Mac OS X NWN Technology Demo Released
h0tblack writes "At long last the Mac OS X demo of Neverwinter Nights has been released. We now have a torrent running to get the demo distributed and take the load of off the official servers (macgamefiles should have the demo soon). Download the BitTorrent for Mac OS X client if you don't already have it.
Then grab the torrent file for the tech-demo from bytemonsoon.com. After downloading the demo, PLEASE leave your BitTorrent window open, this will mean that the load is shared amongst us all and more people can download faster."
see you all in about a month.
--
the strongest word is still the word "free"
I guess all the downloads I was doing at bytemonsoon.com will have to wait for a couple of days... the server will be melting down now.
/. guys run their own torrent tracker?
Why don't the
You click it! Duh!
Only one full year behind schedule! BioWare is suprising us all! Next thing you know they will get the FMV working in Linux!
"Some things have to be believed to be seen." - Ralph Hodgson
Should be interesting to see how the Mac platform manages to incorporate intensive 3D graphics, especially now since they have radeons and nvidia chipsets in most of their newer/higher end computers. Enter the complaints about one-button mouse commments, but keep in mind that most of these RPG's have a ridiculous amount of required buttons and commands... when the "Quick Guide" has 10 pages, you're spending too much time learning how to play, instead of actually just playing.
Sig for GotSpider threatens to invade. France Surrenders.
putting nwn on all three major operating systems. I hope this will start a trend for Bioware.
read my blog
musings on politics and technol
Will this really be viable? There are some serious man-hours spent on this port, is it reasonable to expect this project to be profitable?
Probably not. However, it appears Bioware are pressing ahead (and doing it inhouse) because they are a games company that wants to be around in the long run, and stay one step ahead of its competitors. Writing portable code isn't something that comes as second nature to most Windows coders, least of all games coders, but they clearly think (correctly) that Linux is going to be a force in the long run on the desktop.
By teaching themselves the ins and outs of porting games, they've learned (the hard way it seems) that portability has to be a concern from the beginning. Using SDL isn't hard, but it makes porting so much easier it's untrue. Make sure any 3rd party engines you use will run on other platforms or are easily made portable. And so on.
I think it's telling they outsourced the porting of the Mac client, but kept the Linux port in house. They could have easily hired LGP for instance to port it, or done what was done for Unreal Tournament and get a freelancer in, but they didn't. That makes me think they value the experience and want to keep it internal to the company. Assuming BioWare stick around, I'd expect to see more Linux ports in future.
>After downloading the demo, PLEASE leave your BitTorrent window open, this will mean that the load is shared amongst us all and more people can download faster."
Right-o! As someone who is keen on the whole "distributed" part of the internet, I shall leave that window open as soon as my download is done. You will all have the benefit of the uplink of my 2400 baud modem! Torrent away!
Does anyone know how it compares to the Windows or Linux versions? I am extremely happy about the performance of the Linux client.
Also, does anyone know if they were able to leverage much of the Linux client code, since OS X is built on BSD? Just wondering...
But I'm letting a torrent run on my station at work just to be a nice guy. ;)
Not that I suspect bandwidth is going to be a problem, I peaked at 2030 kB/s downloading. But I've always felt bad for mac users getting shafted and wanted to help.
Just don't tell my employer.. not sure they would be too impressed watching me output the 1300 kB/s I'm doing atm..
One and a half sentence about NWN.
Four and a half sentences about BT.
I think the heading should have read "OS X NWN Demo Available via BitTorrent".
How does that have anything to do with cutting edge technology? Its just the model under which the client was designed. Its a download app not a p2p client in the same sense as most pieces of software out there. You can chose which software you want to continue to share and which to not.
Unfortunately this results in some things becoming virtually unobtainable once people are no longer interested in a file, but there's usually at least a few people still seeding and leeching files even with somethings that are months old.
I've mirrored the .torrent file here. I removed the spaces from the filename, but it's otherwise identical to the copy from ByteMonsoon and I'm downloading from it now.
:)
Any other mirrors?
"BSD: Free as in speech. Linux: Free as in beer. Windows 10: Free as in herpes." --Man On Pink Corner in #52607549.
How do you frag anyone with just one mouse button?
Simple: morse code.
Robert Bindler
A Computer Science student's views on technology.
I'm buying a copy for myself and every friend that has a mac and will play it. I have a lot of unix savy friends that love OS X, me included. Games are generally an after thought when you work an average of 80 hours a week. I'm really looking forward to getting a 64bit laptop that doesn't kill the pocketbook (a la the tadpole ones with ultra sparcs). Hurry up with the 970 Powerbooks!
I have NWN for PC already and have downloaded the Linux files as well. I was disappointed that the mac/linux versions weren't gold at the same time, but the reality of the situation is 99% of gamers use the PC or a console.
Better late than never!
Okay, so I guess I see what BitTorrent is. It seems to make sense. Now, what is "OS X", and can I get it for WinME? Thx.
Boromir, son of Faramir, King of Gondor and Minas Tirith
Anyone with a mirror for the torrent file? Their server seems to have melted.
It was announced yesterday that the Shadows of Urentide expansion pack which goes on sale tomorrow comes on disk with a linux version.
Yes, it's way the hell after the announced simultaneous three platform release, but at least it's here and if you're not too busy playing Tux Racer and complaining about lack of instant gaming support, it's the most extensible and community supported RPG system to date. Have fun and remember, the campaign the game ships with ain't nothing compared to some of the great stuff the community has produced, so don't limit yourself. (Although the story in SoU's single player campaign looks pretty good in its own right.)/p
I always wonder when they use the term "Tech" demo. Is this thing playable? Or is it just some pretty graphics?
http://www.blobweek.com/torrents/
Linux
The linux client is pretty impressive, too.
--
the strongest word is still the word "free"
You don't frag with just one button.. you go out and by a sw33t Logitech USB Cordless Mouse/Keyboard Combo, Map the apple keys, and frag with 8 mouse buttons, plus a scroll wheel to scroll thru your spells.
I have no regrets, this is the only path.
My whole life has been "UNLIMITED BLADE WORKS"
I'd guess it's an attempt at satire, since the most intuitive and logical thing to do (yep, I got the file, now I can close the window), is also the most wrong thing you can do.
Yeah, it works for what it was designed to do, but it's awful as a general P2P system, which is what much of the SD crowd is elevating it to.... As you yourself say, it's worthless for anything but new files, essentialy a broadcast system. But it's really good at that!
I choose to remain celibate, like my father and his father before him.
Looks like bytemonsoon is getting DDoS'd into oblivion.
And then a healthy dose of Slashdotting on top of that.
Read their news blurb at the bottom, if you can get to the site:
http://www.bytemonsoon.com/
"Can of worms? The can is open... the worms are everywhere."
hmmm, there i was wondering why all my torrents were suddenly giving me tracker errors, "ahh, it's just my crappy connection". Then I find they've all been /.ed, maybe bittorrent isn't so great for avoiding a /.ing after all? Though I suppose that if Bioware were hosting the tracker, it would ease the load compared to just hosting the file direct.
If would be great if BitTorrent could use an HTTP link as a seed. For legal stuff like this, it'd be a great boon. The web server won't experience as large a load since eventually most people will be downloading from other peers. After a few weeks when interest as died down, the Torrent still works since it'll just pull directly from the web server.
:)
Of course, this won't work for the, um, less legal things being served up via BitTorrent
"People that quote themselves in their signatures bother me" - athakur999
Amazing, considering that the NWN Linux Client is on Beta 6 and not yet official...
I do see a post on the forums stateing "Shadows of Unrentide will run fine in Linux"
I'm still waiting until the Linux client is official before I even consider NWN...major turn down for me is the lack of FMV, the movies might not be important but I'm a story driven person and missing parts of the story just to play the game doesn't fly with me, I'll wait for the "Directors Cut"
"Some things have to be believed to be seen." - Ralph Hodgson
Actually Bittorrent is the ultimate answer to a good, oldfashioned /.ing, but it only really thrives off of it once it has been fully seeded, and then only if enough people who can seed it will get out and share a little with the rest of the deprived, slightly behind the times group of people like myself who wait to hop on to a file.
I have no regrets, this is the only path.
My whole life has been "UNLIMITED BLADE WORKS"
Of course, once virtually nobody is interested in the file any longer, the main "seed" machine should have no trouble fulfulling the entire request for the file itself since, by definition, there won't be any competition for it. And, should the file suddenly gain new popularity, the Torrent-ness will ramp right back up again to keep the bytes flowing smoothly.
At least in theory.
Ita erat quando hic adveni.
But they promised it would be "official" within, um, a week from last week? I suppose this is their way of getting two flies with one swat, er, a press release: SoU is out, and simultaneously Linux Client is officially out of Beta. And they can pay less for their press release writers. =)
- WWWWolf, greatly angered(tm) by the fact that here, the release date isn't 18th, it's goddamn 27th...
This is getting beyond a joke, slashdot needs to do something about the effect they have on these small sites, it's not going to get better by ignoring it CmdrTaco...
/. effect on smaller sites.
He did do something....subscribe so you can see the story before it goes live for the rest of the crowd. I don't agree with paying, but don't bitch about the
Don't tell me all nine of you hit up their 56k server and blew it up...
;-)
KIDDING!
I browse Slashdot at +3, Funny
I imagine tomorrow there will be an official release or when 1.30 comes out. The movies are very lame. If you really want to know, ask on the bioware boards and you will get a nice little one line summary for each movie.
Just a Tuna in the Sea of Life
Submitters, enthralled with the idea of having their story ran on Slashdot, dread the inevitable bandwith-monster that in some cases renders the story near-useless (the poor server someone uses to blog melts before the story hits ~70 comments). Therefore, never being able to trust Slashdot with their bandwith and at the same time wanting their news to reach as many as possible, the submitters are starting to make the preperations we all wish the editors cared about.
With a file this size the Bittorrent may be the only feasible way for their news to reach the whole Slashdot community - resulting in the Bittorrent being more important (it decides the fate of the story regardless of content).
I imagine we're going to see this more and more unless Slashdot ever decides some sort of bandwith management (caching, Bittorrent, early-warning) of the stories is profitable, because by this point the editors are clearly not going to do it out of the goodness of their heart (in part because the community will mirror or Bittorrent on its own).
If I had a sig, this is where it would be.
WEll, bittorrent is a good, maybe even best solution to a /.ing, but it's not the ultimate - case in point, bytemonsoon just went down (Problem connecting to tracker - timeout exceeded). It's useful becase it reduces the bandwidth load on a server, but it doesn't eliminate it. If your server is'nt up to the job, it'll still go down if the load is high enough.
From the wording of the article it sounds like Bioware put the torrent on bytemonsoon themselves (kinda ambiguous though). If that's true, it was a bit strange of them to put it on what was obviously a primarily warez site, rather than hosting a tracker themselves (which would probably have stood up to the onslaught a bit better). I could be interpreting the wording wrong though.
Hardware: 17" tiBook, 1GB RAM
Game Settings: All options MAXED, no anti-aliasing
Resolution: 1440
Pros: Runs flawlessly, no hitches, slow framerates or draggy performance.
Cons: No NPC voices. No speech during spellcasting. No shiny water. (tho I don't remember if my vid card supports it)
Very nice job, runs great. Now just gotta wait for the DM Client!
Don't park drunk, accidents cause people.
Actually this is not entirely true. My bad. A 404 error means that it can't be found, which is different from being overloaded.
So basically 'problem connection to tracker' can sometimes be the same as 404, but other times it can mean the same as 'server too busy' but I don't know if there's a surefire way to tell which one it is.
Because it's stupid having to "keep the window open" in 2003.
"Its just the model under which the client was designed."
I'd say the model is wrong...
No it's not cutting edge. You are just downloading a 3 dimensional game from people all over the world by clicking on a link. What more do you want??! It amazes me when I really think about ALL that goes into the entire process.
"I told you a million times not to exaggerate!"
For people on a cable or DSL who want to limit their upload speed you can use carrafix (www.carrafix.com) just set it to limit ports 6881 through 6889
With your neck on my shoulders we could wreck civilization!
I've set up an alternative tracker. The torrent is at http://www.il.fontys.nl/~bart/NeverwinterNightsTec hDemo.dmg.bz2.torrent.
Oh come on man. It's not that bad.
Sure if you're a game junkie who's got to play every game released every year then yeah, there aren't nearly enough Mac games to get you off.
On the other hand there aren't usually more than a handful of good games that show up in any given year in my humble opinion and most of them make it to the Mac.
Appended to the end of comments you post. 120 chars.
Absolutely correct. I don't know anyone other than a few friends parents that use the mouse that their computer shipped with.
Appended to the end of comments you post. 120 chars.
Has anyone seen the Linux version yet? And no, I don't mean the download-the-binary-and-use-the-Windows-disk version. I mean the actual Linux version.
they clearly think (correctly) that Linux is going to be a force in the long run on the desktop.
I'm worried that what you're saying here won't prove true. Think about it. Every Linux user who is also a gamer is already dual-booting Windows. With me so far? So a game developer has to choose:
1. Don't spend the time/money to make a Linux version and sell 1 million units. To windows users. Including the Linux guys who'll just reboot to play.
2. Spend the time/money to make a LInux version and sell...1 million units. To Windows users and Linux users who will now not have to reboot.
Contrast this with the reasoning behind Macintosh versions:
1. Don't spend the time to make a Mac version. Sell 1 million units to Windows users.
2. Spend the time/money to make a Mac version. Sell 1.2 million units*. To Windows users and Mac users.
(*Who knows. The idea here is that it's a higher number. In the Linux scenario, it's not.)
Since Linux runs on the exact same hardware as Windows, I don't see how this situation will ever be remedied.
You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
Wow. Looks like I've struck a nerve here.
It's ok sir. Homosexualism is no longer the cultural stigmata it once was. It's ok for you to be comfortable with yourself. Really.
On another note, hooked on phonics is no longer as expensive as it once was. Maybe you should check it out.
ciao
Don't park drunk, accidents cause people.
>Is there something that I'm failing to do? Yes. download the file silly. You need to let the program go out and actually download the data. What you saw was the preallocation.
It's great that they managed to make such a cool demo come in at only 240kB.
Oh, wait, nooooo...
Doesn't this guy take potty breaks? Every time someone posts a Mac story he's STILL sitting there waiting for that 17 meg file to transfer. This has been going on for months. Somebody please give him a zip drive.
Actually, I was trying to be Insightful, not Funny.
> It's the eight version after OS/2
:)
No, this is hex we're talking about - OS/2, OS/3, etc, OS/A, OS/B, and so on. OS/X is _very_ mature!
I still have a problem with a company promising multiplatform support all along (even with a promise of a simulatenous release up until a few months before the Windows release) yet using completely proprietary methods that cannot be translated to one fo the platforms that they're supposedly "officially" supporting.
STOP MISUSING APOSTROPHES, YOU MORONS!!!
Just finished a discussion with some folks at Bioware.
Turns out a couple of the glitches aren't glitches at all.
1) Only 4 voicesets were included to compress the filesize for downloads.
2) Shiny water is not dependant upon your video card under OSX, because the current Mac implementation of OpenGL does not support it as of yet.
So, in review...neither of the glitches are bugs at all.
Game still runs flawlessly, smooth gameplay, excellent mouse response.
Don't park drunk, accidents cause people.
(via maccentral): "The Neverwinter Nights tech demo requires a G3/450MHz or faster CPU, 256MB RAM, 3D graphics chip with 32MB VRAM and 645MB hard disk space."
What about the download client beeing a p2p deamon?
I'm uploading faster than I'm downloading. I've uploaded 4.5 MiB but only downloaded 3.2. What's going on? Is my mac using HyperTransport to send data that doesn't exist yet?
Technically, it's Socialism. Ideally, after long enough time a centralized government (Communism) is no longer needed. Since the whatever server has already melted, if people are leaving BitTorrent open it's done what humans can't (cuz we're greedy little d!cks).
Awwwww...I really DID hit a little close to home, didn't I? Poor little thing. I little therapy'd work WONDERS for your feelings of inadequacy and impotence.
Heh, you're a funny little fellow tho', quite creative with the 'leet' speak. That's very original.
Oh. I'm sorry. Not the response you'd wished? *clears throat*
Oh please don't call me queer again, it hurts so much coming from someone as obviously intelligent, and well spoken as yourself. *sobs* I don't know how I'll ever get on with my life after today.
Feel better now? Good, I hope so. I'll be praying for you.
ciao
Don't park drunk, accidents cause people.
I think you're probably thinkng base 36, not hex.
__
Do ya feel happy-go-lucky, punk?
Ok, I'm sure plenty of you have seen it, but for those of you that haven't check this (Quicktime format) out. If you weren't convinced that gaming on a Mac is totally awesome, you will be now!
Props to redvsblue.com and their work.
Oops, I think you're right. :)
...is that the game itself ain't all that hot. Or at least the single-player version of it. Very little story, and it pales in comparison to Baldur's Gate 1 & 2. Personally, I found it as much fun as compiling a Linux dis-... Oh.
You'll have a ball.
Keeping windows open is really a step backwards, I agree.
Fortunately mldonkey is working on the protocol, so soon Mac users will have a nice modern program that runs as a background process instead of a 'window' and can be run 24/7 without disturbing the GUI environment except when the user wants to check up on its progress.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Friends don't let friends enable ecmascript.
My brand new Powerbook doesn't seem to know what to do with it. It's sitting there in my home directory, as shown by:
.dmg files anywhere in the online docs. The web site doesn't seem to point to any help or howto pages. Anyone got a pointer to an explanation for dummies like me? ;-)
: file BitT*
BitTorrent_OSX_3.2.2a.dmg: VAX COFF executable not stripped - version 3277
:
VAX COFF? WFT? No mention that I can find of
Those who do study history are doomed to stand helplessly by while everyone else repeats it.
Because all I got was AC's who thought I was being serious, thought I would reply to my own post to clarify...
It's a JOKE! Watch the fucking video, or atleast go to the redvsblue site!
Fallacy. No prices have yet to be announced from Macsoft. Nor have they announced a shipping date. The news of the missing Toolset, while not good, is not new.
The reason for the lack of a Toolset is because Borland was unable to ship a compatible compiler in time, and Omnigroup was unable to complete the port itself in time.
There is an open source consortium, OpenKnights, found at Sourceforge, working to build an open source version of the Toolset for both Mac and Linux users.
Don't park drunk, accidents cause people.
That video was funny, when I watched it last year.
...a problem with the NWN file. It may show up on your desktop as a document. Just Get Info and append the .dmg extension. Problem solved. Happy gaming!
I have been waiting for this for quite a while and it is definitely worth it!
I am running a 17" iMac (800Mhz G4/256MB/Ge4 32MB) and the action is excellent, not choppy at all. I was worried that the performance of the game would leave people without a high-end machine in the dust, but everything seems pretty good so far.
Nice job Bioware and MacSoft!
The problem with a slashdotting is that often these sites get knocked off the face of the planet for a while by the great behemoth that is the slashdot community.
Often these sites are put on the internet by someone who spends a lot of their hard earned cash getting something they believe in online.
Do you think that these people deserve a slashdotting just because they post something informative or interesting?
I'm not coming from the perspective of not being able to see a site linked to from slashdot, I couldn't give a flying f**k, I'm actually doing something other than being monumentally selfish, I'm thinking about the poor guys who's bandwidth or hosting bill is gonna go through the roof, who's site is gonna get knocked off the internet.
So instead of sitting there flaming, try thinking about it from all perspectives.
Buy bye karma.
I am NaN
You make some very good points, but I don't know what can be done to stop the /. effect. Should /. cache a copy of the pages and use that instead of linking right to the content? Or should the articles appear in a time release fashion (which causes other questions about the comment system)?
Yep. I have the same darn problem.
YarrRrr
I dunno about the person above, but I know for a fact that what I have on my desktop is not a preallocation. The torrent client told me so. It said "Download succeeded" after about 9 minutes of high-speed downloading.
Any other suggestions?
YarrRrr
Well...SoU is out...and the installer doesn't work! Two setup scripts are provided, but neither actually work! Whoops, someone screwed up bigtime.
STOP MISUSING APOSTROPHES, YOU MORONS!!!
But some HTTP and FTP servers report 404 when it really should be server too busy.