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Gaming Site Reviews.. Real Life?

jbp8 writes: "There's an article on GameSpot reviewing the ultimate MMOG - real life!" The article gives real life an Editor's Choice award, focusing on issues such as leveling up ("Typically, a character will learn of the numerous viable career paths available by undergoing schooling. This can be a long and tedious process, equivalent to the sort of 'level treadmill' monotony that characterizes almost all MMORPGs") and player death ("..a serious issue in real life, and cause for continued debate among players, who often direct unanswerable questions on the subject to the game's developers.")

89 of 529 comments (clear)

  1. Damn ... ! by jayjaylee · · Score: 4, Funny

    I should have taken the Red Pill.

  2. Real Life is not a very fun game. by HanzoSan · · Score: 4, Insightful


    Real life is about hard work, its about survival, its about solving problems, its about paying your bills on time, taking care of responsiblities, doing things you dont want to do because they must be done.

    That is real life, it certain isnt a game,and its not fun. If I had a choice I'd choose to live in some of these game worlds over this one.

    Oh, and you only get one chance, so real life is stressful as hell. Failure is not an option.

    --
    If you use Linux, please help development of Autopac
    1. Re:Real Life is not a very fun game. by gotr00t · · Score: 4, Insightful
      Then why do over 6 billion people still play it then? I'm not implying anything, but given the choice of staying in this not very fun game or ending it, the vast majority of people would say that they still want to stay.

      Is this because most people are skeptical about what happens after they quit the game or because they're enjoying it too much? Even though it isn't "very fun"?

      I think I speak for many of us when I say: "Life is good."

    2. Re:Real Life is not a very fun game. by CharterTerminal · · Score: 5, Funny

      I think I speak for many of us when I say: "Life is good."

      Mm, I don't know. I'd feel better about it if I could figure out how to restore from a saved version.

    3. Re:Real Life is not a very fun game. by packeteer · · Score: 2, Insightful

      I dunno man, take life as a game and it can be kinda fun. Remember nobody MAKES you pay bills. You spend the money in advance which means you need to pay bills later. You could run away and live in the woods if you really want to. Thats what makes life so great. There are much more paths of live than in EQ.

      At least this world is fairly reasonable and you can figure out some of it after a few years.

      Im not so sure failure is no an option. Im not suicidal but if you really think this world is no good you CAN leave. The best part about leaving is you dont know where your going.

      The most important thing is thati dont know how to get to any game worlds (without a lot of drugs that is) so i dont really spend time deciding if i really want to be here.

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    4. Re:Real Life is not a very fun game. by Poeir · · Score: 4, Funny

      Remember nobody MAKES you pay bills.

      You know I never really liked paying bills, I don't think I'm going to do that any more.

      --
      Sigs are like bumper stickers.
    5. Re:Real Life is not a very fun game. by mcc · · Score: 4, Funny

      Well, from personal experience I can say that unsubscribing is a bitch. The customer service people have been instructed to hassle anyone who comes in saying they want to unsubscribe until they agree to stay; I know people who say they unsubscribed previously, only to find later that they were still being billed; and all the user interfaces through which you can have your account deleted are just plain user unfriendly. (I am beginning to suspect the "slit wrists" module, which is the one most of the help files direct you toward, is designed just plain not have any way to make it work at all. "Down not across" indeed, what rubbish.)

      It seems to me that most people who want to quit eventually just get so frustrated by this sort of run-around that they eventually just give up and keep playing.

    6. Re:Real Life is not a very fun game. by cyroth · · Score: 3, Insightful

      The subgames are alot more fun. I have been playing Real Life for a while now, and one of the only reasons I got a JOB (legitimate way of making money in the game) was to have greater access to these subgames.

    7. Re:Real Life is not a very fun game. by Kenja · · Score: 2, Funny

      Its people running the hacked client and cheating there way to the top taht are ruining it for the rest of us.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    8. Re:Real Life is not a very fun game. by unborn · · Score: 5, Funny

      So that's what it means when they say "REAL" gamers never restore from saved versions.

    9. Re:Real Life is not a very fun game. by CoolVibe · · Score: 4, Funny

      Yeah, take that BillGates character for example. I bet he used the money freeze cheat. Lamer.

    10. Re:Real Life is not a very fun game. by z01d · · Score: 2, Insightful

      Is this because most people are skeptical about what happens after they quit the game or because they're enjoying it too much?

      I know not what cause others may use, but as for me, I'm seeking for a better one, that's why I'm still here. If I quit, then everything is over. you see, I'm no skeptical.

    11. Re:Real Life is not a very fun game. by canadian_right · · Score: 2, Insightful
      Yes, one should work and pay their bills, but doesn't exclude having fun (at work if very lucky), and after work for all of us lucky to live in a rich part of the world.

      You should compare your life an Israeli, Iraqi, or Burma before whining that "life is hard". Most of here at slashdot have it very good.

      --
      Anarchists never rule
    12. Re:Real Life is not a very fun game. by antis0c · · Score: 4, Insightful

      Oh, and you only get one chance, so real life is stressful as hell. Failure is not an option.

      Specifically you only get one chance? You know this how? Lots of religions belive in re-encarnation, which many embody the meaning of more chances. A lot of religions believe not only in re-encarnation but rather as a means to have a second chance at life, to do what you are suppose to do. If you succeed in doing what you are suppose to do, then you go to your religions "heaven".

      I try never to speak in absolutes, so I highly doubt anyone has continued to re-encarnate and remember their previous life fully. Thats the difference between the real world and a game world. Sure you can die in both, but only in the game world can you learn from your mistakes and apply them to your second new life. Even if re-encarnation is true, its a clean slate and you don't remember what happened before.

      Of course socieity in a way fills this gap through historical records allowing you to study others mistakes and learn from them. Thats what allows our race to grow through the centuries as opposed to doing the same thing, every generation, over and over like the rest of the animal kingdom. No other animal on earth can record and aggregate experiences like humans and continue to pass it down. I'm often saddened when I think of the Dark Ages, roughly 500 years of technological evolution halting with our own will. Had the Dark Ages never occured, we'd more than likely living in a world very much like that of Star Trek or various other Science Fiction stories. 500 years is a lot of time, over 10 generations.. Imagine 10 generations ago, then apply Moores law and fast forward another 10 generations.

      That has to be by far something I wish was possible, and who knows, where-ever I go when I die I may be able to see mankind evolve in the future. Watching from above somewhere. Then again, its a very real possiblity that when I die, that's it. There's no soul, no spirit, nothing that continues on. My existance is merely the sum of all the cells in my body and an electrical current that runs through it, my only purpose on this earth to procreate and then die.

      Scary thought.

      --

      ..There's a-dooin's a-transpirin'
    13. Re:Real Life is not a very fun game. by ndogg · · Score: 2, Troll
      Then why do over 6 billion people still play it then? I'm not implying anything, but given the choice of staying in this not very fun game or ending it, the vast majority of people would say that they still want to stay.

      Us 6B people were forced into this situation. No one asked us if we wanted to live the existence we would potentially live before we were born. Once we're born, though, most of us are forced to continue living. Most of us don't have complete control over our behavior, and self-sustainance is one of those behaviors most of us don't have complete control over (if we did, I doubt our species would still be alive.)

      Just within the US, almost 2.5 million people attempt suicide each year. Only about 30 000 of them actually succeed. Why do the rest fail? They fail because as much as they hate life, they're afraid of death by their own hands even more. Killing ourselves isn't natural, and so we're naturally averse to it.
      --
      // file: mice.h
      #include "frickin_lasers.h"
    14. Re:Real Life is not a very fun game. by tenshioboe · · Score: 2, Insightful

      Then why do over 6 billion people still play it then? because: 1. you can't win. 2. you can't break even. 3. you can't even leave the game.

    15. Re:Real Life is not a very fun game. by Steeltoe · · Score: 5, Insightful

      It doesnt change the fact that no matter if you live in a jungle or in a cubical its hard work, and its not fun.

      "Hard" work makes you less lazy. Being lazy, laying on a couch, watching TV all day, eating grapes, is not "fun" either. Doing only "fun" things, will make them boring. There needs to be a balance. Consider this: If you were never bored, how would you know you just had fun? An opposite CANNOT exist without the other.

      Then again, work is what you make it. The more you resist it, the less fun you will get out of it. Not because the work itself is bad, but because YOU RESIST!! You are being fooled by your own feelings. The work in itself is not bad, just as the icecream is not happiness itself. The thought of eating an icecream, makes happiness rise in you. It's already in you, you don't really need the icecream.. With the right attitude and knowledge, any work can become positive and rewarding. If not, maybe it's time to change?

      I recommend yoga, auyrveda, meditation or just a good walk in the woods. You'll get a new perspective on life.

      Life is what you make it. It may sound cliche, but that's because people just say it, they don't live it. Then the words mean nothing and are lifeless. Live it and see for yourself.

    16. Re:Real Life is not a very fun game. by xtianus · · Score: 2, Insightful
      Even if re-encarnation is true, its a clean slate and you don't remember what happened before.
      Of course socieity in a way fills this gap through historical records

      You might not remember them, but you are the result of your previous lives. If you achieve some spiritual insight in the current life, you won't need to learn it all over in the next one. It will be inside you when you'll be born again, even if you won't realise. This why I don't kill anyone now, even if I probably did 3k years ago (who knows).

      It is not by studying history that civilisation progresses. Civilisation is about individuals living together. History is not about individuals: you don't really know what was in the mind of Napoleon as a man. Learning history doesn't remove fears, anger, greed from people. Only life can teach.

      But learning through experience is not as easy as learning through reading.

      This is why Real Life is not a very fun game:

      1. you mostly level-up after a failure, after gaining consciousness of your limitations, after accepting the bad part of yourself.

      2. because you don't remember being reborn, fear of ruining your precious only life prevents you from doing what destiny might offer you to make life itself more interesting

  3. Cool, Life is a game, so... by zubernerd · · Score: 3, Funny

    ...where can I find all the cheat codes?

    --
    Accentuate the positive, don't waste your mod points on the negative.
    1. Re:Cool, Life is a game, so... by anon*127.0.0.1 · · Score: 5, Funny

      Cheat codes hell... I'd be happy with a damn rulebook.

      --
      I am NOT a man!
      I am a free number!
    2. Re:Cool, Life is a game, so... by Poeir · · Score: 2, Insightful

      Or even better, a strategy guide.

      --
      Sigs are like bumper stickers.
    3. Re:Cool, Life is a game, so... by Klimaxor · · Score: 2, Funny

      Gameshark....buut...I'll let you all decide the slot you'll stick yours

      --
      your sins into me, oh my beautiful one.
    4. Re:Cool, Life is a game, so... by PoisonousPhat · · Score: 2, Funny

      There are strategy guides out there. These so-called "bibles" of the MMOG vary widely in their approach, but when reduced kind of say the same thing. Unfortunately, most are not written very clearly, so some confusion and/or player frustration is to be expected after attempting to interpret said guides. Then again, you could just have someone else interpret the guidebooks' instructions for you, as many choose to do. What an extended metaphor this makes.

      --
      Losers choose to abuse the use of "loose".
  4. the "real world" by Thinkit3 · · Score: 2, Insightful

    The real world is physics. Nothing more and nothing less. It's not the "employment world". Those are just as arbitrary as everquest's rules. If someone says money is power, take out a gun!

    --
    -Libertarian secular transhumanist
  5. The admins by Eric(b0mb)Dennis · · Score: 5, Funny

    The only thing I hate about the REAL LIFE MMORPG is the freaking admins..

    Every time I try to PK or steal.. they are on my tail.. can't get away with ANYTHING! Maybe i'm just bad at it.

    --
    Excuse me, I don't mean to impose, but I am the ocean
    1. Re:The admins by YOU+LIKEWISE+FAIL+IT · · Score: 5, Funny

      Agreed. Wish they'd hurry up with the patch though.

      Promised bugfixes, balance adjustments and playability enhancements in Real Life 1.01:

      • Boyfriend/Girlfriend object to be represented by linked list instead of single object.
      • Bug causing male pattern baldness fixed.
      • Economy to be tweaked for 'balance'.
      • Improved treasure drops from "Tax Return" mob.
      • Improved AI.
      • Rules revision to allow limited multiplaying.
      • Rules revision to allow deployment of "wallhack" in shower areas.

      Anything I missed? I'm also looking forward to the new Spaceflight/Posthumanist expansion. Should be out around the same time as Duke Nukem Forever and the Diablo II 1.10.

      YLFI
      --
      One god, one market, one truth, one consumer.
    2. Re:The admins by Daverd · · Score: 3, Insightful

      A cool thing about Real Life that's unlike other MMORPGs is that often times they'll accept in-game currency to resolve problems like that.

  6. Heh - Real LIFE? by mcrbids · · Score: 5, Interesting

    I've recently discovered "GTA: Vice City" and have been playing a fair amount of it.

    The realism I find amazing - it looks very much like real life. (but I sure wish real life came with a Paint-n-Spray!)

    Anyway, I was bike-riding with my 14 Y.O. son (yes, I'm that old) and I saw a neon "Open" sign out of the corner of my eye. And the pinkish-red color was just like the color on the bright, moving icons for health found in Vice City.

    And the thought crossed my mind as I rode along - "Get health?" followed by the immediate "D'oh! - real life, move on" thought...

    I don't wonder within a few years psychologists officially recognize a mental disorder of "Video Game/Reality dissociation" or something...

    (Notice above, I said "in Vice City" as though it was a place and you didn't even notice!)

    --
    I have no problem with your religion until you decide it's reason to deprive others of the truth.
    1. Re:Heh - Real LIFE? by swtaarrs · · Score: 4, Informative

      psychologists officially recognize a mental disorder of "Video Game/Reality dissociation" or something...

      I agree with you. I have played a lot of Vice City since I got it last christmas. I just started driving, and sometimes when I see pedestrians walking beside the road, I'll get an urge to run them over, hop out of the car, and pick up their money. :-/ Luckily I have indulged any of these urges yet :)

  7. Problem with Real Life (TM)... by JackAsh · · Score: 4, Funny

    ...is it's got very poor replayability, unless you pick the Buddhist specialization (or so I hear).

    -Jack Ash

    1. Re:Problem with Real Life (TM)... by Farley+Mullet · · Score: 4, Funny

      Yeah, but it offers a veritable lifetime of gameplay!

  8. ask Martha Stewart. by zymano · · Score: 2, Interesting

    also look up the Enron coat and ties.

  9. Life is pretty disappointing. by Joel+Bruick · · Score: 4, Funny

    I was expecting much more after the promising 9 month beta test.

  10. So... by Cobralisk · · Score: 2, Insightful

    Basically the matrix?

    --
    Waiting for ad.doubleclick.net...
  11. Can an actual MMORPG simulate real life? by indros13 · · Score: 4, Insightful
    To some extent, I wonder if an article like this is long overdue to point out to some players that online games are not, in fact, real life. On the other hand, think about this:

    For many players of games (my roommate included), online gaming is pretty much their entire life. I recently calculated that my roommate has played Everquest for 5 hours a day (on average) for the past two years.

    Since he has virtually no social life, never has people over, and doesn't belong to any organization outside of work, one could assume that he is incredibly lonely, yet he doesn't seem so.

    To what extent can an online game substitute for real human interaction? To borrow an idea from the Sims, can an almost entirely online social experience fill up the Social Meter?

    --
    Under capitalism man exploits man. Under communism it's the other way around.
    1. Re:Can an actual MMORPG simulate real life? by heli0 · · Score: 4, Funny

      "To borrow an idea from the Sims, can an almost entirely online social experience fill up the Social Meter?"

      Are you a writer for Sex and the City?

      --
      Whenever the offence inspires less horror than the punishment, the rigour of penal law is obliged to give way...
  12. Re:Buy a bigger gun. by Klimaxor · · Score: 2, Insightful

    Man steals guns. Guns used to steal Money
    Money buys robber drugs
    Robber OD's
    Money == Death

    --
    your sins into me, oh my beautiful one.
  13. Yeah? On what planet does this game take place? by release7 · · Score: 4, Insightful
    The only problem is you're relegated to playing as a human character, though the game does randomly choose one of several different races for you (which have little bearing on gameplay and mostly just affect appearances and your standing with certain factions).

    Sounds like this game reviewer hasn't explored this game enough.

    --

    <a href="http://www.joblessjimmy.com">Work is dumb and so is Jobless Jimmy.</a>

  14. addicted? by Xzzy · · Score: 3, Funny

    Does that make those who committ suicide the real heros, because they beat the addiction and quit playing? ;)

    1. Re:addicted? by carpe_noctem · · Score: 3, Funny

      ask me in twenty minutes.

      --
      "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
  15. Playing Real Life right now by Buzz_Litebeer · · Score: 2, Funny

    I spent all my education skill points on computer programming, and now I cant seem to use the damn skills because someone nerfed the ability to gain money with them like before. I wanted to be a god damned power user, now I am trying to get a skillset in another area that looks good, and that will probably be nerfed too!

    --
    If you don't vote, you don't matter, so don't waste your time telling me your opinion
  16. Games are fun because you can lose ! by HanzoSan · · Score: 2, Interesting



    Life is not fun because you arent allowed to lose.

    You don't pay your bills and you'll be a homeless bum. You live in the woods and you can get killed by animals or diseases, like I said you cannot afford to lose in this game because you only get ONE life.

    At least this world is fairly reasonable and you can figure out some of it after a few years.

    Its taken me my whole lifetime to figure this world out and I still cannot say I have it completely figured. Please share your wisdom with the masses.

    Im not so sure failure is no an option. Im not suicidal but if you really think this world is no good you CAN leave. The best part about leaving is you dont know where your going.


    You can't leave if you dont know where you are going, you could leave right into the firey pits of hell.

    The real world is serious because all sane people know you arent allowed to lose. Insane people like Bin Laden who want to run around in caves, they lose when the bomb falls on their head.

    --
    If you use Linux, please help development of Autopac
  17. Re:The problem with real life by Lancer · · Score: 3, Funny

    Hmmmm. There are certain in-game populations (Hindus, for example) that do apparently have do-over capabilities. Perhaps you've simply chosen the wrong alignment?

    --
    Outside of a dog, a book is man's best friend. Inside a dog it's too dark to read. - Groucho Marx
  18. Forgot the most rewarding feature: Sex! by Anonymous Coward · · Score: 3, Insightful
    Sex is fun. Reproduction is rewarding. Of course, most gamers know little/nothing about either, so it doesn't surprise me that they skipped it.

    Seriously, as a maried parent (yes, I still game occasionally), I like this part of 'real life' the best. My five year old son just wandered in and asked me what 'random' meant. I'll make a gamer out of him yet... But at any rate, it does have chores associated with it. Time to stop posting AC on slashdot and go read the kids a story...

  19. It just ruined it... by Sayten241 · · Score: 3, Funny

    It just ruined the game when people started selling their items on Ebay.

  20. I've been building a business... by vudufixit · · Score: 4, Insightful

    And the weird part is how much I feel like I'm living in a business simulation. I invest in some things (equipment, advertising), make some profits, which I can allocate to whatever I want, including more adversiting, equipment, etc.
    Abstracting life like a game can actually be helpful, since trying to distill the "rules" and come up with ways to cheat them, circumvent them or efficiently obey them can be a fun and rewarding challenge.

  21. I am not making this up by The+Monster · · Score: 3, Funny
    the vast majority of people would say that they still want to stay.
    I just checked the site's poll stats:
    Do you like real life?

    Yes 1194 (64%)
    No 666 (35%)

    Apparently those who don't like Real Life prefer Eternal Damnation.
    --

    [100% ISO 646 Compliant]
    SVM, ERGO MONSTRO.

    1. Re:I am not making this up by HanzoSan · · Score: 2, Interesting



      Life isnt about loving or hating it, its about what you accomplish in the time you have to experience it.

      So you dont like life? Invest your life in a useful way which benefits the world.

      So you like life? Invest your life in a way which benefits the world.

      If you are useful it doesnt matter if you like life or not, you still accomplish your mission and are successful at whatever you decide to do with yourself.

      --
      If you use Linux, please help development of Autopac
  22. IP stupidity in the next article! by Thinkit3 · · Score: 2, Insightful

    Anyone read the next article? I had to cringe every time the word "steal" came up. Hey, dork, it's "copy". Apparently some people haven't mastered the fundamental physics of real life--you can't own information...sorry! And that's something the players can never change.

    --
    -Libertarian secular transhumanist
  23. truth in avatars by gad_zuki! · · Score: 2, Funny

    It was also found that in the real life MMOG women rarely wear sexy armor, don't say "Mi'Lord", don't have a supermodel's figure, and most importantly do not have a penis.

  24. Additional servers are waiting for us! by jesser · · Score: 3, Funny

    This further discourages players from engaging in PVP combat, but it does help real life's rapidly growing player population from getting too out of hand (though eventually there will be a need for additional servers).

    Some players insist that additional servers already exist, and that it is the players' responsibility to explore and "settle" them in order to guard against catastrophe and ensure that there are sufficient resources for new players. Skeptics point to extreme lag between the existing server and the suggested new host: ping times are measured in minutes, and player transfer could take months.

    --
    The shareholder is always right.
  25. Re:I agree. by Blondie-Wan · · Score: 4, Funny
    You really think so?

    Can I have the remaining time on your Real Life account, then?

  26. Patch? by beamstar · · Score: 3, Funny

    I've been running Real Life for a while now, and occasionally get frame drops and skips, especially in the "Alcohol Consumption" sub-games.

    I quite enjoy these sub-games - is this a legitimate memory issue that will be addressed in a patch, or should I be upgrading my system?

    --
    We're all gonna die!
    1. Re:Patch? by cyroth · · Score: 2, Funny

      We are aware of the problems with the "Alcohol Consumption" sub-game. We are developing a patch but in the mean time there are several fixes you may want to try.
      1 - Have your character consume "Coffee", many have reported the effects of the alcohol game to be less severe
      2 - Play the game more often. Yes this may sound silly at first, but the routine for processing the alcohol seems to be more efficient when your character improves at colume consumption.

  27. Re:Life? by Loundry · · Score: 2, Insightful

    Okay, so playing an online game, according to you,
    is avoiding "real life". So, what about sitting
    in front of the television? What about lying on
    your bed listening to Eminem? Do those alternatives
    qualify as "enjoying real life" to you? Apparently,
    going outside is a crucial element for you to judge
    a certain activity as "enjoying real life". What
    if a person spends three hours at a Britney Spears concert?
    What if a person spends three hours "going out", i.e.,
    hitting clubs, trying to "score" (either sexually
    or substance-wise)? Are those "enjoying real life"?

    I propose this: either you have to spend all your
    waking hours working to survive, or you don't. If
    you don't, then you have leisure time, and people who are in this privileged position
    choose all sorts of activites to fill their leisure
    time. To me, it sounds like you don't approve of
    the way some people spend their leisure time. That's fine,
    everyone is a snob to some degree. But don't say
    that they're not "enjoying real life". All leisure
    activities are escapism.

    --
    I don't make the rules. I just make fun of them.
  28. Too Much Like The Sims by gmhowell · · Score: 3, Funny

    It's too much like the Sims. Pointless tasks to get simoleans to impress people with house and stuff in it. WAY too much micromanagement. I have to figure out when to go to the bathroom, sleep, eat, etc?

    Still, I'm somewhat addicted to the game, and not looking to stop any time soon.

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  29. It *is* real human interaction by Anonymous Coward · · Score: 5, Insightful

    "To what extent can an online game substitute for real human interaction?"

    The majority of the time you are interacting with real human beings. What else would we be interacting with: dogs, apes, squirrels?

    When people come accross someone who can find enjoyment in life without the hassles of looks, body weight, body fluids, the horrible effects of aging, they are jealous.

    These are all things that normal people worry about, and when they don't understand how a gamer can be so happy in life and not worry about these things, they have to find something wrong with that person; they have to call them a gimp or a failure, a freak and a loser.

    Online human interaction can be more fulfilling than "real world" human interaction, if it is done in a structured environment with interesting tasks and many solutions.

    And no, it isn't only more fulfilling for those who are "socially inept". It is more fulfilling for anyone; where what matters is your intellect and your creativity.

    When you say that a gamer is "socially inept", what you are saying is that they are poor at playing the game you want them to play; they may not even want to play it. Yet, you taunt and jeer them because you can not understand why they are so happy.

    What are they so happy? They have every reason to be very very happy, and these are good reasons. They are successful at what they want to do. They have many aquaintences who they go on grand adventures with. Now only this, but they are able to give so greatly to others. You can make someone's day -- a real human being -- by your "in game" actions. You can make them smile; you can make them feel loved; love in the sense of brothers and sisters; the love of a companion: male or female does not matter.

    And it is not a false sense of love. It is love that is as real as the love of your mother and your father for you, and you for your brother and your sister and your fellow man and fellow woman. It is love between real people, and it really matters. It is real.

    Yes, if a gamer has obligations to a spouse or children, or to paying the bills, then it is wrong for the gamer to ignore these obligations, or to treat them with disdain. These are obligations, the results of choices you have made, and you must live with them.

    But for those of us who are not yet so obligated, there is no reason why we should bind ourselves to this dying and decrepit world. There is no reason why we should be what society wants us to be, or what the people who are hip and fashionable and popular want us to be.

    When we can interact with real human beings and when we care about others as brothers and sisters, and treat them with the love and respect that they are due simply in virtue of being persons, we do a great thing.

    No one can take this away from us. No one can tell us that what we do does not matter, or is not real.

    No, we may not be helping to eliminate hunger in Africa by playing this game, but what the fuck have you done to eliminate hunger in Africa? You haven't done a damned thing.

    I can make someone's day. I treat others with the utmost respect. I can make them happy. I can make them laugh. I can make them feel loved. I can make them feel worthwhile. I can comfort them when they are down. I can help them up when they are in bad times. And they do these things for me.

    This is what matters; helping real people, and helping them in tangible, real ways.

    Yes, criticize me for not giving money to staving children in Africa, but first, tell me, just tell me, is what you have done in this world so much greater than what I have done? Have you comforted and inspired so many people? Have you loved them as human beings? What the fuck have you done for Africa? You do what you do for yourself.

    It is as real as anything else in this world; the perceptions are as real; the emotions are as real. The people are real.

    Why won't you let us be happy? We give you our bodies for 40 hours a week. What won't you let us live?

    For the love of God, why won't you let us LIVE?

    1. Re:It *is* real human interaction by MyHair · · Score: 5, Interesting

      That's somewhat disturbing to me. This phenomenon of online socializing deserves a lot more psychological study and philisophical debate, but I won't even try to analyze it myself. I'll also avoid judgement (for the most part) and just post my personal experience and opinion in my little world.

      Online socializing has never been "real" to me. I was on 300bps dialup BBS systems back in the early 80's, and I've done a lot of online messaging over the years and met quite a few people that way (BBS parties and some online dating). To me, people are completely different online versus real life. Some people intentionally misrepresent themselves (as in the classic guy-impersonating-a-horny-teenage-girl), but even those who are trying to present their true selves are altered by the sense of anonymity or the lack of body language and other instant feedback. "LOL" just doesn't get the whole message accross.

      When I tried online dating I never felt like I knew anything about the girl until I met her. To me it was like two different people (appearance description jokes aside). Someone who was appealing in email was frequently unappealing personalitywise in person.

      I had an email penpal female friend for a couple of years. We confided a lot in each other, using each other as a safe way to get the perspective of the opposite sex and helping each other through insecurities and perplexing actions by our dates. Even though I shared things with her that I haven't shared with others, I still don't feel like I know her. It's entirely possible that we wouldn't be able to stand each other in person. I really appreciated her help and vice versa, but it never felt like a real life friendship to either of us. I wouldn't have considered letting her stay at my place or borrow my car if she had been into town on business, for example. A real life female would be offered the use of my place and car, assuming I trusted her.

      I do get some social enjoyment out of online situations. I laugh at myself about it. Slashdot, for example. I enjoy being modded up, and I take it a bit personally sometimes. I like when people reply positively or thoughtfully. But it's still very different from real interaction.

      By the way, I never take game interaction seriously, but the only MMOG game I played was WWII Online which didn't lend itself to role playing or extended socialization. Way back in the BBS days there were some MUD-like games, but I didn't take those seriously, either.

      The anonymity and privacy online does help in some cases, though. I'm a fat white guy with a very sloppy apartment, but you can't tell that by reading most of what I type. And I judge other /. posters by their ideas, grammar and spelling. Back in the BBS days I met a shy girl at a BBS party who was deaf. You'd never know it online, but she was very shy in person because of her being deaf. I think she liked that the BBS made her identically functional to everyone else there.

      On the other hand, with instant messaging today, slow typers might be judged poorly when they're slow to respond and/or mispell things (too slow to correct everything) or use poor capitalization or grammar (again because they're trying not to be too slow).

    2. Re:It *is* real human interaction by mark-t · · Score: 2, Interesting
      An insightful post, but with a notable flaw:
      But for those of us who are not yet [married with children], there is no reason why we should bind ourselves to this dying and decrepit world.
      Although virtual worlds exist that allow us to escape the mundanity of this "dying and decrepit world" for a time, those who choose to value escapism more than this existence will ultimately find themselves with access to neither anyways. And nobody ever left this world regretting that they hadn't spent more time playing video games.

      Nobody's telling you not to play these games, but merely cautioning you about keeping it in perspective for reasons I won't bother mentioning here. The defensive tone suggested by your comments implies you've heard all the arguments anyways.

      Enjoy your life.

    3. Re:It *is* real human interaction by mekkab · · Score: 2, Interesting

      True, but it would be difficult for me to misrepresent myself as a curious 14-year-old girl in person,

      Shoot- I can't find the link, but last week from obscurestore.com a 28 year old man did JUST THAT- fooled people into thinking he was a confused teenage girl, and they gave him/her a place to stay! ;)

      But that is not the norm.

      Given that potential obfuscation is soo high on-line, I think people are either a little warier because of it, or don't care as much since they assume everyone is lying about something.

      So I guess I'm concedeing (sp?) that online personas aren't expected to be "real"- then how can I claim that the "interactions" are a decent substitute for real?

      I'll try to build up. First- detatched online personas are a great way of coming to terms with your emotional self and bring out pieces of you in a semi-public forum. In exactly the same way that most good fiction isn't REALLY fiction at all- its events in the writers life with the names slightly changed to protect the writer from libel. So online interactions allow to you express yourself to someone else and get as deep as you want, yet giving you the distance you may need.

      Think of it as a confessional, or as group therapy. Having an outlet for free communication of whats going on in your emotional life is a fine achievment in terms of developmental growth (says who? says ME. What are my qualifications? I'm a guy who talks to people. So no, I have no qualifications, this is just a "feeling").
      Sometimes being behind a mask allows you to be who you truly are.

      To continue the build up- you are probably thinking "well, thats all well and good from a self-centered point of view, and true, people need to get their own issues worked out before they can form deep interpersonal relationships, but what about the interpersonal relationships they form online? How can those be real if there is always a mask?"

      I guess to that, I have to come with a semi-copout. 1)- how do you know anyone is ever telling the truth * (to which you have already responded) 2)- how do you know the truth today is the same truth tommorrow? (I am a firm believer in the flexibility of peoples and their emotions. "I love you" last year may have held one meaning, and this year its different. Things change and people change.)
      3)- Even if these relationships are a shadow of one in real life, they are close enough to fulfill a void and are controlled enough to allow the individual in it to distance themselves from it when they need to. That allows you to develop your sense of self both in and out of relationships- a VERY important skill (that some people never get).

      So to recap- your best bet for an online relationship is actually a relationship-ette. Kind of a cop-out, I agree, but still it provides something. It's like flirting, the "appetizer" to the main course of a long and deep relationship.

      --
      In the future, I would want to not be isolated from my friends in the Space Station.
  30. Re:Buddhism by ElectroKiwiMonkey · · Score: 2, Funny

    So are multiple-personality cases just Buddhists that hit Select while they were putting the code in?

    --
    I am not a man, I am a free number.
  31. Comment removed by account_deleted · · Score: 4, Funny

    Comment removed based on user account deletion

  32. Re:Yeah? On what planet does this game take place? by HeghmoH · · Score: 4, Insightful

    and mostly just affect appearances and your standing with certain factions

    Obviously the reviewer knows of the negative social effects of race, that's what "standing with certain factions" refers to.

    By gameplay, he means the game mechanics; how the game works excluding social interactions. And race has little bearing on those. Differences are there, but most of the time they aren't very noticeable.

    --
    Mod down posts with a "Free Mac Mini/iPod" sig, they're spam!
  33. Reminds me of a few lines from the movie Existenz by KenR · · Score: 4, Funny

    Ted: "I don't like it here. I don't know what's going on. We're both stumbling around together in this unformed world whose rules and objectives are largely unknown, seemingly indecipherable or even possibly nonexistent, always on the verge of being killed by forces that we don't understand."

    Allegra: "That sounds like my game all right."

    Ted: "That sounds like a game that's not going to be easy to market"

    Allegra: "But it's a game everybody's already playing."

  34. America mod only by Anonymous Coward · · Score: 2, Insightful

    review seems geared towards the "America" mod for Real Life. in other mods, the opportunities for advancement, certification, or satisfaction are not as great - and can be nearly absent altogether! for a real handicap, try the "Africa" mod next time. otherwise, a good review.

  35. To quote Pvt. Joker by NoData · · Score: 4, Funny

    "The dead know only one thing: It's better to be alive."

    1. Re:To quote Pvt. Joker by Ender77 · · Score: 3, Funny

      Aparently they never been at college around exam time.

    2. Re:To quote Pvt. Joker by DavidTC · · Score: 2, Funny

      I think, in fact, we have rather strong evidence it's better to be dead...I mean, how think about how many living people voluntarily become dead vs how many dead people voluntarily become living.

      --
      If corporations are people, aren't stockholders guilty of slavery?
  36. Re:I agree. by dJCL · · Score: 5, Funny
    I love "Real Life" I play it all day, every day. I wake up in the morning and start playing and don't stop until I go to bed, and even then I'm still playing.


    I'll put it this way: There may be other games that let you have sex, but the feedback is sooooo much better in "Real Life".


    Enjoy!

    --
    On Arrakis: early worm gets the bird. Magister mundi sum!
  37. Re:I agree. by canadian_right · · Score: 5, Insightful
    If you are rich enough to be posting on slashdot, you should have the resources to do all sorts of non-boring things. For example, here are things I have/do that Kings did not only a thousand years ago:

    • fresh fruit all year (all sorts, yum yum)
    • central heating / air conditioning
    • cold drinks (refrigeration)
    • effective medecine
    • expect my children to survive to adulthood
    • music all the time (kings did have live muscians)
    • Movies, videos
    • lots of books
    • cruise ships
    • jets planes
    • public transportation
    • cars
    • radio (TV sucks - cancel your cable and spend the time playing more real life)
    Even with a crappy job you have it good. Is anyone actively trying to kill you? Are you in danger of starving to death? If not, stop whinning and get out and do something!

    Life is as intersting as you care to make it. Get off your butt and do something.

    A few things I do, to make life more interesting:

    • Draw and paint (acrylic, easy to clean up, dries fast)
    • Learing piano (I really suck so far)
    • Programming (did a commercial video game years ago, do it for work, and dabble with directX)
    • tutoring (math and programming). Teaching is very rewarding.
    • floor hockey
    • roller blading
    • swimming
    • hiking
    • parenting
    • picnics (I don't actually ever go camping)
    • Writing, short stories, letters to the editor, book reviews (I have collected a few rejection notices for my short fiction. You can too.)
    • Passive spectator (movies, concerts, etc...)

    Most people have to work, but that still leaves lots of time to pursue many intersting real life intersts.
    --
    Anarchists never rule
  38. Yeah, I've played that game... by tunabomber · · Score: 2, Funny

    It's way too violent and fills my mind with all kinds of impure thoughts that make me want to go on killing sprees, unfortunately.

    --

    pi = 3.141592653589793helpimtrappedinauniversefactory71 ...
  39. Quick release by transient · · Score: 3, Funny

    The truly amazing thing about Real Life is that the development process only took six days, although that all depends on who you ask.

    --

    irb(main):001:0>
    1. Re:Quick release by Powercntrl · · Score: 2, Funny

      The truly amazing thing about Real Life is that the development process only took six days, although that all depends on who you ask.

      Exactly - it was rushed and that's why there's so many bugs. Unfortunately, fixing the bugs would break compatibility with the current version of real life. The last time the creator tried it, he got an overflow error, lost all his work and had to start over from scratch.

      --

      ---
      DRM is like antifreeze, to the MPAA/RIAA it's sweet, to the consumers it's poison.
  40. Think Different by Powercntrl · · Score: 4, Funny

    I was creating a world on the PC and all the sudden it was like "bleep beep beep beep beep" and I was like, "Wah?".

    It devoured my world.

    It was a really good world.

    Then I had to create it again and I had to do it fast and it wasn't as good.

    It was kinda, a bummer.

    I'm God and I'm a deity.

    --

    ---
    DRM is like antifreeze, to the MPAA/RIAA it's sweet, to the consumers it's poison.
  41. Character Creation by po8 · · Score: 4, Funny

    ...for some reason you have no choice in determining your character's initial starting location, appearance, or gender, which are chosen for you seemingly at random.

    This was generally a good review. Unfortunately, the reviewer completely failed to explain the finer points of character creation.

    A unique feature of real life is that, while players cannot choose their own character attributes, new players can enter the game only when their characters have been created by players already online. The mechanic is that two players of opposite gender and appropriate age and alignment combine their attributes randomly to create a new PC. This mechanic makes the gender attribute more than superficially significant: much of game play, including many socials, are gender-specific.

    The newly-created avatar actually encumbers the female "mother" character for 9 months, after which it typically spends time as essentially an item in the mother's inventory. Character creation is normally part of the "parenting" system referred to in the review, although it is not uncommon for characters other than the creators to parent the newbies.

    Many players of real life find character creation among the most enjoyable aspects of the game. There is a practice-only option for character creation: in fact, practice character creation is itself one of the most popular activities in real life, and is discussed endlessly in-game.

    Some character classes in real life, for example, the "nerd" class, are usually nominally male, but essentially genderless from the gaming POV. Perhaps the reviewer's character is a nerd: if so, I'd encourage use of the in-game training and character mods to develop some character creation skills. I think the reviewer might be surprised by how much fun they can be.

    1. Re:Character Creation by mdielmann · · Score: 2, Funny

      after which it typically spends time as essentially an item in the mother's inventory

      It's worth noting that the admins get upset if you drop this item. Also, although its worth is very high, the admins will visit if you try to sell it.

      --
      Sure I'm paranoid, but am I paranoid enough?
  42. .\ nerdiness by mnemonic_ · · Score: 2, Funny

    If there were ever a story to serve as the definitive example of slashdot nerdiness, this is it.

  43. Re:I agree. by rjoseph · · Score: 2

    radio (TV sucks - cancel your cable and spend the time playing more real life)

    And radio doesn't suck? Radio is easily as commercialized, if not more commercialized, than TV these days. If I could find one radio station that didn't have a playlist that I could figure out, entirely, after listening for three hours, I could die happy.

    Needless to say, I'm not very optimistic on dying happy.

    But as for the other stuff, all great ideas, althought I don't think we needed and exhastive list of what slashdot user 410687 does in his/her spare time. However, you do make a great point: get out and do something!

  44. Not enough save points! by alien_blueprint · · Score: 2, Funny

    I haven't found *any* yet. So, if I screw up, I have to live with it! That, or just reset back to the beginning ...

    There should be more floating around, so that if we slay a particularly nasty middle manager we don't have to keep doing it over and over each time we die. I'm scared to take on any more, in case I get killed.

    The other advantage would be that every time we are about to do something risky, we could save *first*! About to ask the boss for a raise? Save first! About to finally ask the girl in the next cubicle over out? Save first! About to take a financial risk? Save first! Entering a tough bit on an annoying PS2 game with not enough save points? Save first!

  45. Actually, he's being sarcastic, not trolling. by Kelmenson · · Score: 4, Insightful
    The parent is the troll. Read it again:
    ( which have little bearing on gameplay and mostly just affect appearances and your standing with certain factions)
    You see, the emphasis on "bearing on gameplay" implies that your character is different based on which race you are. So when the AC responds "ie blacks are better at sports.. asians math.." he is describing exactly what Release7 is saying. You see, having a "bearing on gameplay" would mean that your character would perform differently based on what race it was.

    Racism falls under "your standing with certain factions," which the article clearly references. It is saying that your race does not affect your characters abilities, but it will affect other people's attitudes towards you. Which sounds like a pretty apt, non-trolly, non-racist viewpoint.

    "Try being more subtle"? I think he was already too subtle for you...

  46. Nethack by cliffy2000 · · Score: 4, Funny

    And yet, real life STILL doesn't have as many features as Nethack.

  47. Please tell me you're kidding. by Tidal+Flame · · Score: 3, Insightful

    I've always hated Gamespot for their biased reviews, but this is just... beyond words. Transcendant, almost. Someone give me a good, hard kick if I ever visit that site again.

  48. Re:I agree. by HanzoSan · · Score: 2, Insightful



    Thats not a reset, thats game over.

    I dont lose, I win.

    --
    If you use Linux, please help development of Autopac
  49. not balanced by klaasvakie · · Score: 4, Funny

    I find that Real Life is not fair to chaotic characters. Lawful characters have it much easier. I mean, just look at the artifact weapons: Lawful characters have the Thermonuclear Bomb which does 4d10 shock damage, 3d8 fire damage, and 2d6 radiation damage for 100 turns afterward.
    Chaotic characters only have the SCUD Missile which has a -1 to hit and only 3d6 damage.
    Lawful characters can enchant the Thermonuclear Bomb up to +6 when it becomes a Hydrogen Bomb which does 8d10 shock damage but less radiation damage. SCUD Missiles cannot be enchanted but instead lose -1 to hit for every year left in the desert.

    Not fair i'm telling you.

    --
    # ssh -l neo the_matrix; killall -9 agent_smith
  50. If it works on my PC, then maybe.... by lhbtubajon · · Score: 4, Funny

    glittering prizes

    glittering prizes

    glittering prizes

    glittering prizes

    Crap! Why isn't this working?

  51. Perhaps you're just not very good at playing it? by Hittite+Creosote · · Score: 2
    It doesnt change the fact that no matter if you live in a jungle or in a cubical its hard work, and its not fun.

    The probability is that it isn't life that has the problem - it's you.

    If you think what you have is 'hard work' then you're just spoilt. I *know* I have it easy compared to at least 5 billion of the world's population. I know I have it easy compared to 99% of the world's population prior to 1950. Since you have access to a computer, it's likely the same applies to you as well. There are many, many people out there for whom life is a horrible struggle from which there is no way out, and no hope of ever improving their lot. But for the vast majority of those who can post on Slashdot, this isn't true. Yes, I was broke and working over 60 hours a week a couple of years back - but I did that through choice and to get where I am today - my work is interesting, albeit underpaid.

    Keep playing. The better you get, the better it gets.

  52. Re:Who says any of that is fun? by Hrothgar+The+Great · · Score: 2

    I had a blast in college, and I had to support myself with student loans and low paying jobs too, buddy. Matter of fact, my low paying job in college was the best job I ever had - I worked as a pin chaser in our campus bowling alley. I wish I could go back and do it again, because work was fun, but the difference in the amount of money I make with a college degree is too great to even consider it.

    Hate to have to tell you this, but if you think life is boring, it's actually because YOU are a boring person. I really can't simplify this for you any more, so perhaps that will finally get through that thick skull of yours. People who are vibrant and exciting never whine and moan and complain the way you do - if you talk to people in real life the way you post on slashdot, it's a wonder anyone is willing to hang around you at all. Lighten up a bit, for crying out loud.

    I wasn't even a drinker or partier in college - I just had a great time with great friends, and I never ALLOWED things to be boring. The choice is yours.

  53. Re:I agree. by japhmi · · Score: 2, Informative

    If I could find one radio station that didn't have a playlist that I could figure out, entirely, after listening for three hours, I could die happy.

    Find a local Jazz or Classical station. I don't think you could determine their playlist out in 3 hours, as they always play lots of different pieces.

    --
    "Giving money and power to government is like giving whiskey and car keys to teenage boys" P. J. O'Rourke
  54. Re:I agree. by Lord_Dweomer · · Score: 2, Funny
    "I'll put it this way: There may be other games that let you have sex, but the feedback is sooooo much better in "Real Life"."

    Is this 'sex' quest kind of like the Jedi quest in Star Wars: Galaxies? No guarantee you'll get to attempt the quest, and odds of about 1-1000 of succeeding? Eh, maybe I can wait till someone just sells their woman on EBay

    --
    Buy Steampunk Clothing Online!