Grabbed By The Ghoulies - Grasped
Thanks to GameSpot for their updated impressions of Rare's Grabbed By The Ghoulies, following the Xbox title's mixed reception at E3. The article suggests: "While the game features a pretty basic old-school beat-'em-up mechanic that's easy to pick up, there's a bit more to it", and goes on to conclude: "We're a bit disappointed to see that it doesn't have any multiplayer support, but any game that has a level featuring vampire chickens is clearly doing something right." Will this title go any further towards answering the eternal 'Have Rare lost it?' conundrum?
Everyone was so quick to judge Grabbed by the Goulies, saying that it was just another example of how Rare is falling to its demise.
But no one ever considers that it may just be fun to play.
It looks foolish, But who would have thought that Banzoo Kazooie would have been so absolutely fun to play-it looks even more generic.
Give the guys a chance, you may me glad you did.
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This could turn out to be one of those very simple yet highly playable games that the XBox could really do with.
Not having a multiplayer option would be a shame. Anyone that's played "Zombies ate my neighbours" on the SNES will attest to the crazed arguments that can result from one player stealing all the good pickups.
I'm certain the title "Grabbed by the Ghoulies" has been used in a computer game before. Oh, for people born on the wrong side of the pond, "goolies" is a colloquialism for bollocks.
As long as Rare's new games continue to bring new elements to gaming, they'll do just fine. If, on the other hand, Rare stagnates and starts churning out cookie-cutter sequels to once-successful franchises, Microsoft's investment will be for naught.
Goo goo g'joob.
Again, I hate to beat a dead horse, but there has been nothing from Rare (save GoldenEye and Conker's Bad Fur Day) to merit such praise of those developers. Other than those two games (and Conker wouldn't have been as satirically impressive if it wasn't on the "kid console" N64), they're middle-of-the-road and rather mediocre.
What's really funny is that if this game was slated for the GC, it would be praised for it's imaginative concept, crisp graphics, excellent gameplay, etc. People just expect different things from different systems, as well as all the fanboys still angry over losing Rare. Not that I see what the big deal is, Rare's nothing special...
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Although the Stamper brothers are probably still there, Rare had an exodus of developers. I think Tradewest owns the 'Battletoads' franchise?? [Any updates on that will be welcome]
Unless M$ is going to give this studio complete freedom, I don't think we'll see very innovative games coming down the pipe
The past was ver bright though:
Snake Rattlen'Roll
Wizard & Warriors I & II
RC Pro-AM
Cobra Triangle (that was basically Pro'AM with boats)
Off Road
Battletoads Series
DK Series
Goldeneye
I think it would have made more sense to buy Treasure or Falcom.
Their stuff was once really innovative and fun, and sure they've done some great things in recent years like Conkers, Goldeneye, and Banjo Kazooie (though Tooie was a distinct disappointment). At some point they just decided to just seize onto the "multiple playable characters" mechanic by the goolies and not let go! Thus they gave us huge games with unfocused levels but that we're supposed to think are fun just because we get to play them three or four times with different characters, none of which are terribly distinct in terms of playing style. Their "design philosophy" is almost as lame and transparent as Naughty Dog's. I think they have the possibility to do great things based on their track record, but I personally don't expect a whole lot.
Does "Grabbed by the ghoulies" have the same sexual connotations in the US that it has in the UK?
Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
I played this at E3, yet haven't played the newest release (should have it this week.) However, from reading the Gamespot article, it's basically the same as it was at E3, a mindless beat 'em up that kids will enjoy and adults will burn out on after 5-6 levels. It doesn't matter that there's 100 items to use to hit something with, since that's ALL you do in this game...hit things. There are no puzzles to solve, no platforming bits. You just run from pretty room to pretty room, flinging hamburgers and cokes at bad guys and moving to the next room. Oh, there's the "scary" moments where you have to waggle the stick as fast as you can to regain your composure. This is a dull game, doesn't matter what platform it's on. All the pretty character models in the world can't save this from ending up like Whacked!, Cel Damage and Blinx.
Everything that made RARE worth what it is has gone. Much of the talent behind Goldeneye has left to form a studio of their own. Their product was time splitters and timesplitters 2. I'm not sure how much longer the Stamper Brothers will remain with RARE, as I believe that MS bought some assets from them. I haven't seen anything nearly as original as Blast Corps from RARE in a long long time. I'd say its Microsoft's loss, but really I think the video game player has lost a quality game source as well.
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Microsoft pays $375 million dollars to get grabbed by the ghoulies.
Most Brits can get them for free.
I think is way too soon to judge "Grabbed". first of all, this are the same guys who have made a great title from just about every cliche genere in the market: fps (goldeneye) beat'emup (killer instinct great combo system and gameplay) and even a Kart game! (diddy kong racing, check it out if you dont believe me.)
Second: the XBOX needed a good family title badly, the closest thing there was is "Blink the boring cat" and er... Halo (I guess).
Now Rare could have pulled a simple Mario clone but they went for a kid fighting ghosts and vampires with lots of comic relief instead, which one you would've preffered?
Anyway is not like this is the only title they are working on, conker MP may sound dissapointing but as far as I remember conkers multiplayer was a blast (I still play "the heist" from time to time). I can't wait to see them on xbox live (I wonder if you could use the sound filters to sound like a weasel hmm?) also you have to remember conker (and perfect dark) came out in a bad time, the n64 was in it's way out and cartridges were considered way too expensive by then (not to mention you needed the memory expansion) so many people never played the title and just knew about it from reviews.
Maybe we just set our expectations with them too high and thats all whatever the case may be we will just have to wait and see, this guys may still have a few tricks up their sleeves.
Go ahead MOD my day!
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