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The Computational Requirements for the Matrix

goombah99 writes "Nick Bostrom discusses the computational requirements needed to simulate human existence. He offers a proof based on the anthropic principle, that you are almost certainly a computer simulation and not "real". The idea is that given that humans don't go extinct in geologically short time then eventually computer capability will allow complete simulation of the human cortex. Consequently, there must be far more simulations running in future millennia than seconds since you were born. Thus its astronomically more likely you are a simulation than real ... if humans don't go extinct shortly. Recalling the 13th floor, Robin Hanson discusses how one should try to live in a simulation. David Wolpert also weighs in on the physical limits of Turing machines for simulation of the universe. This also may explain why time travel seems impossible: we dont meet visitors from the future since only the present is being simulated."

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  1. Episode of Star Trek by ScottGant · · Score: 5, Interesting

    The episode was "Ship in a Bottle" where Moriarty and his love are sent off in a computer simulation at the end. They think it's all real, but they're really just both in a simulation of the galaxy.

    At the end, Barkley wonders if he himself is part of a simulation and says "Computer, end program".

    Ok, that's it. I'm a Nerd.

    --

    "Music is everybody's possession. It's only publishers who think that people own it." - John Lennon.
  2. Re:Can the Matrix simulate independent thought? by malloci · · Score: 5, Interesting
    ...But if no one was allowed to think a "wrong" thought...there would be no law enforcement, but no one would care because they wouldn't need to be taught about obeying the rules because no one would ever think about breaking them (The Pre-Crime Division would take care of that) ;)

    Wasn't that the premise of the original matrix (the one built prior to the trilogy)? It was a paradise, but the problem was that no one believed it and so massive amounts of people would wake from it. Hence the reason why the second matrix was built (going back to Agent Smith's description in the first movie).

    I always thought the matrix was more a playground for individual minds to play in. If you set up an environment that is engineered to look like our world, place the minds in the system with some initial parameters (e.g. you are a programmer looking for work and like potato chips and coffee, etc) and then let those objects loose in the system, things should flow fairly smoothly. The matrix was more like a drug to keep the minds of their batteries happy basically, and the reason they chose this section of our history is that it was "the height of our civilization". But even Neo has a choice by the architect in the second movie.

    I would say that control came by limiting choices. This comes from the societal structure that is put in place, something which most people are more than happy to live within. The few that refused to accept that were shown a different reality (i.e. unplugged from the matrix). However, the one wrench that Matrix:Reloaded tossed into the mix was Neo's ability to sense the machines on the other side. This would indicate that the true architects of the matrix built a buffer zone in which those minds that didn't believe the first matrix would wake up into the second thus saving them as a power source for a while longer and ensuring that every once and awhile you could flush those who would attempt to destroy your creation. By controlling the resistance you have complete control as Orwell showed us in 1984.

  3. Re:screw it. by Matthias+Wiesmann · · Score: 5, Interesting
    I agree, the most annoying thing about the article "How to live in a simulation" is that it makes the classical IMHO erronous assumption that the simulator (the entity that controls the simulation) is basically like us.

    This text roughtly assumes that the simulator is basically an american guy and the main reason for simulating a universe is to go to a party. Very deep philosophy. The simulator might well be a zen poet two centuries in the future interested in the pattern of human emotions, or some alien student trying to build the most absurd form of life. There is simply no way to know. So trying to please this simulator is completely absurd.

    The talk about seeing the weaknesses in the simulation because certain parts are not simulated also takes the wrong perspective. Assuming you build a simulation that is not homogenous, you will make sure that the where there are simplifications they will have little influence (i.e they are not noticable). As for the hypothesis that certain people are not true, I don't like when people start talking about true/chosen/über/whatever people.

    This is just some guy projecting his own bias on some theoretical entity and using this to justify his own (egoistic I might add) approach to live as being "logical". I agree that this is not what american society needs, but I fear it is what it wants. Of course, this has been the stuff of religions for centuries, replace simulator by god and voilà!

  4. Re:why ohh why Does the Matrix need People? by crulx · · Score: 5, Interesting
    Of course, the notion that the Matrix uses people to gain real energy disobeys Thermodynamics. Someone above made a comment about using humans as "processors", which would have made a much more plausible technical reason for the AI keeping the humans around. But I think this discussion misses the real reason that they went with the power rational with The Matrix. I feel that they wanted to make a metaphorical statement about how people fuel "the Matrix" in reality. Given the heavy Gnostical and Buddhist themes in the movie, we can understand that they mean to show that when we make the choice to believe in reality, we reinforce its power, not only over us, but over others as well. The more we believe that what we see and discern has meaning and substance, the more we get locked into the cycle of arising desires and beliefs. This, in Buddhist terminology, turns the wheel of life by forming a duality between that which we want and that which we do not want, which generates karma and hence causes reality to appear right before our eyes. Thus the power metaphor seems appropriate. Those "plugged into the Matrix", i.e. those who continue to believe in reality, "power the Matrix", i.e. cause the wheel of rebirth to turn. Honestly, I would feel surprised if the W bros didn't heavily debate using a flawed physical representation ("power plants") over using a much more profound, but subtler, idea of humans adding processing power as a reason for imprisonment. They must have decided that the computer metaphor would get lost on most of the audience and thus dumbed it down. You notice that the "power plant" idea does not appear in the 2nd movie at all except for an oblique reference to "you need us". They merely used it as a crutch to help people suspend disbelief while watching the movie.

    By understanding the Message of The Matrix, you will come to understand many of the logical inconsistencies in the film. Everything in that movie got put there for a reason and the W bros felt no shame altering some of the content so more people would understand the Message. So while it may ire geeks, it makes the movie easier to swallow for people new to these sorts of ideas. I personally just pretend that Morphius said, "Humans can perform up to 10^5 Teraflops (or whatever) of complex operations that the robots steal to add to their available processing power." I think you can see how this would require a much longer dialog between Neo and Morphius to inform the average viewer of what that means.

    What do you think?

    ---
    Crulx

  5. Quantum Mechanics could be simulation artifact. by goombah99 · · Score: 5, Interesting
    I think a lot of people are missing a key points.

    Godel's theorem in a nut shell: you cant prove inconsistency in any set of axioms within the context of those axioms.

    suppose for a moment that this is a simulation with a finite amount of memory to parameterize the "world". the state of this system is propgated from time slice to time slice by some set of finite difference equations. well this means that everything is perfectly self-consistent. if you devise any experiment within the simulation itself to measure any observable then you will discover it is self consistent. The laws of nature a person living there would formulate would in fact be the correct ones for that system. you would never be able to discover an inconsistency.

    consider for example QM. basically in a quantum world there ARE limits on resolution. indeed the limits are surprisingly like how one creates a simulation. for example, in any practical 3-D game the voxels of distant objects have larger volumes than the close by ones that you can see more clearly. likewise fast moving objects in the background are less precisely placed from frame to frame while maintaining on average an accurate speed.

    its as though someone gridded the game in such a way as to have hyper cubes of constant delta-P time delta-X. hey wadda ya know that's the heisenberg uncertainty principle.

    Indeed its easier to simulate a trajectory if you dont have to do it exactly. simply compute the approximate result with error bars and then any time the result is closely inspected you return a different sample from the approximate distribution. Thus one does not have to memo-ize everthing the game player has looked at carefully, you can recreate it on the fly each time something is inspected at high resolution simply by drawing an approximate sample from the distribution. The fact that two looks never quite agree is written off as the "hiesenberg uncertainty principle", or to the QM notion that inspecting an object can change its state.

    Another hiesenberg principle is the energy-time uncertaintly (to measure the energy of something precisely takes increasing amounts of time). Again this is in keeping with a simulation. to compute the simulation to increacing levels of precision will take more time.

    and remember folks the simulation does not have to run in real time!

    Finally to digress a bit. Just suppose for moment the supposition that this is simulation is true. then might it might also be possible that the people doing the simulation are also simulations. and so on ad infinitum. the interesting thing is that at each layer of this onion it seems to me that the plausibility that you live in a simulation increases. this is because with each subsequent layer the plausibility of sufficient computer power prior to extinction improves.

    --
    Some drink at the fountain of knowledge. Others just gargle.