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Neverwinter Nights for Linux

Marshall writes "Today I received an email from Tux Games that I never thought I'd get: confirmation that they were shipping me Neverwinter Nights complete with Linux installer! I didn't believe my eyes, so I checked out bioware's web page, and it was confirmed, the linux client is complete. Also check tuxgames.com which states that they are completing the installer and plan to ship games on Monday, 23 June."

64 of 325 comments (clear)

  1. Linux AND an OS X demo! by TexTex · · Score: 3, Informative

    Wow...a demo of NW for the OS X folks and a shipping version for the Linux team.

    Not a bad week in gaming for those who have strayed away from the flock.

    --
    -Barkeep, a draft of your most hazardous brew, for the world is slowly stepping into focus, and I don't like what I see.
    1. Re:Linux AND an OS X demo! by Anonymous Coward · · Score: 3, Insightful

      I suppose the Windows version isn't for Windows either then, as I couldn't run it on Windows NT 4 for Alpha...

      Seriously, I mean, that's just like saying "this is not a Ford engine -- it doesn't fit in my Ford Escort. Perhaps when people realise that there is more to Ford than Mondeo, then they can truly say 'It works on Ford'."

    2. Re:Linux AND an OS X demo! by vandan · · Score: 4, Insightful

      Now come ON!

      Windows users have a fair point that not many games are released for Linux because the market is less than 5% of the Windows market.

      You can't seriously tell us you expect them to support about 5% of the Linux market.

      If you have an Alpha linux box, it's not so you can play games on it. It's because you're serious about what you're doing. And if you are good at what you're so serious about doing, you can afford to buy a cheap-as-buscuits x86 system.

      But email them and complain, by all means. Maybe you can ask them if it will run on the latest $10,000 professional GPU, and if they can write support for those lasergun things you point at the screen. Those are cool. Oh, Oh, Oh, and force feedback. Gotta have force feeeeeeeeedbaaaaaack!

  2. In other news by echorun · · Score: 3, Funny

    Hell freezes over

    --
    The human condition is to not accept the human condition.
    1. Re:In other news by LordDartan · · Score: 5, Funny

      Hell froze over?!?! Sweet!! Duke Nukem Forever must be right around the corner!

    2. Re:In other news by fobbman · · Score: 5, Funny

      If that's the case, then there are a bunch of /. guys out there right now going to collect on those dates they were promised.

    3. Re:In other news by shadowbearer · · Score: 4, Funny

      I *knew* it was no coincidence I got laid last night ;-)

      SB

      --
      It's old. The more humans I meet, the more I like my cats. At least they are honest.
  3. Misleading Title by KoopaTroopa · · Score: 5, Funny

    This news forces me to reconsider how appropriate I believe the title Neverwinter Nights is.

    Perhaps Eventuallywinter Nights, Finallywinter Nights, or Tookadamnlongtimewinter Nights.

    --
    Sharpies don't just sniff themselves.
    1. Re:Misleading Title by Anonymous Coward · · Score: 4, Funny

      Surely it should be called, ActuallyItBeSummerNow Nights.

    2. Re:Misleading Title by troc · · Score: 4, Funny
      Me and my Mac-possessing friends are still calling it Nevereverwinter Nights


      Troc

      --
      Troc's dubious podcast and blog: http://www.trocnet.net
  4. Complete? Hardly. by eviltypeguy · · Score: 4, Informative

    I wouldn't call a client that unlike the Windows version lacks both movie playback and a toolset "complete".

    ppffttt

    Certainly not what we were led to belive we were getting when Bioware first announced a client.

    Both the Mac and Windows versions get movie playback, what do we get? Nada.

    Not only that the jackballs at Infogrames/Atari jacked up the the Linux installer included on the Shadows of Undrentide expansion disc by saving all the shell scripts using DOS line endings.

    1. Re:Complete? Hardly. by LordYUK · · Score: 2, Informative

      Not that I disagree completely, but have you WATCHED the "movies"?

      My old SNES (NES even!) had cutscenes better than that... I'd say that BioWare went cheap, but the fact of the matter is, you CAN replicate them (instructions at nwn.bioware.com) for homemade modules, so I guess its just "showcasing" the feature...

      --
      This is my sig. Its pathetic.
    2. Re:Complete? Hardly. by Schnapple · · Score: 5, Insightful
      Right, so instead of delaying the entire game for a year so they could deliver it to the other 10% of the gaming public they did that horrible thing people do and release it to the other 90% of the gaming public.

      And what do they get in return? Well if this thread is to be believed, nothing but gripes and complaints. No wonder they don't want to break their nuts getting a Linux port out the door - they'll get headaches either way.

      And the toolset hasn't been ported to Linux, mostly because Borland supposedly didn't come through with a compiler. And the Linux Client doesn't have movies becaue Bink's a little licensing bitch. And there's not an installer since they signed a bad contract with InstallSheild, who doesn't have a Linux version. Get over it. As Linux users you guys are supposed to be the "rebels" of the computer world - don't rebel and whine at the same time.

      FYI, hit up the Bioware forums, there's a linky in there to get the toolset running in Linux using a hacked WINE. It's got some glitches but they're minor from what I've been told.

      Also, get it right - Bioware didn't ship this game a year ago, Atari (then Infogrames) did. They had just spent a good load of cash getting Bioware away from Interplay and Bioware was in no position to tell them to sit on it a year.

    3. Re:Complete? Hardly. by 2Flower · · Score: 4, Informative

      You cannot play this game without the toolset because that is how it works. A DM creates modules and hosts them on his/her box and you connect to it and play. This means one of the people you play with has to run windows.

      Wrong.

      There's a perfectly usable Linux server -- so your earlier startement that Linux can't host the games is wrong. The DM client is not windows only, so that's wrong. The only windows only component is the toolset... but there are hundreds of modules already made by earlier users which you could download and play. So, you can have a 100% Linux solution.

      The only drawback is that the toolset is, as you note, Windows only. If you want to MAKE your own mods and not play existing ones you are out of luck. If that's going to cripple the entire experience for you, okay, don't buy it. Fair enough, vote with your dollars. But at least get your facts straight before complaining.

    4. Re:Complete? Hardly. by Chuck+Bucket · · Score: 2, Informative

      And there's not an installer since they signed a bad contract with InstallSheild, who doesn't have a Linux version.

      Incorrect, InstallShield has InstallShield Multiplatform which handles "[...] Mac OS X, OS/400, Windows, Linux, Solaris, AIX, HP-UX, and all other OS platforms you target." It creates a Java Swing GUI (commandline available by using the -console switch) which I'm using at work to create installers for our apps. Our target archs are AIX, Solaris and Linux, you layout your app, then it creates the installers for whichever archs you choose. It's really pretty nice, if you don't mind waiting for the Java GUI to load. ;)

      CB

  5. Finally... by Paleomacus · · Score: 4, Funny

    ...and to think I almost went in to work today.

    This made my year. How sad is that?

    1. Re:Finally... by Oliver+Wendell+Jones · · Score: 5, Funny

      This made my year. How sad is that?

      On the sadness scale of 1 to 10 where:

      1 = A Rainy Day, and

      10 = Your independently wealthy, nymphomaniac, computer literate, console game playing girlfriend who looks like a genetic combination of Pamela Anderson, Natalie Portman and Lara Croft (only with bigger boobs) crashes your new Porsche into a school bus full of nuns and orphans on their way back from rescuing puppies and kittens from the animal shelter, resulting in a huge explosion with no survivors, two days before your wedding after which you would have been a rich man and sole remaining heir to the (insert company of your choice) corporate empire.

      I'd say you're about a 12, maybe 12.5.

      --
      A computer once beat me at chess, but it was no match for me at kick boxing -- Emo Phillips
  6. Let's hope they plan on releasing the installer by crivens · · Score: 2, Insightful

    Let's hope they plan on releasing the installer separately so I don't have to buy another copy of the game.

    1. Re:Let's hope they plan on releasing the installer by Schnapple · · Score: 5, Informative

      Why would you need to buy another copy? The game assets are here (1.13GB). All you need is a CD Key and some FileShack patience (which would be cheaper than buying the game again).

    2. Re:Let's hope they plan on releasing the installer by Silvertre · · Score: 2, Informative

      There is an installer, out if you don't want to DL over a gig of files....

      http://www.nixnuts.net/nwn.htm

  7. Linux NWN client out for months .... by dougnaka · · Score: 5, Informative

    I've been playing it with no problems. I think the likely cause of the excessively long delay to release is due to some good QA people at Bioware.
    So far everything in the game has worked flawlessly. With this and ut2003 native linux clients, Tux finally can be a gamer.
    I recommend downloading Gentoo's Unreal Tournament bootable CD if you want to demo native Linux gaming for some non-believers... Sorry, can't find a direct link... It's in their livecd folder...
    Also I recommend transgaming for Windows games on Linux. Warcraft 3, Ghost Recon, Max Payne to name a few games that run under Winex3...
    I hope more game development companies want my money, cuz from now on the only way their getting it is if the game has a native Linux client... Unless it's a ps2 game of course..

    --
    My Linux Command of the Day site : LCOD
    1. Re:Linux NWN client out for months .... by Moraelin · · Score: 5, Insightful
      With this and ut2003 native linux clients, Tux finally can be a gamer.

      Sadly, no. It will take a lot more than two games to get this gamer anywhere near taking Linux seriously as a gaming platform. I go through more than two games in a week.

      It's a shame, really. I know that technically Linux has all it takes, but until game companies start taking it anywhere _near_ seriously, well, it doesn't start to count as a gaming platform.

      I recommend downloading Gentoo's Unreal Tournament bootable CD if you want to demo native Linux gaming for some non-believers

      And "demo it to non-believers" is one thing I wouldn't do, either. Sorry, it's not there yet. In fact, if anyone really is a gamer, my honest advice would be not to even think about Linux to that end. Use it for your firewall, use it for editing docs in StarOffice, heck, maybe even for browsing the web. But for gaming it's _not_ the OS I'd recommend to anyone.

      Also I recommend transgaming for Windows games on Linux. Warcraft 3, Ghost Recon, Max Payne to name a few games that run under Winex3

      ... if you don't have anything better to do than spend a week configuring the damn thing to even run at all. And going through the usual Linux routine of "the app wants version 42.5.1 of some library, but everything else on the system was compiled with the incompatible 43.18.9 version, while the video card drivers can't possibly be installed without the 41.2.6 version, and is incompatible with the beta AGP drivers. And oh, each of them wants a completely different and incompatible version of 42 other libraries." So you spend a month just tracking the dependencies and downloading and compiling everything, just to play a game. No, thanks.

      You see, gaming is about, you know, _games_. Strange concept, I know.

      It's _not_ about feeling macho that you could recompile X and the kernel to run some 2 year old 2D game. _That_ is not something that your average gamer thinks of as fun.

      Your average gamer wants ideally something like the Playstation 2 that you mention: where you can just pop in a CD, and it just works.

      Don't get me wrong, I'm aware than the Winex does the best it can, and is remarkable from a technical point of view. But even with that, I still wouldn't recommend Linux as a gaming platform to anyone who isn't already a total nerd. (In which case they'll have so much fun recompiling the kernel, that they don't need more than a game per year anyway.)

      --
      A polar bear is a cartesian bear after a coordinate transform.
    2. Re:Linux NWN client out for months .... by damiam · · Score: 2, Insightful

      Yes, because spending my life playing XBill, Tuxracer, and the original Doom is my idea of a great time. I know, graphics aren't what makes a good game, but there are maybe five games on that list with the polish that you'd expect in a commercial Windows game these days.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    3. Re:Linux NWN client out for months .... by molarmass192 · · Score: 2, Informative

      I use Linux 100% of the time and I will concede you have a point. You're a little off base on the WineX piece taking "a week" to configure, WineX mainly works as advertised. Also, there are several excellent native games that weren't mentioned such as RTCW-ET and America's Army but, overall, Linux is not a "gamer's platform" as of yet. If you primarily use your PC for gaming, stay with Win98. The problem is that a lot of the current games use DirectX and, although some of these games do run decently under Wine and/or WineX, it's still a Windows only proposition. For Linux to become a mainstream gaming platform, DirectX has to go. However, MS hates to lose and this is one API they've done a good job pushing. DirectX provides a whole gaming API as opposed to OpenGL which is a graphics API. SDL fulfills a similar concept to DirectX for Linux and BioWare used it to port NWN but it remains to be seen if SDL will supplant DirectX, either way it's a tall order to fill.

      --

      Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws-Plato
    4. Re:Linux NWN client out for months .... by duggy_92127 · · Score: 2, Informative
      ...if you don't have anything better to do than spend a week configuring the damn thing to even run at all. <gripe about library hell>

      Or, install Gentoo. No library hell, keeps you up to date with the latest version of video and audio drivers and whatnot. I've installed NWN and UT2003 with no issues, and Winex was also a one-line install. I played EQ on Linux for a good while.

      I agree that the quantity of games isn't there yet, but many of the problems you mention with Linux gaming have been solved, in at least one distribution, and that means the solutions will spread to the others.

      If somebody came to me as asked "I want a gaming computer, what should I install?" I wouldn't tell them Linux, either. But to say that it's near-impossible to play games on Linux is also untrue.

      Doug

  8. Sweet! by Shazow · · Score: 3, Funny

    2. CD-Key: You will have to purchase a copy of the game to get a valid Neverwinter Nights CD-Key. Of course, with this purchase you also get a lovely Neverwinter Nights mapkin, a spiral-bound game manual, and three plastic-coated aluminum-reinforced W1nd0z3 brand coasters.
    Sweet! I'm getting it!!

    - shazow
  9. Re:Excellent by j4ck50n · · Score: 3, Insightful

    unless I have completely missed something, I dont think there is any reason not to expect D3 on *nix. All other ID games do, why not this?

  10. did they fix the video problems? by Anonymous Coward · · Score: 3, Interesting

    just last week i downloaded beta 6 and the gameplay was SLOW(read unplayable -- though it works find under Windows). I've got a Radeon 7500, which I'm guessing is a pretty damn common video card. So, question is, did they fix the client or is it still an nvidia-only club?

    1. Re:did they fix the video problems? by The+Darkness · · Score: 5, Informative
      1) are you sure you have DRI running properly?
      2) Are you running in 16 or 24bpp.

      There were problems with 24bpp on my radeon 8500le until beta 3 or 4. Now it runs great.. as long as I turn off hardware TCL. The T and C are fine, but the Lighting part in XFree86 DRI is messed up.

      --
      There are two kinds of people: 1) those that need closure
  11. Linux Installer on SoU - but beware! by DG · · Score: 5, Informative

    The expansion pack Shadows of Urdentide even ships with a Linux installer on the CD

    Almost...

    It seems that the CD mastering tool BioWare/Atari used converted all the text files - that includes shell scripts, mind - to Windows-style text, and when you try to run the installer /bin/sh chokes on all the ^M characters.

    Happily, there is a workaround. See HERE

    Note to all single-player-campaign people - pick up the SoU expansion pack and install it concurrently with NWN. The expansion pack adds many more spells, classes, feats etc and they work with the original game, plus some minor bugs are fixed in the process (the SoU expansion patches the original game content too)

    Huh, I submitted this as a story this AM, and it was rejected in favour of this. Go figure.

    DG

    --
    Want to learn about race cars? Read my Book
  12. Does this include the toolset too? by BiteMeFanboy · · Score: 4, Interesting

    Or just the client. I'd be happy with either, but I'd obviously prefer the toolset as well. This may revitalize my gaming, since it's a pain to switch from Linux to Windows just to play a game (yeah I'm lazy). Of course I could buy a new machine...

  13. not at all. by pb · · Score: 5, Informative

    The NWN community has been getting broader and more interesting, perhaps mainly due to the VAST number of third-party modules out there, and the new module content that Bioware puts out as well. Think of it as another manifestation of the miracle of Open Source; a lot of things that were added to the latest NWN expansion pack actually came from the community and were added in.

    From your post, it's obvious to me that you know nothing about this, and the only reason I'm replying is because it pains me to see such an uninformed post sitting at +5.

    --
    pb Reply or e-mail; don't vaguely moderate.
  14. Bittorrent by kyoko21 · · Score: 4, Insightful

    Off topic, but it would be nice if someone that has the completed client resource files create a bittorrent link and allow for quicker distribution than to wait in line in fileshack. Just a thought...

  15. Installer.. heh by xNullx · · Score: 3, Informative

    The poster seems to have left out the fact that the Linux installer in the expansion is full of ^M characters and dies on syntax errors (Refer to the nwn linux forum). Oh well, you can easily install the expansion by just unzipping 4 zips into your NWN root directory. Still funny that they never tested the installer before shipping it though.

  16. Re:System Requirements??? by Anime_Fan · · Score: 5, Informative

    The Win32 version has requirements:
    450 MHz CPU
    128 MB RAM (win2k/XP), 96MB (Win9x)
    1.2 GB HDD (Minimum Install + OS etc.)
    16 MB OpenGL 1.2 GFX ...

    Note that NWN has had problems w/ ATI cards all from the start. I'd suggest using a GeForce 2 MX card and a 1 GHz CPU for fair performance.

  17. Should Mention This Too by DG · · Score: 4, Interesting

    Damn, forgot this in the parent post. SlashDot needs an "edit" feature...

    The Linux game client binary on the SoU expansion CD is V1.30, where the game client on their website is V1.29. So the SoU version is NEWER than this one.

    I can confirm that the "sticky mouse" problem that showed up on some resolutions is fixed with V1.30. I actually finished the game at 800X600 with 1.29B5. I tried running at 1024X768 with B5, and got the "sticky mouse". Tried it again with 1.30 after I installed SoU, and it worked - although I seem to have hit the bandwidth limits of a PCI-based GeForce MX400, 'cause it was a little slow.

    At 800X600, Athlon 2100+, RH8, latest NVidia drivers, 32Mb textures, game was nice and snappy.

    I expect that with a more modern, AGP-based card, the game would scale better to the higher resolutions.

    I didn't get very deep into the SoU single-player campaign last night, but the little bit I did shows that it is MUCH improved from the original. The BioWare module people are getting very good. Lots of nice little touches. This is a game worth picking up.

    DG

    --
    Want to learn about race cars? Read my Book
  18. Where are you Adobe? by mr_bojangels · · Score: 2, Insightful

    Now, if Adobe could just employ the same common sense as Bioware and start porting their line of applications to Linux it would send the Linux Desktop soaring!

    What the hell are you waiting for?

  19. Re:therefore, it's offtopic... or outright false. by SegFaultCM · · Score: 2, Informative
    Ok, so it was obviously harder for me to remember the proper syntax:

    OS X NWN Demo Story on Slashdot

    --
    -- SegFault
    "One day, some time ago, something important happened."
  20. Wow, what a day ! by Katchina'404 · · Score: 2, Interesting

    Bunch of new toys/fun stuff, just in time for the summer vacations... Harry Potter, end of the US LZW pattent, new PowerMacs and now a NWN Linux client.

    --
    Ceci n'est pas une signature
  21. Re:It's great, but... by 2Flower · · Score: 4, Informative

    With the Linux and Mac versions being so late, there's probably not nearly as many people still playing it now as there were, say, a year ago.

    Good news! You're wrong.

    The community is still hella strong -- scope out www.neverwinterconnections.com for all your multiplayer matching needs. Nobody plays the official campiagn; it's always user mods, and usually ones the DM himself whipped up. You won't have to worry about people having played through the content already and then left the community.

    You can download hundreds of good mods (amoung thousands of average ones) at nwvault.ign.com. Aside from movie playback, which is rarely used and almost always optional, you'll be able to play the same single player or multiplayer mods windows users have been enjoying.

    Trust me, it's not too late to jump into NWN. If anything, you have the advantage of not being around during the early days when mods were really clumsy and new. Now you have multiple polished masterpieces to pick from and some thriving match services./p

  22. Joy! by kajoob · · Score: 4, Funny

    Both linux gamers will enjoy this tremendously! ;-)

    --
    Quidquid latine dictum sit, altum viditur
  23. humm by Anonymous Coward · · Score: 2, Funny

    any chance they finish their BeOS port?

  24. I want my coasters by oliverthered · · Score: 2, Funny

    "2. CD-Key: You will have to purchase a copy of the game to get a valid Neverwinter Nights CD-Key. Of course, with this purchase you also get a lovely Neverwinter Nights mapkin, a spiral-bound game manual, and three plastic-coated aluminum-reinforced W1nd0z3 brand coasters."

    Kazaa NWN keygen (he he he he.....)

    --
    thank God the internet isn't a human right.
    1. Re:I want my coasters by qirien · · Score: 2, Insightful

      Yeah, keygen programs work fine for playing it single-player, but not for doing anything that has to contact their server (downloads from their website, multiplayer, etc).

      I know because my husband and I wanted to play together, but there's no way we're buying two copies of a game for one household. But, fortunately, we're playing on a LAN, so we just decided that NWN didn't need to have any external internet contact while we're playing to check on CD keys and send who-knows-what other information.

      But at least buy one copy of the game -- it's not even that expensive, anyway.

      --
      -- Qirien, Academy of Defenestration
      "Who do you want to defenestrate today?"
    2. Re:I want my coasters by Ravensfire · · Score: 2, Insightful

      People like you are why we have to deal with Sen. Hatch and the RIAA assholes.

      Thanks a lot.

      --
      "But we decide which is right, and which is an illusion"
  25. It's a start, I suppose by jd · · Score: 5, Interesting
    Every games company that releases a title for Linux is increasing the awareness of Linux among the student & teen populations. Those're the ones not set in their ways, are certainly OK with paying less, and (more importantly) comprise the next generation of workforce.

    Sure, this version lacks some features, which is grotty. Sure, it's horribly late, which will massively reduce interest in it. Sure, it's very unlikely you'll see this version hitting the stores (which is where you need the Linux versions!) but it's better than nothing. Just.

    Am I over-dramatizing all this? Can games really make that big of a difference? Well, yes, they can. To use a term I detest, but it's all-too-accurate, it's all about mindshare. Every time someone sees a Linux title on the shelf, every time someone sees Linux placed alongside the mainstream choices, Linux gains mindshare. People consider it as a real option. Something they can actually use.

    At the moment, it's generally seen as a "fairy-tale" OS - something that sounds all magical and unreal. That's because it gets mentioned a little but sightings are still rare. It becomes the computer version of Bigfoot.

    Now, you start seeing stores stocking Linux software - not just the distributions, but actual applications, games, utilities, etc - then you will see a gradual dawning on people that Linux actually does exist, and actually does something.

    The games market is key, though. Companies are loath to change what they use, but students are less likely to care, so long as it's cheap, simple, and covers the same titles as Windows. Younger kids certainly won't care, so long as they can make things go splat.

    To get to these people, you need to get titles in the stores. Current titles. Hot-selling titles. Stuff that people will gravitate towards, not just glance at. The Linux port of NWN is not that, by a long way, and I doubt I'll see it stocked on the shelves anywhere soon.

    But, it is a step in the right direction. It has got the company aware of what it takes to write Linux code, and it now has their graphics engine ported. Both of those are essential ingredients in the brew that'll get the company releasing titles for both Linux and Windows at the same time. However, they are just two ingredients. It's got to be clear to these people how to write Linux code well, how to make money from it, and how to promote it.

    We're not seeing any of those, here. We've not really seen any of them from any other porting effort. Without those, companies won't bother.

    Here's the kicker, though. Once teens & students switch to Linux in a serious way, the more visible Linux will become to everyone. The more visible Linux is, the more mindshare it'll grab. The more mindshare, the more it'll be used.

    Nobody wants a system they can't use, but equally nobody wants to be seen as an ignorant has-been. There is a "critical mass" of people which, if you can reach it, the popularity will massively explode. Below that point, usage will stabilize and eventually fizzle out. The reason people use Microsoft has nothing to do with quality, it's because: (a) they know others use it, (b) they know about it, (c) it's easy to get and (d) it does what they (think) they want.

    You need titles on shelves. Preferably games titles, as those sell more than office suites and other "big" applications. You only need one word processor, but most games-players have more than one game.

    NWN, Quake, et al, are all great in that people are learning what it takes to get these games onto Linux. The skills are valuable. But that's not enough. The day Linux titles are stocked by corner stores, video stores (they rent computer games), Wal-Mart and all the other major outlets, then Linux will become a mainstream OS and (in turn) more profitable for companies to write for.

    As of right now, Linux looks destined to dominate t

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  26. Constructive Criticism by _Sprocket_ · · Score: 5, Insightful


    Right, so instead of delaying the entire game for a year so they could deliver it to the other 10% of the gaming public they did that horrible thing people do and release it to the other 90% of the gaming public.

    And what do they get in return? Well if this thread is to be believed, nothing but gripes and complaints. No wonder they don't want to break their nuts getting a Linux port out the door - they'll get headaches either way.


    Bioware got a lot of press around these parts for their promise of concurrent Linux and MacOS releases. They screwed up. Badly. Not only did they miss a concurrent release... but they've missed it by over a year (considering the MacOS isn't 1.0 yet and the caveats with the Linux version).

    It is also a valid point that they got further delayed by technology they didn't own. Borland, Bink, and InstallSheild didn't help. But then, Bioware is supposed to be a professional outfit. Where was the process that ensured the technology being used would be cross platform?

    Bioware's savings grace is that they've slogged through the experience and are finally delivering... more or less. It seems they are trying to make good, despite obvious inexperience in doing this kind of thing. Maybe they've learned enough to make the next time (and I hope there is a next time) go smoother. After all, other game houses have managed to pull this off.

    The Bioware guys seem to be honest enough to admit to their mistakes and take the criticism. And they deserve that criticism. Keep in mind that they are selling commercial software. If their Windows release had the same issues as the Linux version, they'd get the same criticism and more. You wouldn't have people saying "we should all buy this despite how rough it is... after all, they could have just made a version for the PS2 and ignored Windows."

    Having said all that - there is that saving's grace. Its a good game. They're trying. And they're doing a decent enough job at delivering. I'll be buying my copy today after work. I'll even buy the expansion set if its available.

    But I'll still point out when and where they screwed up. As well as where they succeeded.

    Nobody is above contructive criticism.
  27. Re:ATI sucks by dinivin · · Score: 2, Informative

    Try the release candidates at:

    http://www.schneider-digital.de/html/download_ati. html

    They work find with 4.3.0

    And a little research on the NWN linux boards would have pointed you in the right direction.

    Dinivin

  28. No by Synn · · Score: 3, Informative

    No native toolset and the game client won't play the movies from the official campaign and first expansion because they're in .bik format.

    The toolset works fine under wine though.

  29. Re:DOS line endings by JerkBoB · · Score: 3, Informative
    Load the file, and do: :sno///g

    Since you're using vim, why not just do it this way:
    :set ff=unix
    :w

    The advantage is that you learn more ways to use the tool. It would be kludgy to reverse the process your way, but my way, you'd just do this:
    :set ff=dos
    :w

    Eh. Just a thought.

    --
    A host is a host from coast to coast...
    Unless it's down, or slow, or fails to POST!
  30. More than a client by _Sprocket_ · · Score: 2, Interesting


    The toolset is hardly part of the game client is it?

    I always kind of thought that is was like, you no, an editor and not the game client, am I wrong?


    I would suggest that you're missing a LOT of what NWN if you focus on the game client alone. After all, the stand-alone module that comes with the game is a nice introduction to the environment. But it is hardly a compelling game (and not up to the standards of other Bioware releases like Baldur's Gate).

    NWN is not just a game. It is a complete gaming arhictecture package. The ability to create, edit, and run one's own modules is a major part of that.

    The gaming world is a tough place. Games often become passe in less time than it takes to develop them. But there are exceptions.

    One noticeable exception is Quake. There are STILL people playing with the origional Quake engine. Its not because Quake was such an amazing game that no others could take its place. Its because iD made the engine accessible. Quake could be, and was modifiable. Mods built a community - one that still exists, even if it is shrinking. And an approximate 7 year run is pretty impressive for any game.

    What Quake was for first-person shooters, NWN could be for computer RPGs. It is more than just a client.
  31. Don't listen to the whiners by Vicegrip · · Score: 2, Interesting

    For those of us who play NWN on a practical daily basis and have enjoyed a ton of custom modules, we say a BIG THANKS...

    I am exceptionally happy with the way the Linux client has evolved. Anybody bitching is either a Troll or clueless.

    Signed: One happy Bioware customer and Linux user who is looking forward to getting his hands on Shadows of Undrentide.

    --
    Do not spread "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0" over the internet, thank you.
  32. Linux needs to be primary os for users by rinkjustice · · Score: 2, Insightful

    I suspect the reason why Linux gaming hasn't taken off is because alot of "users" have Linux installed on a pos secondary computer stashed somewhere in the corner of the laundry room and not on their main system where the serious hardware is.

    Neverwinter Nights (as sweet a game as it looks) will need some serious power to run it, and a significant number of units sold for it to be worthwhile.

    1. Re:Linux needs to be primary os for users by Cereal+Box · · Score: 2, Insightful

      "The things is that Win2K and its derivatives need fairly serious hardware just to breath. If you add office on there you need a 1GHz system with 256MB before you start wanting to play games."

      Oh please. You're either a zealous Linux fanboy or getting all your information about Windows from Slashdot or both. Win2K and XP ran very nicely on my old PIII-550 with 256MB RAM and the system was always nice and responsive, even when playing GAMES. And Linux GUI performance has never blown me away, in fact Windows presents a much more responsive and smooth GUI than X even could.

    2. Re:Linux needs to be primary os for users by rifter · · Score: 3, Insightful

      I have to agree this is a problem in the Linux community, but it is a chicken-egg problem. People keep Windows on their main hardware when they think they can only do their usual work on Windows. That is why when I decided to take the plunge several years back and use only Linux I made sure to install it on my main machine. Linux on decent hardware is a far better experience than Linux on a POS, though it is still fun to see what you can accomplish on a properly configured/tweaked 486 running Linux.

      The problem is, people won't do this unless they can do on Linux what they normally do on Windows, and most people aren't adventurous enough to force themselves to figure out the 5000 things they need to to do this. Just judging by /., there are at least a few who were ready to take the plunge because they can play this game on Linux now. That is good.

      More focus needs to go into this IMHO. It is not just about making Linux useful to Joe Sixpack, which many Linux developers do not care about. It is about making LInux more useful so people are empowered by their computer (instead of being controlled by it like Microsoft wants you to be).

  33. PIss Poor Single Player by Cenuij · · Score: 2, Informative

    After reading all your responses I hope that the anticipation of this release will not be dampened by the frankly poor single player game.

    Limited plot, gameplay and modules. Not to mention the sheer annoyance of having to deal with a sidekick that has a mind of it's own.

    BUt I know you lot :) It's the multiplayer your after isnt it? Well in this respect the game is considerable stronger with module building tools and what not.

    Don't say you werent warned about the single player...

    --
    my other sig is written in brainfuck ;)
  34. Petition for Linux port of Half Life 2 by trtmrt · · Score: 4, Interesting

    There is a petition to port Half Life 2 to Linux on
    riblet that would be given to Valve. They have about 3000 confirmed entries by now. This is a good way to show how much interest there is to port games to Linux.

  35. This really is news by KalvinB · · Score: 4, Funny

    An installer for a Linux product!

    Ben

  36. Re:System Requirements??? by Random+Feature · · Score: 2, Informative

    There was a hack to get ATI cards working early on (which worked great) and subsequent betas fixed the issues with ATI cards.

    I've run it on RH 8 and 9 with a Radeon 7500 and had no issues whatsoever with the ATI card.

    You might want to turn off DRI in the X config, it makes things run better.

    --
    I don't have a solution, but I certainly admire the problem.
  37. Senseless Sarcasm and a Valuable Contribution by Tighe_L · · Score: 2, Insightful

    Yes, you are right, it is not a linux version, it won't run on PS2 and Zaurus! Let's not forget all the other linux devices! Down with Never Winter Nights! Only support TRUE linux developers!

    Now that I got that sarcasm out of my system, may I suggest that anyone who wants to see more Linux games buy NWN, even if you won't play it. I am not into that game, but I feel that I should support it, so I am buying the Linux version.

    If it does well enough, it might convince other developers to make linux versions of their games.

    Then through hope and the grace of God we might be free of the Microsoft beast!

    Or am I just crazy?

    Side note: Never buy Microsoft Windows 666.

  38. Or you could have just downloaded it months ago... by OrangeTide · · Score: 4, Informative

    The linux client has been on their page for months now, at least I've been playing it for months on my linux box. So it's not like the game is "just out" on linux. (ps. is uses SDL and OpenGL if you're wondering).

    The thing this article talks about is that NWN has an actual installation program, so you don't have to install it under Windows then copy it to your Linux box.

    It's big news to people who don't have some Windows machine they can borrow. Most of us have a neighbor or girlfriend with one, so it's not a terrible thing.

    Besides, PLEASE, how hard can it be to write an INSTALL program?

    --
    “Common sense is not so common.” — Voltaire
  39. Re:So how long till they port the by Genom · · Score: 2, Informative

    Err...you mean Shadows of Undrentide? It shipped with linux binaries for the player and DM clients (sadly, no toolset). Small issue being that the install script got pooched during the CD mastering process, so it's in DOS format rather than UNIX format - but there are workarounds.

    Check out http://nwn.bioware.com - all the info is there, or in the forums.

  40. Bittorrent Link by PapaZit · · Score: 3, Informative
    Here ya' go

    BitTorrent link with the resources and the client. I've not even unpacked it, let alone tested it. I'm just hoping that Fileshack gave me a good copy.

    --
    Forward, retransmit, or republish anything I say here. Just don't misquote me.
  41. Re:what's the big deal? by DeathPenguin · · Score: 3, Insightful

    It's one of the only times a company has made an in-house port of the game. Not just another 3D Tetris or something, but a real gamer's game.

    Tribes and Heavy Gear certainly were great thanks to the efforts of Loki, don't get me wrong. And we have SDL, Loki_update, and some other great tools thanks to Loki.

    However, when Loki went out of business, support for most of their games got dropped as well. You could not call up a company like Sierra and ask for Tribes 2 support for Linux. Patches were also discontinued. In the case of Tribes 2, it was just luck that Sam Lantinga was working for Sierra (Blizzard, to be more specific) and was allowed to patch the Linux version as well.

    Bioware has made a commitment. They will always support Linux. They will, not a third party who may go out of business at some point while the game is still being developed. In-house porting is what makes the Linux port of NWN so signifficant.