XIII Shows Off Cel-Shading FPS Skills
Thanks to GameSpy for posting a developer diary for XIII, the multi-platform, cel-shaded FPS from UbiSoft that's now due to ship on the 9th October. The executive producer on this Unreal-engine title talks about some of the stylistic innovations, such as "pop-up windows to show major actions or headshots", and "onomatopoeias... to help [the player] like a form of sixth sense", Batman TV show-style. GameSpot also has some recent, guarded impressions of the title, which is "based on an immensely popular [French] graphic novel series", and features an intriguing soundtrack from San Francisco turntablists Future Primitive Sound.
Played the demo.. while the comic book feel was nice cell shaded for this game (imo)it could be done alot better.
if they want it to be like a comic have the characters look like comic book characters.
for example take a look at the Dragonball Z budokai game for the PS2 cellshaded but it looks like the anime.
Or if you are into Naruto the japanese releases on Gamecube and the upcoming PS2 release of the Naruto fighting games.. Cell shaded but they look like the manga/anime.
Other than that the game play is pretty decent.
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