Slashdot Mirror


Gaming Site Reviews.. Real Life?

jbp8 writes: "There's an article on GameSpot reviewing the ultimate MMOG - real life!" The article gives real life an Editor's Choice award, focusing on issues such as leveling up ("Typically, a character will learn of the numerous viable career paths available by undergoing schooling. This can be a long and tedious process, equivalent to the sort of 'level treadmill' monotony that characterizes almost all MMORPGs") and player death ("..a serious issue in real life, and cause for continued debate among players, who often direct unanswerable questions on the subject to the game's developers.")

37 of 529 comments (clear)

  1. Damn ... ! by jayjaylee · · Score: 4, Funny

    I should have taken the Red Pill.

  2. Real Life is not a very fun game. by HanzoSan · · Score: 4, Insightful


    Real life is about hard work, its about survival, its about solving problems, its about paying your bills on time, taking care of responsiblities, doing things you dont want to do because they must be done.

    That is real life, it certain isnt a game,and its not fun. If I had a choice I'd choose to live in some of these game worlds over this one.

    Oh, and you only get one chance, so real life is stressful as hell. Failure is not an option.

    --
    If you use Linux, please help development of Autopac
    1. Re:Real Life is not a very fun game. by gotr00t · · Score: 4, Insightful
      Then why do over 6 billion people still play it then? I'm not implying anything, but given the choice of staying in this not very fun game or ending it, the vast majority of people would say that they still want to stay.

      Is this because most people are skeptical about what happens after they quit the game or because they're enjoying it too much? Even though it isn't "very fun"?

      I think I speak for many of us when I say: "Life is good."

    2. Re:Real Life is not a very fun game. by CharterTerminal · · Score: 5, Funny

      I think I speak for many of us when I say: "Life is good."

      Mm, I don't know. I'd feel better about it if I could figure out how to restore from a saved version.

    3. Re:Real Life is not a very fun game. by Poeir · · Score: 4, Funny

      Remember nobody MAKES you pay bills.

      You know I never really liked paying bills, I don't think I'm going to do that any more.

      --
      Sigs are like bumper stickers.
    4. Re:Real Life is not a very fun game. by mcc · · Score: 4, Funny

      Well, from personal experience I can say that unsubscribing is a bitch. The customer service people have been instructed to hassle anyone who comes in saying they want to unsubscribe until they agree to stay; I know people who say they unsubscribed previously, only to find later that they were still being billed; and all the user interfaces through which you can have your account deleted are just plain user unfriendly. (I am beginning to suspect the "slit wrists" module, which is the one most of the help files direct you toward, is designed just plain not have any way to make it work at all. "Down not across" indeed, what rubbish.)

      It seems to me that most people who want to quit eventually just get so frustrated by this sort of run-around that they eventually just give up and keep playing.

    5. Re:Real Life is not a very fun game. by unborn · · Score: 5, Funny

      So that's what it means when they say "REAL" gamers never restore from saved versions.

    6. Re:Real Life is not a very fun game. by CoolVibe · · Score: 4, Funny

      Yeah, take that BillGates character for example. I bet he used the money freeze cheat. Lamer.

    7. Re:Real Life is not a very fun game. by antis0c · · Score: 4, Insightful

      Oh, and you only get one chance, so real life is stressful as hell. Failure is not an option.

      Specifically you only get one chance? You know this how? Lots of religions belive in re-encarnation, which many embody the meaning of more chances. A lot of religions believe not only in re-encarnation but rather as a means to have a second chance at life, to do what you are suppose to do. If you succeed in doing what you are suppose to do, then you go to your religions "heaven".

      I try never to speak in absolutes, so I highly doubt anyone has continued to re-encarnate and remember their previous life fully. Thats the difference between the real world and a game world. Sure you can die in both, but only in the game world can you learn from your mistakes and apply them to your second new life. Even if re-encarnation is true, its a clean slate and you don't remember what happened before.

      Of course socieity in a way fills this gap through historical records allowing you to study others mistakes and learn from them. Thats what allows our race to grow through the centuries as opposed to doing the same thing, every generation, over and over like the rest of the animal kingdom. No other animal on earth can record and aggregate experiences like humans and continue to pass it down. I'm often saddened when I think of the Dark Ages, roughly 500 years of technological evolution halting with our own will. Had the Dark Ages never occured, we'd more than likely living in a world very much like that of Star Trek or various other Science Fiction stories. 500 years is a lot of time, over 10 generations.. Imagine 10 generations ago, then apply Moores law and fast forward another 10 generations.

      That has to be by far something I wish was possible, and who knows, where-ever I go when I die I may be able to see mankind evolve in the future. Watching from above somewhere. Then again, its a very real possiblity that when I die, that's it. There's no soul, no spirit, nothing that continues on. My existance is merely the sum of all the cells in my body and an electrical current that runs through it, my only purpose on this earth to procreate and then die.

      Scary thought.

      --

      ..There's a-dooin's a-transpirin'
    8. Re:Real Life is not a very fun game. by Steeltoe · · Score: 5, Insightful

      It doesnt change the fact that no matter if you live in a jungle or in a cubical its hard work, and its not fun.

      "Hard" work makes you less lazy. Being lazy, laying on a couch, watching TV all day, eating grapes, is not "fun" either. Doing only "fun" things, will make them boring. There needs to be a balance. Consider this: If you were never bored, how would you know you just had fun? An opposite CANNOT exist without the other.

      Then again, work is what you make it. The more you resist it, the less fun you will get out of it. Not because the work itself is bad, but because YOU RESIST!! You are being fooled by your own feelings. The work in itself is not bad, just as the icecream is not happiness itself. The thought of eating an icecream, makes happiness rise in you. It's already in you, you don't really need the icecream.. With the right attitude and knowledge, any work can become positive and rewarding. If not, maybe it's time to change?

      I recommend yoga, auyrveda, meditation or just a good walk in the woods. You'll get a new perspective on life.

      Life is what you make it. It may sound cliche, but that's because people just say it, they don't live it. Then the words mean nothing and are lifeless. Live it and see for yourself.

  3. The admins by Eric(b0mb)Dennis · · Score: 5, Funny

    The only thing I hate about the REAL LIFE MMORPG is the freaking admins..

    Every time I try to PK or steal.. they are on my tail.. can't get away with ANYTHING! Maybe i'm just bad at it.

    --
    Excuse me, I don't mean to impose, but I am the ocean
    1. Re:The admins by YOU+LIKEWISE+FAIL+IT · · Score: 5, Funny

      Agreed. Wish they'd hurry up with the patch though.

      Promised bugfixes, balance adjustments and playability enhancements in Real Life 1.01:

      • Boyfriend/Girlfriend object to be represented by linked list instead of single object.
      • Bug causing male pattern baldness fixed.
      • Economy to be tweaked for 'balance'.
      • Improved treasure drops from "Tax Return" mob.
      • Improved AI.
      • Rules revision to allow limited multiplaying.
      • Rules revision to allow deployment of "wallhack" in shower areas.

      Anything I missed? I'm also looking forward to the new Spaceflight/Posthumanist expansion. Should be out around the same time as Duke Nukem Forever and the Diablo II 1.10.

      YLFI
      --
      One god, one market, one truth, one consumer.
  4. Heh - Real LIFE? by mcrbids · · Score: 5, Interesting

    I've recently discovered "GTA: Vice City" and have been playing a fair amount of it.

    The realism I find amazing - it looks very much like real life. (but I sure wish real life came with a Paint-n-Spray!)

    Anyway, I was bike-riding with my 14 Y.O. son (yes, I'm that old) and I saw a neon "Open" sign out of the corner of my eye. And the pinkish-red color was just like the color on the bright, moving icons for health found in Vice City.

    And the thought crossed my mind as I rode along - "Get health?" followed by the immediate "D'oh! - real life, move on" thought...

    I don't wonder within a few years psychologists officially recognize a mental disorder of "Video Game/Reality dissociation" or something...

    (Notice above, I said "in Vice City" as though it was a place and you didn't even notice!)

    --
    I have no problem with your religion until you decide it's reason to deprive others of the truth.
    1. Re:Heh - Real LIFE? by swtaarrs · · Score: 4, Informative

      psychologists officially recognize a mental disorder of "Video Game/Reality dissociation" or something...

      I agree with you. I have played a lot of Vice City since I got it last christmas. I just started driving, and sometimes when I see pedestrians walking beside the road, I'll get an urge to run them over, hop out of the car, and pick up their money. :-/ Luckily I have indulged any of these urges yet :)

  5. Problem with Real Life (TM)... by JackAsh · · Score: 4, Funny

    ...is it's got very poor replayability, unless you pick the Buddhist specialization (or so I hear).

    -Jack Ash

    1. Re:Problem with Real Life (TM)... by Farley+Mullet · · Score: 4, Funny

      Yeah, but it offers a veritable lifetime of gameplay!

  6. Life is pretty disappointing. by Joel+Bruick · · Score: 4, Funny

    I was expecting much more after the promising 9 month beta test.

  7. Can an actual MMORPG simulate real life? by indros13 · · Score: 4, Insightful
    To some extent, I wonder if an article like this is long overdue to point out to some players that online games are not, in fact, real life. On the other hand, think about this:

    For many players of games (my roommate included), online gaming is pretty much their entire life. I recently calculated that my roommate has played Everquest for 5 hours a day (on average) for the past two years.

    Since he has virtually no social life, never has people over, and doesn't belong to any organization outside of work, one could assume that he is incredibly lonely, yet he doesn't seem so.

    To what extent can an online game substitute for real human interaction? To borrow an idea from the Sims, can an almost entirely online social experience fill up the Social Meter?

    --
    Under capitalism man exploits man. Under communism it's the other way around.
    1. Re:Can an actual MMORPG simulate real life? by heli0 · · Score: 4, Funny

      "To borrow an idea from the Sims, can an almost entirely online social experience fill up the Social Meter?"

      Are you a writer for Sex and the City?

      --
      Whenever the offence inspires less horror than the punishment, the rigour of penal law is obliged to give way...
  8. Yeah? On what planet does this game take place? by release7 · · Score: 4, Insightful
    The only problem is you're relegated to playing as a human character, though the game does randomly choose one of several different races for you (which have little bearing on gameplay and mostly just affect appearances and your standing with certain factions).

    Sounds like this game reviewer hasn't explored this game enough.

    --

    <a href="http://www.joblessjimmy.com">Work is dumb and so is Jobless Jimmy.</a>

  9. Re:Cool, Life is a game, so... by anon*127.0.0.1 · · Score: 5, Funny

    Cheat codes hell... I'd be happy with a damn rulebook.

    --
    I am NOT a man!
    I am a free number!
  10. I've been building a business... by vudufixit · · Score: 4, Insightful

    And the weird part is how much I feel like I'm living in a business simulation. I invest in some things (equipment, advertising), make some profits, which I can allocate to whatever I want, including more adversiting, equipment, etc.
    Abstracting life like a game can actually be helpful, since trying to distill the "rules" and come up with ways to cheat them, circumvent them or efficiently obey them can be a fun and rewarding challenge.

  11. Re:I agree. by Blondie-Wan · · Score: 4, Funny
    You really think so?

    Can I have the remaining time on your Real Life account, then?

  12. It *is* real human interaction by Anonymous Coward · · Score: 5, Insightful

    "To what extent can an online game substitute for real human interaction?"

    The majority of the time you are interacting with real human beings. What else would we be interacting with: dogs, apes, squirrels?

    When people come accross someone who can find enjoyment in life without the hassles of looks, body weight, body fluids, the horrible effects of aging, they are jealous.

    These are all things that normal people worry about, and when they don't understand how a gamer can be so happy in life and not worry about these things, they have to find something wrong with that person; they have to call them a gimp or a failure, a freak and a loser.

    Online human interaction can be more fulfilling than "real world" human interaction, if it is done in a structured environment with interesting tasks and many solutions.

    And no, it isn't only more fulfilling for those who are "socially inept". It is more fulfilling for anyone; where what matters is your intellect and your creativity.

    When you say that a gamer is "socially inept", what you are saying is that they are poor at playing the game you want them to play; they may not even want to play it. Yet, you taunt and jeer them because you can not understand why they are so happy.

    What are they so happy? They have every reason to be very very happy, and these are good reasons. They are successful at what they want to do. They have many aquaintences who they go on grand adventures with. Now only this, but they are able to give so greatly to others. You can make someone's day -- a real human being -- by your "in game" actions. You can make them smile; you can make them feel loved; love in the sense of brothers and sisters; the love of a companion: male or female does not matter.

    And it is not a false sense of love. It is love that is as real as the love of your mother and your father for you, and you for your brother and your sister and your fellow man and fellow woman. It is love between real people, and it really matters. It is real.

    Yes, if a gamer has obligations to a spouse or children, or to paying the bills, then it is wrong for the gamer to ignore these obligations, or to treat them with disdain. These are obligations, the results of choices you have made, and you must live with them.

    But for those of us who are not yet so obligated, there is no reason why we should bind ourselves to this dying and decrepit world. There is no reason why we should be what society wants us to be, or what the people who are hip and fashionable and popular want us to be.

    When we can interact with real human beings and when we care about others as brothers and sisters, and treat them with the love and respect that they are due simply in virtue of being persons, we do a great thing.

    No one can take this away from us. No one can tell us that what we do does not matter, or is not real.

    No, we may not be helping to eliminate hunger in Africa by playing this game, but what the fuck have you done to eliminate hunger in Africa? You haven't done a damned thing.

    I can make someone's day. I treat others with the utmost respect. I can make them happy. I can make them laugh. I can make them feel loved. I can make them feel worthwhile. I can comfort them when they are down. I can help them up when they are in bad times. And they do these things for me.

    This is what matters; helping real people, and helping them in tangible, real ways.

    Yes, criticize me for not giving money to staving children in Africa, but first, tell me, just tell me, is what you have done in this world so much greater than what I have done? Have you comforted and inspired so many people? Have you loved them as human beings? What the fuck have you done for Africa? You do what you do for yourself.

    It is as real as anything else in this world; the perceptions are as real; the emotions are as real. The people are real.

    Why won't you let us be happy? We give you our bodies for 40 hours a week. What won't you let us live?

    For the love of God, why won't you let us LIVE?

    1. Re:It *is* real human interaction by MyHair · · Score: 5, Interesting

      That's somewhat disturbing to me. This phenomenon of online socializing deserves a lot more psychological study and philisophical debate, but I won't even try to analyze it myself. I'll also avoid judgement (for the most part) and just post my personal experience and opinion in my little world.

      Online socializing has never been "real" to me. I was on 300bps dialup BBS systems back in the early 80's, and I've done a lot of online messaging over the years and met quite a few people that way (BBS parties and some online dating). To me, people are completely different online versus real life. Some people intentionally misrepresent themselves (as in the classic guy-impersonating-a-horny-teenage-girl), but even those who are trying to present their true selves are altered by the sense of anonymity or the lack of body language and other instant feedback. "LOL" just doesn't get the whole message accross.

      When I tried online dating I never felt like I knew anything about the girl until I met her. To me it was like two different people (appearance description jokes aside). Someone who was appealing in email was frequently unappealing personalitywise in person.

      I had an email penpal female friend for a couple of years. We confided a lot in each other, using each other as a safe way to get the perspective of the opposite sex and helping each other through insecurities and perplexing actions by our dates. Even though I shared things with her that I haven't shared with others, I still don't feel like I know her. It's entirely possible that we wouldn't be able to stand each other in person. I really appreciated her help and vice versa, but it never felt like a real life friendship to either of us. I wouldn't have considered letting her stay at my place or borrow my car if she had been into town on business, for example. A real life female would be offered the use of my place and car, assuming I trusted her.

      I do get some social enjoyment out of online situations. I laugh at myself about it. Slashdot, for example. I enjoy being modded up, and I take it a bit personally sometimes. I like when people reply positively or thoughtfully. But it's still very different from real interaction.

      By the way, I never take game interaction seriously, but the only MMOG game I played was WWII Online which didn't lend itself to role playing or extended socialization. Way back in the BBS days there were some MUD-like games, but I didn't take those seriously, either.

      The anonymity and privacy online does help in some cases, though. I'm a fat white guy with a very sloppy apartment, but you can't tell that by reading most of what I type. And I judge other /. posters by their ideas, grammar and spelling. Back in the BBS days I met a shy girl at a BBS party who was deaf. You'd never know it online, but she was very shy in person because of her being deaf. I think she liked that the BBS made her identically functional to everyone else there.

      On the other hand, with instant messaging today, slow typers might be judged poorly when they're slow to respond and/or mispell things (too slow to correct everything) or use poor capitalization or grammar (again because they're trying not to be too slow).

  13. Comment removed by account_deleted · · Score: 4, Funny

    Comment removed based on user account deletion

  14. Re:Yeah? On what planet does this game take place? by HeghmoH · · Score: 4, Insightful

    and mostly just affect appearances and your standing with certain factions

    Obviously the reviewer knows of the negative social effects of race, that's what "standing with certain factions" refers to.

    By gameplay, he means the game mechanics; how the game works excluding social interactions. And race has little bearing on those. Differences are there, but most of the time they aren't very noticeable.

    --
    Mod down posts with a "Free Mac Mini/iPod" sig, they're spam!
  15. Reminds me of a few lines from the movie Existenz by KenR · · Score: 4, Funny

    Ted: "I don't like it here. I don't know what's going on. We're both stumbling around together in this unformed world whose rules and objectives are largely unknown, seemingly indecipherable or even possibly nonexistent, always on the verge of being killed by forces that we don't understand."

    Allegra: "That sounds like my game all right."

    Ted: "That sounds like a game that's not going to be easy to market"

    Allegra: "But it's a game everybody's already playing."

  16. To quote Pvt. Joker by NoData · · Score: 4, Funny

    "The dead know only one thing: It's better to be alive."

  17. Re:I agree. by dJCL · · Score: 5, Funny
    I love "Real Life" I play it all day, every day. I wake up in the morning and start playing and don't stop until I go to bed, and even then I'm still playing.


    I'll put it this way: There may be other games that let you have sex, but the feedback is sooooo much better in "Real Life".


    Enjoy!

    --
    On Arrakis: early worm gets the bird. Magister mundi sum!
  18. Re:I agree. by canadian_right · · Score: 5, Insightful
    If you are rich enough to be posting on slashdot, you should have the resources to do all sorts of non-boring things. For example, here are things I have/do that Kings did not only a thousand years ago:

    • fresh fruit all year (all sorts, yum yum)
    • central heating / air conditioning
    • cold drinks (refrigeration)
    • effective medecine
    • expect my children to survive to adulthood
    • music all the time (kings did have live muscians)
    • Movies, videos
    • lots of books
    • cruise ships
    • jets planes
    • public transportation
    • cars
    • radio (TV sucks - cancel your cable and spend the time playing more real life)
    Even with a crappy job you have it good. Is anyone actively trying to kill you? Are you in danger of starving to death? If not, stop whinning and get out and do something!

    Life is as intersting as you care to make it. Get off your butt and do something.

    A few things I do, to make life more interesting:

    • Draw and paint (acrylic, easy to clean up, dries fast)
    • Learing piano (I really suck so far)
    • Programming (did a commercial video game years ago, do it for work, and dabble with directX)
    • tutoring (math and programming). Teaching is very rewarding.
    • floor hockey
    • roller blading
    • swimming
    • hiking
    • parenting
    • picnics (I don't actually ever go camping)
    • Writing, short stories, letters to the editor, book reviews (I have collected a few rejection notices for my short fiction. You can too.)
    • Passive spectator (movies, concerts, etc...)

    Most people have to work, but that still leaves lots of time to pursue many intersting real life intersts.
    --
    Anarchists never rule
  19. Think Different by Powercntrl · · Score: 4, Funny

    I was creating a world on the PC and all the sudden it was like "bleep beep beep beep beep" and I was like, "Wah?".

    It devoured my world.

    It was a really good world.

    Then I had to create it again and I had to do it fast and it wasn't as good.

    It was kinda, a bummer.

    I'm God and I'm a deity.

    --

    ---
    DRM is like antifreeze, to the MPAA/RIAA it's sweet, to the consumers it's poison.
  20. Character Creation by po8 · · Score: 4, Funny

    ...for some reason you have no choice in determining your character's initial starting location, appearance, or gender, which are chosen for you seemingly at random.

    This was generally a good review. Unfortunately, the reviewer completely failed to explain the finer points of character creation.

    A unique feature of real life is that, while players cannot choose their own character attributes, new players can enter the game only when their characters have been created by players already online. The mechanic is that two players of opposite gender and appropriate age and alignment combine their attributes randomly to create a new PC. This mechanic makes the gender attribute more than superficially significant: much of game play, including many socials, are gender-specific.

    The newly-created avatar actually encumbers the female "mother" character for 9 months, after which it typically spends time as essentially an item in the mother's inventory. Character creation is normally part of the "parenting" system referred to in the review, although it is not uncommon for characters other than the creators to parent the newbies.

    Many players of real life find character creation among the most enjoyable aspects of the game. There is a practice-only option for character creation: in fact, practice character creation is itself one of the most popular activities in real life, and is discussed endlessly in-game.

    Some character classes in real life, for example, the "nerd" class, are usually nominally male, but essentially genderless from the gaming POV. Perhaps the reviewer's character is a nerd: if so, I'd encourage use of the in-game training and character mods to develop some character creation skills. I think the reviewer might be surprised by how much fun they can be.

  21. Actually, he's being sarcastic, not trolling. by Kelmenson · · Score: 4, Insightful
    The parent is the troll. Read it again:
    ( which have little bearing on gameplay and mostly just affect appearances and your standing with certain factions)
    You see, the emphasis on "bearing on gameplay" implies that your character is different based on which race you are. So when the AC responds "ie blacks are better at sports.. asians math.." he is describing exactly what Release7 is saying. You see, having a "bearing on gameplay" would mean that your character would perform differently based on what race it was.

    Racism falls under "your standing with certain factions," which the article clearly references. It is saying that your race does not affect your characters abilities, but it will affect other people's attitudes towards you. Which sounds like a pretty apt, non-trolly, non-racist viewpoint.

    "Try being more subtle"? I think he was already too subtle for you...

  22. Nethack by cliffy2000 · · Score: 4, Funny

    And yet, real life STILL doesn't have as many features as Nethack.

  23. not balanced by klaasvakie · · Score: 4, Funny

    I find that Real Life is not fair to chaotic characters. Lawful characters have it much easier. I mean, just look at the artifact weapons: Lawful characters have the Thermonuclear Bomb which does 4d10 shock damage, 3d8 fire damage, and 2d6 radiation damage for 100 turns afterward.
    Chaotic characters only have the SCUD Missile which has a -1 to hit and only 3d6 damage.
    Lawful characters can enchant the Thermonuclear Bomb up to +6 when it becomes a Hydrogen Bomb which does 8d10 shock damage but less radiation damage. SCUD Missiles cannot be enchanted but instead lose -1 to hit for every year left in the desert.

    Not fair i'm telling you.

    --
    # ssh -l neo the_matrix; killall -9 agent_smith
  24. If it works on my PC, then maybe.... by lhbtubajon · · Score: 4, Funny

    glittering prizes

    glittering prizes

    glittering prizes

    glittering prizes

    Crap! Why isn't this working?