVault has given us his interesting views on why playing games does not reduce productivity, but rather is a stimulating alternative to 'snoozing, daydreaming, overconsuming food and beverages, or sitting like a mindless slug waiting for time to pass.' He suggest that '..compared to other forms of recreational activity that could be enjoyed during work breaks, computer gaming has the greatest chance to hone skills useful for productivity in the workplace.' Should we all take this article to our bosses with requests for installing a GameCube on every desk?"

78 of 321 comments (clear)

  1. Something to do. by sporty · · Score: 2, Insightful

    Only when you have something to do

    --

    -
    ping -f 255.255.255.255 # if only

  2. Well, by Steveftoth · · Score: 5, Funny

    my employer won't even let me read the article because it's a potential waste of time to go to 'those' websites. So I would say that the time would be much better used on work! I don't but my co-workers do spent a good amount of time playing minesweeper though.

  3. Go for it. by sahala · · Score: 2, Funny
    Be proactive.

    Ask for forgiveness, not permission.

  4. Games are no different than other distractions by bathmatt · · Score: 5, Insightful

    People that will waste time with games when they could/should be doing something else will waste time doing something else (posting on slashdot). I don't see having an outlet like a game changing that.

    1. Re:Games are no different than other distractions by gfxguy · · Score: 2, Funny

      But watching TV and reading slashdot will turn you into a brain dead zombie, while playing games will stimulate... something or other.

      --
      Stupid sexy Flanders.
    2. Re:Games are no different than other distractions by XMunkki · · Score: 3, Insightful

      Actually I have found it helpful to play while working. I play those usual office games that everyone knows, such as minesweeper and bejeweled. They usually let me move my focus out of the problem at hand, thus usually solving it much faster than actually staring at a screen full of code.

      Usually when I play those games, my mind tends to go blank and wander around. When someone comes to talk to me, I usually get distracted and must start all over again. Reading slashdot is only a waste of time as it usually stimulates the mind to think about something else.

  5. or.. by gspira · · Score: 5, Funny
    but rather is a stimulating alternative to 'snoozing, daydreaming, overconsuming food and beverages, or sitting like a mindless slug waiting for time to pass.'

    Or perhaps, say, actually working?

    1. Re:or.. by deadsaijinx* · · Score: 3, Insightful

      everyone needs a break.

      --
      YOU SUCK BALLS!
  6. Bah! by BWJones · · Score: 4, Insightful

    Does gaming reduce productivity? Hell yes it does. I remember those Marathon (bungie) matches before exams as an undergrad. I remember what Deus Ex did to my productivity as a graduate student as well. Come on, be honest here. My most productive hours are usually in the evening and if I am playing games at those hours, I am not writing my dissertation or grants or papers.

    --
    Visit Jonesblog and say hello.
    1. Re:Bah! by BWJones · · Score: 3, Funny

      I should have added that Slashdot also reduces productivity significantly, but at least then hopefully you are thoughtfully responding to posts. :-)

      --
      Visit Jonesblog and say hello.
  7. Where I stopped reading by gughunter · · Score: 5, Funny

    "True, some offerings are more draining than others, as, for example, some intense action titles leave me limp."

  8. Apparently my boss disagrees. by GlassUser · · Score: 4, Funny

    Access to this web page is restricted at this time.

    Reason:
    The Websense category "Games" is filtered.

    URL:
    http://www.avault.com/articles/getarticle.asp?name =reducprod

  9. Now that you bring it up... by NanoGator · · Score: 5, Interesting

    " Should we all take this article to our bosses with requests for installing a GameCube on every desk?"

    Interesting that you should mention that. I'm a free-lance artist working in 3D. I recently discovered that when I play graphically interesing games on my GameCube (Star Fox Adventures, for example...) I get inspired with a new energy to work in Lightwave. I think I'm in an unusual scenario, though...

    Gaming during work hours is a double-edged sword. It can be used effectively, it can be abused. At my full-time job, I'd occasionally fire up a game of Starcraft and spend about 45 mins or so (part of it during lunch break) playing it. But then when it came time to go home, I was comfortable leaving later. Instead of leaving because it was time to leave, I was leaving because I'd finished what I was working on. I'm not sure if that makes sense or not, but when you have to put off getting off, you look for whatever rational reason you can think of to leave work.

    So yeah, I'd say there's some truth to it. If I could take say an hour during my day to pursue an interest of mine, I'd be less restless.

    --
    "Derp de derp."
    1. Re:Now that you bring it up... by NanoGator · · Score: 5, Interesting

      "Artists have a habit of calling any time-wasting activity "inspirational" and declaring that it improves their so-called "work". "

      This is insightful? Have you noticed that a lot of modern games use art these days? Have you noticed that in school, artists study other works of art?

      Creativity is not a scientific process. It's not something that works better just by throwing more hours into it. It's something that comes along when your brain is stimulated. I can't imagine you listening to music and not understanding that concept.

      Interesting note:

      - In the movie Final Fantasy, the scene where the soldiers drop down from a ship and land in a goo like substance to cushion their fall was inspired by a scuba diving trip.

      - In Star Wars, The Phantom Menace, the pod race scene was inspired by a woman walking her two dogs that were nearly dragging her along by the leash.

      - The game Tempest was inspired by a nightmare Jeff Minter had about monsters that'd crawl out of a hole in the ground.

      So yeah, tell me all about how 'time wasting activities' aren't inspirational.

      --
      "Derp de derp."
    2. Re:Now that you bring it up... by Anonvmous+Coward · · Score: 2, Funny
      Artists have a habit of calling any time-wasting activity "inspirational" and declaring that it improves their so-called "work".

      Ignorant comments like that have made my life very difficult. I had one guy try to get me written up claiming that I was playing Quake at work. He didn't know the difference between Lightwave and Quake, even though Quake doesn't have a bunch of buttons labeled as tools surrounding the play area. That guy INSISTED on trying to get me fired even though I met all my deadlines and exceeded their expectations.

      You're name's not Dan, is it?
    3. Re:Now that you bring it up... by ArcadeNut · · Score: 2, Informative

      - The game Tempest was inspired by a nightmare Jeff Minter had about monsters that'd crawl out of a hole in the ground.


      Close, but not quite.

      Jeff Minter was not the original programmer for Tempest, it was Dave Theurer (KLOV - Tempest)

      Jeff Minter DID do the Atari Jaguar Tempest 2000 game however. (Jeff Minter

      Jeff "Yak" Minter is probably better known for his "Revenge of the Mutant Camels" and "Llamatron".

      --
      Visit the Arcade Restoration Workshop @ http://www.arcaderestoration.com
  10. Sure... by ePhil_One · · Score: 4, Insightful
    He suggest that '..compared to other forms of recreational activity that could be enjoyed during work breaks, computer gaming has the greatest chance to hone skills useful for productivity in the workplace.'

    Exactly what useful skills am I honing? Mouse skills? Spatial relations? Ye olde Hand-I co-ordination

    If anything, it increases my odds of going blind, getting carpal tunnel syndrome, and losing social skills, (Thou it might help my 733t h4x0rz r4p).

    --
    You are in a maze of twisted little posts, all alike.
    1. Re:Sure... by Anonymous Coward · · Score: 2, Funny

      Exactly what useful skills am I honing?

      Depending on the game:
      Logical reasoning, puzzle solving, improving reflexes and, yes, hand-eye coordination, and social skills a la GTA3.

      OK, that last one might've been a joke.

  11. I am a linux game addict by sneakybilly · · Score: 3, Funny

    I disagree with him, between couterstrike and neverwinter nights I haven't any time to contribute to open source projects. Daaaaammmmnnnn you Transgaming and Bioware.

  12. Very true... by artemis67 · · Score: 5, Funny

    Where I work, we spend most of the day running down ramps, jumping off springboards and collecting gold rings. I guess that's why I never got into Sonic the Hedgehog... it always felt to me like I was back at work. Ah well...

  13. Does gaming reduce productivity? by Moonshadow · · Score: 5, Funny

    I'll let you know right after I beat this level.

  14. No gamecubes.... by moosesocks · · Score: 5, Funny

    Instead of installing a gamecube on your desk, your boss will probably install a small rectangular pink piece of paper on your desk instead.

    --
    -- If you try to fail and succeed, which have you done? - Uli's moose
  15. Sure...sounds great... by brkello · · Score: 2, Insightful

    But there is always someone who will ruin it by playing games all day instead of working. Then policy will be passed to ban all games from work computers.

    --
    Support a great indie game: http://www.abaddon360.com
  16. Is there any wonder? by InterruptDescriptorT · · Score: 2, Interesting

    Is it any wonder jobs by the thousands are going over to India and the Phillipines? With Western programmers thinking they can play games on the company's clock and attempt to justify it as 'productive', I'm not at all surprised to see big multinationals outsource another 15% of their workforce to a far more motivated populace who won't be sidelined by such ridiculous distractions as games.

    --
    Karma: Excellent Birds (mostly as a result of listening to Laurie Anderson)
    1. Re:Is there any wonder? by benzapp · · Score: 5, Insightful

      I know it. Imagine if we farmed out our development projects to the Chinese prison system. There, they only eat, sleep and write software. Every bug discovered by your manager results in a 100 volt zap to your left nut.

      The problem with western people is they don't understand they are alive to serve their manager, nothing more. Eastern people however... they have a long and elustrious tradition of efficiency. India still has their wonderful caste system, the perfect social system for labor. China just prefers to use "prisoners" for the real dirty work.

      The Americans better realize that you cannot be both free and be productive. If you have to work, you better shut the fuck up and do your job at all times you are conscious and not eating, sleeping, defecating, fucking...

      --
      I don't read or respond to AC posts
    2. Re:Is there any wonder? by Zirnike · · Score: 2, Insightful
      "Is it any wonder jobs by the thousands are going over to India and the Phillipines? With Western programmers thinking they can play games on the company's clock and attempt to justify it as 'productive'"

      The problem with that is that you've completely reversed cause and effect. People aren't motivated, because the company sees people as 'Human Resources'. I was told in my second performance review 'Most people here work more than 40 hours a week. If you want to do well, you have to work over 50.' I imagine a lot of people will look at that and say 'only 50?!'... Well, guess what? That sounds a lot like the company could care less who is shoved into the 'engineer' slot. So why should I care about it's opinion, hmm?

      Lack of consideration is just a two way street, that's all. The companies started it, employees are just going with the flow.

      --
      I'm not shy, I'm stalking my prey
    3. Re:Is there any wonder? by TeknoHog · · Score: 2, Insightful
      The Americans better realize that you cannot be both free and be productive.

      I couldn't disagree more. I think the best employees are those who love what they do, and would continue doing that as a hobby even if they weren't being paid to do that. It's been discussed here and elsewhere before: success comes not from following the latest business fad, but simply from doing what you love.

      It's amazing how many people keep dividing their lives between work as something they don't like but they are forced to do, and free time in which they do things they love. How few people have fully grasped the satisfaction from creating new things, which is much more than the apparent pleasures from consuming and following.

      --
      Escher was the first MC and Giger invented the HR department.
  17. Didn't they try something like this... by Realistic_Dragon · · Score: 2, Insightful

    Didn't they try something like this at all those dot com companies? Oh, look how well it worked for them.

    Let's face it, the only reason anyone does any work at work is because it's marginally less tedious than the alternative activities that you can engage in until 5pm. Excluding the ones in the stationary cuboard with your secretary of course.

    --
    Beep beep.
  18. Reality vs. Your Boss's Fantasy World by Bonker · · Score: 5, Insightful

    Reality:

    You code in the shower in the morning and transcribe your ideas into your IDE. You take long breaks at work to figure out problems. You think best when your hands are occupied or when some other minor task is distracting you slightly. You frequently work late or at home because thats when your mind is working. You are paid based on an avarge number of the lines of code you write per time measured. Big, time-consuming projects are intersperesed with smaller, less intenstive projects.

    Your Boss's Fansty World:

    From 8:00AM to 5:00PM your mind belongs to the company. You are able to transform business ideas into code every minute of that time and can do so without fail, regardless of the problem being presented. You are interchangable with other programmers and need not understand the whole project you're working on at any given time. You are capable of producing bug-free code on the first revision given normal working conditions. Application code is a commodity and is of the same quality, regardless who wrote it. You frequently work late because you are a salary employee and can be demanded to make more application code per work-day. You are paid per workday rather than code per average unit time.

    The result: You sneak goofing off when you're able and end up working more 'off the clock' hours.

    --
    The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
  19. We had our share of worktime gaming going on... by SmirkingRevenge · · Score: 2, Interesting

    I personally found that the game playing helped the day along and provided a good break to long coding sessions (though I vastly prefered my former employers multiple foosball tables), especially when being blocked on waiting for another resource/bit of code/database stuff to be wrapped up by a teammate.

    Unfortunately, management didn't see it that way and put a big kabosh on the whole thing. So now I just troll slashdot instead!

    We're a gaming company (gambling) too, you'd think they'd be more forgiving...oh well.

  20. Productivity and time wasting by ghunza · · Score: 2, Insightful
    I think there is a lot guilt associated with work time and productivity. Let's face it, you can goof of all you like so long as you at least 'look' like you are doing work. Part of this is the, "we are all in it together attitude". It kind of sucks if you have a deadline to meet and everyone around is having a good old fashioned frag fest.

    Likewise, the last thing most bosses want is to be seen with an unproductive team. So even if you are just posting to Slashdot, it appears much more acceptable. Hell I get jumpy when a website has too many pictures on it! (And lets not even talk about the celebrity photos on imdb.)

    Also there is that dangerous line where work is made to feel like home and you just end up hanging around work all the time, being neither really productive or having much of a life.

    How times have changed since the dot.com bubble eh? Gone are the days of playing Tony Hawk on the playstation at work... hell we don't even have a stero at work, much less a playstation!

  21. Abuse potential too high by Torgo's+Pizza · · Score: 4, Interesting
    This is akin to saying that if workers take cocaine to pep them up during the day, it's just like a cup of coffee. This is just asking to be abused. Sure, when was the last time you *only* played 30 minutes of Everquest. Gamecube at my desk? Well, gee, I guess five more minutes of Zelda wouldn't hurt. Ignore that I said that twice already.

    That's not even touching the problem of support. Now I've got to open holes in the firewall so the good strong employee can play Star Wars Galaxies. Oops, looks like Doom 3 just hosed up the graphic drivers on everyone's laptop again. If having Solitaire and Minesweeper on every computer weren't bad enough...

    1. Re:Abuse potential too high by Sebastopol · · Score: 4, Insightful


      The addictive potential of the drug is highly overrated.

      Speaking from years of personal experience, I painfully disagree with your "coke ain't so bad" dismisall. It is a bad, bad, dirty drug.

      I know MANY people who get far more work done using stimulants than not...

      Maybe for a year or two.

      Check back on your superstar buddies in a few years. I've seen both crank and blow destroy MANY people, included ace programmers.

      You're pro-drug bias needs to be reality checked, it sounds like you're probably too young to have witnessed your friends going down hard from drugs... hopefully you won't see that.

      --
      https://www.accountkiller.com/removal-requested
  22. Gaming can be good, yes. by MsWillow · · Score: 3, Interesting

    Many moons ago, when I was still able to work, every morning at work I'd run through a game of Freecell, while the others were staggering blindly about groping for coffee. For me, Freecell was like doing mental gymnastics, a great way to warm up my mind and get it ready for the day's onslaught of subtle bugs that were my duty to track down and eliminate.

    However, my PHB saw it as "just" playing games (despite my winning streak of nearly 20 games), and I was told to stop it. My productivity dropped, though it was still better than the rest of the group.

    Nothing I could say would change his mind. His decree was final. :(

    The company was bought out by a smaller competitor, in large part because it was not able to turn out a bug-free product on time and under budget. However, they *were* able to ensure that their best debugger was not "wasting" ten minutes a day playing games.

    --

    Lemon curry?
  23. Lucky... by gfxguy · · Score: 4, Informative

    We have foosball, one of those bar-room basketball games, and a pool table. While they are for clients we are allowed to use them when there are no clients wanting to play (which is usually). Of course you're not supposed to play all day, and if your supervisor happens to walk by when he knows you've got work, then you'll get in trouble.

    I just got done losing in a work sponsored pool tournament, and no, I don't work for some start-up internet company that's about to go under.

    In my specific department we were given a PS2 by a client for research into doing an advertisement for their game, and we still have it hooked up, and the guys bring in games from home for an occasional break.

    No games on company computers, though, and I believe the reasons are valid - we have clients that walk through our work areas and it just doesn't look professional when we are on their time, new equipment is technically only a tax write-off if you don't use them for anything else, and they don't want you to disturb others in your work areas.

    --
    Stupid sexy Flanders.
  24. What companies should do by einhverfr · · Score: 4, Interesting

    I have been in environments where a break room had a TV and a gaming console. The idea of playing Halo, or other games either single-player or competitively during one's breaks was a good one. It helped relieve stress, helped to build friendships during those 1 on 1 games, etc. I think that it might be a distraction to put a game cube on every desk but one for the department may make sense.

    --

    LedgerSMB: Open source Accounting/ERP
    1. Re:What companies should do by cruppel · · Score: 5, Interesting

      I agree that it does sometimes spark companionship between people that otherwise might have not met. I met a couple people at work through this very manner and I must say it was easier than your usual talk of weather or perhaps a semi-uncomfortable lunch where very little is exchanged until you warm up to someone.

    2. Re:What companies should do by Juanvaldes · · Score: 2, Interesting

      back when SGI was still kicking they got hundreds of hours of work out of my father because I got to play arcade games and didn't push him to go home. I even meet some cool guys and helped them test the N64. Fun for me and the company benefited in the long run.

  25. first post! by carpe_noctem · · Score: 2, Funny

    FP! Sorry, I would have gotten around to it sooner, but I got caught up in a wicked game of quake.

    --
    "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
  26. Depends on the person by hether · · Score: 3, Interesting

    I think this says it all.

    There's huge variation in individual productivity both within and across jobs. Some people can put in very little tangible effort, yet end up producing a tremendous amount of quality output, while others work their tails off all day and produce very little. For this second group, computer gaming poses the greatest threat to continued productivity.

    My take on this is that since not every person who plays games can be as productive as the company expects, bosses choose to ban game playing for everyone. Little do they know that most people need to take breaks during the day so they don't get burned out. I don't think gameplaying automatically indicates you're not productive. On the contrary, if I have time to play games it's because my works all done.

    --

    Most people would die sooner than think; in fact, they do.
  27. Some companies know. by sunilonline · · Score: 4, Interesting

    Back when Informix wasn't part of IBM, their Portland building had a "lego station" on every one of their floors. This was a small enclave near the kitchen with a huge mindstorms kit and about 15 board games. Everytime you went in there, there would be this huge lego creation that was absolutely amazing!

  28. You HAD to take it somewhere dirty. by burgburgburg · · Score: 2, Funny

    And buy it a drink, and then another. Tell it it's pretty and you want to show it your etchings. Slowly unzip it's ...I'll just be walking away now.

  29. Re:Concentration by TrippTDF · · Score: 2, Insightful

    See, this is a big problem with video games- the term is so broad!! We lump any interactive entertainment that's on a computer into the video game catagory, which I don't normally havea problem with, until you get to this issue. This article is pointing to the minesweepers and solitares of the world, not the Quakes and the Half-Lifes (speaking of upcoming time wasters... drool...)

    You would have an easier time convincing me that I'm made out of 100% metal than you would convincing me that EverQuest is on the road to productivity.

  30. What he's really trying to say... by cavemanf16 · · Score: 5, Insightful

    For those of you who actually RTFA, those who take breaks doing what they want to do during those breaks will be more prepared to tackle the chores in front of them back in "the real world." To which I agree. If I were able to play a little Civ3 here and there throughout the workday, I'd be a much happier camper than how it is now, where I go and BS with my coworkers (who, although I really like 'em, they're not as fun all the time as a non-emotional computer game).

    Of course the obvious ability to abuse such a system exists, but when it is encouraged as a stress reliever for little breaks here and there, rather than discouraged completely, it becomes a VERY USEFUL "tool" in the workplace. IMHO, anyways...

  31. Games at work... by actor_au · · Score: 5, Funny

    I asked my boss and he said that putting quake 3 on the cash registers didn't sound like a good idea to him.
    Luddite.

    --
    Read Errant Story.
  32. Give Me More by jetkust · · Score: 5, Funny

    I'm still waiting for the "Sleeping Does Not Reduce Poductivity" and the "Avoiding Work At All Costs Does Not Reduce Productivity" articles to surface. Then we all will be free.

  33. I used to like... by sw155kn1f3 · · Score: 2, Funny

    ..to be a blacksmith, but after crafting fucken 1000's of daggers in Ultima Online I gave it up.. ..to be a carpenter, but after crafting 1000's of fucken tables I gave it up... ...to be a programmer, but after... oh, nevermind

    --
    - Arwen, I'm your father, Agent Smith.
    - Well, you're just Smith, but my father is Aerosmith!
  34. Read while at work? by SeanAhern · · Score: 5, Funny

    There's something rather amusing about reading a Slashdot article about gaming increasing productivity while sitting at my desk at work, avoiding writing some annoying error-checking code...

  35. Re:Sure...733t Skillz by borkus · · Score: 2, Insightful

    Actually, most people who game with a keyboard and mouse are better at using a computer in general. I have a friend where I work who does a lot of customer service work, using the mouse and keyboard simultaneously to work in multiple apps. None of the other people on his team are even half as fast as he is.

    So how did he learn to use the mouse and keyboard simultaneously? By playing Quake, Warcraft, and Castle Wolfenstein to name a few.

  36. Without a doubt by YllabianBitPipe · · Score: 4, Insightful

    I would say without a doubt obsessive game playing reduces productivity. Every time I get hooked on some new game there's the terrible tendecy to jack in and play for oh, 24 hours straight, during that time, NOTHING gets done. I can't imagine how these people that get hooked on Everquest and TheSims manage to have lives, especially if they're working all day (yeah, I know someone will toss in the inevitable "they have no lives" comment).

    One of the saddest aspects of my college life was meeting these people who were involved in MUDS who literally spent all their time online, in their dorm rooms or holed up in the library sleeping on cots. They would LIVE online, have relationships with people online, and let's just say their "real world" lives suffered. And this was over text-only virtual worlds. I can't imagine what these people do today with realistic games. Probably a one way ticket to the insane asylum.

    Conversly, I think though, used in moderation, games can stimulate productivity. Especaially if you use it to blow off some steam, or get into game creation, hence improving your skills in the real world. But, anything in moderation can be good. I don't think most people have the tendency to get obsessed over games, and if it wasn't a game, it'd be alcohol, heroin or donuts.

    And lastly ... unless you're going into game programming I have yet to find any good reason for putting "Reached level 88 Amazon in Diablo II" on your resume. Gaming has little worth in the real world. I'd go so far as to say it has a negative stigma attached to it ... for anybody over 30.

  37. Games are good for fatigue, too by xtal · · Score: 2, Interesting

    I did some contracts as an undergrad that were very difficult - the professsor that offered them to us probably had no business doing so. We got things running, however the marathon 2 week coding binge was absolutely insane. If you play games for 30 minutes or so, your brain wakes up and you can be productive for another couple hours - then play games for another 30 minutes. This can't go on indefinately, but helps a lot.

    I suspect it's because it gets other areas of your brain working and eliminates eyestrain, as your eyes are moving around constantly.

    My $0.02..

    --
    ..don't panic
  38. Whatever works... by Peterus7 · · Score: 2, Interesting
    I have a friend who worked as a programmer for a packaging firm that every friday had lan parties.

    And it was good. Then it changed, and there was much grumbling.

    But having stuff like that, gaming fridays for a few hours, would probably really increase worker morale... Unless they're totally getting fragged all the time. Plus, if you designate a certain time for gaming, they will probably waste less time gaming when they're supposed to be working.

  39. Nap in the office 'increases productivity' by indros13 · · Score: 2, Informative
    A German researcher is claiming 40 winks in the office can give more of a boost to the working day than a dozen cups of coffee.
    His study found even a 20-minute doze could increase concentration and stamina enormously.
    Professor Peter Wippermann says bosses should allow employees to take 'power naps' and also provide comfortable office furniture for a quick snooze.
    Professor Wippermann, from the office research consultancy Trendburo, which is based in Hamburg, said a quick snooze in the office regenerates worn out body cells and improves the ability to think flexibly.
    Story filed: 15:23 Friday 25th May 2001

    link here
    Similar stories here
    and here

    --
    Under capitalism man exploits man. Under communism it's the other way around.
  40. Find a better work environment by BoomerSooner · · Score: 5, Interesting

    I cannot stand places that require
    8-12 at desk
    1-5 at desk

    Why doesn't management understand different people work in different ways? My best friend will come in late but he gets shitloads done after lunch. Before lunch he does next to nothing (tries to wake up). Me I'm a morning person I get more done before 9am than most people do all day. However at my last job, leaving early meant you weren't a team player (nevermind I got there 2 hours before everyone else, where were the fucking team players then?).

    This is why my current job is my last. They are pretty flexible (my boss respects me, and I can come and go as I please).

    Once my company hits the revenue I feel comfortable with I'm going out on my own. I'd rather make 24K/year and be my own boss than make 100k/year and have to put up with bullshit everyday. There is something to be said for Quality of Life.

    My future co-workers will be able to set their own schedules (with the exception of support). I'm not going to be the boss, I'm going to be a co-worker (that can fire people). As long as my teams are achieving their goals persuant to the companies goals I don't care if they work 20 hours a week. Just get the shit done and go live your life. I am also going to require 16 hours of community service a month (2 paid days off to do something the co-workers care about). There was nothing worse at my first job than them riding your ass about not doing shit in the community but turning around and making you work 80+ hours a week and work on weekends. I have no problem with hard work. I just hate hypocrites (which I strive not to be one).

    Fortunately I will be job free in about 6 months if everything works out. And I'll be job free in 6 months if everything doesn't work out. I guess I'm crazy quiting a job that makes over 60k/year in oklahoma, but oh well....

    1. Re:Find a better work environment by IICV · · Score: 2, Insightful
      As long as you have power over the other people, you're never going to be "just another co-worker".

      Not that it matters, really.

    2. Re:Find a better work environment by Pieroxy · · Score: 3, Insightful

      I'd rather make 24K/year and be my own boss than make 100k/year and have to put up with bullshit everyday.

      You certainly don't have kids or care to have any. 24k/year would never be enough if you care for them.

      There is something to be said for Quality of Life.

      That is true.

      My future co-workers will be able to set their own schedules (with the exception of support).

      If you're looking for a bunch of geeks that walk and code around, that's fine. If you're looking for a team, there should be some common hours where everyone has to be there - would it be only for meetings.

      There's nothing more irritating than coming there in the morning and seeing your mailbox empty when you expected something from a coworker and you don't know what state it's in...

      Don't forget also that rules and standards are what makes a bunch of people a team.

      I'm not going to be the boss

      ??!!?

      I'm going to be a co-worker (that can fire people)

      Ah, ok, you're going to be the boss.

      As long as my teams are achieving their goals persuant to the companies goals I don't care if they work 20 hours a week. Just get the shit done and go live your life.

      Again, a team needs communication and that is not something that comes naturally if you don't do anything to enforce it (even gently). At least in the companies I've worked for.

      I am also going to require 16 hours of community service a month (2 paid days off to do something the co-workers care about). There was nothing worse at my first job than them riding your ass about not doing shit in the community but turning around and making you work 80+ hours a week and work on weekends.

      That's good.

    3. Re:Find a better work environment by Zebbers · · Score: 4, Insightful

      ummm..encourage community service, support it, give incentives. but do NOT require it. In schools or in workplaces. It defeats the fundamental concept at it's very core. If you create an environment where cs is easy and well respected, people will participate. But DO NOT require it. Thats not their job, however ambivalent and idealistic you may be.

    4. Re:Find a better work environment by BoomerSooner · · Score: 2, Insightful

      I'd rather make 24K/year and be my own boss than make 100k/year and have to put up with bullshit everyday.

      You certainly don't have kids or care to haveany. 24k/year would never be enough if you care for them.

      Not yet, however I own all my cars, I own my house outright and my bills in Oklahoma (very inexpensive to live here) are around $800/mo. I'd be willing to bet I could make it work with kids.

      BTW my mother made 11K/year in the late 80's early 90's in KC, MO and we survived just fine, poor as shit but fine.

      My future coworkers will be able to set their own schedules (with the exception of support).

      If you're looking for a bunch of geeks that walk and code around, that's fine. If you're looking for a team, there should be some common hours where everyone has to be there would it be only for meetings.

      My first job was at Arthur Andersen and I've worked at 4 or 5 (memory?) companies since then. Some private, govt and consulting. I've found one thing in common at all places. You plan together, you implement alone. I've yet to find a keyboard where two people can type at the same time in the same program.

      We would obviously have some core hours 10-12 or 11-1 for short meetings and we would schedule any large ones. Where I work now we never meet (bad) but my parent company is the opposite, ALL they do is have meetings (bad). I'm looking for a middle ground.

      There's nothing more irritating than coming there in the morning and seeing your mailbox empty when you expected something from a coworker and you don't know what state it's in...

      Don't forget also that rules and standards are what makes a bunch of people a team.

      I'm not going to be the boss

      ??!!?

      I'm going to be a co-worker (that can fire people)
      Ah, ok, you're going to be the boss.

      There is a difference. Its the attitude. I guess you've never worked at a place that isn't axe to the grindstone. Until you've worked someplace like what I'm describing it's difficult to describe the difference in workers morale, the amount of work that gets completed and the ability to make deadlines without stress.

      As long as my teams are achieving their goals pursuant to the companies goals I don't care if they work 20 hours a week. Just get the shit done and go live your life.

      Again, a team needs communication and that is not something that comes naturally if you don't do anything to enforce it (even gently). At least in the companies I've worked for.

      So you have never experienced it. I hope your cynicism evaporates over time.

      I am also going to require 16 hours of community service a month (2 paid days off to do something the co-workers care about). There was nothing worse at my first job than them riding your ass about not doing shit in the community but turning around and making you work 80+ hours a week and work on weekends.

      That's good.

      Andersen was the job that busted my balls. However I will say I learned more things there than at all my other jobs combined (cooking the books aside! lol... what a bunch of crap, don't get me started)

      Oh well, I guess it all depends on your attitude. No offense but you're exactly the person I would avoid hiring. If you cannot fathom a positive workplace, you'll be doomed to live in the world you've created for yourself (self fulfilling prophecy). Or at least IMO!

  41. From my experience, yes by vlad_petric · · Score: 4, Interesting

    Playing a game in an office has the same effect on geeks as opening a nude calendar. The harmful effects are not on the person playing the game, but on the coworkers.

    --

    The Raven

  42. Well, it can . . . by gukin · · Score: 4, Interesting

    In a "don't go home" environment (a la Microsoft) where you are encouraged to spend every possible moment working and being productive gaming, free food, anything you might do at home is gladly provided at work; in the hopes you won't go home and you might be able to squeek out a few more lines of code. Places such as this want to make work a place where you will WANT to be (especially for more than 40 hours/week.)

    For the rest of us who "do the eight & hit the gate", our work is either not on such a tight timetable or is on a stable production environment where EVERYTHING is done carefully and deliberately to avoid downtime, gaming doesn't make sense.

    Don't get me wrong, I read slashdot and do NOT agree with the boss who says "The company is losing MILLIONS OF $$$$ while the slacker trenchers screw around with the internet."

    Work is for work, home is for home and lunch & after hours are for LAN parties (if IT & boss permits.)

  43. And what if you are a game developer? by adilsonoliveira · · Score: 4, Funny

    Type memos or use spreadsheets to calculate interest rates just for fun? :)

    --
    Faith can move mountains. I prefer dynamite.
  44. Re:If you have time to lean ... by Anonymous Coward · · Score: 2, Funny

    >Let's make a deal: you game on your time, I won't call you during dinner and ask you about your TPS reports, ok?

    How about this deal: You keep your nose out of my cubicle, I'll everything you expect of me and more, and still have time to play games at work.

    Don't like that deal? How about this one: Keep your yap shut while I'm playing games, or I'll send your email that I've been logging to your wife, the police, and the SEC.

    steve

  45. What are you comparing it to? by SatanicPuppy · · Score: 2, Interesting


    So, we'll all agree that you can't work 8 hours at a stretch, with zero interruptions. I can get close if deadlines are coming up, but the caffinated beverages get to me eventually, and I start freaking out (The Mouse is talking to me! The Mouse is talking to me!), not including the bathroom breaks.

    So, in a stress environment, I can see putting some sort of game system around to blow off steam every couple hours or so. Of course if you have a bunch of addicts around, you're going to go out of business...

    The thing is, people compare it to PRODUCTIVE time. So, no, compared to actualy PRODUCTIVE time, playing games is a time waster.

    On the other hand, compared to sitting mindlessly and passively in front of the TV, games achieve a level almost approaching productivity! So it depends on what you're doing.

    --
    ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
  46. how about excercise? by primus_sucks · · Score: 2, Insightful

    If you need to take a break at work I think that going for a walk or working out on your lunch hour would be a better break than playing games. Office people do enogh sitting.

  47. stimulating the mind by LuxFX · · Score: 2, Informative

    When I have to get up early for a long day of work, or if I hit my afternoon drearies, I always do one of the online crossword apps. I find that kind of puzzle-solving to be very stimulating and raises my level of alertness and clarity. For just a 10-15 minute commitment, I've improved my workflow for hours to come.

    Much better than sogging ever so slowly-but-surely toward that I-Need-a-Nap afternoon lull...

    .

    --
    Punctanym: alternate spelling of words using punctuation or numerals in place of some or all of its letters; see 'leet'
  48. My company bought us.. by Frank+of+Earth · · Score: 2, Interesting

    .. a 27inch TV and a Xbox. We have a ton of games but we mainly just play Halo every day for 1/2 hour around 5pm. I'm not sure about increasing productivity or anything, but a few quick matches of Halo gets me more hyper than 3 cups of coffee.

  49. Don't know, but I know one thing for shure... by Qbertino · · Score: 2, Insightful

    The colors of this site definitly reduce my productivity. And make my vision go all blurry. And leave a faint headache behing the eyes.

    --
    We suffer more in our imagination than in reality. - Seneca
  50. Re:Gamecube? by MyHair · · Score: 4, Interesting

    I don't work for that company anymore. They were a 3-year-old data center company, and I hired on in a new location that wasn't profitable yet. I left for a more secure company, and last I heard that data center company was shutting some locations down but selling my old location off, so I guess it was near being profitable.

    But it was fun and enjoyable. It didn't pay as much as I wanted, but the people were cool and you could do pretty much what you wanted as long as you took care of business.

    Among my coworkers, some regularly surfed porn, some played games, and one left p2p software running all shift, which is cool when you have 10Mbit bandwidtch to the internet. (For the NOC; the whole center had much more of course. We were setting up gigabit internet set up for one customer.) My coworkers and I would gather at an exceptional example of porn, but I never surfed it myself. To me, porn and work don't mix. Why do I want to be horny at work? Especially on the weekends by myself for 12 hours. That would be a bad habit to start!

    We did more than just monitor, though; we were remote hands for the customers, we racked equipment and cabled for new customers, we gave data center tours for potential customers, etc.. And we were encouraged to develop new ideas for services to offer customers and services to improve our network.

    I spent my idle time soaking up all the new info...I hadn't worked that closely with that much network equipment before and I was a kid in a candy store. I miss it except for the insecurity and low pay. :-)

    No reading printed material at your workstation? WTF? All of our alerts had loud sounds, emails and pages in addition to the screen flashing. Our more serious alerts (e.g. main switch problem) had the Star Trek red alert sound. Syslog entries from the routers made a "thunk" sound, and we had comprehensive monitoring system that spoke the location and nature of the problem. (Well, the sounds were configurable and we used AT&T's online voice synthesizer to create alerts.) Anything in the data center moving or behaving in a noteworthy fashion made an audible and visual alert, and anything that definitely needed immediate attention would page and email, too. And of course we'd periodically audit and test the alert system.

    The drinking and eating rules are actually kinda smart, but we ate and drank at our stations, anyway, although there were at least 5 other usable stations if I fried mine.

    We mixed our music into the alert speakers for loud entertainment. Plus we had DSS satellite on one of our many monitors.

    I don't recall a dress code, but I usually wore khakis and a patterned button-up cotton blend shirt.

    We couldn't leave the building empty, but we could leave if there were coworkers working. (I worked weekend 12-hour shifts and was by myself the whole time so I couldn't leave.)

    I only brought my personal computer in the weekend before my last day. But that was because our data center hosted WWII Online and it had just released and I wanted to try it, and mucking with a NOC workstation was not something I wanted to do. Plus, how often do you get a chance to play a MMOG with ping times under 20ms?

    Sleeping: We weren't supposed to do that, and I didn't, but I think the midnight guy did. He was the only one who repeadedly had problems like "the phone never rang...I was making a walkthrough check of the building and the phone must've lost connection" when the same phone always rang for everyone else all the time no matter where they were in the building.

    Propping feet up: not a problem.

    But if customers were around we were supposed to have the NOC looking net, of course. We had a fishbowl-type NOC with a glass wall between us and the entry way (cool because the receptionist was gorgeous) and large windows into the data center floor.

    For those tempted to say that our 'slacker' practices are why the company got in trouble, I don't think

  51. Hand-eye co-ordination by zakezuke · · Score: 3, Insightful

    Ok, let me chime in here about the most popular games on the planet. Microsoft Solitare and Microsoft Mine sweeper.

    Typicaly management frowns down on these two games, and it's not unusual for the boss to ask for these to be removed. A careful reminder, before that choice is made is imporant. Both games are excelent for hand-eye co-ordination skills and serve to promote mouse instruction. You may think i'm nuts for saying this, but working with older people who didn't play video games who don't have much in the way of computer experence are not going to be the best at operating a mouse... so bad that often times I see the simple click motion translate into a forward motion, and they ask why the computer isn't doing what it should be doing.

    As far as me personaly, switching from a standard issue mouse to a trackball, I found quake II to be invaluable. This could apply just as easily to solitare.

    So would I say playing solitare on the lunch break improves productivity. I'd say, "YEP, SURE DOES". It teaches inexperenced users how to operate the mouse, it helps users to become familar with the particular choice the work place made on mice.

    --
    There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
  52. Re:Playing with fire by cybermint · · Score: 2, Interesting

    That's why I've pretty much given up gaming completely. I've become way more productive and constantly learn new, productive skills. At first I had decided to stop gaming for 3 month to get some work done, but at the end of 3 months I didn't want to go back to playing 2-3 hours of games a day. It really is a huge waste of time.

    The only main point I see in that article is that taking breaks helps productivity. I agree with that completely. I think that taking a break and talking a walk would probably be much more beneficial than taking a video game break. Has everyone already forgotten this article?

    http://cooltech.iafrica.com/science/993832.htm

  53. Re: Amen! (But you're fighting a big battle) by King_TJ · · Score: 2

    I've worked for more than one place that initially promised me they "weren't picky about keeping strict hours, as long as you got the work done" -- and each time, reality was a little bit different.

    What happens is this: Your co-workers (and superiors) observe you coming in late or leaving early, or heading out for lunch at a non-typical hour, and they automatically assume the worst.

    Actually, to be more specific about it - your co-workers actually *in* your department, working along-side you, probably *do* understand if you're getting your job done. The problem is everyone else. They're busy doing their own work, so they don't have time to check what you do. All they notice is your presence or absence.

    All it takes to run into "hot water" is an unfounded rumor about your "part-time work habits". Your superiors might not immediately act upon it, but the comments tend to stick in their heads and they'll start looking for reasons to "have a talk with you".

  54. Re:Please by Mac+Degger · · Score: 3, Insightful

    So whats the difference? Sports or computer games...one is physical, the other mental...and you can only see the use for the physical break, above the mental one?

    Anyway, working 9-5 is highly unnatural; it's about time we put all that psychological research to good use by implementing it's findings and changing the workplace to a place where people would actually be more productive while feeling good.

    Burnout rates would drop, saving money right there. Stress would be reduced, making people happier, upping morale. The only reason this doesn't happen at more places is because people tend to stick to traditions, no matter how dumb they are.

    --
    -- Waht? Tehr's a preveiw buottn?
  55. Depends on the Game by Vegan+Pagan · · Score: 5, Insightful

    Today's video games are too time consuming. Back when arcade games were popular, they'd be a nice break because they only take a few minutes to play and leave, but most of today's console games take over half an hour before you get somewhere satisfying in them. They often space the opportunity to save far apart so if you spend less than half an hour you lose your progress. Simply having to save your progress is a nuisance, because you have to remember where you are after you stop, which means the game stays on your mind after you return to work. Arcade games always let extra players join in at any time, but today's console games force you to restart if you want to change the number of people playing. Startup screens alone now take over a minute. Some Gameboy Advance games are pretty brief, but it's low tech, uncomfortable and only supports one player per unit.

    The sad fact is, today's console and PC games are designed to take over your life, which is just what the boss won't allow on the job.

  56. Wrong. It's all attitude. by BoomerSooner · · Score: 4, Insightful

    Treat them with respect and they will do the same. Treat them like shit and they will work 1/10th as hard (that's how it is at my current job).

    I guarantee a work slow down every time someone at my job gets bitched out because the boss doesn't know any other way to motivate.

    Granted, people can take advantage. But if you're a good manager and have good managers/workers around you it's less likely some bad seed will slip through.

  57. Then don't work for me. by BoomerSooner · · Score: 2, Insightful

    I only want people who give a shit about the world around them. If anyone who ever wants to work for me cannot find one thing to contribute to society, then they are worthless to me already.

    This is a good weed out question on interviews as well.

    I am not religious, however a few of the people I've started the company with are. I give them the ability to do activities with their church (as long as they affect people outside their congregation) and I respect their beliefs.

    Requirement stays until I get a good reason someone wouldn't want to help anyone.

    Hell my dad is an evil fucking republican and I guilted him into doing Meals on Wheels for 2+ years. Believe it or not, helping others can help yourself as well.

    Oh btw I work in long term care. Working with elderly people who have no one left in the world can be a eye opener.

  58. Gaming DOES increase productivity! by windowpain · · Score: 2, Funny

    "computer gaming has the greatest chance to hone skills useful for productivity in the workplace"

    Yes it does! Because in my job I often have to use a chain gun, trade with elves and drive 100 mph in urban settings.

    --
    Insert witty sig here.
  59. something to add by heby · · Score: 2, Insightful

    snoozing, daydreaming, overconsuming food and beverages, or sitting like a mindless slug waiting for time to pass.

    add reading slashdot to that list - that's certainly my biggest waste of time while at work.

  60. Sure, you just influence how it gets done by ianscot · · Score: 2, Interesting

    No chance this sort of thing happens on a big scale in the white collar sweat shop that is US IT right now. During the dot com boom, employers were into the whole Ping-Pong-for-morale idea, but now they've got us by the short hairs.

    But it makes total sense to officially sanction something in a "public" break area or whatever that you think might be a problem for people sitting in their individual veal stall/cube. If it's going to happen, get your spin on how it happens. Use it to make people like their jobs and their coworkers. Can that be bad? Can it be worse than an office of people with their fingers poised on Ctrl-tab to hide minesweeper?

    The alternative is in place here. We've got hidden processes taking "inventory" of our systems, sniffing out potentially illicit activity all the time. They don't find the real abusers, but they succeed in crushing the morale of people who take it casually. Those are the ones who get caught. And of course, the people responsible for monitoring it are the LAN team sorts who know where to hide their own. Pretty much a gulag of a network, complete with the guards knowing how to get contraband through the gates. Let's hear it for authoritarian approaches to social problems...

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.