Neverwinter Nights for Linux
Marshall writes "Today I received an email from Tux Games that I never thought I'd get: confirmation that they were shipping me Neverwinter Nights complete with Linux installer! I didn't believe my eyes, so I checked out bioware's web page, and it was confirmed, the linux client is complete. Also check tuxgames.com which states that they are completing the installer and plan to ship games on Monday, 23 June."
Wow...a demo of NW for the OS X folks and a shipping version for the Linux team.
Not a bad week in gaming for those who have strayed away from the flock.
-Barkeep, a draft of your most hazardous brew, for the world is slowly stepping into focus, and I don't like what I see.
I wouldn't call a client that unlike the Windows version lacks both movie playback and a toolset "complete".
ppffttt
Certainly not what we were led to belive we were getting when Bioware first announced a client.
Both the Mac and Windows versions get movie playback, what do we get? Nada.
Not only that the jackballs at Infogrames/Atari jacked up the the Linux installer included on the Shadows of Undrentide expansion disc by saving all the shell scripts using DOS line endings.
I've been playing it with no problems. I think the likely cause of the excessively long delay to release is due to some good QA people at Bioware.
So far everything in the game has worked flawlessly. With this and ut2003 native linux clients, Tux finally can be a gamer.
I recommend downloading Gentoo's Unreal Tournament bootable CD if you want to demo native Linux gaming for some non-believers... Sorry, can't find a direct link... It's in their livecd folder...
Also I recommend transgaming for Windows games on Linux. Warcraft 3, Ghost Recon, Max Payne to name a few games that run under Winex3...
I hope more game development companies want my money, cuz from now on the only way their getting it is if the game has a native Linux client... Unless it's a ps2 game of course..
My Linux Command of the Day site : LCOD
Why would you need to buy another copy? The game assets are here (1.13GB). All you need is a CD Key and some FileShack patience (which would be cheaper than buying the game again).
Schnapple
UT2003 came with the linux client on disc 3 right when it was released...
The expansion pack Shadows of Urdentide even ships with a Linux installer on the CD
Almost...
It seems that the CD mastering tool BioWare/Atari used converted all the text files - that includes shell scripts, mind - to Windows-style text, and when you try to run the installer /bin/sh chokes on all the ^M characters.
Happily, there is a workaround. See HERE
Note to all single-player-campaign people - pick up the SoU expansion pack and install it concurrently with NWN. The expansion pack adds many more spells, classes, feats etc and they work with the original game, plus some minor bugs are fixed in the process (the SoU expansion patches the original game content too)
Huh, I submitted this as a story this AM, and it was rejected in favour of this. Go figure.
DG
Want to learn about race cars? Read my Book
The NWN community has been getting broader and more interesting, perhaps mainly due to the VAST number of third-party modules out there, and the new module content that Bioware puts out as well. Think of it as another manifestation of the miracle of Open Source; a lot of things that were added to the latest NWN expansion pack actually came from the community and were added in.
From your post, it's obvious to me that you know nothing about this, and the only reason I'm replying is because it pains me to see such an uninformed post sitting at +5.
pb Reply or e-mail; don't vaguely moderate.
>> The Linux gamers finally get the game, but they get a vastly diminished community.
Wrong.
The community is larger than ever. I never looked at NWN as a RPG. I looked at it as a Dungeon Master/Designer/MOdder tool kit that just happened to come with an example module you could play.
New Mods are coming out daily, the quality of these user mods keeps going up, the activity on the designer boards is frentic. In short I think you'll find the community quite active and still growing.
I've been using the Beta Linux client for a few weeks now and other than the movies..which I believe is not implemented due to some type of legal or licensing problem it I can't tell the difference from the Windows version.
The poster seems to have left out the fact that the Linux installer in the expansion is full of ^M characters and dies on syntax errors (Refer to the nwn linux forum). Oh well, you can easily install the expansion by just unzipping 4 zips into your NWN root directory. Still funny that they never tested the installer before shipping it though.
The Win32 version has requirements: ...
450 MHz CPU
128 MB RAM (win2k/XP), 96MB (Win9x)
1.2 GB HDD (Minimum Install + OS etc.)
16 MB OpenGL 1.2 GFX
Note that NWN has had problems w/ ATI cards all from the start. I'd suggest using a GeForce 2 MX card and a 1 GHz CPU for fair performance.
OS X NWN Demo Story on Slashdot
-- SegFault
"One day, some time ago, something important happened."
With the Linux and Mac versions being so late, there's probably not nearly as many people still playing it now as there were, say, a year ago.
Good news! You're wrong.
The community is still hella strong -- scope out www.neverwinterconnections.com for all your multiplayer matching needs. Nobody plays the official campiagn; it's always user mods, and usually ones the DM himself whipped up. You won't have to worry about people having played through the content already and then left the community.
You can download hundreds of good mods (amoung thousands of average ones) at nwvault.ign.com. Aside from movie playback, which is rarely used and almost always optional, you'll be able to play the same single player or multiplayer mods windows users have been enjoying.
Trust me, it's not too late to jump into NWN. If anything, you have the advantage of not being around during the early days when mods were really clumsy and new. Now you have multiple polished masterpieces to pick from and some thriving match services./p
2) Are you running in 16 or 24bpp.
There were problems with 24bpp on my radeon 8500le until beta 3 or 4. Now it runs great.. as long as I turn off hardware TCL. The T and C are fine, but the Lighting part in XFree86 DRI is messed up.
There are two kinds of people: 1) those that need closure
vim setup.sh
:%s/\r//g
:wq
move on to the next file
enjoy!
Try the release candidates at:
. html
http://www.schneider-digital.de/html/download_ati
They work find with 4.3.0
And a little research on the NWN linux boards would have pointed you in the right direction.
Dinivin
No native toolset and the game client won't play the movies from the official campaign and first expansion because they're in .bik format.
The toolset works fine under wine though.
Since you're using vim, why not just do it this way:
:set ff=unix
:w
The advantage is that you learn more ways to use the tool. It would be kludgy to reverse the process your way, but my way, you'd just do this:
:set ff=dos
:w
Eh. Just a thought.
A host is a host from coast to coast...
Unless it's down, or slow, or fails to POST!
After reading all your responses I hope that the anticipation of this release will not be dampened by the frankly poor single player game.
Limited plot, gameplay and modules. Not to mention the sheer annoyance of having to deal with a sidekick that has a mind of it's own.
BUt I know you lot :) It's the multiplayer your after isnt it? Well in this respect the game is considerable stronger with module building tools and what not.
Don't say you werent warned about the single player...
my other sig is written in brainfuck
There was a hack to get ATI cards working early on (which worked great) and subsequent betas fixed the issues with ATI cards.
I've run it on RH 8 and 9 with a Radeon 7500 and had no issues whatsoever with the ATI card.
You might want to turn off DRI in the X config, it makes things run better.
I don't have a solution, but I certainly admire the problem.
There is an installer, out if you don't want to DL over a gig of files....
http://www.nixnuts.net/nwn.htm
The linux client has been on their page for months now, at least I've been playing it for months on my linux box. So it's not like the game is "just out" on linux. (ps. is uses SDL and OpenGL if you're wondering).
The thing this article talks about is that NWN has an actual installation program, so you don't have to install it under Windows then copy it to your Linux box.
It's big news to people who don't have some Windows machine they can borrow. Most of us have a neighbor or girlfriend with one, so it's not a terrible thing.
Besides, PLEASE, how hard can it be to write an INSTALL program?
“Common sense is not so common.” — Voltaire
Err...you mean Shadows of Undrentide? It shipped with linux binaries for the player and DM clients (sadly, no toolset). Small issue being that the install script got pooched during the CD mastering process, so it's in DOS format rather than UNIX format - but there are workarounds.
Check out http://nwn.bioware.com - all the info is there, or in the forums.
BitTorrent link with the resources and the client. I've not even unpacked it, let alone tested it. I'm just hoping that Fileshack gave me a good copy.
Forward, retransmit, or republish anything I say here. Just don't misquote me.