Savage to Support Linux
focitrixilous P writes "Gamespot writes about the upcoming hybrid strategy game Savage: The Battle for Neweth, which will provide a full Linux edition on the same disk as the Windows version. The title blends real time strategy with action titles, along one player to act as a general while others do the actual fighting."
It's such an obvious idea I'm surprised that no one's thought of it before. With games makers keeping their games sensibly small it's entirely possible for someone to squeeze a version for Windows and Linux on one disk; heck, they already do it for Windows/Macintosh, why not Windows/Linux more often? Maybe now one company's had the balls to actually go ahead and do this others will follow with higher profile games.
Bash script for FP whores
I'm wondering if game companies will start porting games to Linux if just to get the publicity from sites like /.? A minor story about a game I've never heard of gets on the front page just because it's also for Linux. How many other sites report on cross-operating system games like this?
While they're at it, why don't they throw in a knoppix cd? boot.. play..
"It's too bad that stupidity isn't painful." - Anton LaVey
I wonder it will only certain graphics cards will be supported. As I beleive was the case with UT2K3 only working on nvidia cards.
So Linux goes a long way to having a nice standard base system for portability. Is this another game released as a "Linux" game, but really meaning "Linux on x86" game?
I do get a bit pessimistic, and should probably RTFA
I don't see why it's so difficult for all developers to do this with their games. After all, the majority of development work (Doom3 excused) is creating models, skinning, texturing, Lua scripting, storyboarding, animating, level designing, etc. Why is it so hard to put in another 2 weeks and use an OpenGL rendering plugin, SDL for input, etc. and compile it to run under a different OS? The engine, except for tremendously complex games, is really relatively minor work as far as I understand.
Probably because nvidia drivers are the only decent ones available for linux.
Why not include the option with linux to boot it into a special "Gaming Mode" that loads only what is needed to play games and nothing else? Would this make them run faster than on Windows that forces 100's of MB of crap to load no matter what.
Seems like the battle will start way before the game is installed...
Hack your mind out of its sandbox.
Unreal Tournament 2003 runs fine under Linux. You have to watch out for the installer bug and the supermount bugs but those problems and their work-arounds are well documented
This guy is way out there
This actually sounds a lot like the Half-Life mod Natural Selection to me. The aliens have special powers (they can see anything that any alien can see, even through walls) and the marines have a commander who tells them what to do. It makes it an RTS for one person and an FPS for everyone else. The normal players can call up the commander and ask for health and weapons, too. At least, that's how it's supposed to work. I've tried to play it, but it never did work on my machine.
Anyway, this game sounds like it will be two marine groups against each other.
They should buncle a Linux distro with every game as well, to really push the envelope. Many computer gamers are fairly adept PC users but may not bother to give linux a try, but having the CD right ther emight spark the curiousity of a good chunk of them.
___
Cogito cogito, ergo cogito sum.
The FAQ on the game site itself at www.s2games.com says there's no single player mode. While I agree that multiplayer would be much more fun, it would be a bit more challenging for folks like myself who aren't efficient killers in these types of games. Why not have a single-player "wuss mode" to get one's feet wet?
As for playing "General" let's be realistic here. The chances of getting that seat is slim since you can only have one general per team.
What would be really cool is if we started seeing more games written in Java. Then there would be no issues about Linux vs Windows or anything else. Before anyone starts going on about "Java is too slow for wordprocessors, much less games", Java now has a 3d api that allows fast access to hardware 3d acceleration. Java games could be just as fast as non-Java games. In fact, GPU speed is the bottleneck now, not CPU speed, so if Java is taking up a little more CPU it won't matter.
This is all Linux needs to overtake Mac as the gaming platform of choice!
Reminds me of that Mac Gamers video... Photoshop.
I can personally say that I have been in the beta test of this game, and the Linux version runs just as well as the windows version on my machine. And so far, aside from the normal beta crap, bugginess, and elitist attitudes of some of the testers, the game ranks up there for me, with BF1942, and Counter Strike. Just my 2 cents.
Maybe now one company's had the balls to actually go ahead and do this
"the upcoming hybrid strategy game"
they've had the balls to announce it and we've heard it all before
There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
Just a tought... Why sites use "Linux" and "PC" version like if they were different, i mean i HAVE a PC with WINDOWS and LINUX. They make it sound weird.
Anyway, i believe it's like telling people the difference in "hacker" and "cracker".
As a linux beta tester, I can tell you that the Linux version is every bit as good, if not better (more stable) than the windows version.
Patches for the beta are released at the same time for linux and windows and linux performances are equal or better than windows (if you run a lightweight WM, or no WM at all and no other proggy, you WILL see a difference).
Every features of the game, even the little graphical details no one would notice are in the Linux version, auto updater included.
So, there, if you dare miss this game cuz of all the FUD you see here, I'm really sorry for you.
I've been in the beta playing Savage for the past few weeks now on my Gentoo Linux box. It's actually a really good game. The combat is very different - it focuses heavily on melee weapons, so you can't just hit everybody from a distance - you eventually have to get into the chaos and get bloody. Performance and graphics are great.
I would recommend Savage to any gamers who run Linux - keep this one on your watch list.
Linux has had Savage support for a long time!
http://www.xfree86.org/4.1.0/savage.4.html
(It's a joke, dang it!)
Suppose you decide to use Crystal Space, for instance, I can't really find out if there is any real tool support for max or maya that you'd get with a renderware or ndl licence. Those plugins are really kind of important to a number of studios.
All I'm saying with my post is that cross platfrom compatibility is always a cost issue for a commercial game studio. Whether those latforms are windows and the mac, or an xboc and a ps2 or all three and a gamecube. It's more than just assets. I know a lot of companies that have chosen renderware with all the (expensive) bells and whistles because it got them closest to the write once run anywhere goal. But that's me guessing more than a real opinion :-)
That said, I stand by my economic argument. Linux needs a larger dedicated gamer fanbase that would make the extra platform costs worth it. Until then, I think that transgaming and icculus are the saviours of gaming on linux.
Chris
Co-Editor, Open Sources
Open Source Program Manager, Google, Inc.
What? Small? How many recent games ship on one disk or dont consume over a GB of space?
Currently installed:
Medieval Total War - 1.96GB
Vice City - 1.57 GB
Half Life with Mods - 1.1GB
Mafia - 1.87 GB
Midnight Club 2 - 1.49GB
Never Winter shipped on 3, Splinter Cell on 3, etc.
Storage is cheap both CD and HDD, but games are hardly small these days.
Actually s/games/apps . If someone put out a DVD Player that was blessed by the DVD Forum, I would pay for it in a New York Minute. I have paid for Linux games in the past...my copy of Unreal Tournament is bought and paid for, so too Hexen and Myth II: Soulblighter.
I want to buy UT2003 to be supportive and to send in my registration card stating it's playing under Linux, but I can't bring myself to do so because all the "improvements" made to UT2K3 have ruined gameplay. I can't bring myself to buying a game that sucks, just to show I am rah-rah supportive of Linux Gaming.
I don't think I'm the only Linux user who would actually pay money for decent Linux apps. C'mon! Bring 'em on!
Knowledge is power. Knowledge shared is power multiplied.