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Specs for Sony PSP Handheld

doctor_no writes "Sony has announced the specs for its upcoming handheld gaming device, the PSP, at their PlayStation Meeting 2003. Most interesting is that this device promises Playstation 2 level graphics, a compact 1.8GB media, Wireless 802.11, USB 2.0, 7.1 channel Audio, and a 24bit 16x9 screen TFT LCD screen. Sony has called this device the 'Walkman for the 21st Century', and plans to allow the user to enjoy movies and music for the device, along with games. Full specs can be found at ZDNet Japan. The PSP will debut at next year's E3."

30 of 497 comments (clear)

  1. my dear lord.... by sweeney37 · · Score: 4, Interesting

    when this thing was first announced, there were a lot of naysayers, "Nintendo rules the market, and it's going to be hard to beat them." but these were some of the same comments that were being made in 1995 when the PSX was introduced. the specs on these thing are unbelievable.

    the reason Sony does as well as it does in the videogame market is because it tries to find out what it's competitor does well, and improves upon it. I'm not saying this is going to be a GBA killer, (price is going to be a big factor) but it looks as if there is finally going to be a viable GBA competitor. (N-Gage eat your heart-out.)

    but as we all know, it all comes down to software. personally, I'd love to be able to play Vice-City whenever and wherever I want.

    Mike

    1. Re:my dear lord.... by Ominous+Coward · · Score: 5, Interesting

      I don't know about that. The majority of people want simple and durable from a handheld. People don't want a giant laptop made especially for gaming, they want a little Game Boy that won't break when you throw it into your backpack.

      It sounds like it might be good, but PS2 calibur graphics in a hand-held will either mean it's large, really expensive, or both. Neo-Geo suffered because of its outrageous price, and I'd imagine this one would, too, if they manage to shrink down the components enough to make it a nice little, durable handheld.

      --
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    2. Re:my dear lord.... by slimak · · Score: 5, Interesting
      but as we all know, it all comes down to software.

      Right you are, but the type of games that are playable on a portable are different from those on a standard console - The [relatively] small screen of most portables can make it difficult for many gammers to play high-action and/or immersion type games. The GBA for example is very well suited to RPG games, but I do not think I could enjoy playing a sports game (since the players would have to be very small) or a vice city type game (i just think it would be difficult to play at ~4"x4"). That said, if the PSP really has a 16x9 screen and is large enough, it could be awesome for many type of games.

      The downside to the large screen of coarse is shortened playtime and a larger overall system - the GBA SP is so ultra-portable that its almost scarry.

      Will be interesting to see though....hope the price is right (or at least reasonable)

    3. Re:my dear lord.... by 56ker · · Score: 5, Insightful

      Just looking through the specs I'm sure the wireless LAN will be used a lot for multiplayer games. Having seen the popularity of Pokemon through a link cable - all they need now is a killer-app multiplayer game through the wireless connection and they'll sell like hot cakes!

    4. Re:my dear lord.... by SifuDave54 · · Score: 4, Insightful

      You'd have to be ignorant to believe Nintendo doesn't have its own 3d handheld in the works. Nintendo has traditionally recently only released handhelds when they fall below the $100 mark. For instance the GBA SP was ready MONTHS before it was released, maybe even when the original GBA came out, but it was too expensive for them to sell it.

    5. Re:my dear lord.... by Zathrus · · Score: 4, Insightful

      There's some rather critical specs missing -- like the resolution of the display.

      Also, this thing is going to be rather large, just based on the physical requirements -- a widescreen display and buttons on the front/top, a speaker, a disk loading mechanism, a USB port, an IRDA port, some other port, a memory stick port, a headphone jack, and some place for the battery. There better also be a DC input jack and audio/video output jacks (although all 3 of these could be done via the unknown extention port). There's absolutely no reason for 7.1 sound if you can't output the sound to an external receiver. And if you can do that, you'd better be able to output the video too -- since I sure wouldn't play on a tiny little screen when my TV is right in front of me.

      The specs do sound intriguing, but some of them also seem off kilter, like the 7.1 sound.

      I'm definitely sticking to the "wait and see" camp.

    6. Re:my dear lord.... by Ominous+Coward · · Score: 5, Insightful

      Think about the room for the CD drive, the controls, the screen, the battery, and the ports. Suddenly you're quickly running out of room pretty fast. There's a certain amount of miniturization that's possible, but it took Nintendo about 10 years to shrink a SNES to Game Boy proportions, I don't think Sony can do the analogue in 4 years.

      --
      Ceci n'est pas une sig.
    7. Re:my dear lord.... by heli0 · · Score: 5, Informative

      " if the PSP really has a 16x9 screen and is large enough"

      The screen resolution is 480x272.
      http://www.playstationportable.info/imag es/playsta tionportable1.jpg

      For comparison the GBA resolution is 240x160.

      The one slide they were missing: battery life.

      --
      Whenever the offence inspires less horror than the punishment, the rigour of penal law is obliged to give way...
    8. Re:my dear lord.... by John_Booty · · Score: 4, Insightful

      It sounds like it might be good, but PS2 calibur graphics in a hand-held will either mean it's large, really expensive, or both.

      I think most people would feel the same way. Do you really think Sony would spend zillions of dollars on developing the PSP without taking that into account? Sony isn't 100% successful at every prodcut they release of course, and I have plenty of beef with many of their *successful* products, but I find it hand to believe that they'd even consider releasing the PSP if they couldn't achieve a reasonable price point and form factor.

      There is definitely a lot of horsepower under the hood of the PSP, but not much of the tech is *new stuff... it's more like a miniaturization/integration of existing tech. With Sony's deep pockets they should be able to achieve a really high level of integration, cramming all that functionality into a small number of chips. Expensive up front, but that would really help with manufacturing costs down the line and it would help with power consumption too.

      --

      OtakuBooty.com: Smart, funny, sexy nerds.
    9. Re:my dear lord.... by pi+radians · · Score: 4, Funny

      Sony produces great hardware

      Tell that to every PSX owner who has to put their systems upside-down and then pray to get their game to work. Or the countless people (myself included) who's PS2s refuse to read any discs.

      Yeah, their systems are great, until they stop working. I trust this company to make a quality portable system as much as I'd trust R Kelly with my 12 year old daughter.

      --

      sin(6cos(r)+5A)
  2. PSP, also known as.... by Anonymous Coward · · Score: 4, Funny

    a laptop.

  3. Other specs... by JoeLinux · · Score: 4, Funny

    It will require the user to lug around a car battery to run, and the 10,000 RPM disk drive will generate enough inertial warping fields such that turning a corner while walking will take major effort...

  4. So now.... by ziggy_zero · · Score: 5, Interesting

    ....you'll have to rebuy all your PS2 games you know and love, even though they'll be exactly the same on this.

    Would it have been possible to make something that can take PS2 discs? I remember that portable PSX that guy made, it didn't seem too bad. Another idea would be to make a discman-like device you put in your pocket but it has a cable running to a screen/control pad thing. I saw a portable DVD player made by Sony at the Metreon last year based on that idea (although it was just a screen, no control pad).

    --
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  5. 7.1 Audio? by Boarder2 · · Score: 5, Funny

    7.1 audio on a handheld? With headphones like that, you'll look like a cyborg.

    1. Re:7.1 Audio? by sacherjj · · Score: 5, Funny

      It's the .1 thing that hurts on a hand-held with headphones. To get good enough bass, they have to tap a screw directly into you skull. Don't get me wrong, the results are amazing. And it allows you to also mount your head onto a tripod, so it can't be all bad. Just a little freaky.

  6. Re:Most important spec: by azadism · · Score: 4, Informative
  7. Re:Most important spec: by Kenja · · Score: 4, Funny

    No, it runs on magic pixy dust.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
  8. Audio + Copyright by merlin_jim · · Score: 4, Interesting

    ... 7.1 channel Audio

    Why?

    It's a HANDHELD!!!

    I can just imagine the proprietary headphone now... it's a wrap around band for your whole head, with a subwoofer on top.

    Oh and the name... PSP?

    I hate to say that this guy is already using the name....

    Oh and in case I haven't karma whored enough?

    Here's pics of the presentation

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  9. More details by momerath2003 · · Score: 5, Informative

    Here is an article where this is all more clearly explained (and no Shift-JIS encoding, either):

    http://pocket.ign.com/articles/430/430939p1.html

    --
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  10. Re:Most important spec: by EvilTwinSkippy · · Score: 4, Funny

    What's more, Pixie dust is cheap, soy-based, and biodegradable.

    --
    "Learning is not compulsory... neither is survival."
    --Dr.W.Edwards Deming
  11. Re:7.1 Channel Audio? by Tumbleweed · · Score: 5, Funny

    Nah, no speakers. A set of headphones and a backpack-mounted subwoofer. Also doubles as a back massager, which you'll need due to carrying around the backpack-mounted subwoofer.

  12. IGN has a nice write-up as well by Randar+the+Lava+Liza · · Score: 4, Informative

    Check out the IGN article on the specs as well.

    The device looks great, but how in the world will you power it all? Plus by including all the original buttons (although only one analog stick) this isn't going to be small by any means. This seems to be sized more like a micro laptop than anything else. However, using all the original controls lets them make it PSOne port friendly. In an ideal world you'd be able to rip PSOne cd's to this new format disc and just play them directly, but no way Sony would give up that much money in licensing.

    Serious audio though, which hopefully will spur Nintendo to finally add dedicated audio hardware to future GBA's.

    Impressive stats, we'll have to see how much they can deliver. But, hey, if they build a great portable with the same sort of size as my GBA SP, with a 10 hour battery, backlit screen, etc., I'd be glad to get one.

    --
    Life shrinks or expands in proportion to one's courage. - Anais Nin
  13. The 7.1 Audio by Morgahastu · · Score: 4, Insightful

    There's no way that this is meant to be used while playing games on the handheld. No sir.

    As sony as mentioned, this will be an all in one media device. Let's compare it with somewhat similar media devices like the portable Archos video jukebox. It plays videos on a tiny little screen but you can plug it to your tv and enjoy the full experience.

    My guess is that the PSP will have audio and video out to. Problem with 7.1 Audio is that you need an optical audio out cable, and it's not like many people even have 5.1 audio, or even receivers that have an easily accessible dolby digital input.

    Anyhow, I am betting that this feature won't actually be used, they are probably just using Ps2 compatible hardware that's CAPABLE of processing 7.1 audio, but will not actually do it or output it. It's just ridiculous.

  14. Difference in Market by Dark+Paladin · · Score: 4, Insightful

    Something I've observed between Sony and Nintendo.

    Playstation 2:

    Plays DVD movies
    Plays Audio CDs
    Plays games

    Gamecube:

    Plays games

    There are people who think that part of the reason why the Gamecube hasn't been doing so well is that it doesn't fill multiple niches. And after a *lot* of thought - I have to agree. If you're going to pay $150 for a game system, or $199 for a game/dvd player/cd player - which will you go for? I've often told people who ask me which console is the "best" that:

    Playstation 2 has the most games.
    Xbox has the nicest looking games.
    Gamecube has the best games.

    But - that's not enough. And if you look at the PSP versus Gameboy Advance, notice an interesting trend:

    PSP:

    Plays games
    1.8 G cartridge - could play MPEG-4 movies (more than enough space for that + subtitle/language track at MPEG-4)
    Plays music (again - at 1.8 G, more than enough space)
    802.11 - can play games via network, possibly Internet
    Playstation 2 graphics - I'll say "Playstation 1.5", which means that we could get Final Fantasy VII on the PSP (would not surprise me as a "launch title" - that would ensure a million sales right there), or Suikoden I & II Collectors PSP game

    Gameboy Advance:

    Plays games

    Sony's may be more expensive, but if they get the price at around $150 (yeah, I'm stretching, but you never know), and if they start to offer movies, I can see myself getting one. Perfect for riding the train, flying on a long plane flight (and I don't have to pay the annoying $5 for a set of headphones), I can be sitting in the living room while my wife watches TV, my kids are playing at my feet, and I'm weeping as Aerith gets killed again. (Hey - I'm a sensitive guy!)

    What will be interesting to see is what "other uses" Sony has for the PSP. Nintendo's "Connectivity" between the GBA/Gamecube has been pretty good at times (Zelda being the best, and at least the Metroid additions were worth buying both games). If Sony can play up the memory stick issue, you could have a game you could have 2 copies of - one for the road, when you get home, stick in the memory stick and play on the "big screen".

    At least it's competition - and most of you know how much I like to see that happen.

  15. Re:"Playstation 2 graphics?" by BlueTrin · · Score: 5, Funny

    Sony reference dictionary

    PS2 Toy Story graphics
    --> PS1 enhanced graphics

    1.8GB media
    --> in option (default: 16 Ko)

    Wireless 802.11, USB 2.0
    --> when connected to the handheld port replicator base (if the option has been bought)

    7.1 channel Audio
    --> When at home with a 7.1 Kit (the cables will be incompatible with other brands so you will have to buy the Sony 7.1 Handheld Kit®, um any1 has experienced it with Vaios for external devices ?).
    --> or you can buy our new Roswell haedphone kit with subwoofer integrated.

    24bit 16x9 screen TFT LCD screen
    --> TFT screen with a maximum resolution of 640x400 but every game will use 320 x 200 (well Playstaion 2 level graphics ?)

    --
    Don't you know it is now both immoral and criminal to think beyond the next quarterly report?
  16. Re:"Playstation 2 graphics?" by dr_dank · · Score: 5, Funny

    Well after what they said about the Playstation 2 itself and its "Toy Story" graphics I would have to see it to believe it

    Of course it has Toy Story graphics.

    What they didn't tell you was that you had to have Toy Story on DVD to get said graphics....

    --
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  17. Sure, whatever by mcc · · Score: 5, Insightful

    This is really, really cool. However: I seem to remember PS3 specs leaking out quite awhile ago... and then eventually changing to be marginally less impressive. I'll believe this when it comes to e3 next year. I have no doubt whatever Sony has at E3 next year will be rediculously impressive, of course; I'm just not going to listen to specs until they have a prototype working.

    Now, let me tell you a story. Once upon a time there was a thing called a Game Boy. The Game Boy was a complete and total hunk of junk. It had an unlit screen that displayed four shades of burnt yellow, unspeakably tinny sound, a limited processor, and limited ability to display large or numerous sprites at any given moment. After the Game Boy had been out a while, a couple of competitors were released: the Sega Whatsit, the Atari Lynx, and the Whatsit By Whoever Made the TurboGraphics 16. Now, these were really impressive little machines. They had lighted LCDs with bright, eye-catching colors. They had the ability to have large things moving. They had deep sound. The Sega handheld had a Sonic game that was almost as impressive as what you might find on the genesis at that time.

    The Sega, Atari, and TG16 handhelds all crashed and burned violently, and the 4-shades-of-yellow hunk of junk went on to be one of the most successful video game consoles of all time. Why? Because everyone but the Game Boy tried to do too much. All the more powerful handhelds were bulky as hell, didn't fit in your hand or pocket as easily, cost twice as much (bad for something like a handheld, which is usually an impulse purchase), and most damning of all SUCKED BATTERIES LIKE THERE WAS NO TOMORROW. Meanwhile, the 4-color, dinky, tinny games for the gameboy just somehow wound up being really fun.

    Now, is the point of me bringing this up to say that the PSP is going to crash and burn, or that I think Nintendo will crush Sony mercilessly because I am a nintendo fanboy and think Sony can do nothing good? No. Not at all. Sony is smart, and what they are describing is a kick-ass little machine. However, I do really have to wonder about what kinds of tradeoffs they're making to fit this in there-- because there WILL be some. How expensive is it going to be? Most importantly, how much *battery life* will this thing have?? I really have to wonder about the minidiscy optical drive; if ANYONE could pull off a CD-based handheld game system, it would be sony, but is that going to have any impact on the battery?

    Basically the only reason i'm going on about all this is to counteract the inevitable group of people that (i'm guessing; there's probably like a hundred more comments in this story right now then there were when I started typing) are going to say this is going to be Nintendo's doom. Unless Sony does the x-box thing and dumps on the market to kill Nintendo, I don't quite think so. Better is not always better with handhelds, and in terms of Games, Sony has a rediculously uphill battle. The Game Boy game library is one of the biggest and best ever, rivalling even the PS1's, and the fact you can hop on ebay and get a bunch of dinky but fun gameboy-1 games for $5 a pop is nice. Moreover, Nintendo *really* understands how to build a good game library, the same way Sony *really* understands how to build gaming hardware. Sony is still mostly dependent on third-parties. And note that despite LOTS of talk about specs, Sony's said *nothing* about games. I predict that the first we hear about the GBA2, the first thing we're going to see, before we hear about polygons or anything else, is videos of games.

    Here is my prediction: all the golden ages of video games have happened when there was healthy competition between two big consoles. Not like today, when the PS2 is all-owning and the other two are fighting over the "distant second" title; real, healthy competition. I think the PSP and the GBA/GBA2 (whenever and whatever that is; hopefully nintendo's been working on such a thing since well before the PSP announcement) are going to have one such healt

  18. That game scarred me forever by Bame+Flait · · Score: 4, Funny

    there are FOUR lights!!

  19. Re:Sony will cripple with DRM by kneecarrot · · Score: 5, Informative

    You may be right, however, "supporting" MP3 may just be a nice way of saying "we'll give you a way to apply our DRM to your MP3 so that it will work on our device". That's exactly what happened with the MiniDisc marketing literature. Go here (click on "Why NET MD" and then on "Supports Multiple Audio Formats"): http://www.sonystyle.com/intershoproot/eCS/Store/e n/imagesProducts/FlashDemo/flash.html And, of course, they don't actually mean native support. Very sneaky.

    --

    I always save my last mod point to mod up a good troll. You people are too serious.

  20. Not a GBA competitor by MBraynard · · Score: 4, Interesting
    While both the PSP and the GBA are "handhelds," the cost/features/size suggest that rather than competing in the same market at the GBA, this device is going into it's own market.

    Just like the SUV doesn't compete in the same market as "trucks" or "station wagons," the SUV created it's own market. And unlike the in the car industry, the PSP and GBA will not be chasing the same dollars nearly as much.

    In fact, there may instead be three classes here as the NGage seems to lie somewhere between the GBA and the PSP in terms of cost and capabilities.