Mac OS X NWN Technology Demo Released
h0tblack writes "At long last the Mac OS X demo of Neverwinter Nights has been released. We now have a torrent running to get the demo distributed and take the load of off the official servers (macgamefiles should have the demo soon). Download the BitTorrent for Mac OS X client if you don't already have it.
Then grab the torrent file for the tech-demo from bytemonsoon.com. After downloading the demo, PLEASE leave your BitTorrent window open, this will mean that the load is shared amongst us all and more people can download faster."
see you all in about a month.
--
the strongest word is still the word "free"
I guess all the downloads I was doing at bytemonsoon.com will have to wait for a couple of days... the server will be melting down now.
/. guys run their own torrent tracker?
Why don't the
You click it! Duh!
Should be interesting to see how the Mac platform manages to incorporate intensive 3D graphics, especially now since they have radeons and nvidia chipsets in most of their newer/higher end computers. Enter the complaints about one-button mouse commments, but keep in mind that most of these RPG's have a ridiculous amount of required buttons and commands... when the "Quick Guide" has 10 pages, you're spending too much time learning how to play, instead of actually just playing.
Sig for GotSpider threatens to invade. France Surrenders.
putting nwn on all three major operating systems. I hope this will start a trend for Bioware.
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Will this really be viable? There are some serious man-hours spent on this port, is it reasonable to expect this project to be profitable?
Probably not. However, it appears Bioware are pressing ahead (and doing it inhouse) because they are a games company that wants to be around in the long run, and stay one step ahead of its competitors. Writing portable code isn't something that comes as second nature to most Windows coders, least of all games coders, but they clearly think (correctly) that Linux is going to be a force in the long run on the desktop.
By teaching themselves the ins and outs of porting games, they've learned (the hard way it seems) that portability has to be a concern from the beginning. Using SDL isn't hard, but it makes porting so much easier it's untrue. Make sure any 3rd party engines you use will run on other platforms or are easily made portable. And so on.
I think it's telling they outsourced the porting of the Mac client, but kept the Linux port in house. They could have easily hired LGP for instance to port it, or done what was done for Unreal Tournament and get a freelancer in, but they didn't. That makes me think they value the experience and want to keep it internal to the company. Assuming BioWare stick around, I'd expect to see more Linux ports in future.
>After downloading the demo, PLEASE leave your BitTorrent window open, this will mean that the load is shared amongst us all and more people can download faster."
Right-o! As someone who is keen on the whole "distributed" part of the internet, I shall leave that window open as soon as my download is done. You will all have the benefit of the uplink of my 2400 baud modem! Torrent away!
But I'm letting a torrent run on my station at work just to be a nice guy. ;)
Not that I suspect bandwidth is going to be a problem, I peaked at 2030 kB/s downloading. But I've always felt bad for mac users getting shafted and wanted to help.
Just don't tell my employer.. not sure they would be too impressed watching me output the 1300 kB/s I'm doing atm..
One and a half sentence about NWN.
Four and a half sentences about BT.
I think the heading should have read "OS X NWN Demo Available via BitTorrent".
How does that have anything to do with cutting edge technology? Its just the model under which the client was designed. Its a download app not a p2p client in the same sense as most pieces of software out there. You can chose which software you want to continue to share and which to not.
Unfortunately this results in some things becoming virtually unobtainable once people are no longer interested in a file, but there's usually at least a few people still seeding and leeching files even with somethings that are months old.
I've mirrored the .torrent file here. I removed the spaces from the filename, but it's otherwise identical to the copy from ByteMonsoon and I'm downloading from it now.
:)
Any other mirrors?
"BSD: Free as in speech. Linux: Free as in beer. Windows 10: Free as in herpes." --Man On Pink Corner in #52607549.
How do you frag anyone with just one mouse button?
Simple: morse code.
Robert Bindler
A Computer Science student's views on technology.
Okay, so I guess I see what BitTorrent is. It seems to make sense. Now, what is "OS X", and can I get it for WinME? Thx.
Boromir, son of Faramir, King of Gondor and Minas Tirith
It was announced yesterday that the Shadows of Urentide expansion pack which goes on sale tomorrow comes on disk with a linux version.
Yes, it's way the hell after the announced simultaneous three platform release, but at least it's here and if you're not too busy playing Tux Racer and complaining about lack of instant gaming support, it's the most extensible and community supported RPG system to date. Have fun and remember, the campaign the game ships with ain't nothing compared to some of the great stuff the community has produced, so don't limit yourself. (Although the story in SoU's single player campaign looks pretty good in its own right.)/p
I always wonder when they use the term "Tech" demo. Is this thing playable? Or is it just some pretty graphics?
http://www.blobweek.com/torrents/
I'd guess it's an attempt at satire, since the most intuitive and logical thing to do (yep, I got the file, now I can close the window), is also the most wrong thing you can do.
Yeah, it works for what it was designed to do, but it's awful as a general P2P system, which is what much of the SD crowd is elevating it to.... As you yourself say, it's worthless for anything but new files, essentialy a broadcast system. But it's really good at that!
I choose to remain celibate, like my father and his father before him.
I'm buying a copy for myself and every friend that has a mac and will play it.
If I make you my friend will you buy me a copy as well? I promise that I will play it.
Hank! White!
Of course, once virtually nobody is interested in the file any longer, the main "seed" machine should have no trouble fulfulling the entire request for the file itself since, by definition, there won't be any competition for it. And, should the file suddenly gain new popularity, the Torrent-ness will ramp right back up again to keep the bytes flowing smoothly.
At least in theory.
Ita erat quando hic adveni.
Don't tell me all nine of you hit up their 56k server and blew it up...
;-)
KIDDING!
I browse Slashdot at +3, Funny
Submitters, enthralled with the idea of having their story ran on Slashdot, dread the inevitable bandwith-monster that in some cases renders the story near-useless (the poor server someone uses to blog melts before the story hits ~70 comments). Therefore, never being able to trust Slashdot with their bandwith and at the same time wanting their news to reach as many as possible, the submitters are starting to make the preperations we all wish the editors cared about.
With a file this size the Bittorrent may be the only feasible way for their news to reach the whole Slashdot community - resulting in the Bittorrent being more important (it decides the fate of the story regardless of content).
I imagine we're going to see this more and more unless Slashdot ever decides some sort of bandwith management (caching, Bittorrent, early-warning) of the stories is profitable, because by this point the editors are clearly not going to do it out of the goodness of their heart (in part because the community will mirror or Bittorrent on its own).
If I had a sig, this is where it would be.
Hardware: 17" tiBook, 1GB RAM
Game Settings: All options MAXED, no anti-aliasing
Resolution: 1440
Pros: Runs flawlessly, no hitches, slow framerates or draggy performance.
Cons: No NPC voices. No speech during spellcasting. No shiny water. (tho I don't remember if my vid card supports it)
Very nice job, runs great. Now just gotta wait for the DM Client!
Don't park drunk, accidents cause people.
Doesn't this guy take potty breaks? Every time someone posts a Mac story he's STILL sitting there waiting for that 17 meg file to transfer. This has been going on for months. Somebody please give him a zip drive.
Actually, I was trying to be Insightful, not Funny.
Just finished a discussion with some folks at Bioware.
Turns out a couple of the glitches aren't glitches at all.
1) Only 4 voicesets were included to compress the filesize for downloads.
2) Shiny water is not dependant upon your video card under OSX, because the current Mac implementation of OpenGL does not support it as of yet.
So, in review...neither of the glitches are bugs at all.
Game still runs flawlessly, smooth gameplay, excellent mouse response.
Don't park drunk, accidents cause people.
Ok, I'm sure plenty of you have seen it, but for those of you that haven't check this (Quicktime format) out. If you weren't convinced that gaming on a Mac is totally awesome, you will be now!
Props to redvsblue.com and their work.
...is that the game itself ain't all that hot. Or at least the single-player version of it. Very little story, and it pales in comparison to Baldur's Gate 1 & 2. Personally, I found it as much fun as compiling a Linux dis-... Oh.
You'll have a ball.
drag the file on to Disk Copy's window or the icon on the Dock.
or, just ctrl+click or right-click (depending on how many buttons your mouse has) on the file and go to Open With -> Disk Copy.
...a problem with the NWN file. It may show up on your desktop as a document. Just Get Info and append the .dmg extension. Problem solved. Happy gaming!
I have been waiting for this for quite a while and it is definitely worth it!
I am running a 17" iMac (800Mhz G4/256MB/Ge4 32MB) and the action is excellent, not choppy at all. I was worried that the performance of the game would leave people without a high-end machine in the dust, but everything seems pretty good so far.
Nice job Bioware and MacSoft!