Underground DC Developers Strike Back: Feet of Fury
frohike writes "After reading the recent article
about game non-originality, I'm pleased to say that there's another
entry to the Dreamcast's innovative game lineup, and this time it isn't
coming from one of the Big Publishers but the underground:
Feet of Fury! This independent music beat game includes player vs player gameplay and a Typing of Fury mode. It was developed by
us on a $0 budget using Linux, Gimp, and various other
free tools over the past few years, and it uses the BSD-licensed
KallistiOS toolkit as its base. (This
is the same toolkit which most homebrew developers have written the emulators
and such with.) We've used a number of neat free software technologies such
as Ogg Vorbis in the game itself,
and we contribute a large chunk of our code back to the community in
the hopes that others can follow in our footsteps. There is even a
publisher ready to help you
get your ideas to fruition and sell them for you, so what are you waiting
for? Now's your chance to be a console developer too. Let's make some great new innovative Dreamcast games!"
The game mechanic is from, "Dance Dance Revolution". How is this an original product?
Now I can make "Custer's Revenge 3D" like I always wanted to.
...saw the headline and assumed "Feet of Fury" was a new DC comic being developed in some kind of Batcave like facility?
As the official Dan Potter stalker, I am obligated to respond. Congratualtions on getting /.ed finally, they kept rejecting my posts.
And everyone else, if you don't like it, don't fucking buy it. Feel free to make your own damn Dreamcast games. In fact, I encourage it. Hell, I'd buy whatever you make.
dcemulation it has all the 'underground DC info youd ever need. also if you want to know about what your dealing with, check this page out.
I want 2D games back.
When you saw 'goat' on the link to the publisher?
Everything will be taken away from you.
There have been games like this since the days of the NES games console.
How is this in any way original? Just because it uses OGG and was developed by "Open Source" people does not mean it is revolutionary.
...
If anyone has a dreamcast and hasn't checked this out yet, I recomend doing so. It's really surprising how easy it is to pick up if you've done much work with OpenGL. And while I havn't tried doing so yet, apparently even SDL based programs will now compile with it. Even if one dosn't have any big plans for the next epic game, it's a lot of fun in itself to work with the dreamcast.
Everything will be taken away from you.
Thought there were some developers underground in the District of Columbia. Given the disaster that is the tax code, I don't want the bureaucrats touching any source...
Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
Comment removed based on user account deletion
Colon of malevolence
"Dreamcast is a dead console, if I'm going to put work into developing for a console at all would I be better served to work on one that has a future?"
No, there are priorities ahead of it:
- Dreamcasts are cheap, like in the $50 range
- DC's don't require modding to play CDrs. Just download the ISO image, burn, and go.
- DC has a good simple architecture, plus BSD to develop on.
To put it another way, the DC has a much better audience than any of the other consoles out there for a game like this. People aren't going to flock to the game if you have to have + mod an XBOX or PS2.
I've personally made a DC CD with NesterDC and approx. 500 games. Based on that, I think I can definatively say you could fit every NES game ever made onto a single CD. (and that's including Japanese imports that never made it over here, but probably excluding localized variants (like "Probotector" instead of "Contra")
Scary, isn't it? Of course, you could likely fit every 2600 game made onto a single floppy. (ironically, FAT limitations would make that difficult.)
Bush: He's Liberal in all the wrong ways.
Dreamcast is a dead console
:)
i dunno, a $50 web server that you could damn near mount on your wall sounds pretty cool to me
well, it's nothing one behind the ear wouldn't cure
Sure it applies.
Developing a game is developing a game, regardless of architecture. It means learning the basics of good algorithms, good story design, good interface, optimization, perhaps some marketing and research.
Specific tools may be different, sure, but that's like saying, "Is it worth learning to program on Linux if you're going to be working on Mac/Windows/Solaris/AIX?"
The answer is yes. Skills are skills, while experience is experience, and you need both.
GPL Deconstructed
All you slashdot flamers probably havnt even played the damn game. The focus of this game is far different to DDR. This game is based around combat, you have to beat the other player by shooting special moves their way. You have a health meter, whoever loses their health loses. Although, there are different rules you can choose from. Its obvious that pretty much NONE OF YOU HAVE PLAYED THE GAME.
Dreamcast is a dead console, if I'm going to put work into developing for a console at all would I be better served to work on one that has a future?
1) Dreamcast is very easy to develop for. And the fact that there are many tools to aid in development help this.
2) Dreamcast can boot a CD-R without a modchip or some kind of circumvention device. This means anyone who owns a Dreamcast can play your game. You can reach a much greater audience with DC homebrew than you could with PS2/XBox/Gamecube homebrew. DC consoles are cheap these days. It may be a dead console, but for homebrew, it makes much more sense than any of the other current-generation consoles.
And there's just something wrong about open-source games.
What might that be? Other than they are generally not all that great.
#!/
Large established target-market? No. Who owns a dreamcast?
-The Dreamcast was a fantastic system, and it is safe to say that it died before its time, due to a low amount of introductory games caused by the early release date, as well as a shoddy ad campaign. I mean, really "Dreamcast... It's Thinking". Nothing like an add that states nothing about the product. They had a chance to belittle their newest competition, and blew it. I would of bought a Dreamcast that Christmas if I knew what living H311 it was going to be to "try" to obtain a PS2. Who out there would not of preferred Sega's system if they had just said "Dreamcast... We ship on time"
-One more thing, I think it is a wonderful idea for people to still be developing for this console. I am surprised that many third party game developers for the PS2 and other systems do not port their games to the dreamcast. Think of it... There are thousands of people who still own and use their Dreamcasts. With the relative ease that one can program for it, a quick, stripped down port of a PS2 game would make a wonderful demo, and secure the support of gamers on a budget (for, let us all face the fact, this system is a quarter of the cost of a PS2, and not that all worse.) thus getting more people to buy the product, allowing better games to be developed for the more powerful systems.
-Another point that few people have considered is that the Dreamcast is a good system that, frankly, the original producers have abandoned. Why had there not been a surge of self mod books released to improve upon this console, free of any wrath of Sega? If the Xbox and PS2 punish those that wish to improve upon their own system, why go through all the angst, just start using your Dreamcast again. Sony will not release a new system until 2006-2007, there is still time to "revive" Sega from its grave.
-And now, in parting, I shall speak those three words that drive those who still support this system to not loose all hope: "Long-Live-Seaman"
3 degrees of separation from Vladimir Putin
It appears that they're trying to sell this game. It seems like they could run into some major legal problems if Sega wants them to- doesn't Sega have to license you in order for you to create and sell games for its system?
Dance Dance Revolution is totally a Simon ripoff. Which is itself totally a "Simon Says" ripoff. Totally, d00d.
"A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
Dance clubs have shown a decline in patronage, even dancing as a diversion has declined as well. Yet these games come out, and people are plopping down $2 for 10 minutes to do what can be had for free (or a small cover charge) all night by dancing to a song?!?!?
Now that its discontinued, Sega could at least get some mindshare and a few more fans if they opened up some of their libs for it so it can truely become a legal open ended developement platform for all aspiring console coders to geek on. In this day and age its hard to earn respect in the console biz, this might help. A little.
No and Yes.