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Nintendo, Square - Embarrassing?

Thanks to EvilAvatar for pointing to a recent update at the sadly semi-retired ToastyFrog site, in which Nintendo and Square are added to the list of The 20 Most Embarrassing Game Companies. A gentle roasting is applied to Nintendo for being "..called the gaming equivalent of Walt Disney. Partly because their work is innovative, polished and marketable, but also because a pervasive stench of evil hovers over the company", and a similar treatment is applied to Square, of which ToastyFrog posits: "Which is worse, the company, its fanboys or its ex-fanboys? The world may never know." However, this tongue-in-cheek cynicism produces plenty of good points, most notably Square's Tom Sawyer RPG as a "terrible cultural hiccup."

59 comments

  1. Huh? by CashCarSTAR · · Score: 2, Insightful

    Nintendo=Walt Disney?

    I don't think so.

    Nintendo has constant high quality for all of their games. Not only that, there is little that comes across as rushed.

    The Walt Disney of game companies? Edios. Enough said.

    1. Re:Huh? by Mike+Mentalist · · Score: 2, Interesting

      You can easily say that Disney have consistantly put out high quality movies - Lion King, Aladdin, Toy Story, etc.
      However, they have also put out some rubbish films.

      Nintendo have certainly dissapointed me in the last few years. Mario Kart 64 had a shockingly cheap single player mode, Yoshis Story was a let down, and I found Mario Sunshine and Zelda WW to be quite mundane.

      --
      I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
    2. Re:Huh? by Clock+Nova · · Score: 2, Insightful

      Gamerankings.com would not agree with your sense of humor. Like them or not, Nintendo's games, particularly their franchises, are some of the highest quality and most polished games ever made. Denying that just makes you sound silly.

      --
      There they were, sitting in the van with all those dials, and the cat was dead. -V. Marchetti, CIA
    3. Re:Huh? by CashCarSTAR · · Score: 2, Interesting

      Toy Story is Pixar, IMO, not Disney. Lion King and Aladdin are overrated. (But still good, just not great).

      Mario Sunshine was great, just never really found its audience. (I think the game may have been too tricky compared to 64). Zelda WW is much better than the N64 games. Better camera and controls.

      Yoshis Story was weird. It was an artistic gamble, which they mostly lost with IMO. Very similar to Wario Ware Inc, They tried to change/create a genre. What was there was good, but not up to standards of Yoshi's Island (which is freekin amazing)

    4. Re:huh? by Alaric42 · · Score: 1

      He didn't claim that Xenogears sucks. He said it was fun to say it and then watch people crawl out of the woodwork to defend it. Much like that, really.

    5. Re:Huh? by Anonymous Coward · · Score: 0

      As someone that has owned and played their games, your reliance on "gamerankings.com" to think for you makes you sound silly.

    6. Re:huh? by psxndc · · Score: 1
      yes, I took his bait, but did so intentionally. I was assuming he actually believed that it sucked and I wanted to know why. Saying "FF8 sucked" and watching a fanboy defend it I imagince is "fun to watch" because FF8 _did_ suck and arguing that it didn't is non-sensical.

      So basically what you and the poster are saying is "It's fun to bait someone with something I don't believe, just to watch their reaction". A) it's trolling B) it's manipulative. If he thinks that's fun, maybe he should look into a new hobbie.

      psxndc

      --

      The emacs religion: to be saved, control excess.

    7. Re:huh? by Mprx · · Score: 3, Interesting

      FF8 is the best in the series. The only reason people don't like it is because it is so different from the other FF games, and it wasn't what they were expecting. FF8 has the best gameplay (no leveling up required), and the best characters (which I define as most realistic, but some players just want "heroic" characters so they may think FF8 has the worst characters).

      FFVII had a better story, and FFX has better graphics, but overall FFVIII is best.

    8. Re:Huh? by Clock+Nova · · Score: 1

      What are you talking about? "Owned and played their games"?! Whose games? Gamerankings'? As far as I know, they do not specifically make games of their own. All they do is gather all of the known reviews for every major game into one convenient site, then average the scores together to give users an idea of which games are generally considered to be of higher quality than others. And while I by no means allow them to "do my thinking" for me, I find the site to be a very useful resource when I am interested in purchasing a new game.

      Your refusal to aknowledge that there could possibly be others, besides yourself, who are intelligent enough to examine the relative quality of games makes you sound silly.

      Perhaps if you actually purchased your games you might see my side.

      --
      There they were, sitting in the van with all those dials, and the cat was dead. -V. Marchetti, CIA
    9. Re:huh? by Anonymous Coward · · Score: 0

      Why should he get a new hobby? What's wrong with messing around with fanboy's minds?

    10. Re:huh? by CashCarSTAR · · Score: 2, Interesting

      I think the problem with FF8, is that most people got tired of it early on. It was pretty bad early on. You did not have enough powers or item manipulation. Even the story was a bit vapid.

      *SPOILER WARNING*

      About mid-way during the second disk, you start to get Item manipulation abilities for your GFs, and you start hunting for items to make other items to get magic and make weapons, it gets addictive.

      Add on to that what is a great story. (In a nutshell, it's the most coherent FF story IMO, with the exception of IV. The revalation about Edea makes the story. The ending is the best I've seen *EVER* wrapping everything up wonderfully.)

      FFVIII is better than the negative hype

    11. Re:Huh? by AvitarX · · Score: 1

      do you know what consistancy is?

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    12. Re:huh? by ander387 · · Score: 1

      Mr. Parish is quite clear as to why he dislikes Xenogears, actually: it is "destroyed by the sheer, self-serving, pretentious excess of its creators," and suggests "a great sense of vision and imagination bogged down by a massive incompetence." Discovering the reason for these weighty declarations is left as an exercise for the reader.

    13. Re:huh? by brkello · · Score: 1

      I am so with you...I loved FF8's characters. It didn't have a main character that was all up beat and positive. It was mor realistic and moody. I think I'll go play that again....

      --
      Support a great indie game: http://www.abaddon360.com
    14. Re:Huh? by curtisk · · Score: 1
      You can easily say that Disney have consistantly put out high quality movies - Lion King, Aladdin,*snip*

      Yes, but they are also whoring out their franchises like there is no tomorrow (they know something we don't? :p) With all thoe awful straight to video "sequels" they churn out their quality to crap ratio is getting way skewed

      --

      Sehr geehrter Toilettenbenutzer!

    15. Re:huh? by Daetrin · · Score: 1
      I had a hard time getting started on the game, just couldn't get into the plot for some reason, however i got addicted to the card game. I wanted to get all the cards i could before leaving the Garden. As a side effect of course, i picked up lots of low level and medium level cards before i managed to collect all the high level ones.

      Then i found out you could turn the cards into spells, junction the spells, and send you abilites into the stratosphere. Thus by the time i really started the game i had already done at least 75% of the "leveling" and just breezed through the rest of the game. I never gained very many actual levels, finished the game about 30 or so. I had fun collecting the rest of the cards, but the item stuff really wasn't that interesting, there wasn't really that much stuff you could make (it managed to even outdo FF7 in terms of lack of interest in weapons.) Worst of all, he plot itself just didn't grab me, and i can't really say why.

      So the plot was mediocre, the system was broken, and the most exciting part of the game was playing cards. So far it is my least favorite FF. I'd rather go back and play the original FF than go through that again, and with FF: Origins out i'll do just that. Maybe FF2 will manage to win the place for worst FF game once i try it out, it's a NES game that won't have nostalgia going for it, and i've heard its system is at least as broken as FF8's.

      --
      This Space Intentionally Left Blank
    16. Re:huh? by Daetrin · · Score: 1
      FF8 has the best gameplay (no leveling up required)

      Gah, couldn't stand it, see my post below, but in short, starting out the game at almost the most powerfull you'll ever be just isn't that interesting. It certainly wasn't what i was expecting, and perhaps i should be more willing to give up the expectation that spells and weapons will be usefull and interesting, but it seems counterproductive for Square to have included them if you're going to be encouraged not to use them or not to care about them.

      and the best characters (which I define as most realistic, but some players just want "heroic" characters so they may think FF8 has the worst characters).

      Sorry, i was angsted out after FF7. Is it possible for someone to realistically be as annoying and angsty as Squall?

      --
      This Space Intentionally Left Blank
    17. Re:huh? by Rayonic · · Score: 1

      * SPOILER WARNING *

      And everyone forgets how Sorceress Ultimecia wants to run WinZip on the universe. You know, to enable "time compression".

      Plus, I can't think of a less fun way to replenish my magic reserves than to "Draw" from an enemy over and over, round after round. And then the junction system has it set up that every time you actually cast magic, one of your junctioned attributes goes down.

      Also, that little stop-go game you play to boost the power of your summons? It sucks.

      FF9 may have been more traditional, but it also turned out to be better.

    18. Re:Huh? by Anonymous Coward · · Score: 0

      Metroid Prime is Retro Studios, IMO, not Nintendo. Zelda:WW and Mario Sunshine are overrated. (But still good, just not great.)

      Lilo and Stitch was great, just never really found its audience. (I think the movie may have been too violent compared to Cinderella). Treasure Planet is much better than most Treasure Island adaptations. Better camera work and plot control.

      The Emperor's New Groove was weird. It was an artistic gamble, which they mostly lost with IMO. Very similar to Aladdin, They tried to stock it up with current events/culture. What was there was good, but not up to standards of The Lion King (which is freekin amazing)

    19. Re:huh? by psxndc · · Score: 1
      and the best characters (which I define as most realistic...

      Most realistic? Squall was an ass. He wasn't likeable. At all. Anti-heroes have to be extremely well done to be good and he wasn't. He just whined and brooded a lot. People in real life like that don't have friends because people get tired of dealing with their shit all the time. The card game was the best part of FF8, not the characters. Not that I think FF7 is the pinnacle of RPGs (see my previous post about being too linear), but not for one moment in FF8 did I feel an attachment to a character like I did when Aeris died in FF7. I was mortified. FF8 didn't have anything like it. Not even close.

      psxndc

      --

      The emacs religion: to be saved, control excess.

    20. Re:huh? by Mprx · · Score: 1

      Draw is mostly useless when you get refine abilities.

      Casting magic is useless because physical attacks do more damage.

      Summoning is ALWAYS useless, because limit breaks are much more powerful.

      You didn't like FF8 because you tried to play it like a normal FF game.

  2. Re:Square Fanboys suck by Anonymous Coward · · Score: 0

    So, tell us something you like, and we will proceed to rip on you in exactly the same way.

  3. Re:Square Fanboys suck by CashCarSTAR · · Score: 1

    Why are people so..harsh on hard sci-fi? Especially in non-book mediums?

    Personally, I like it. Sure the charactures kinds suck. But what do you expect? The characters in hard sci-fi books suck.

  4. huh? by psxndc · · Score: 1
    I consider myself a former square fan (fan, not fanboy) but I just don't understand your claim that "Xenogears sucks". FFVII was too linear, FFVIII just flat out sucked, but I though Xenogears was probably one of their more innovative titles. It had a different and interesting combat system, a rotating camera (at the time, pretty new for an RPG), and interesting charcaters. I'll bash square as much as the next guy, but give credit where credit is due.

    -psxndc

    --

    The emacs religion: to be saved, control excess.

  5. Not sure about article's take on Kingdom Hearts by Maserati · · Score: 5, Interesting

    The article referred to Kingdom Hearts as "flawed at best" and implied that it was due to the FF characters that just show up and 'act pretty". It's true, in KH the FF characters don't do *much* but they do point you in the right direction and provide some good opposition in the arena. However, I haven't played any FF games in any depth at all, so I'm not attached to (or familiar with) the characters. I recognized some of the names, but didn't have any emotional connection or sense of how the should be used in the story.

    However I do take exception to characterizing Kingdom Hearts as "flawed at best" on every other point. The game looks good, controls well, provides a lot of challenges and side missions. The real star is how well they tie in the Disney properties. The worlds and characters all *work*. I didn't expect that adventuring with Donald and, of all people, Goofy would be cool. But they are. In marvelous level design they squeezed Wonderland into four levels, and kept rotating one room to create different situations and open up different paths. Visiting familiar places and meeting characters was also cool. It all helped drive the urgency of the plotline, since you're charged with protecting all of this familiar territory.

    Even without the licensed properties the game would still be worth playing for its enormous bosses and flagrantly beutiful scenery. The Tarzan world has several stunning vistas - go up to the very top of Tarzan's house and you can see for miles, and the fight up the waterfall is just gorgeous. All of the art direction and level design is stellar.

    The real-time combat system does an excellent job of combining 3d fighting action (some basic combos to chain up) with platforming intensity and RPG decision making. The sidekicks (Donald, Goofy and/or Tarzan, the Beast, Jack Skellington, Ariel etc) actually help in combat. The game alternates between swarms of small fry, mixed up with smaller numbers of big monsters. Sometimes you have to just button mash and pound your way clear before you're overrun with bad guys, other times you have the opportunity to set up combos and plan your attacks. It keeps the intensity up. And the aerial battle against Captain Hook rocks.

    Bosses are big. Sometimes really big. Uggy Wuggy or whatever is name is from Halloweentown turns into a veritable mountain of a monster. You have to climb and jump over him to attack weak points. And he's at least 100 yeards high. Fighting Cerberus in the arena requires jumping on his back to escape the jaws, and fireballs and dark magic and... The human-scaled bosses are still dangerous for all the fact that you can cross blades with them.

    KH is also a 3d platformer. Jumping puzzles abound, some of them intricate and requiring precision to pull off. And sometimes you're faced with a jump you just can't make yet and will have to come back to. But they're rarely game killers. I did have to take breaks and come back to execute some sequences, but I felt *good* after the accomplishment. Even the tricky ones rarely felt 'cheap'. At least you never take falling damage, so you usually just have to retrace your steps if you miss a jump (there are a couple of bottomless pits to get lost in though). And you have some chocie in which world to tackle next.

    The story is good, deliberately cheesy in places but not overly so. It has lighthearted moments and some very dark ones. The inevitable setup for a sequel is tastefully done. The wholly original world design (the final levels) was very well executed. As a real bonus there iare remarkably few graphical glitches. I found a rendering error under Tarzan's house, and you get slowdowns during big fights in the hold of the pirate ship because there's an environmental fog effect that competes with spell efefcts for rendering time. Other than that, and one or two jumps that we're trickier than they had to be, the game was just about pefect.

    "Flawed at beast" my hat. This would have been great without a single licensed property. And they used at least t

    --
    Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
    1. Re:Not sure about article's take on Kingdom Hearts by hibiki_r · · Score: 1, Interesting

      Kingdom hearts was one of the few games I've ever regretted buying. I didn't mind the FF-Disney connection, nor the graphics, which were pretty good. However, the terrible camera (way worse than Sonic Adventure IMO), lack of a cohesive story, low quailty music, all time low AI, crappy level design and pretty repetitive game structures made the game simply not fun for me.

      I think Square missed what makes both Action games and RPGs good, and just relied on people liking both franchises to sell the game. Once you ignore that Ariel, Pooh and Sephiroth are in the game, I don't think the game is half as good as the "belivers" say it is.

  6. Niche Player? by M3wThr33 · · Score: 4, Insightful

    Hardly a niche Player when the GameCube is #2 worldwide, and of top 100 games in Japan, Nintendo published more than anyone else.

    1. Re:Niche Player? by Scyber · · Score: 2, Informative

      Actually GC and XBox are pretty much neck and neck worldwide. at least accoring to the latest figures:

      http://www.theregister.co.uk/content/54/31836.ht ml

      GC is a dominate #2 in Japan, and XBox is a Dominate #2 in North America.

    2. Re:Niche Player? by Anonymous Coward · · Score: 0

      Not a niche player yet, but given the current trend, we'll see Nintendo slink into the shadows, till the next video game crash, then, pulling money from their numbered Swiss bank accounts, Nintendo will again rule the gaming scene. A monster they will once again become.

    3. Re:Niche Player? by Daetrin · · Score: 1
      GC is a dominate #2 in Japan, and XBox is a Dominate #2 in North America.

      "Dominate" being a very relative term of course, considering the extent to which Sony dwarfs them both in either location :)

      --
      This Space Intentionally Left Blank
    4. Re:Niche Player? by mink · · Score: 1

      Sony wouldnt have as high numbers if they could make any electronics last. I've seen VCR, Tape, CD units all die far earlyer then other big name brands.
      The PSX and PSX are horribly flawed (I own them) in design, MY PSX only works at a thirty eight degree angle, and the PS2 sucks dust into the DVD/CD laser lense assembly, because they didnt think when they designed it.
      It's shit hardware contstruction.
      I've seen people who seem to have to buy a new psx yearly from it stopping reading. PS2 nearly as much of a failure rate due to poorly thouht out cooling.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    5. Re:Niche Player? by Synic · · Score: 1

      My PSX is the original model from North America, and it still works great. I even have it modded for playing import games. It probably is just your bad luck, man, that you end up with so many failures. I'm pretty sure that Sony reliability is about on par with most other companies (that is to say, about 10-20% failure over a year or two past the warranty date :P)

    6. Re:Niche Player? by PainKilleR-CE · · Score: 1

      He's right about the PS2 pulling dust into the laser assembly, though. A friend of mine plays his for very long stretches at a time, and when he pulls a disc out that went in clean and stayed in there for a couple days of heavy playing, it comes out coated (on the bottom) with dust. Eventually he rigged up a filter system to cover the intake vents on the PS2 and hasn't had a problem since.

      --
      -PainKilleR-[CE]
  7. Stupid List by Anonymous Coward · · Score: 1, Insightful

    ... since there are only about 20 major game publishers left. AFA "embarrassing" my top 3 would be:

    1. Lucas Arts - No explanation needed
    2. EA - Most guilty of trying to take advantage of their customers by rehashing games, selling bogus expansion packs and of course charging on-line fees.
    3. Capcom - A tragedy more than embarrassing, they were once one of the greatest, most innovative game companies in the world, but are now reduced to making fanboy wet-dreams. (Viewtiful Joe being the exception)

    3DO and Acclaim are guilty of just making lousy games

  8. FF3 (USA) and Chronotrigger by jpsowin · · Score: 3, Insightful

    Those games rock (FF3 and Chronotrigger). I still play them today on my SNES emulator, and loved them when I was a kid. The story lines are well thought out, and the multiple endings for Chronotrigger was a great idea to get people to keep playing. In fact, I think it's about time I fired SNES9x up again :)

    Square may have made alot of mistakes, but what company doesn't? Overall, I think they've done a pretty good job over the years.

  9. Biased writing by Metroid72 · · Score: 2, Insightful

    "1995 The Super NES, revitalized in sales by Donkey Kong Country, realizes its swan song year, offering a huge variety of top-tier games like Chrono Trigger, Earthbound and Yoshi's Island. No one cares, as Sony launches the PlayStation and new mascot Polygon Man wins the hearts of millions."

    Talk about biased writing. I wish there was a better mechanism to control the quality of article submissions- unless... the intention was to create controversy.

    1. Re:Biased writing by Alaric42 · · Score: 5, Insightful

      I'd recommend you look at some of Parish's other work to get an idea of when to take him seriously and when not to. This would be an instance of sarcasm, a concept you may have run into in other comments here at Slashdot. For instance, he doesn't actually think that Pac-Man is jingoist, xenophobic anti-Christian propaganda (at least, it's never come up in conversation...). And if you really think Xenogears' protagonist was originally named Fei Ben Jesus, you're beyond help.

    2. Re:Biased writing by TalMaximus · · Score: 1

      Although the recommendation is valid point. We all can't just go back and read more of this writer's articles just so we can find out if he is being sarcastic in this article or not. This has come up in other posts I have responded to before. How am I supposed to tell every time someone is being sarcastic? How am I supposed to tell every time someone one is joking? A disclaimer would be nice, though I don't think he should have to cater to those of us who are slow to read into the mannerisms and real attitudes behind an author's work. There is little written in this article to indicate sarcasm, to me. And I see much more to indicate that he is serious. I see an author with a highly biased opinion, if it is a work of sarcasm then my apologies. You could've fooled me.

    3. Re:Biased writing by ronfar · · Score: 1
      These are editorial articles, they are supposed to represent the author's biases. It's just like when you go to a newspaper's editorial page and the editors are writing, "Vote No on Proposition 33." Remember, this is the Internet, if you don't like an article you can reply with what you think is wrong with it and why... in your Slashdot Journal, one of the many free Webpage services that still exist, or a comment to this article.

      He's not reporting on the latest E3... Though frankly, I've never seen any videogame reporting that isn't biased, usually in favor of the evil ones at Sony (now there is an embarrasing game company...)

      As to quality, I thought these were well written, entertaining and helped stave off boredom for the length of time I was reading them. I don't ask for anything more from Slashdot.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  10. Re:FF3 (USA) and Chronotrigger by erpbridge · · Score: 2, Interesting

    Actually, I'm playing through Chrono Cross (yes, for the first time), and I'm finding it a much better story line than Chrono Trigger had. Doesn't have all the time hopping, but the alternate worlds is a difference.

    Chrono Trigger was good, in its respect. FF6 still rocks, though.

  11. Presentation in General by DrWho520 · · Score: 4, Insightful

    The articles for Ninetendo and Sqare-Enix may be toungue and cheek, but I think its more important to look at the entire section as a whole. Too put Capcom, Nintendo and Square-Enix in the same context as 3DO and Acclaim...now that's just wrong. I find 3DO and Acclaim seriously embarassing as a gameplayer. They put out some real steaming piles, and lets not talk about tombstones. I just think its bad journalism in a way, to put those companies in the same context.

    He deffinately has a pair for critcizing Capcom, Nintendo and Spuare-Enix in this way, though. I just think he might have had a blood flow problem at the time.

    --
    The cancel button is your friend. Do not hesitate to use it.
    1. Re:Presentation in General by Doctor_Jest · · Score: 3, Interesting

      Even the 3DO article was pretty harsh, even for it. I admit I hate the Army Men series as much as the next guy, but HOMM (up until they went astray with IV) was a good series. Sure it wasn't the be-all-end-all turn-based fantasy wargame franchise, but it was still fun. Might and Magic (with the notable exception of IX) was not THAT terrible either, and it had its moments as a series.

      Square is for the most part like all all the companies on this list. Get a good idea and beat it into the ground until the planet would rather jettison their brains into space than play ANOTHER of the SAME garbage. Capcom has "SNK syndrome" in which it has, consciously or unconsciously, the innate deep-seated desire to put out fighting games until their colon comes out their nose.

      I do agree that Nintendo's critical flogging was a bit over-zealous, because Nintendo is the only company thus far that hasn't jumped on the "entertainment hub" bandwagon. I want my console to play games. Period. Sony and Microsoft don't get that. Why? Because they figure if they yell it loud enough and long enough, people will just buy the stuff to shut them up.

      I bet we're going to have a meltdown in the future, not as bad as '83, but one in which the "all-in-one" wonderboxes come crashing down under the weight of their mediocrity. They'll fall into the "jack of all trades, master of none" category and fall by the wayside. Sony and MS are big enough to revamp and correct the mistake, but they'll leave a trail of bloody small-development houses in their wakes.

      ...but then again, I'm just an old fart who would rather play River Raid than Halo. :)

      --
      It's the Stay-Puft Marshmallow Man.
    2. Re:Presentation in General by focitrixilous+P · · Score: 1

      The only reason I will tolerate Capcom's mention next to 3D0 is one game. A strange, mutant creation; dare I say, worse then most Army Men games, Mega Man Soccer. That game should not have been made. Play it sometime, there is no good thing in it. I cringe at the thought of MegaMan, once a respectable platformer, forced into a sports game, a bad one at that, it must be said that Capcom once was as low as 3D0.

      --
      SAILING MISHAP
  12. Goond journalism by Anonymous Coward · · Score: 1, Funny

    I am truly amazed at the journalistic integrity in this article :

    1943.
    An ancient, slumbering Lovecraftian deity is resurrected in a pagan rite by Nazi scientists. He slaughters them and escapes to Japan, where he assumes the name Hiroshi Yamauchi and violently takes over Nintendo. Soon afterward, "Yamauchi" forges a pact with the American Walt Disney Corporation [4] allowing Nintendo to borrow Disney's characters for cards.

  13. Some people just don't understand by Anonymous Coward · · Score: 2, Insightful

    Having owned a myriad of consoles from sega,atari,nintendo,microsoft,sony,amstrad etc I can honestly say that Nintendo have always had cornered a very clear niche part of the market.

    They have always had the consoles that have many original, approachable, FUN games, by fun I mean that the games aren't complex, they aren't necessarily easy and they generally have bright, fun graphics and are simple to play - especially for novices (there is almost always a novice in a group of 4 players playing at the same time).

    Yet another artifact of (perhaps sony's) marketing department, since there seems to be a lot of anti-xbox and gamecube propoganda (particularly sales based propoganda). Doesn't seem like the war with consoles is based now on game quality, machine performance and the likes, all I ever see are sales figures justifying which console one should by.

    1. Re:Some people just don't understand by analog_line · · Score: 1

      The "console war" propaganda has been mostly fed by gamer news sites, and propagated by sites like news.com who don't really know better. The Great Console War is frankly a figment of the gaming rags wanting something to make noise about to sell ads. It's the perfect excuse for it.

      Yes, there is competition. Yes, Sony, Nintendo, and Microsoft are fiercely competing for all the console sales they can get. However, the kind of vitriol that ordinary gamers throw about on the whole thing just doesn't come up on it's own, and I don't ever remember Sony, Nintendo, or Microsoft talking up this competition NEARLY as much as the gaming websites and magazines have, completely on their own. They're the ones that have polls/forums where you're encoraged to sound off about why you think the makers of Console X, Y, and Z are complete and utter losers, and their mothers are idiots for not killing them at birth, and anyone who buys console X, Y, or Z should just be put out of their misery because they don't have a dman clue.

  14. Re:FF3 (USA) and Chronotrigger by Melchior_of_wg · · Score: 1

    Mmm, Chrono Cross starts out really well, but I'm not so sure you will feel the same after playing everything through. It's seriously twisted in the end, and it seems like they feel like they had to make some connections to Chrono Trigger, even if the game *really* would be best as a stand-alone.

  15. square is racist by Synic · · Score: 1

    i haven't seen something that racist in a long time... thanks Square

  16. Re:FF3 (USA) and Chronotrigger by Stephen+Williams · · Score: 2, Interesting

    Actually, I'm playing through Chrono Cross (yes, for the first time), and I'm finding it a much better story line than Chrono Trigger had.

    It gets very, very complex. There's quite a bit too much plot, in my opinion. I had to hit GameFAQs for an explanation just to make sense of it all.

    Once I'd read the GameFAQs story guide two or three times and got my head round it, it made sense, and actually tied up in quite an elegant way. But it didn't seem that way while I was actually playing the game. For that reason, I found Chrono Trigger more satisfying in terms of storytelling.

    Chrono Cross's battle system rules all, though.

    FF6 still rocks, though.

    Too right. Best characterization of any of the FFs (Celes Chere is my favourite FF character ever), and an elegant story that, while relatively simple compared with the PSX-generation FFs, held the player's attention (pacing issues in the second half notwithstanding), and never completely lost the plot like FFVIII and FFIX did towards the end.

    -Stephen

  17. Kingdom Hearts by pommiekiwifruit · · Score: 2, Insightful

    Is great. That's why I bought my PS2.

  18. Nintendo's kiddie image by MilenCent · · Score: 1

    Actually, I'm not aware of much Sony propaganda towards Nintendo. I'll admit I'm not exactly an industry insider, but I keep my eyes open, and I've not seem them say much about it. The propaganda, I would say, comes from the fanboys themselves, most of whom are teenage boys desperately trying to not seem like babies in front of their friends. It's peer pressure working on a massive scale, and it's also one of the big reasons we have such a sad motion picture industry in the States. That, and many developers (many of whom are only barely out of the teenage-fanboy classification themselves) are antagonistic towards the appearance of Nintendo's products. There was a story in Wired not long ago that presented the viewed of a few notable developers, many of whom basically said, why can't their wonderful games look like they're made for adults?

    I have two answers to that. One, the industry's view of "adult" gaming runs towards a shallow, MPAA rating board measure of maturity. If it has gore and naked women and a kick-ass attitude it must by for adults. Maturity misnamed, basically. This approach has given us countless travesties of design, and I would say that it'll all come to an end once the public gets wise to it, except that the motion picture industry has made it abundantly clear that many people are perfectly happy being stupid.

    The second answer is that Nintendo's happy, carefree attitude towards gaming is an encouragement for creativity. All games are, at their hearts, abstract exercises that attempt to relate in some way to the player's experience. This communication is absolutely essential. If a game doesn't relate at all it's incomprehensible. However, most games these days go too far in this direction. Most "mature" games attack the same old themes over and over again: the military, alien invasion, vampires, superheroes, that kind of thing. Most developers these days start with the concept and try to build a game around it. It may sound like there's a lot of variety there but there's really not, and anyway they've all been visited so many times that without genius game design, you just aren't going to come up with something new.

    Nintendo, on the other hand, always seems to start with the design first, and then tries to build a concept around it. Mario Sunshine is obviously a collection of tasks built around a water gun. Wind Waker is build around the idea of Zelda-style exploration on an ocean instead of a typical overworld. Nintendo's developers (and let's be fair here - Miyamoto may be a genius, but he does very little actual design work these days, he's mostly a supervisor and mentor now, it's time for Nintendo's other directors to take a bow), they're much closer to the abstract soul of gaming. That's why just about everything they produce is incredibly enjoyable for anyone with an open mind. Even their missteps (like the way-too-short Wario World), are about ten times more fun than almost anything for the X-Box. (Well, except for ToeJam & Earl III.)

    1. Re:Nintendo's kiddie image by Anonymous Coward · · Score: 0

      "(Well, except for ToeJam & Earl III.)"

      Probably because TJ&E was a Sega franchise, and Sega has always been a company to take far-out ideas and turn them into really, really good games as well. Spray-painting future Tokyo? Space mice running from giant cats? Monkeys in giant balls? Who would have thought these would make great game ideas?

  19. Stench of evil? by El+Camino+SS · · Score: 1

    About Nintendo from this article...

    Partly because their work is innovative, polished and marketable, but also because a pervasive stench of evil hovers over the company

    Pervasive stench of evil? If anyone has a pervasive stench of evil in the games and software industry, that would be Microsoft.

    However, admittedly, releasing a GBA without a light is vicious, just not full-blown evil.

  20. I certainly can't agree... by TalMaximus · · Score: 2, Interesting

    Given their flaws, both Nintendo and Square have both given great contributions to video games. I mean, one could go on forever about the number of games Nintendo has developed (originally) that have gone on to become some of the most memorable games of our time. Just a couple months ago, IGN ranked Super Mario Brothers at the top of the 100 greatest games of all time. I won't even go into how many other Nintendo and *gasp* Square games are on that list. Even though there have been indications of the Gamecube performing poorly on a financial level, that certainly shouldn't be considered an embarassment. Nintendo continues to develop some of the best, most original games to date. One needs look no further than games like Metroid Prime, and Zelda: The Wind Waker. Not everyone likes these games but that doesn't mean that they aren't good, high-quality games.

    Using the word "embarassing" to describe Nintendo or Square seems quite out of place, imho. One of the things that has kept me playing video games is the Final Fantasy series. The title, as the article's author points out, is interestingly confusing but, really, is that a valid complaint anymore? I mean does it really, really matter? I certainly didn't play Final Fantasy VII, and X all the way through thinking to myself "gee, these games would be great if they'd just fix the title." Also saying that Square focuses on video and presentation over gameplay should be proved wrong by what I consider to be a great battle engine in Final Fantasy X. They showed a great effort to make the menus easier to navigate, and the players easier to swap out during each battle.

    I can't agree with the author's take on Kingdom Hearts either. I actually thought that game to be very original in its approach and was amazed at just the thought of mixing Disney characters with Final Fantasy characters. Not to mention the chance to see Sephiroth and Cloud in action again. And let's not forget about Parasite Eve, which is another Square game I highly enjoyed. I did have a problem with the Bouncer series and there are certainly games that both Nintendo and Square have released that could be considered embarassing. However, I don't think that makes the companies themselves an embarassment. This is true especially in comparison to everything else they have accomplished. Square released a full-fledged, widely circulated movie for crying out loud. Not saying it was great, or that it wasn't great, but that certainly is an accomplishment to take note of. And (based on my experience only) I think Square's FMVs are second only to Blizzard's in the Warcraft series.

    The author also mentions that they have a problem with religious conotations in some of the Square video games. That, I think, is something that the video game creator has complete freedom to do. If I were to form a complaint about a game, simply because there were undertones in the plot that I didn't like, I would be branded an enemy of free speech and unconstitutional by some. I'm not going to cast the author of this article in either of those lights. I just do not see the religious conotations of a developer's game to be a valid point of argument.

    I understand how the author obviously feels about both companies and do not wish to force him to see any particular point of view. I just felt I would indicate my feelings on the subject.

  21. Troll by kaworu-sama · · Score: 1

    Someone with mod points mod this article down, -1 troll.