Has Nintendo Lost Its Edge?
Thanks to GameSpy for their 'Spy/CounterSpy' editorial discussing whether Nintendo has lost its way in the increasingly competitive gaming world. On the one hand, an editor argues: "One of the few concrete things [Nintendo have] said is that the successor to GameCube is coming out sooner, rather than later, but what's the point if it's as lacking in software as its two predecessors? Or if the software is as samey as the current stuff?" But on the other, there's counterpoint and optimism: "In fact, it's the companies with lots of resources who are falling behind in the race who typically come up with the biggest and riskiest innovations. Given Nintendo's ability to create good hardware and its strategic position in the handheld space, that could mean some VERY cool things in the future."
Personally, I think they have lost it.
Whilst their games used to be new and exciting, it is all the 'same old same old' these days. I am getting tired of endless games with Mario in them.
I do not find their games to be 'fun' anymore, as they are not much different to what they did before. I can enjoy 'fun' games still, and I can also enjoy more complex games like Civilisation and PC RPG's. Nintendos games do not fulfill either category for me anymore.
I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
The only way I can see Nintendo taking the lead over Microsoft with it's next generation console is if the GameCube 2 can play GBA games without a GBA pluged-in. (By having a carthroge slot on the side and the regular CD player for GC & GC2 games) The GBA game library is so huge that all of a sudden, your console could play them all from the day of it's release AND have access to regular CG games.
It's so obvious that this is a wining strategy IMHO.
Poor Nintendo... a mere $572 million in profits. How can they ever survive? Seems hopeless, eh?
With such pathetically unoriginal titles like Pikmin, Warioware, and Metroid Prime, it seems like the Gamecube is little more than trash that they through out because they refuse to let well-enough alone.
What Nintendo really needs is to start pumping out some derivative First-Person shooter titles with laggy internet support so I can get my ass kicked by cocky assholes with bad grammar.
Scratched Emulsion
Why is everything good in the world constantly dying? I just switched over to the dying Apple OS, Mac OS X. It has been the best OS I have ever run. (Not to say it doesn't have its deficiencies, but overall I have enjoyed the experience a lot more than anything else) I own a PS2 and a Gamecube, I have an X Box in the house. The PS2 is in my brothers room, I don't play it that much. The X Box hardly gets turned on by anyone. The Gamecube is in my room so I can readily play it. I used to buy all the games, but I am slowly becoming everything I ever hated, and don't have the time for all of the good games. So I can only play the cream of the crop, which I have found tends to be my Gamecube. I find that my Gamecube is the best of all the systems. I find that I wouldn't trade my Mario Golf, F Zero GX, Super Mario Sunshine, Mario Party 4, Super Smash Brothers Melee, for anything. I've even found the games that are available on other platforms are better on my Gamecube (i.e. Soul Caliber 2).
If this is what dying things are like, I hope that more things that I currently enjoy go into a perpetual state of dying.
I'm beginning to see parallels between Apple and Nintendo, particularly in predictions about their demise. How many articles have their been since gamecube came out saying that Nintendo was going down the tubes?
The fact is, the gamecube is an excellent platform and there are a huge number of great games available, (not as many as PS2, but plenty). They also have a dedicated fan base that's not likely to embrace either of the other platforms any time soon. For those who complain that they have too many "kids" games, there will always be lots of kids playing games, so it's not like they'll have a declining market. For that matter, so many of their games are great for any age: windwaker, animal crossing, soul caliber 2, various sports games...how are these for kids only?
Why does Nintendo get bashed so much? What, you'd rather support Microsoft or Sony?!
Facts are stubborn things.
Nintendo itself is still putting out quality games.. now those are the games put out by nintendo... games like Zelda, F-zero, Animal Crossing, Mario Golf..
Mario Sunshine was ok.. but it just didn't seem like Mario.. as well they have been trying to have the gameboy advance be apart of alot of new games.. (Metroid Fusion/Prime, Animal Crossing, Final Fantasy Crystal Chronicals) as well they still have the stigma of being the "family system" despite there attemps to draw in the older audiences.
After they snubbed RPG fans with the N64 most went to sony who had RPGs a plenty. They neglected a big market of gamers (especially in Japan) that was stupid.
IMO they where stupid when they didn't embrace the online market like mircosoft and to a lesser extent sony.
They have done some stupid things as of late but overall I think they haven't lost there edge.. but it could use a bit of sharpening.
"I am a kernel in the linux army"
Worst of all, in my opinion, was the system's mediocre performance. Games generally seemed to have less polygons than similar PlayStation titles and had terribly blurry textures and sub-SNES quality music. The hardware that had looked so hot in 1996 aged incredibly quickly, and many gamers noticed.
Play any title that's on both PSX and N64...tell me which is better. Tony Hawk for instance.
The Playstion is a horrid splash of bouncing, jaggie-filled, sparkling textures, and the N64 version is a smooth, antialiased, 3D world.
i don't understand why people think ninteno is going to die. they own the handheld market and they're making a profit. i bought a gamecube just to play the gba games on the gba player, and it was a much better purchase than my xbox. this is coming from someone who has been dogging nintendo since the n64 debacle. once you give the games a chance, it becomes clear why nintendo isn't going anywhere anytime soon.
The Gamecube really does not suffer from a lack of titles. The reason that it isn't selling well in the U.S. is the perception that there is a lack of titles. The console business is all about marketing and image these days. People will buy what their friends have and what they think is cool. I have both a GC and a PS2. While there are more games that I can purchase for the PS2, there are more games I want to play on the GC, by far. I had been planning on buying a Gamecube because I really wanted to play Metroid Prime and Zelda. Unfortunately I decided to "research" my decision on the web and everything I read said that the GC was inferior to the PS2. I hate to say it but I think the inertia of the market is going to continue for a while longer. Nintendo will wane. Xbox will wax. PS2 will continue to dominate.
Nintendo is doing more innovation with its system than either X-Box or Sony.
First, look at the controller. Sony decided to copy its last system almost whole-sale. X-Box is absolutely abysmal.
Round two. Software. I don't know who's been saying Nintendo hasn't been making innovative games. Two words: Metroid Prime. It's won game of the year practically every major gaming site and is the only game to really combine the FPS and an adventure game in such a tight package. The newest Zelda game has some of the most revolutionary graphics I've seen in a while. Lastly, is there any multiplayer game more fun and unique than Smash Brothers (or the sequel)? If anyone can find what game they've decided to copy with that, I'd be really curious.
On the flipside, the X-Box's main draw is yet-another-first-person-shooter. Sony's best are available for other consoles (Madden on everything, GTA on PC).
While Nintendo's games tend to star familiar characters, that doesn't mean the gameplay involved cannot be truly innovative, which is really the same its always been.
-- Political fascism requires a Fuhrer.
Before I sold my consoles (I moved out of the U.S. and haven't gotten around to buying local versions yet), I had a Gamecube and a PS deux (yes, I'm in France now). The Gamecube, which has much less software than the PS2, I used to play Zelda, Metroid, Pikmin, Mario, Luigi's Mansion, Super Smash Bros., and Super Monkey Ball. This basically breaks down into two categories, platformers and party games. On the PS2, I played Ico, Dance Dance Revolution, and Squaresoft games. I looked at the Xbox, and sort of envied the Xbox Live thing...
Anyway, what it all comes down to is that each console serves a certain area the best. If you want platform games, you get a Gamecube. If you want DDR, Square, or edgy games, you get a PS2, and if you want online play, you get an Xbox...
I'm not too happy with Nintendo's decision to cater to a younger crowd... or rather, to make their games "family friendly" - but I think that's just what they're doing.
Every business has a business plan, or mission statement, or something along those lines - and I think Nintendo's underlying philosophy is summarized in the name of their original system in Japan "Famicon" (short for "Family Console").
Nintendo isn't trying to put out games FOR kids, rather, they're trying to put out games that everyone can enjoy, but that are also acceptable for children to play. Basically, games the whole family can enjoy (without the child being confused, or the parents being upset).
Is this a good business decision? Probably not. I can't say that Nintendo won't allow third parties to publish Nintendo games with adult content, though I'd imagine those type of games get far less N-Press than your "Pikmin", "Zelda", or "Animal Crossing". Even if it were made for the system, you wouldn't find GTA in the pages of Nintendo Power which predominantly caters to ages 8 to 14, whether Nintendo wants it to or not.
My main gripe is that WE were the original Nintendo fans, not the next generation of gamers. Nintendo tries to sate us with updated versions of old games where we need games that have evolved and have new ideas and characters. I understand their desire to be a system that supports a family friendly gaming environment (at the expense of business and third party developers) but don't forget your old fans (who arguably keep your system afloat) for your new.
Oh, and "Star Fox Adventures" really sucked.
The fact that it couldn't play DVDs, and the other two consoles could, definitely kept me from seriously considering it.
People who only have enough money for one console, probably look for the one with the most functionality. Especially if they are looking to get it for their kids.
Get off my launchpad!
Then ask yourself from where does that taint originate? Nintendo DOES have issues. If their product was pure quality (and for what they're worth, they're pretty damn good) there shouldn't be a lot of problem. One of the quality issues however is that they don't have games that appeal to every gamer.
Nintendo's biggest issues right now are:
1. They don't appeal to a more mature audience
2. They keep losing third party developers
3. They have a very weak home-console standing (their most popular product is the GameBoy)
4. The games they promote most furiously are rehashes of old games and characters (and "The Legend of Zelda: The Wind Waker", for all it's goodness, simply is not as rich an experience as previous Zelda titles)
5. They pay more attention to their target age group, and neglect the people who USED to be in that age group but still want to play games
6. Their promotions are not "cool" - that is to say, PS2 and XBoX will promote to older teens' and adults' sensibilities, whereas Nintendo promotes to a younger crowd's.
So the problems are there. They're still making great money, but they are reaching the end of their rope at least in terms of the console market. There was a time I could comfortably say "Playstation is selling twice as many consoles as Nintendo... but at least we're still tied with XBoX" but that's becoming less true every quarter.
Also, just from a gamers' standpoint, if I want to buy a new game for a particular system at any given time, the odds of finding a game for the GameCube that I'll enjoy are far more slim than they are for either PC, XBoX, or Playstation.
This is not true with the GameBoy Advance, which offers delicious 16bit/32bit goodness akin to the SNES (which was arguably one of the best Nintendo systems to date).
I'm a Nintendo loyalist, but even I'm not so bold as to claim that the buzz surrounding Nintendo's shortfalls and problems are anybody's fault but their own.
It's apparently that time of year again (quarterly, right?) when someone decides Nintendo has had it. And it amazes me that it's always for one (or more) of the same reasons...small number of games, lack of originality, lack of FPS games, it isn't the , etc.
Nintendo has a niche. It occupies and fulfils that niche extremely well. Other consoles aren't going to take its niche. Its niche (two, really) is 1) Game Boy, 2) fun, non serious games. There haven't been competitors for it since Sega's handheld that died out (but was arguably better than the Game Boy...little larger, backlit, etc). The backwards compatibility of the GB ensures that people will keep buying it since there are quality games of all genres represented that you can get for CHEAP (read: under $10 on eBay).
Gamecube would have to be my choice, if only because the XBox and PS2 seem to be copying the PC mentality of games, only without the control interface (I like the mouse). Playing the PS2 is fun, but it's fun in the same way Quake was fun. Nintendo opens a completely separate world, one that you can only get (well done, at least) on consoles.
Mostly, that's side scrolling arcade games, what Nintendo did FAMOUSLY back in the 80's/90's. With exception to Commander Keen, I haven't played a lot of side scrolling PC games that I really dug. Mega Man, Castlevania, Mario, Life Force, all these are side scrolling games that were/are Nintendo 's bread and butter. They aren't complicated, don't involve every button and you can play for just a few minutes. There are still lots of people that like them, so Nintendo isn't going away anytime soon.
--trb
As a dedicated PC gamer, I've been spending a lot of time lately trying to decide which of the three consoles I should buy. I only have a medium sized budget so I can't buy all three or anything.
I'll never understand all of the arguments that you shouldn't get a Game Cube because it doesn't have very many titles. I don't want very many titles, I just want about six great titles a year. My pocket book can't take much more, what with the PC gaming habit and the rent and food and all the other stuff.
On top of that, a big chunk of the best games for Xbox and PS2 will make their way to the PC at some point (GTA, Halo, and so on). Often with a better control scheme. I really don't want to plunk down a bunch of money for redundancy.
Game Cube, here I come.
I have a lot of opinions about Cyborgs and Architects
1. Games: In this area, I believe that even though they posess the most valuable set of game characters, many of the old gamers perceive that recent games have been updates to newer technologies (3D, etc), but the esence is the same. Since these fans have grown and their interest have changed, that enforces the 'kiddie-game' perception. Maybe Nintendo should have anticipated that their client base grew older and had other needs. Another problem is that current technology demand for longer development times and it's becoming very hard to keep a constant flow of successful games coming down the pipe. On the positive end, newer franchises are being established (Pikmin, Animal Crossing, etc); to expand Nintendo has been investing in indie studios through the Yamauchi foundation and is working with second parties (Silicon Knights) and 3rd parties as Capcom, Namco (ending the long feud) and Sega to bring more games based on their franchised.
Nintendo's stance against certain types of games (GTA and derivatives come to mind) is hurting the company's image. Personally I think that a Nintendo system is better off without GTA, but If I had Nintendo stock, I'd rather have it.
Bottomline: Keep the old franchises going, to capture the new gamers, create new franchises for grown-up gamers.
2. Innovation: I think this is the Big N's biggest asset, the R&D departments and Miyamoto leading the pack are yet to be responsible of many technical innovations. Gameplay innovations will keep coming, however, how 'risky' this innovations are, it will be questionable.
Bottomline: Gory, soft-porn titles with great game play ain't coming from Nintendo.
3. Hardware Strategy: The hardware strategy depends on the Nintendo's overall objective - Do they want to be number one, or do they want to simply be profitable. To be number one, it seems that you must combine DVD/DVR capabilities and online play (to cover most bases), but this implies not being strong in any category.
Bottomline: The next console should play DVDs, keep the mini-DVD format to keep piracy at bay.
4. Online Play: Doing this or not depends on the lessons learned from this generation. Getting in later means developing competencies outside the core area.
5. Culture: A few years ago it was a fact that Japanese companies made better games than US companies, but that's changing, US companies are making great games and they understand American pop culture, that leads to games that are a better 'fit' to american audiences. Many of the things that we see in japanese games might be percieved as childish too. That influences US sales and market penetration.
In general, Nintendo has many challenges ahead, but they must decide if they want to be number one. If not, I can see them staying as a very successful company in Japan, with limited success in the US in a very particular market segment.
Any Ideas?
The fact that it couldn't play DVDs, and the other two consoles could, definitely kept me from seriously considering it.
cost of GameCube + DVD Player = cost of PS2/Xbox
The PS2 DVD player blows. My roommate had a PS2, and we'd often try using it to play DVDs. But half the time I'd end up taking the disc out and putting it in my computer due to the PS2 having trouble. It just doesn't like certain scenes. You pretty much have to buy the DVD remote for the PS2 as using the controller to play a DVD is completely unintuitive.
I know I'd much rather have a GameCube + DVD player combo. About the same cost as a PS2, but better DVD playback. Haven't heard anything about the Xbox's DVD playback quality, but I doubt it tops a dedicated player.