Core Mac OS X and Unix Programming
If you've been learning Mac OS X Cocoa programming, you might already know Aaron Hillegass through his excellent book Cocoa Programming for Mac OS X, which was one of the first good introductory books on the topic, and is still one of the best available. Information about this earlier book can be found at bignerdranch.com/Book/. Both Aaron and Mark are instructors at the Big Nerd Ranch, which offers courses in Mac OS X programming. More information about them and the courses can be found at http://www.bignerdranch.com/Company/Who.html. This book is based on the course with the same name at the Big Nerd Ranch. The book's website and a link to order it online can be found at borkware.com/corebook/ . Discussion and further information for both books can be found at cocoadev.com/index.pl?CocoaBooks.
Audience and Writing Style This book is not an introduction to programming on OS X. It doesn't explicitly cover how to use Apple's Project Builder or Interface Builder, or much of the Cocoa or Carbon APIs, except during discussion of code examples. So if you're entirely new to programming or to using Mac OS X, start with a different book such as Hillegass' earlier Cocoa Programming for Mac OS X to get up to speed with using the development environment. This book will leave you behind at times if you are unfamiliar with using the command line, however, the examples are complete enough to follow along by just typing in what's in the book.Core Mac OS X and Unix Programming does have some very basic material in its first few chapters. They focus on the details of C programming, using the compiler, memory management, and debugging. These chapters will be mostly review for anyone who's developed in C on Unix before, but will be invaluable for programmers who learned to program using Java, for instance. They should also be required reading for programmers who started programming with Objective-C and Cocoa and are still unsure about using "plain" C. If you've ever complained about having to use a C API from CoreFoundation in your nice pure Cocoa application, don't avoid this book -- you need to read it even more.
The book is clearly written and easily understood. The writing is occasionally conversational, in keeping with its history as a course textbook. In the grand history of well-written technical books, it is also occasionally funny. The authors don't try to sell the technologies they discuss, instead giving practical advice that's useful to a programmer who is trying to actually build something. For example, the authors discuss bugs and inconsistencies in the system, clumsy API design and other problems that aren't great ad copy but you will need to know to develop robust applications.
I found this aspect of the book one of the most appealing, that it felt as though I was actually getting down to business. Gems of practical advice that can cut short frustrating problems appear throughout the book, so be sure to read carefully, don't just skim.
Hits Here I'll discuss a few examples of where I think this book really shines. First, the level of detail of the standard Unix APIs and the development tools is excellent -- I learned many immediately useful things in the first 13 chapters. For example, chapter 8, "Debugging With GDB," was not simply a repeat of the online help, but also contained useful tips about how to use GDB more effectively, from using Objective-C specific features to tracking subtle memory errors. Programmers who had only used Project Builder's interface to GDB will benefit greatly from this chapter.Next, there is pervasive sample code. Each chapter had a complete sample program demonstrating the topic at hand. Much of this code is also available online: see "Online Supplements" below.
Finally, as I mentioned before, the text contains tips and reminders throughout about potential mistakes, tricky problems, and differences between Mac OS X, OS 9, and other Unix flavors. A particularly useful example of this is in chapter 24, "CVS." There is a small but important paragraph that discusses using CVS 1.11 (as used in Sourceforge) with Interface Builder .nib files that can really save some grief. In other chapters, they even include workarounds for system bugs in some of the sample code. This pragmatic approach is really appealing.
Misses In this section I'll mention a couple potential disappointments. You will have to be willing to learn by just reading code at times. Most of the code examples are not explained line-by-line as is the custom in tutorial books. Comments explain tricky code, and the text covers the areas most relevant to the chapter topic, but for other sections, understanding is up to you. I mentioned this because although I feel the code is clear and a fair trade-off was made to fit in a lot of information, the amount of explanation you like is a matter of personal preference, and so you should know what to expect.Pointers to further reading is another problem. Aside from referring to man pages, there is little attempt to point to good external documentation on any of the more complicated topics. One chapter is not enough to completely cover BSD Sockets, for example, and so a reference to a Unix network programming book would be useful. In fact, every chapter could be improved by a references section, even if it only collected links to Apple online documentation or Unix community websites. With all the practical knowledge in this book, the lack of clues on where to look to answer your own questions was disappointing.
Finally, the cost of the book, at $97.95, is higher than you might expect. I admit that as a student, I would have to think twice about paying this price, although I am sure it would be easily justifiable for professional programmers. I believe that it is worth the price, however, because you would have to buy several other books to cover the same range of topics, and you still wouldn't get the Mac OS X specific information.
Online SupplementsThe authors have set up a promising resource for the book at http://borkware.com/corebook/ . The site includes the sample code, errata, reader comments indexed by the chapter and topic they refer to, and a general discussion board. There are already some errors listed, and a few pointers to useful documentation and interesting external discussions on mailing lists. The sample code is not complete at the time of this review, but more is being added. This site looks like it will be a useful addition to the book, especially if many good chapter-indexed comments are added. The site could be kept open as a reading companion while going over a chapter in the book. This site's organization is, in my opinion, much more useful and usable than other books' companion websites, including the site for "Cocoa Progamming," which hid its information from you unless you knew which page number was relevant to your topic.
Conclusion Core Mac OS X and Unix Programming is a very useful book, and even if you've been developing on Unix systems for years, you can probably learn a few immediately useful things by reading it. I recommend it for any serious Mac OS X programmer who wants to know what to read next after all the tutorials that have come out in the last year or so. I suspect it'll become a canonical reference, and may even be in need of a clever nickname. Congratulations to Mark and Aaron on a job well done.Michael McCracken is a grad student and Mac OS X developer; he says "I have not attended any Big Nerd Ranch courses, nor have I met either author, although I did see Aaron Hillegass in a crowd once." Update: 07/02 17:36 GMT by T : According to publisher AtlasBooks, bn.com won't actually be carrying this book, but you can get it right now from Atlas. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
Be careful, you might actually teach them some good programming techniques.
keychain has been a part of the mac os since OS 8, albeit not it it's current unix-ized form
i'm sorry, i'm just sleep deprived... but bitter. yes. very bitter.
No, we won't mod you down. We'll tell you. You are nit picking. All it says about his writing qualitiy is, that he was nice enough to review the book. This is slashdot. It's relaxed and depends on contributions from people.. a lot.
/trogdor
Unless you have something nice to say, say nothign at all. And unless he made a flagrant error, I suggest just commenting on the book.
-
ping -f 255.255.255.255 # if only
You can't be "unfamiliar with the command line" and a programmer. Pick one.
That'd put a major dent in my crack usage...
Oh...and do yourself a FAVOR and download Cocoa Browser before you even lay down a single line of Objective-C. The ONLY way to access the frameworks references.
blakespot
-- Heisenberg may have slept here.
iPod Hacks.com
How relevant will this information be with Panther merging to BSD 5.0 userland and the new Xoode environment?
I can't seem to justify the price for this book ... yet.
I like big butts and I cannot lie.
MS Office is a Carbon app. There's no carbonlib for any *nix except Mac OS X out there. Porting it to Linux would mean either porting carbonlib (i.e. a cleaned up version of the legacy Mac OS api + extensions) to Linux, or rewriting it from the ground up (just like the Mac OS X version is almost a complete rewrite compared to the Windows version).
Donate free food here
If you can "read" a EULA, I'm sure this is cake.
I understood is point, I didn't say "huh", nor did I otherwise get confused. Sheesh. Even the "Hacker Exploit Papers" have jokes and innuendos spiced about. And they're considered 'professional'.
I see Unix in the title but there is no mention of SCO. Just what in the hell is going on around here?
Actually that's not quite true. Microsoft programmed Office for the Mac using the Carbon API and libraries which are part of MacOS. This is a set of APIs which are completely proprietary to MacOS and which bring a program no closer to Linux than a program which uses the Windows API program does.
The only way in which doing a MacOS port of a program brings it closer to doing a Linux port is most programmers doing a port tend to separate out the parts of the program which rely on a particular operating system from the parts that are platform-agnostic. Thus you will most likely end up with a large chunk of the code which can be re-used to add a front end for any particular system type. This is not a requirement for a port however, it is just smart programming. In fact, it is even smarter programming to do this in the first place. Microsoft may or may not have done this, but I'm doubting that they did. From what I understand they basically program the Mac versions of their programs from nearly the ground up.
In programming the Myth series of games, it was often said by the developers at Bungie that the platform-agnostic parts of the games took up about 90% of the code, while each port took up 10% more. So for a 10% investment in additional coding you could sell the game to a another platform. This requires a bit of planning but it is a much better way to program than to do one version for one platform and then have to completely redo you work to get it to run on another. Finally, there is another great advantage to doing multi-platform programming. Often a bug which doesn't show on one platform will show up on another, allowing you to clean up any possible problems before they get you into trouble later on.
Sapere aude!
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(OUCH!) This looks to be one book I'm going to have to skip. Bummer.
No matter where you go... there you are.
You can't (currently) get the book at bn.com. Use this web page to buy the book: http://www.atlasbooks.com/marktplc/00981.htm
I would think that porting Office to Linux would validate the platform, it would be a message from Microsoft that they believe enough in Linux to support it. Porting Office would allow even more people to switch FROM Windows; and that would be the start of Micrsoft loosing control.
You mean something like: ManOpen
Uh, did you even read the summary?
First off, glibc doesn't have a man page. The book isn't $60, it's like $98 and even discounted it's going to be around $75-$80. Secondly, the guy specifically states that the GDB stuff isn't a regurgitation of the man page, which I assume would hold true for other pieces of the book as well.
Secondly, although I have publically stated my fundamental disagreements with Apple about their policies on patents and their general disregard for some of the fundamental concepts behind open source software, Apple makes *great* hardware -- it's *much* better stuff than you can find in value-priced x86 machines. A little overpriced, yes, but you expect that from a strong brand like Apple.
My journal has hot
The real reason they won't port office to Linux however, isn't about speed or reliability but simply because Office on Linux just wouldn't sell.
Microsoft has an effective monopoly in two areas: operating systems and office software. They are also the only two divisions within Microsoft that are profitable, and support all of their other ventures into PDAs, game consoles, set top boxes, smartphones, and on and on. Office on Linux might not sell to college kid hackers running Linux on their Alienware machines, but Office on Linux would be a powerful incentive for corporate customers to seriously consider rolling out Linux desktops in the enterprise. Therefore, Microsoft will never port Office to Linux.
Worse than just a Carbon app. MS Office for Mac is written using WLM (Windows Compatibility Layer for Mac - pronounced "will am"). This was Microsoft's idea for single sourcing office for Mac and Windows back in the early 90s.
They have long since given up the single source idea. The Mac BU has their own copy of Office Source. However, it is still written using bastardized Windows API on top of a Carbonized WLM.
The whole thing is a mess. There is basically a zero chance that they are going to pick that up and port it to Linux. If they decided they wanted to port it to Linux, they would be better off buying something like ThinkFree Office to be the basis of the port (for several reasons). In fact, *if* they were going to port to Linux, they'd probably do just that.
I used to be a Mac developer there.