Evaluating a System for Selling and Delivering MP3s?
Dredd2Kad asks: "I'd really like Slashdot's opinion on this. I recently secured an MP3 distribution deal with an indie record label, and negotiations with other indie labels and artists are in the works. The music will be distributed through my internet radio station's website. As you know, if you can sell music in a format such as MP3 you eliminate the costs of packaging, shipping, handling. You do have to contend with bandwidth charges though. Most indie labels and artists seem happy to pass along the savings to customers and stimulate sales. What I have built is simple and functional. We are trying to add value to the MP3 albums we sell by including quality artwork that can be printed onto CD labels and jewel case inserts (so you aren't just getting a 'bunch of files'). What would make you want to buy music in this way? What types things would turn you away? What are the positives and negatives of selling music in this manner? Do you think this is a viable alternative to someone who doesn't want to pay $10 or $15 for a physical CD? Does the format the music is in or on have an impact on how serious you take it?"
Fast downloads, thats all I care about.
Regardless of whether I can print fancy jewel case covers/inserts out, I wouldn't really see your music as "just getting a bunch of files" any more than I would see a CD as "just getting a bunch of 0's and 1's". Ideally, I would like to focus on just two things, the quality of the music you play and the quality of the transfer of the music into the file. I would be willing to pay much more for those things than I would for the extras you mention.
I'd love to see as much thought that goes into a cd album being put into this :
;)
Specifically, I'd definately pay for a package that contained:
High quality vbr mp3s.
Multiple peices of album artwork, not just a scan of cd-album front cover.
Lyric files to all the MP3s.
Where available guitar chords as well.
I think that copy protection would be a big turn off. For indie bands, I reckon that the majority of people would be happy to buy, even if they could get it for free, just as a matter of support.
Perhaps an introduction to the album by the artists concerned.
And of course, some decent music
tom-george.comBecause geeks rate higher t
What types things would turn you away?
Juit quickly:
1. Low quality and / or fixed format files. MP3 has a large market penetration and LAME is a great codec for 99% of the material, but I'd like to be able to download FLAC, WAV, OGG, or something else. Preferably a clean open lossless standard i.e. FLAC. If the track costs more for the high-quality version then the regular MP3 version I'm okay with that.
2. Forced to purchase a full album over single tracks. This is a big turn off for me, as I find only a few tracks are really worth it.
3. No preview of tracks. I'm not entirly sure if this is bad or not, but some way of previewing, either by a short clip, or a really low quality version of the song, is definately nice.
4. No support for countries outside of the US.
Obviously the US would be the biggest market to start out with, but support for Canada is a cruicial second IMO. Apple's iTunes Music Store doesn't (to my knowledge) support Canada yet, so I can't yet take advantage of it. Ideally, the system would be able to easily support all countries, perhaps with credit cards this is possible, but I see some possible legal implications here.
Well, as long as you're distributing MP3s and expecting people to burn them to CDs, just make they're nice high quality. like > 128kbps :-P
:-)
From what I hear, Vorbis is good, too...
Other advice: just keep your site accessable. Don't use frames, flash, font tags, tables (for non-table things), or too many images. People are (supposedly) there for the music, not for your flashy web site.
What you have isn't too bad... I wouldn't want to deal with that HTML, though
Duct tape, XML, democracy: Not doing the job? Use more.
What I have built is simple and functional. We are trying to add value to the MP3 albums we sell by including quality artwork that can be printed onto CD labels and jewel case inserts (so you aren't just getting a 'bunch of files'). What would make you want to buy music in this way?
Firstly, I would like to say that this isn't intended as a slur on your musicians.
You must understand where the album came from, why it exists. It is an example of technology leading art. When the technology existed to fit n minutes of music onto a record, musicians started to produce works that were n minutes long. This is why first there were singles, then albums. This has meant that much of what is on an album is filler. I'm looking at my rack of CDs now, and most of them I bought for a few (3-5) great tracks out of a total of roughly 10. The MP3s I have online to listen to aren't complete albums, just the good somgs from each album. There are plenty of albums I can put on as background music, but few that I'd actually want to listen to. Some vendors (like Apple) are starting to understand that the album is an artificial construct... what people really want are individual songs, delivered efficiently. You can't do that so easily on CD, because there isn't so much of a price differential for a retailer to stock a CD album as a CD single (i.e. transportation costs, staff costs, etc are all the same). But now you can, with the network and the MP3 format.
So, the thing that would make me buy online is being able to construct my own "greatest hits" album from a musicians entire catalogue, and get it sent to me on SACD or DVD/A. I'm not even worried about buying compilations of different artists - I can do those myself on my HD after all.
This model is bad for some "artists" because it means they can't make money from filler, but it's good for real artists and their fans, because the percentage of an album that's worth listening to (and hence buying) is so much higher. And it's bad for record labels either way...
Most importantly, the user experience needs to be attractive since this is a very competitive space (and a lot of your competition has a compelling price point: free). Take a long, hard look at Amazon.com, which is the best e-commerce website I know. Notice how they have striven to make the purchasing process fun and informative. Notice also how the information-rich experience they provide helps to cross- and upsell customers ("People who bought X also bought Y"). If you can include ratings, recommendations, user comments, etc. in your site in a way that is slick and easy to use, that will definitely help to attract and retain customers.
Peer Pressure
Quality is important!!
I think the key is to give people choice. I know if I was presented with downloading ONLY 128k MP3's I would probably flag it, no matter how inexpensive. I want to be able to choice my own format (OGG, MP3, whatever) and ALSO at the bitrate I want.
For me vari-bitrate is where its at. Its a decent compromise on most factors. I cant understand why more people dont use this.
No, I don't give a shit about printable stuff as of now. Could change in the future.
However - one thing about MP3. When you're converting concerts [or anything else where the tracks are seamless] MP3 does not cut it*. Why? Because the MP3 specification does not allow gapless playback.
Stick to Ogg Vorbis or MPC instead, which are natively gapless [not to mention of higher quality.] The former is patent-free, royalty-free and more flexible than MP3. Plus Winamp has native support.
* There is a proposal that aims to calculate gaps from MP3/AAC/MP4 and remove them, but this isn't implemented in any player/decoder yet.
Use ISO 8601 dates [YYYY-MM-DD]
If I were to be downloading these albums, something I would worry about is bitrate -- whether you encode at 128 or 192 or anything in between. I don't listen to rock, but when I'm listening to a techno track at 128, I cringe at every flaw and makes it quite unlistenable. Also, I'd be worried that if I downloaded this and then my hard drive went kaput that I wouldn't have access to it anymore. Of course it may be best to burn to CD as soon as it's all downloaded.
Things I Like: I like having stuff in .mp3. I have 3 mp3 players so it's much easier to not have to convert and as is especially the case with indie stuff, enter in the id3 info meticulously. I like the lower price. 2 bucks for a whole album? Sure I'll give 'em a whirl, especially if I heard them on your internet radio. I think internet radio sites need to become publishers more often so that people who hear the music can find it. I like your model: listen to IR, hear a song you love, go to your website, find the album the track is on and download it for 2 bucks, knowing you'll love at least one track but possibly more.
Again, kudos, if I listened to punk or metal or whatever, I'd give you a spin for sure.
This is my digital signature. 10011011001
The problem is people think selling mp3s is a good idea, you have to sell services and INCLUDE mp3s.
Selling mp3s is like selling webpages, people will not pay on a per site basis, EVER.
However, people will pay for quality and service, people do subscribe to gaming sites, if you offer it at a cheap $1 a month, or $12 a year, people will subscribe. You also must offer alot of things in the members sections, not just mp3s, but video clips, tourdates, blogs, forums, pictures,interviews, etc. You have to make it into almost an online magazine, you need to build a community, then you charge people to access that community
You charge the fans to access a SCENE, because to the fan, its all about the scene, just like to the musician its all about the art. Treat it like what it is, art! Do not treat it like product, when you treat it like product and worry about how many sales of mp3s you'll get, you wont sell any.
I suggest you let a person subscribe to your site, your fans will subscribe, you may only have a few thousand fans, but thats enough. 5000 people paying $12 a year, is decent money, more money than you'd make trying to sell mp3s.
If you use Linux, please help development of Autopac
You do have to contend with bandwidth charges though
Is this really necessary? As I've posted before I think a different approach is possible. Set up a site where people can select songs and pay for these using whatever method you prefer: credit card, paypal...
Once they have paid they are free to acquire the song any way they can. This could include you providing a torrent or a slow download, but users are equally free to get the song from any P2P network or by copying from a friend, relieving you of much of the bandwidth costs
This has the effect of legitimizing P2P networks which is why big brands are not going to go for it for a very long time. It does however give small brands an easy entry to online sales. Users take care of the distribution and you only have to provide them with a way of paying.
This post is free (as in cheese in a mousetrap).
Ogg Vorbis would also save you some bandwidth cost as files with the same quality are smaller than MP3 files.
Ideally, you would want to encode at quality setting 5, which results in pretty-close-to-CD-quality. This is about 160kbps at the moment and the quality is, IMHO, a tick better than a 192kbps MP3.
Theres two options. One option is to sell the product, I dont really think this would work very well but it would make some money.
Micropayments are an option.
The other option is subscription option, and this is the option I think will ultimately work. If we treat music like we treat TV, and we create channels for certain labels, you can charge someone to subscribe to a channel.
So on your site if you are a channel, you list the price of all your musicians, and combine it up, then offer a subscribe button which a user clicks and makes payment to subscribe.
Once they subscribe for maybe $1-5 a month, the user now can access all the music from that label as long as they pay their fee, or you can charge them for the whole year, charge them around the price of a CD, maybe $15-20, and they can access the music all year.
There should be more than music, this means the whole community, the blogs, the forums, the pictures, video clips, everything you offer and you should offer as much as possible.
Look at AOL, they are king not because they offer the net, we all can get the net, they are king because they offer the features people are willing to pay for, they improve the net experience.
Its your job as a music company to improve the listeners music experience. INNOVATE, dont treat the listener as a sale, treat them as a member.
If you use Linux, please help development of Autopac
"Sell your services, dont sell your mp3s, people want to pay for services not for music. Do what AOL does, dont sell the websites, sell the service, set it up so we have to pay to access the blog, the mp3s, the pictures, and anything else a fan may like, make them pay to access the forum, and use MP3s are just part of the whole package."
Hell no. Stick to your core business: music. Yes, do the rest as well, the blogs, pictures, and so on (I like the ability to obtain CD cover art), perhaps as a premium service for subscribers. But your core business is music: sell that! When I visit the site, I will do so to download music, and I'd be willing to pay for that. If I'd find enough music to interest me, I would take a subscription if it was offered. I might be interested in cover art, artist blogs and video clips, but if I had to pay to access these, I would simply do without them. My advice: offer these additional services for free to hook your customers to your site, and hope that it'll make them buy more music from you.
That said, it's a good idea to set up subscription-type plans, where a user pays a monthly fee for limited or unlimited downloads, ie. charge $0.99 a song, and $15/month for 50 songs each month. Perhaps offer subscribers a few extra services.
Also think about selling download bundles / gift certificates! Ie. an (electronic) gift certificate for 50 songs that you can order and mail to someone else for their birthday. If your current customers like your service, they'll want gift certificates and with those they will do your marketing for you, in a way.
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
"Albums?" "Bunch of files?" Ye Gods, man, why? It's been years since music packaged as an "album" was meaningful. Unless your boys are the next King Krimson or Moody Blues, they -- and you -- should be focusing on distributing their work on a song-by-song basis.
"Artwork?" See above. Lyrics, sure. Give us a link from your Website. Band photo? Okay, fine, whatever. But artwork? Cute, but not a whole lot of value added, IMO. The odds of your band's tracks living on their own CD in my collection are tres slim.
Price? Competitive with iTunes. Less than a buck per song. Per Song Want the ability to preview each track I buy.
Format? I'm a 256kb/s Ogg man myself, but it's tough to argue for that against the vastly more popular MP3. You are aware that the second your avaerage customer downlaods a track from your site it will begin to swirl about the planet freely on P2P networks across which you will receive no compensation? I trust the bands have another surce of revenue (touring, day jobs) and aren't planning on getting rich from MP3 sales...? If your sales just about cover your prep and distribution costs, and you categorize the whole venture under "PR" or "Promotion," I'd say you would have a winner.
This is one of the worst instances I've seen in a while of Slashdot being used for free advertising. I mean come on, this wasn't meant to spark discussion, it was meant to get the Slashdot crowd to look at his site and get interested in buying from him. There are many better "Ask Slashdots" for the front page. Let's address them before we start advertising for online music upstarts.
Find me in ~/.sig
(Incidentally, have you thought about the rate of chargebacks you will get from people who download the music and then claim it wasn't them?)
This introduces a risk for the customer: what if I don't like it. You can reduce this risk in two ways:
Good luck.
Paul.
You are lost in a twisty maze of little standards, all different.
Here are a few ideas that might help you out.
I have yet to see a site that knows whats its doing. Most are crap.. and the few that do something right.. do alot more wrong. The best thing is to remember what the goals are
Dont be like Darth Vader.. dont squeeze your grip..they will only slip between your fingers.. keep your hands open.. and scoop them all up.
These are some things i liked from reading the other replies and some of my own ideas. 1. Ability to download single songs - This means i only get the songs i like. 2. Fast downloads - Always good ^_^ 3. Mailing List - This is an idea i had. Once the customer has submitted their details and created an account with u're site. The customer gets low quality MP3's sent to them, say 32kbps. This means that the MP3 will be small enough to email and good enough for the customer to decide whether they like the band or not. The MP3's sent are chosen according to the customer's music genre preference. This way the customer can listen to the MP3 anywhere with a comp and purchase it....which brings me to my next idea. 4. Credit - The customers have credit, just like a mobile phone. The customer can put money from their credit card to the MP3 account. So say, i recharge my account with $20 credit. Now i can download songs that i want without having to worry about my credit card number.....which prolly is more secure anyway. I know i didnt explain it very well, but in my mind it'll work. Well those are a few ideas any way. Good Luck with u're project. BTW FARSCAPE ROCKS!!!!!! |:>EmJaY:|
5000 people at 12 USD per year is ONLY 60,000.
Now lets do the math. Assuming you have hosting costs, Internet transfer costs would run in the order of about 1K per month, which is 12K.
So now you are left with 48K USD. You need a machine to host, so most likely you will use a providers machine (fail over, etc). That will cost you another 199 USD per month, which is 1200 USD per year.
Now you are left with 46.8K USD. Next you will probably run your own company and you need to pay health care, and other little office costs. Lets say that it runs up in the order of about 1K per month, which is 12K.
Now you are left with 34K USD where you still have to pay taxes. You will probably have to pay 5K, which means you are left over with 29K, or after all is done and said you get 2,410 USD per month.
You want to feed yourself on THAT? Come on you have got to be kidding yourself.
Being cynical, this is exactly why the dot.com's failed. NO business plan...
It is not to say that your idea is bad. But 12 USD per year is not a reasonable fee. The reasonable fee would have to be calculated....
"You can't make a race horse of a pig"
"No," said Samuel, "but you can make very fast pig"
I think it would be valuable to give away "stuff". I would love to be able to purchase 10 songs from my favorite band(s) and get a limited edition T-Shirt for free. Or a bumber sticker, poster, something. This would keep me loyal to the site (I have to have so many purchases in order to get my "stuff" points) and keep the P2P poachers at bay.
Well, at least if gives them an incentive to purchase instead of steal (even if I "share" the files I won't be sharing my T-Shirt).
KangarooBox - We make IT simple!
The primary concern of mine is audio quality. I will refuse to pay for MP3s. Those are for sampling what an artist has and deciding if you wish to purchase their work or not. Listening to even higher quality encodes on my system is pretty painful, and my system is not even that particularly expensive (in the grand scheme of audio, at any rate.)
I would pay for FLAC, but that is a lot of bandwidth.
Originally, I was going to write that you should provide the ability to re-download in the future at no cost, like some of the better eBook distributors, but I think that is unnecessary and too expensive for you. The user should be responsible with their purchase. When I buy a CD, I immediately rip it, burn a copy and then store encoded OGG files for light listening usage. I then use the CD-R for common usage, and the "master" goes back in the jewelcase and into the library where it isn't touched. It's just common sense to me. If you buy a CD and step on it ten years later you are going to have go buy another one. If you lose the files you bought from some online retailer ten years ago, you'll have to buy another copy. The same risk of whether or not the original is available is still there with CDs, the thing might be out of print. Half of the CDs I own are already out of print. That is why I am so careful with them.
V
...make it 128Kbps Ogg Vorbis format, stereo, and downloadable with the "Save file as" function. Do not charge more than 10 cents a song or a dollar an album.
Have a web page per song with lyrics and artwork. These pages can be saved. Have a tutorial for newbies.
Never use Real Player, Quicktime, or anything but Ogg Vorbis, or maybe MP3 if you have to.
In the days of vinyl, a record came with all sorts of stuff-- large, often beautiful cover art; liner notes; lyrics; etc.
Nowadays you get a few pictures in a booklet that are barely large enough to see, and only occasionally do you even get lyrics.
The value-added content helped sell LPs; there is no question the lack of it is at least partially responsible for poor CD sales.
LordBodak's journal.
I hate to tell you this, but we don't live in a Marxist country. Nobody gives a shit how much it costs to make. It's all about how much people are willing to pay for it. And if 90% of the world thinks mp3's aren't worth paying for, then they're not, regardless of how much they cost to make.
And look at it like this, no matter how much you spend at the iTunes store, would you spend as much if the store was poorly designed, slow and/or run by someone other than Apple? Hmm, maybe you're not paying for the actual file after all, but the service instead
Can't stress this one enough... I'm sick of sites that say I have to be running Windows (I'm on a Powerbook G4/OS X Jaguar... At least there's Virtual PC for those sites.) As for the whole MP3 thing.. Good luck.. AC
While your point about the artificial length of albums is interesting, I think you may not have a full appreciation of the song and album writing process. While you may feel that most of the tracks on an album are "filler", I assure you that this is not how the artist (in most cases) feel. While only some tracks may grab _you_, each track was carefully crafted by the musicians and may be more enjoyable to different people, and after different numbers of listens. Also, while the length of albums may be artificial, the ordering and selection of tracks for albums is certainly not arbitrary. These factors are (usually) carefully taken into consideration in composing an album to create an entire and complete work of art. As the opinions of others in this thread have shown, your "Hit" track mentality is not shared by all.
The thing you are forgetting is that once these guys have this web distribution up and running, there is little extra time needed besides the occasional site update or links to new songs. The rest of the time they can spend on advertising/tours/new material/second job. Think of this system as a supplementary income whereas the system is making them money while they are free to do other moneymaking things.
One more reason to keep an eye on your money.
You might consider encoding some sample files as mp3, Vorbis & flac, and then let some of the musicians be the judge.
Same goes for artwork. Sure, a lot of listeners might think it's peripheral, but musicians often think it's pretty important.
Remember, the musicians will be as much your "customers" as the folks who download the music.
"Obviously, I'm not an IBM computer any more than I'm an ashtray" (Bob Dylan)
I'd buy if I got two versions of the music: the version I use when listening on an audiophile quality stereo, at home, when enjoying the music to its fullest; and secondly, I'd want a really gritty quality version that is low bandwidth and mostly representative of the music, with a short clip of audio at the end of each song giving the WWW for how to buy the original.
That way I could distribute to my friends low grade versions that prompts them to buy the originals, and I don't have to feel guilty about discovering a great band and wanting to share the joy of music to friends and family.
The high quality versions could be upwards of 10mb per song, the low quality should be less than a meg or so. Really dirty. If someone likes what they hear and are inspired, each song will tell them how to buy the good quality ones.
Just an idea. I know I'd be more likely to buy online if that were the case.
Any connection between your reality and mine is purely coincidental.